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October 14, 2020 09:48
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# class Car | |
# car.rb | |
# class SportsCar | |
# sports_car.rb | |
class Car | |
attr_accessor :color | |
# color, the fact that the engine is started or not | |
# DATA | |
def initialize(color) # called when doing .new | |
# instance variable | |
@color = color | |
@engine_started = false | |
end | |
# BEHAVIOR | |
def engine_started? | |
return @engine_started | |
end | |
def start | |
# spark the engine | |
spark_engine() | |
# fuel_pump_starting | |
fuel_pump() | |
# ignition | |
ignition() | |
# 100 lines of code | |
@engine_started = true | |
end | |
# same as | |
# attr_reader :color | |
# def color | |
# return @color | |
# end | |
# attr_writer :color | |
# def color=(new_color) | |
# @color = new_color | |
# end | |
private | |
def spark_engine() | |
puts "Engine spark!" | |
end | |
def fuel_pump() | |
puts "Fuel pump!" | |
end | |
def ignition() | |
puts "Ignition!" | |
end | |
end | |
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# require 'pry-byebug' | |
def full_name(first_name, last_name) | |
first = first_name.capitalize | |
# binding.pry | |
last = last_name.capitalize | |
full = "#{first} #{last}" | |
return full | |
end | |
# call the method | |
puts full_name('arthur', 'littmann') | |
# binding.pry | |
puts "Program finished" | |
# Top of the file where you want to debug | |
# require 'pry-byebug' | |
# Put breakpoints in your code | |
# binding.pry | |
# In the console | |
# next / continue | |
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# require -> NOT YOUR CODE | |
require_relative 'car' | |
# => New instance of the class Car | |
my_car = Car.new('red') | |
my_car.start() | |
# p my_car | |
# # your_car = Car.new('blue') | |
# # "My car is on" / "My car is off" | |
# if my_car.engine_started? == true | |
# puts "The car is started!" | |
# else | |
# puts "The car is off!" | |
# end | |
# my_car.start() | |
# if my_car.engine_started? == true | |
# puts "The car is started!" | |
# else | |
# puts "The car is off!" | |
# end | |
# # My car is X color | |
# puts "My car is #{my_car.color}" | |
# # ?? | |
# my_car.color = 'blue' | |
# puts "My car is #{my_car.color}" | |
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