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End ASF Mascotry / Drop ICE

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End ASF Mascotry / Drop ICE
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@chrisbuttery
chrisbuttery / Main.elm
Last active January 3, 2018 17:15
Elm 0.17. A simple Mouse.moves example
import Html exposing (Html, text, div)
import Html.App as Html
import Mouse exposing (..)
main =
Html.program
{ init = init
, view = view
, update = update
, subscriptions = subscriptions
port module Spelling exposing (..)
import Html exposing (..)
import Html.App as App
import Html.Attributes exposing (..)
import Html.Events exposing (..)
import String
main =
@nuxodin
nuxodin / easy-console.js
Created December 8, 2016 15:13
Like to write to the console like this "console = xyz" instead of "console.log(xyz)" ?
!(function(){
var original = console;
Object.defineProperty(window, 'console', {
get:function(){
return original;
},
set:function(value){
original.log(value)
}
})
@lencioni
lencioni / AsyncComponent.jsx
Created January 8, 2017 17:09
<AsyncComponent> at Airbnb used for Webpack code splitting
// Usage:
//
// function loader() {
// return new Promise((resolve) => {
// if (process.env.LAZY_LOAD) {
// require.ensure([], (require) => {
// resolve(require('./SomeComponent').default);
// });
// }
// });
@groteck
groteck / Spelling.elm
Last active February 20, 2020 18:01 — forked from evancz/Spelling.elm
Remove unused import
port module Spelling exposing (..)
import Html exposing (..)
import Html.Events exposing (..)
import String
main =
program
{ init = init
@apmiller108
apmiller108 / rename_phoenix_app.sh
Last active August 6, 2019 03:16
Rename a Phoenix application.
#!/bin/bash
set -e
set -o pipefail
CURRENT_OTP=$1
NEW_OTP=$2
CURRENT_NAME=""
NEW_NAME=""
@justinwoo
justinwoo / differences-from-elm.md
Last active December 22, 2023 17:18
This document is likely out of date. See this page for general information: https://purescript-resources.readthedocs.io/. Differences of Purescript from Elm (The resource that I wish I had when starting with Purescript, or when revisiting Elm)

Differences of Purescript from Elm

The syntax between Elm and Purescript are mostly the same, to the point where most Elm code can be converted to Purescript with copy-pasting and find-replace/multi-cursor editing.

Purpose of this document

Many people who have used Elm who are curious about/have tried/are using Purescript have asked me to put together a "differences from Elm" post to help them, and which I would also have found helpful.

Type Annotations

@kritzcreek
kritzcreek / random-numbers.md
Last active May 24, 2021 18:36
Collections of random numbers in PureScript

Generating collections of random numbers in PureScript

A problem that I've seen beginners run into in Haskell or PureScript a couple of times now is how to generate a List of random numbers. It's a common requirement for little games (which make for great first projects) to generate these, and it definitely seems to be a stumbling block.

Why are random numbers hard?

Randomness is considered a side effect in purely functional languages, which means that to generate them you usually need access to Eff/IO, which in turn means we need to deal with Monads. And while generating a single random number is usually pretty easy with do-notation, the typical intuition beginners have built when going from single values to a collection is to use map, but that fails.

Type-Directed-Search to the rescue

@busypeoples
busypeoples / PhantomTypeReasonML.md
Last active February 6, 2024 21:29
Phantom types in ReasonML

Phantom types in ReasonML

Introduction

"A phantom type is a parametrised type whose parameters do not all appear on the right-hand side of its definition..." Haskell Wiki, PhantomType

The following write-up is intended as an introduction into using phantom types in ReasonML.

Taking a look at the above definition from the Haskell wiki, it states that phantom types are parametrised types where not all parameters appear on the right-hand side. Let's try to see if we can implement a similar example as in said wiki.

@kumekay
kumekay / rename_phoenix_project.sh
Last active November 7, 2021 06:13 — forked from nerdyworm/rename.sh
rename a phoenix 1.3 project
#!/bin/bash
set -e
CURRENT_NAME="CurrentName"
CURRENT_OTP="current_name"
NEW_NAME="NewName"
NEW_OTP="new_name"