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// module imports | |
var ln = require('shelljs').ln, | |
test = require('shelljs').test, | |
exit = require('shelljs').exit, | |
path = require('path'); | |
// command line argument parsing | |
var opts = require("nomnom") | |
.option('symbolic', { |
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<!DOCTYPE html> | |
<!-- | |
This is free and unencumbered software released into the public domain. | |
Anyone is free to copy, modify, publish, use, compile, sell, or | |
distribute this software, either in source code form or as a compiled | |
binary, for any purpose, commercial or non-commercial, and by any | |
means. | |
In jurisdictions that recognize copyright laws, the author or authors |
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/** | |
* Default Body Class Styles | |
*/ | |
.rtl {} | |
.home {} | |
.blog {} | |
.archive {} | |
.date {} | |
.search {} |
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@echo off | |
:: set the local configuration directory -------------- | |
:: NOTE: also change nodevars.bat to use this instead of %APPDATA% | |
set NODE_PORTABLE_PREFIX=%~dp0local | |
:: NPM CONFIGURATIOn ---------------------------------- | |
:: set npm_config_key=value | |
:: ---------------------------------------------------- | |
set npm_config_prefix=%NODE_PORTABLE_PREFIX% |
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/* WARNING: Automatically generated file */ | |
using System; | |
using System.Runtime.InteropServices; | |
using System.Security; | |
using System.Collections; | |
namespace FreeType { | |
[StructLayout(LayoutKind.Sequential)] |
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/* | |
Shameless port of a shameless port | |
@defunkt => @janl => @aq | |
See http://github.com/defunkt/mustache for more info. | |
*/ | |
;(function($) { | |
/*! |
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# This will create a dist directory containing the executable file, all the data | |
# directories. All Libraries will be bundled in executable file. | |
# | |
# Run the build process by entering 'pygame2exe.py' or | |
# 'python pygame2exe.py' in a console prompt. | |
# | |
# To build exe, python, pygame, and py2exe have to be installed. After | |
# building exe none of this libraries are needed. | |
#Please Note have a backup file in a different directory as if it crashes you | |
#will loose it all!(I lost 6 months of work because I did not do this) |
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-- exporting table | |
local exports = {} | |
-- table containing the resources | |
local resources = {} | |
local imagepath = "image" | |
local soundpath = "sounds" | |
local fontpath = "fonts" | |
-- add image to resource manager |
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<!-- | |
This file will get included twice - once at the beginning - once at the end. | |
The first time though, the "vars" section is parsed, and this is where you can | |
set variables to control the setup of the standard compilers and install paths etc. | |
The second time, the "exes" section is parsed, and you can modify the linkers/compilers | |
by adding flags to these executables. | |