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@arimger
arimger / BrushPrefabDrawer.cs
Last active Jan 18, 2020
Simple tool to create objects on a specific layer in Unity
View BrushPrefabDrawer.cs
using UnityEditor;
using UnityEngine;
//NOTE: editor scripts should be placed in an Editor folder
namespace Toolbox
{
[CustomPropertyDrawer(typeof(BrushPrefab))]
public class BrushPrefabDrawer : PropertyDrawer
{
@arimger
arimger / ViewGeneratorWizard.cs
Last active Jan 18, 2020
Create voxeled field of view in Unity
View ViewGeneratorWizard.cs
using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEditor;
using PixelCoor = UnityEngine.Vector2Int;
@arimger
arimger / GridGeneratorWizard.cs
Last active Jan 18, 2020
Create 3D grid in Unity
View GridGeneratorWizard.cs
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEditor;
//NOTE: editor scripts should be placed in an Editor folder
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