Created
February 2, 2020 16:02
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The final parts of snake
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score, high_score = (0,0) | |
# Draw the score on the screen | |
def draw_score(surface): | |
global high_score | |
font_name = pg.font.match_font('arial') | |
if score > high_score: | |
high_score = score | |
# writing the score | |
font = pg.font.Font(font_name, 18) | |
text_surface = font.render('Score: {} High Score: {}'.format(score, high_score), True, white) | |
text_rect = text_surface.get_rect() | |
text_rect.midtop = (200 , 10) | |
surface.blit(text_surface, text_rect) | |
# What to do when the game is over | |
def game_over(): | |
global score | |
# writing game over | |
gameOverFont = pg.font.Font('freesansbold.ttf', 24) | |
gameOverSurf = gameOverFont.render('Game Over', True, white) | |
gameOverRect = gameOverSurf.get_rect() | |
gameOverRect.midtop = (200, 50) | |
wn.blit(gameOverSurf, gameOverRect) | |
# reset score | |
score = 0 | |
pg.display.flip() | |
time.sleep(2) | |
# re-initialize game | |
run = True | |
fd = Food() | |
p = Player() | |
play_game(fd, p) | |
# The game | |
def play_game(fd, p): | |
global score | |
run = True | |
while run: | |
# FPS | |
clock.tick(30) | |
for event in pg.event.get(): | |
if event.type == pg.QUIT: | |
run = False | |
# draw food, snake, score | |
wn.fill(black) | |
fd.draw_food(wn) | |
p.draw_player(wn) | |
draw_score(wn) | |
# user input | |
pressed = pg.key.get_pressed() | |
if pressed[pg.K_UP]: | |
p.change_direction('up') | |
if pressed[pg.K_LEFT]: | |
p.change_direction('left') | |
if pressed[pg.K_DOWN]: | |
p.change_direction('down') | |
if pressed[pg.K_RIGHT]: | |
p.change_direction('right') | |
# move snake | |
p.move() | |
# eating | |
if fd.is_eaten(p.head): | |
fd.new_pos() | |
p.add_unit() | |
score += 10 | |
# collision | |
if p.is_collision(): | |
run = False | |
game_over() | |
pg.display.update() |
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