Created
September 13, 2018 22:26
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void check_state (void) { | |
static bool slept_once, woke_once; | |
switch (state) { | |
case active: | |
if (!woke_once){rgblight_mode_noeeprom(DEF_RGB_MODE); woke_once = true;} | |
active_timer_two = timer_read(); | |
elapsed = active_timer_two - active_timer_one; | |
if (elapsed < INACTIVE_DELAY) {state = active; return;} | |
state = inactive; | |
return; | |
case inactive: | |
if (active_timer_one > active_timer_two){ | |
state = active; | |
return; | |
} | |
active_timer_two = timer_read(); | |
elapsed = active_timer_two - active_timer_one; | |
if (elapsed < SLEEP_DELAY) {return;} | |
slept_once = false; | |
state = sleeping; | |
return; | |
case sleeping: | |
if (active_timer_one > active_timer_two){ | |
woke_once = false; | |
state = active; | |
return; | |
} | |
if (!slept_once) {rgblight_mode_noeeprom(3); slept_once = true;} | |
return; | |
} | |
} |
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