Created
November 6, 2020 05:02
-
-
Save asahidari/b4714563570e7ce1c27b1bb61b9a727d to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
""" | |
in p s | |
in q s | |
in t s | |
in verts v | |
out verts_out v | |
""" | |
import numpy as np | |
import math | |
from mathutils import Vector | |
from animation_nodes.data_structures import Vector3DList | |
cos_pt = math.cos(p*t) | |
sin_pt = math.sin(p*t) | |
cos_qt = math.cos(q*t) | |
sin_qt = math.sin(q*t) | |
verts_out = Vector3DList() | |
for v in verts: | |
x, y, z = v[0], v[1], v[2] | |
# reverse stereographically project to Riemann hypersphere | |
xb = 2 * x / (1 + x * x + y * y + z * z) | |
yb = 2 * y / (1 + x * x + y * y + z * z) | |
zb = 2 * z / (1 + x * x + y * y + z * z) | |
wb = (-1 + x * x + y * y + z * z) / (1 + x * x + y * y + z * z) | |
# now rotate the hypersphere (use p = q = 1 for isoclinic rotations) | |
# and vary t between 0 and 2*PI | |
xc = +xb * cos_pt + yb * sin_pt | |
yc = -xb * sin_pt + yb * cos_pt | |
# xc = xb | |
# yc = yb | |
zc = +zb * cos_qt - wb * sin_qt | |
wc = +zb * sin_qt + wb * cos_qt | |
# then project stereographically back to flat 3D | |
xd = xc / (1 - wc) | |
yd = yc / (1 - wc) | |
zd = zc / (1 - wc) | |
result = np.array([xd, yd, zd]) | |
# verts_out0.append(Vector(result - np.array([x,y,z]))) | |
verts_out.append(Vector(result)) | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment