Created
November 27, 2016 20:36
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package com.artillect.voltaics.tileentity; | |
import org.lwjgl.opengl.GL11; | |
import net.minecraft.client.Minecraft; | |
import net.minecraft.client.renderer.GlStateManager; | |
import net.minecraft.client.renderer.Tessellator; | |
import net.minecraft.client.renderer.VertexBuffer; | |
import net.minecraft.client.renderer.texture.TextureAtlasSprite; | |
import net.minecraft.client.renderer.texture.TextureMap; | |
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; | |
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; | |
import net.minecraft.tileentity.TileEntity; | |
import net.minecraft.util.ResourceLocation; | |
import net.minecraftforge.client.model.ModelFluid.FluidLoader; | |
import net.minecraftforge.fluids.Fluid; | |
import net.minecraftforge.fluids.FluidRegistry; | |
import net.minecraftforge.fluids.FluidStack; | |
import com.artillect.voltaics.Voltaics; | |
import com.artillect.voltaics.util.FluidTextureUtil; | |
import com.artillect.voltaics.util.RenderUtil; | |
import com.artillect.voltaics.util.StructBox; | |
import com.artillect.voltaics.util.StructUV; | |
public class TileEntityLowVoltageConduitRenderer extends TileEntitySpecialRenderer { | |
public ResourceLocation texture = new ResourceLocation(Voltaics.modId + ":textures/blocks/LowVoltageConduitTex.png"); | |
public int lightx = 0, lighty = 0; | |
public StructBox up = new StructBox(0.375,0.625,0.375,0.625,1.0,0.625,new StructUV[]{new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16)}); | |
public StructBox down = new StructBox(0.375,0.375,0.375,0.625,0,0.625,new StructUV[]{new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16)}); | |
public StructBox north = new StructBox(0.375,0.375,0.375,0.625,0.625,0,new StructUV[]{new StructUV(0,12,6,16,16,16),new StructUV(0,12,6,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(0,12,6,16,16,16),new StructUV(0,12,6,16,16,16)}); | |
public StructBox south = new StructBox(0.375,0.375,0.625,0.625,0.625,1.0,new StructUV[]{new StructUV(6,12,0,16,16,16),new StructUV(0,12,6,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(0,12,6,16,16,16),new StructUV(0,12,6,16,16,16)}); | |
public StructBox west = new StructBox(0.375,0.375,0.375,0,0.625,0.625,new StructUV[]{new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16),new StructUV(0,12,6,16,16,16),new StructUV(0,12,6,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,16,16,16)}); | |
public StructBox east = new StructBox(0.625,0.375,0.375,1.0,0.625,0.625,new StructUV[]{new StructUV(12,12,16,6,16,16),new StructUV(12,12,16,6,16,16),new StructUV(0,12,6,16,16,16),new StructUV(0,12,6,16,16,16),new StructUV(12,12,16,16,16,16),new StructUV(12,12,16,16,16,16)}); | |
public StructBox upEnd = new StructBox(0.3125,0.75,0.3125,0.6875,1.0,0.6875,new StructUV[]{new StructUV(0,0,6,6,16,16),new StructUV(0,0,6,6,16,16),new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16)}); | |
public StructBox downEnd = new StructBox(0.3125,0.25,0.3125,0.6875,0,0.6875,new StructUV[]{new StructUV(0,0,6,6,16,16),new StructUV(0,0,6,6,16,16),new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16)}); | |
public StructBox northEnd = new StructBox(0.3125,0.3125,0.25,0.6875,0.6875,0,new StructUV[]{new StructUV(6,6,10,0,16,16),new StructUV(6,6,10,0,16,16),new StructUV(0,0,6,6,16,16),new StructUV(0,0,6,6,16,16),new StructUV(6,6,10,0,16,16),new StructUV(6,6,10,0,16,16)}); | |
public StructBox southEnd = new StructBox(0.3125,0.3125,0.75,0.6875,0.6875,1.0,new StructUV[]{new StructUV(6,6,10,0,16,16),new StructUV(6,6,10,0,16,16),new StructUV(0,0,6,6,16,16),new StructUV(0,0,6,6,16,16),new StructUV(6,6,10,0,16,16),new StructUV(6,6,10,0,16,16)}); | |
public StructBox westEnd = new StructBox(0.25,0.3125,0.3125,0,0.6875,0.6875,new StructUV[]{new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16),new StructUV(6,6,10,0,16,16),new StructUV(6,6,10,0,16,16),new StructUV(0,0,6,6,16,16),new StructUV(0,0,6,6,16,16)}); | |
public StructBox eastEnd = new StructBox(0.75,0.3125,0.3125,1.0,0.6875,0.6875,new StructUV[]{new StructUV(0,6,6,10,16,16),new StructUV(0,6,6,10,16,16),new StructUV(6,6,10,0,16,16),new StructUV(6,6,10,0,16,16),new StructUV(0,0,6,6,16,16),new StructUV(0,0,6,6,16,16)}); | |
public TileEntityLowVoltageConduitRenderer(){ | |
super(); | |
} | |
@Override | |
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float partialTicks, int destroyStage){ | |
if (tile instanceof TileEntityLowVoltageConduit){ | |
TileEntityLowVoltageConduit pipe = (TileEntityLowVoltageConduit)tile; | |
Minecraft.getMinecraft().renderEngine.bindTexture(texture); | |
GlStateManager.disableCull(); | |
Tessellator tess = Tessellator.getInstance(); | |
VertexBuffer buffer = tess.getBuffer(); | |
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR_NORMAL); | |
if (pipe.up == TileEntityLowVoltageConduit.EnumPipeConnection.PIPE || pipe.up == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, up.x1+x, up.y1+y, up.z1+z, up.x2+x, up.y2+y, up.z2+z, up.textures, new int[]{1,1,1,1,1,1}); | |
} | |
if (pipe.down == TileEntityLowVoltageConduit.EnumPipeConnection.PIPE || pipe.down == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, down.x1+x, down.y1+y, down.z1+z, down.x2+x, down.y2+y, down.z2+z, down.textures, new int[]{-1,-1,1,1,1,1}); | |
} | |
if (pipe.north == TileEntityLowVoltageConduit.EnumPipeConnection.PIPE || pipe.north == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, north.x1+x, north.y1+y, north.z1+z, north.x2+x, north.y2+y, north.z2+z, north.textures, new int[]{1,1,1,1,1,1}); | |
} | |
if (pipe.south == TileEntityLowVoltageConduit.EnumPipeConnection.PIPE || pipe.south == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, south.x1+x, south.y1+y, south.z1+z, south.x2+x, south.y2+y, south.z2+z, south.textures, new int[]{1,1,-1,-1,1,1}); | |
} | |
if (pipe.west == TileEntityLowVoltageConduit.EnumPipeConnection.PIPE || pipe.west == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, west.x1+x, west.y1+y, west.z1+z, west.x2+x, west.y2+y, west.z2+z, west.textures, new int[]{1,1,1,1,1,1}); | |
} | |
if (pipe.east == TileEntityLowVoltageConduit.EnumPipeConnection.PIPE || pipe.east == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, east.x1+x, east.y1+y, east.z1+z, east.x2+x, east.y2+y, east.z2+z, east.textures, new int[]{1,1,1,1,-1,-1}); | |
} | |
if (pipe.up == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, upEnd.x1+x, upEnd.y1+y, upEnd.z1+z, upEnd.x2+x, upEnd.y2+y, upEnd.z2+z, upEnd.textures, new int[]{1,1,1,1,1,1}); | |
} | |
if (pipe.down == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, downEnd.x1+x, downEnd.y1+y, downEnd.z1+z, downEnd.x2+x, downEnd.y2+y, downEnd.z2+z, downEnd.textures, new int[]{-1,-1,1,1,1,1}); | |
} | |
if (pipe.north == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, northEnd.x1+x, northEnd.y1+y, northEnd.z1+z, northEnd.x2+x, northEnd.y2+y, northEnd.z2+z, northEnd.textures, new int[]{1,1,1,1,1,1}); | |
} | |
if (pipe.south == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, southEnd.x1+x, southEnd.y1+y, southEnd.z1+z, southEnd.x2+x, southEnd.y2+y, southEnd.z2+z, southEnd.textures, new int[]{1,1,-1,-1,1,1}); | |
} | |
if (pipe.west == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, westEnd.x1+x, westEnd.y1+y, westEnd.z1+z, westEnd.x2+x, westEnd.y2+y, westEnd.z2+z, westEnd.textures, new int[]{1,1,1,1,1,1}); | |
} | |
if (pipe.east == TileEntityLowVoltageConduit.EnumPipeConnection.BLOCK){ | |
RenderUtil.addBox(buffer, eastEnd.x1+x, eastEnd.y1+y, eastEnd.z1+z, eastEnd.x2+x, eastEnd.y2+y, eastEnd.z2+z, eastEnd.textures, new int[]{1,1,1,1,-1,-1}); | |
} | |
tess.draw(); | |
GlStateManager.enableCull(); | |
} | |
} | |
} |
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