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@artyomtrityak
Created March 20, 2019 22:21
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[ALIASES]
armorer = ARMO
AXE = AXE
BAG = BAG
BOW = BOW
building = BUIL
camel_training = CAME
combat = COMB
crossbow = XBOW
DYE = DYE
enchanted_sword = ESWOR
farsight = FARS
fire = FIRE
fish = FISH
fishing = FISH
FUR = FUR
GEM = GEM
gems = GEM
Gnoll = GNOL
Goblin = GBLN
grain = GRAI
harp = HARP
healing = HEAL
HERB = HERB
hobgoblin = HGOB
horse = HORS
horse_training = HORS
human = HUMN
hunting = HUNT
IMP = IMP
IRON = IRON
ivory = IVOR
Leather_Armor = LEAA
LICH = LICH
livestock = LIVE
longbow = LBOW
lumberjack = LUMB
MACE = MACE
mail armor = MAIA
MAN = MAN
Maul = MAUL
men = MAN
mining = MINI
MINK = MINK
mountain dwarves = MDWA
net = NET
ogre = OGRE
ORC = ORC
padded_armor = PADA
PICK = PICK
Plate_Armor = PLAA
Plate_Mail_Armor = PLMA
quarrying = QUAR
riding = RIDI
sailing = SAIL
Scale_Armor = SCAA
shipbuilding = SHIP
SILK = SILK
silver = SILV
spear = SPEA
stealth = STEA
stone = STON
sword = SWOR
tactics = TACT
Two_Handed_Sword = 2HSW
under dwarves = UDWA
weaponsmith = WEAP
WINE = WINE
WOLF = WOLF
WOOD = WOOD
WOOL = WOOL
YEW = YEW
[ATTITUDES]
cavern = 128, 128, 192
chasm = 188, 117, 111
COASTLINE = 50, 140, 255
deepforest = 62 , 126, 47
desert = 224, 164, 56
DISTANCE_RING = 0, 255, 255
ENEMY_ATTITUDES = Unfriendly,Hostile
ENEMY_UNITS = 255, 64, 64
FLAG_1 = 255, 0, 0
FLAG_2 = 128, 255, 0
FLAG_3 = 0, 0, 128
forest = 72, 200, 72
GRID_NORMAL = 128, 128, 128
GRID_SELECTED = 255, 0, 0
grotto = 119, 203, 107
hill = 210, 105, 0
jungle = 0, 128, 0
lake = 79 , 158, 255
MAP_ROAD = 112, 128, 144
MAP_ROAD_BAD = 159, 182, 205
mountain = 130, 65, 0
mystforest = 41, 143, 116
nexus = 0, 147, 217
ocean = 0, 0, 255
plain = 255, 232, 168
PLAYER_FACTION_ID = 17
PREFERRED_ATTITUDES = Own
PREFERRED_UNITS = 120, 212, 215
swamp = 168, 168, 84
TOLERATED_ATTITUDES = Neutral
TOLERATED_UNITS = 255, 225, 80
TROPIC_LINE = 218, 218, 218
TRUSTED_ATTITUDES = Ally,Friendly
TRUSTED_UNITS = 80, 180, 205
tundra = 184, 200, 224
tunnels = 65, 146, 137
underforest = 116, 158, 44
UNKNOWN = 192, 192, 192
wasteland = 56, 56, 56
[COLORS]
cavern = 128, 128, 192
COASTLINE = 50, 140, 255
desert = 224, 164, 56
DISTANCE_RING = 0, 255, 255
ENEMY_UNITS = 255, 64, 64
FLAG_1 = 255, 0, 0
FLAG_2 = 128, 255, 0
FLAG_3 = 0, 0, 128
forest = 72, 200, 72
GRID_NORMAL = 128, 128, 128
GRID_SELECTED = 255, 0, 0
hill = 188, 96, 0
jungle = 0, 128, 0
MAP_ROAD = 112, 128, 144
MAP_ROAD_BAD = 159, 182, 205
mountain = 160, 82, 45
ocean = 0, 0, 255
plain = 255, 232, 168
PREFERRED_UNITS = 120, 212, 215
swamp = 168, 168, 84
TOLERATED_UNITS = 255, 225, 80
TROPIC_LINE = 255, 255, 255
TRUSTED_UNITS = 80, 180, 205
tundra = 184, 200, 224
underforest = 116, 158, 44
UNKNOWN = 192, 192, 192
wasteland = 37, 215, 167
[COMMON]
BATTLE_STATISTICS = 1
BRIGHTNESS_DELTA = 8
CHECK_MOVE_MODE = 1
CHECK_OUTPUT_LIST = 1
CHECK_TEACH_LEVEL = 0
DECORATE_ORDERS = 1
EOL = MS
HATCH_UNVISITED = 1
HEX_SIZE_LIST = 4,8,14,20,24,32,48
ICONS = SIMPLE
IMMEDIATE_PROD_CHECK = 0
LAYOUT = 2
LOAD_ORDERS = 1
LOAD_REPORT = 1
MEN_THRESHOLD = 10
MONTH_LONG_DUP_ORD = TEACH,MOVE,ADVANCE,SAIL
MONTH_LONG_ORDERS = BUILD,ENTERTAIN,PRODUCE,STUDY,TEACH,WORK,MOVE,ADVANCE,SAIL,TAX
MOVEMENT_MODES = None,Walk,Ride,Fly,Swim
RCLICK_CENTERS = 1
READ_PWD_FROM_REP = 1
REPORT_CACHE_MAX = 8
SHOW_STEALS_EVENT = 1
TAX_PER_TAXER = 50
VALID_ORDERS = address,advance,armor,assassinate,attack,autotax,avoid,behind,build,buy,cast,claim,combat,consume,declare,describe,destroy,end,endturn,enter,entertain,evict,exchange,faction,fightas,find,forget,form,give,giveif,guard,hold,leave,master,move,name,noaid,nocross,nospoils,option,password,pillage,prepare,produce,promote,quit,restart,reveal,sail,sell,show,spoils,steal,study,take,tax,teach,turn,weapon,withdraw,work
WAGON_CAPACITY = 250
WAGON_PULLERS = HORS, CAME
WAGONS = WAGO
WATER_TERRAINS = Ocean,Lake
[FONTS_2]
0 = 12,70,90,90,-1,Geneva
1 = 12,70,90,90,-1,Geneva
2 = 12,70,90,90,-1,Geneva
3 = 12,70,90,90,-1,Geneva
4 = 12,70,90,90,-1,Geneva
5 = 12,70,90,90,-1,Geneva
6 = 12,70,90,90,-1,Geneva
7 = 12,70,90,90,-1,Geneva
[LIST_COL_CUR_SET]
UNITS_FILTER = LIST_COL_UNIT_DEFAULT_FLTR
UNITS_HEX = LIST_COL_UNIT_DEFAULT
[LIST_COL_UNIT_DEFAULT]
000 = 46, 1, factionid, Id F
001 = 135, 0, faction, Fact
002 = 106, 1, id, Id
003 = 268, 0, name, Unit
004 = 81, 1, men, Men
005 = 10, 0, flags_standard, Flags
006 = 82, 1, silv, Silv
007 = 56, 1, skills, Skill
008 = 80, 1, stuff, Items
009 = 66, 1, mounts, Hors
010 = 72, 1, weapons, Weap
011 = 59, 1, armours, Armor
012 = 147, 0, structname, Struct
013 = 46, 0, structowner, Own
014 = 66, 0, teaching, Teach
015 = 11, 0, orders, Orders
016 = 82, 0, comments, Comments
[LIST_COL_UNIT_DEFAULT_FLTR]
000 = 30, 1, factionid, Id F
001 = 80, 0, faction, Fact
002 = 76, 1, id, Id
003 = 251, 0, name, Unit
004 = 119, 1, skills, Skill
[MAX_SKILL_LEVELS]
gbln = 5,3,MTRA,xbow
GNOL = 5,3,QUAR,COMB,HUNT
HGOB = 5,3,COMB,WEAP,ARMO,BUIL
HUMN = 5,3,FARM,CARP,HORS,RIDI,SHIP
LEAD = 5,5
liza = 5,3,HUNT,RANC,LUMB,HERB
MDWA = 5,3,COMB,MINI,WEAP,ARMO
oger = 5,2,COMB
orc = 5,3,COMB,LUMB,MTRA
UDWA = 5,3,COMB,XBOW,MINI,QUAR,ARMO
[PANE_MAP]
DASH_BAD_ROADS = 0
FLAG_WIDTH = 1
PLANE_SELECTED = 0
ROAD_WIDTH = 4
SHOW_STATE = 2
WALL_WIDTH = 3
[PLANE_0]
ATLA_LEFT = -199
ATLA_TOP = 179
HEX_SELECTED_X = 1
HEX_SELECTED_Y = 29
HEX_SIZE = 3
HEX_SIZE_OLD = 2
[PLANE_1]
ATLA_LEFT = -179
ATLA_TOP = 80
HEX_SELECTED_X = 6
HEX_SELECTED_Y = 18
HEX_SIZE = 3
HEX_SIZE_OLD = 2
[PLANE_2]
ATLA_LEFT = 0
ATLA_TOP = -79
HEX_SELECTED_X = 19
HEX_SELECTED_Y = 7
HEX_SIZE = 2
HEX_SIZE_OLD = 1
[PRODUCTION_MONTHS]
2HSW = 2
axe = 1
bag = 1
CAME = 1
fish = 1
fur = 1
grai = 1
hamm = 1
harp = 1
herb = 1
HORS = 1
hpot = 1
IRON = 1
IRWD = 1
lass = 1
LEAA = 1
LIVE = 1
mace = 1
MAIA = 2
MAUL = 2
mush = 1
net = 1
PADA = 1
pick = 1
PLAA = 3
PLMA = 2
SCAA = 1
spea = 1
spin = 1
ston = 1
swor = 1
wago = 1
wood = 1
xbow = 1
YEW = 1
[PRODUCTION_RESOURCE]
2HSW = IRON 2
axe = WOOD 1
bag = HERB 1
hamm = IRON 1
harp = IRWD 1
hpot = HERB 1, MUSH 1
lass = HERB 1
LEAA = FUR 1
mace = IRON 1
MAIA = IRON 1
MAUL = IRON 1,WOOD 1
net = HERB 1
PADA = HERB 1
pick = IRON 1
PLAA = IRON 3
PLMA = IRON 2
SCAA = IRON 1
spea = WOOD 1
spin = WOOD 1
swor = IRON 1
wago = WOOD 1
xbow = WOOD 1
[PRODUCTION_SKILL]
2HSW = WEAP 2
axe = WEAP 1
bag = HERB 1
CAME = CAME 1
fish = FISH 1
fur = HUNT 1
grai = FARM 1
hamm = WEAP 1
harp = CARP 3
herb = HERB 1
HORS = HORS 1
hpot = HEAL 3
IRON = MINI 1
IRWD = LUMB 3
lass = HERB 1
LEAA = ARMO 1
LIVE = RANC 1
mace = WEAP 1
MAIA = ARMO 2
MAUL = WEAP 2
mush = HERB 3
net = FISH 1
PADA = ARMO 1
pick = WEAP 1
PLAA = ARMO 3
PLMA = ARMO 3
SCAA = ARMO 2
spea = WEAP 1
spin = CARP 1
ston = QUAR 1
swor = WEAP 1
wago = CARP 1
wood = LUMB 1
xbow = WEAP 1
YEW = LUMB 5
[PRODUCTION_TOOL]
2HSW = HAMM 1
axe = AXE 1
bag = SPIN 2
CAME = LASS 1
fish = NET 2
fur = SPEA 1
grai = BAG 2
hamm = HAMM 1
harp = DAGG 1
herb = BAG 2
HORS = LASS 1
IRON = PICK 1
IRWD = AXE 1
lass = SPIN 2
LEAA = SPIN 1
LIVE = LASS 1
mace = HAMM 1
MAIA = HAMM 1
MAUL = HAMM 1
mush = BAG 2
net = SPIN 2
PADA = SPIN 2
pick = HAMM 1
PLAA = HAMM 1
PLMA = HAMM 1
SCAA = HAMM 1
spea = AXE 1
spin = AXE 1
ston = PICK 1
swor = HAMM 1
wago = AXE 1
wood = AXE 1
xbow = AXE 1
YEW = AXE 1
[RESOURCE_LAND]
desert = ROOT, ADMT
forest = IRWD, YEW
hill = MITH, ROOT
jungle = MUSH
mountain = MITH, ROOT, ADMT
plain = WING
swamp = FLOA, MUSH, IRWD
tunnels = MITH, ROOT, MUSH
underforest = MUSH
wasteland = ROOT, MITH
[RESOURCE_SKILL]
HERB = MUSH 3
HORS = WING 5
HUNT = FLOA 3
LUMB = IRWD 4, YEW 5
MINI = MITH 4, ADMT 5
MTRA = MWOL 1, MSPI 3, MOLE 3
QUAR = ROOT 4
[STRUCTURES]
Clipper = MOBILE, MIN_POWER 10, MAX_LOAD 800
Galleon = MOBILE, MIN_POWER 15, MAX_LOAD 1800
GATE = HIDDEN,GATE
Longboat = MOBILE, MIN_POWER 5, MAX_LOAD 200
Road N = ROAD_N
Road NE = ROAD_NE
Road NW = ROAD_NW
Road S = ROAD_S
Road SE = ROAD_SE
Road SW = ROAD_SW
Shaft = SHAFT
[STUDYING_COST]
armo = 10
arti = 100
bird = 100
BUIL = 10
CAME = 10
carp = 10
comb = 10
demo = 100
drag = 100
earm = 100
eart = 100
ente = 10
eshi = 100
eswo = 100
farm = 10
FARS = 100
fire = 100
fish = 10
forc = 100
gate = 100
HEAL = 10
herb = 10
HORS = 10
hunt = 10
LBOW = 10
lumb = 10
mani = 100
mini = 10
mtra = 50
obse = 50
patt = 100
quar = 10
ranc = 10
ridi = 10
sail = 10
ship = 10
spir = 100
stea = 50
suim = 100
tact = 200
weap = 10
WEAT = 100
XBOW = 10
[UNIT_PROPERTY_GROUPS]
armours = CARM, PARM, MARM, CLOA, LARM, CLAR, IMTH, ARNG, AARM, BPLA, MCAR,LEAA,SCAA, PLAA, PLMA, PADA, MAIA, EPDA
foods = GRAI, LIVE, FISH, FOOD
junk_items = IVOR, PEAR, JEWE, FIGU, TARO, CAVI, WINE, SPIC, CHOC, TRUF, VODK, ROSE, PERF, SILK, VELV, MINK, CASH, COTT, DYE, WOOL, GEM
mag_items = XXXX, RING, CLOA, STAF, STAL, AMTS, AMPR, RUNE, SHST, CARP, PORT, BOOT, FSWO
mag_skills = FORC_, PATT_, SPIR_, FIRE_, EQUA_, FSHI_, ESHI_, SSHI_, MHEA_, GATE_, FARS_, TELE_, PORT_, MIND_, WEAT_, SWIN_, SSTO_, STOR_, CALL_, CLEA_, EART_, WOLF_, BIRD_, DRAG_, NECR_, SUSK_, RAIS_, SULI_, FEAR_, SBLA_, BUND_, DEMO_, SUIM_, SUDE_, SUBA_, BDEM_, ILLU_, PHEN_, PHBE_, PHUN_, PHDE_, INVI_, TRUE_, DISP_, ARTI_, CRRI_, CRCL_, CRSF_, CRSL_, CRTA_, CRPA_, CRRU_, CRSH_, CRMA_, ENGR_, CGAT_, ESWO_, EARM_, CPOR_, CFSW_, CRFD_
men = LEAD, VIKI, BARB, PLAI, ESKI, NOMA, TMAN, DMAN, WELF, SELF, HELF, TELF, IDWA, HDWA, UDWA, DDWA, ORC, GNOM, CTAU, PEAS, MAN, FAIR, LIZA, URUK, GBLN, HOBB, GNOL, DRLF, MERC, TITA, AMAZ, OGER, HILA, MINO, GELF, HUMN, HGOB, MDWA, UDWA, KBLD
mounts = CTAU, HORS, WING, CAME, MWOL, MSPI, MOLE
skills = MINI_, LUMB_, QUAR_, HUNT_, FISH_, HERB_, HORS_, WEAP_, ARMO_, CARP_, BUIL_, SHIP_, ENTE_, TACT_, COMB_, RIDI_, XBOW_, LBOW_, STEA_, OBSE_, HEAL_, SAIL_, FARM_, RANC_, MANI_, WCRA_, ACRA_, CAME_, GCUT_, MTRA_, COOK_, QUAM_
stuff = GRAI, LIVE, IRON, WOOD, STON, FUR, FISH, HERB, WAGO, MITH, IRWD, FLOA, ROOT, YEW, MWAG, GLID, NET, LASS, BAG, SPIN, MUSH, ADMT, HPOT, RGEM, HARP, FOOD, MSHD, ISHD, WSHD
trade_items = IVOR, PEAR, JEWE, FIGU, TARO, CAVI, WINE, SPIC, CHOC, TRUF, VODK, ROSE, PERF, SILK, VELV, MINK, CASH, COTT, DYE, WOOL, GEM
weapons = SWOR, XBOW, LBOW, MSWO, DBOW, RUNE, PICK, SPEA, AXE, HAMM, MXBO, LANC, BAXE, MBAX, ASWR, ABAX, SBOW, JAVE, PIKE, FSWO, QUAR, SABR, MACE, MSTA, DAGG, PDAG, BHAM, BOW, SHBO, HXBO, 2HSW, MAUL, ESWOR
[WEATHER]
CUR_BAD_MEDIUM = It was winter last month
CUR_BAD_TROPIC = It was monsoon season last month
CUR_GOOD_MEDIUM = The weather was clear last month
CUR_GOOD_TROPIC = The weather was clear last month
NEXT_BAD_MEDIUM = it will be winter next month
NEXT_BAD_TROPIC = it will be monsoon season next month
NEXT_GOOD_MEDIUM = it will be clear next month
NEXT_GOOD_TROPIC = it will be clear next month
[WEIGHTS_CAPACITIES]
2HSW = 2,0,0,0,0
attitude = 0,0,0,0,0
AXE = 1,0,0,0,0
BAG = 1,0,0,0,0
BOW = 1,0,0,0,0
CAME = 50,70,70,0,0
CASH = 5,0,0,0,0
CENT = 50,60,60,0,0
COTT = 5,0,0,0,0
DAGG = 1,0,0,0,0
DEMO = 50,60,60,0,0
DRAG = 250,300,300,300,0
DYE = 5,0,0,0,0
EAGL = 10,15,15,15,0
ELEM = 250,300,0,0,300
EPDA = 1,0,0,0,0
ESWOR = 1,0,0,0,0
FIGU = 1,0,0,0,0
FISH = 1,0,0,0,0
FUR = 1,0,0,0,0
gbln = 5,9,0,0,0
GEM = 1,0,0,0,0
GNOL = 12,17,0,0,0
GNOM = 10,15,0,0,0
GOBL = 10,15,0,0,0
GRAI = 2,0,0,0,0
HAMM = 1,0,0,0,0
HELF = 10,15,0,0,0
HERB = 0,0,0,0,0
HGOB = 10,15,0,0,0
HORS = 50,70,70,0,0
HPOT = 1,0,0,0,0
HUMN = 10,15,0,0,0
IMP = 10,15,0,0,0
IRON = 5,0,0,0,0
IRWD = 10,0,0,0,0
IVOR = 1,0,0,0,0
JEWE = 1,0,0,0,0
KBLD = 10,15,0,0,0
KOBO = 10,15,0,0,0
LASS = 1,0,0,0,0
LBOW = 1,0,0,0,0
LEAA = 1,0,0,0,0
LEAD = 10,15,0,0,0
LICH = 10,15,0,0,0
LIVE = 50,50,0,0,0
LIZA = 10,15,0,0,15
MACE = 1,0,0,0,0
MAGI = 10,15,0,0,0
MAIA = 2,0,0,0,0
MAUL = 2,0,0,0,0
MDWA = 10,15,0,0,0
MERF = 10,0,0,0,15
MINK = 5,0,0,0,0
MINO = 15,40,0,0,0
MUSH = 0,0,0,0,0
MUTA = 15,20,0,0,0
MWOL = 10,17,17,0,0
NET = 1,0,0,0,0
oger = 15,30,0,0,0
ORC = 10,15,0,0,0
PADA = 1,0,0,0,0
PEAR = 1,0,0,0,0
PERF = 1,0,0,0,0
PICK = 1,0,0,0,0
PIRA = 10,15,0,0,15
PLAA = 3,0,0,0,0
PLMA = 3,0,0,0,0
RGEM = 2,0,0,0,0
SCAA = 2,0,0,0,0
sequence = 0,0,0,0,0
SHBO = 1,0,0,0,0
SILK = 5,0,0,0,0
SILV = 0,0,0,0,0
SKEL = 10,15,0,0,0
SORC = 10,15,0,0,0
SPEA = 1,0,0,0,0
SPIC = 1,0,0,0,0
SPIN = 1,0,0,0,0
STON = 50,0,0,0,0
structid = 0,0,0,0,0
SWOR = 1,0,0,0,0
TRUF = 1,0,0,0,0
UDWA = 10,15,0,0,0
UNDE = 10,15,0,0,0
VELV = 5,0,0,0,0
WAGO = 50,0,0,0,0
WARR = 10,40,0,0,0
WELF = 10,15,0,0,0
WINE = 5,0,0,0,0
WIZR = 1,0,0,0,0
WOLF = 10,15,15,0,0
WOOD = 5,0,0,0,0
WOOL = 5,0,0,0,0
WSTA = 1,0,0,0,0
XBOW = 1,0,0,0,0
YEW = 5,0,0,0,0
[WINDOW_DESCRIPTION_LIST]
WIN_BOTTOM = 450
WIN_LEFT = 80
WIN_RIGHT = 456
WIN_TOP = 150
[WINDOW_DESCRIPTION_ONE]
WIN_BOTTOM = 607
WIN_LEFT = 80
WIN_RIGHT = 582
WIN_TOP = 200
[WINDOW_EXPORT_HEXES_DLG]
WIN_BOTTOM = 260
WIN_LEFT = 0
WIN_RIGHT = 430
WIN_TOP = 0
[WINDOW_LAND_UNIT_FLAGS_DLG]
WIN_BOTTOM = 295
WIN_LEFT = 0
WIN_RIGHT = 186
WIN_TOP = 0
[WINDOW_MAP_2]
HEIGHT_0 = 494
HEIGHT_1 = 130
HEIGHT_2 = 130
IS_OPEN = 1
SORT_PRIMARY = factionid
SORT_SECONDARY = name
SORT_TERTIARY = id
USE_SAVED_POS = 1
WIDTH_0 = 653
WIDTH_1 = 542
WIN_BOTTOM = 836
WIN_LEFT = 0
WIN_RIGHT = 1440
WIN_TOP = 23
[WINDOW_MESSAGES]
IS_OPEN = 0
USE_SAVED_POS = 1
WIN_BOTTOM = 648
WIN_LEFT = 212
WIN_RIGHT = 1057
WIN_TOP = 62
[WINDOW_OPTIONS]
WIN_BOTTOM = 324
WIN_LEFT = 0
WIN_RIGHT = 425
WIN_TOP = 0
[WINDOW_UNITS_FLTR]
IS_OPEN = 0
USE_SAVED_POS = 1
WIN_BOTTOM = 586
WIN_LEFT = 29
WIN_RIGHT = 645
WIN_TOP = 47
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