View tailwind-variables.css
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:root { | |
/* Colors > Slate */ | |
--tw-slate-50: #f8fafc; | |
--tw-slate-100: #f1f5f9; | |
--tw-slate-200: #e2e8f0; | |
--tw-slate-300: #cbd5e1; | |
--tw-slate-400: #94a3b8; | |
--tw-slate-500: #64748b; | |
--tw-slate-600: #475569; |
View gulpfile-generator.js
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// ---------------------------------------------------------- | |
// module imports | |
// const { existsSync, mkdirSync, readFileSync, writeFileSync } = require('fs'); | |
// const { execSync } = require('child_process'); | |
// ---------------------------------------------------------- | |
// parse commandline arguments | |
const argv = require('yargs') |
View NIA_ShopStock.js
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/*: | |
@plugindesc Shop Stock | |
@author armornick | |
@param default-stock | |
@text Default Stock Size | |
@type number | |
@desc The default size of stock for items without note-tag. | |
@default 99 |
View NIA_StateCancelElement.js
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/*: | |
@plugindesc States Cancelled by Elements | |
@author armornick | |
@help | |
This plugin adds states which are canceled when the inflicted person is hit with | |
an attack with a certain element. | |
=== Usage === |
View NIA_EquipSkillCommands.js
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/*: | |
@plugindesc Show equipment skills on equip menu | |
@author armornick | |
@param Equipment Skills Text | |
@desc The label to show above the equipment skills list. | |
@default Equipment Skills | |
@help |
View NIA_SimpleCrafting.js
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/*: | |
@plugindesc Simple crafting system. | |
@author armornick | |
---------------------------------------------------- | |
@help | |
Adds a simple crafting system with a simple crafting menu. |
View generator.js
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var Generator = (function () { | |
var Mustache = require("./lib/mustache.min.js"), | |
fs = require("fs") | |
function Generator() { | |
this.templateDir = null | |
this.config = null | |
} |
View embed.cpp
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#include <cstdio> | |
#include <cctype> | |
#include <string> | |
#include <vector> | |
#include <sstream> | |
#include <algorithm> | |
#include <stdexcept> | |
#define FILE_LIST_FN "file_list.txt" |
View xml.cpp
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#include <duktape.h> | |
#include <tinyxml2.h> | |
using namespace tinyxml2; | |
// ----------------------------------------------------------------------------- | |
// XmlNode Object structure & utility functions | |
// ----------------------------------------------------------------------------- | |
#define DUKWIN_XMLNODE_PROTOTYPE "$DukwinXmlNodePrototype" |
View list-cpls.cpp
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/* | |
List and load Control Panel applets | |
Based on this article: | |
https://blogs.msdn.microsoft.com/oldnewthing/archive/2003/12/26/45979.aspx | |
And this section of MSDN: | |
https://msdn.microsoft.com/en-us/library/windows/desktop/cc144185(v=vs.85).aspx | |
KNOWN BUGS: |
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