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@artillect
Created November 28, 2016 04:36
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package teamroots.embers.util;
public class StructBox {
public double x1, y1, z1, x2, y2, z2;
public boolean[] inversions = new boolean[6];
public StructUV[] textures = new StructUV[6];
/**
*
* @param x1
* @param y1
* @param z1
* @param x2
* @param y2
* @param z2
* @param textures
*
* Order the textures and inversions like so: up (pos Y), down (neg Y), north (neg Z), south (pos Z), west (neg X), east (pos X)
*/
public StructBox(double x1, double y1, double z1, double x2, double y2, double z2, StructUV[] textures){
this.x1 = x1;
this.y1 = y1;
this.z1 = z1;
this.x2 = x2;
this.y2 = y2;
this.z2 = z2;
this.textures = textures;
}
}
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