Skip to content

Instantly share code, notes, and snippets.

@asajeffrey
Created October 25, 2019 16:53
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save asajeffrey/a1a0496862c0bf2979237930c34aa848 to your computer and use it in GitHub Desktop.
Save asajeffrey/a1a0496862c0bf2979237930c34aa848 to your computer and use it in GitHub Desktop.
0:04.07 pid:7669 [2019-10-25T16:29:57Z TRACE canvas::webgl_thread] processing CreateContext(WebGL1, 640×480, GLContextAttributes { alpha: true, depth: true, stencil: false, antialias: true, premultiplied_alpha: true, preserve_drawing_buffer: false }, WebGLSender(..))
0:04.07 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] WebGLThread::create_webgl_context(640×480)
0:04.09 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] Created webgl context WebGLContextId(1)/ContextID(1)
0:04.11 pid:7669 [2019-10-25T16:29:57Z TRACE canvas::webgl_thread] processing CreateContext(WebGL1, 640×480, GLContextAttributes { alpha: true, depth: true, stencil: false, antialias: true, premultiplied_alpha: true, preserve_drawing_buffer: false }, WebGLSender(..))
0:04.11 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] WebGLThread::create_webgl_context(640×480)
0:04.13 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] Created webgl context WebGLContextId(2)/ContextID(2)
0:04.15 pid:7669 [2019-10-25T16:29:57Z TRACE canvas::webgl_thread] processing WebGLCommand(WebGLContextId(1), ClearColor(0.0, 1.0, 0.0, 1.0), WebGLCommandBacktrace)
0:04.15 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] WebGLImpl::apply(ClearColor(0.0, 1.0, 0.0, 1.0))
0:04.17 pid:7669 [2019-10-25T16:29:57Z TRACE canvas::webgl_thread] processing WebGLCommand(WebGLContextId(1), Clear(16384), WebGLCommandBacktrace)
0:04.18 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] WebGLImpl::apply(Clear(16384))
0:04.18 pid:7669 [2019-10-25T16:29:57Z TRACE canvas::webgl_thread] processing SwapBuffers([Context(WebGLContextId(1))], WebGLSender(..))
0:04.19 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] handle_swap_buffers()
0:04.19 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] ... rebound framebuffer 0, new back buffer surface is SurfaceID(139872203494848)
0:04.19 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_mode::inprocess] ... locking chain WebGLContextId(1)
0:04.19 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_mode::inprocess] ... getting texture for surface SurfaceID(139874473134400)
0:04.22 pid:7669 [2019-10-25T16:29:57Z TRACE canvas::webgl_thread] processing RemoveContext(WebGLContextId(2))
0:04.33 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_mode::inprocess] ... unlocked chain WebGLContextId(1)
0:04.33 pid:7669 [2019-10-25T16:29:57Z TRACE canvas::webgl_thread] processing CreateContext(WebGL1, 640×480, GLContextAttributes { alpha: true, depth: true, stencil: false, antialias: true, premultiplied_alpha: true, preserve_drawing_buffer: false }, WebGLSender(..))
0:04.33 pid:7669 [2019-10-25T16:29:57Z DEBUG canvas::webgl_thread] WebGLThread::create_webgl_context(640×480)
0:04.41 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_thread] Created webgl context WebGLContextId(3)/ContextID(3)
0:04.42 pid:7669 [2019-10-25T16:29:58Z TRACE canvas::webgl_thread] processing CreateContext(WebGL1, 640×480, GLContextAttributes { alpha: true, depth: true, stencil: false, antialias: true, premultiplied_alpha: true, preserve_drawing_buffer: false }, WebGLSender(..))
0:04.42 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_thread] WebGLThread::create_webgl_context(640×480)
0:04.44 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_thread] Created webgl context WebGLContextId(4)/ContextID(4)
0:04.45 pid:7669 [2019-10-25T16:29:58Z TRACE canvas::webgl_thread] processing WebGLCommand(WebGLContextId(3), ClearColor(0.0, 0.0, 1.0, 1.0), WebGLCommandBacktrace)
0:04.45 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_thread] WebGLImpl::apply(ClearColor(0.0, 0.0, 1.0, 1.0))
0:04.45 pid:7669 [2019-10-25T16:29:58Z TRACE canvas::webgl_thread] processing WebGLCommand(WebGLContextId(3), Clear(16384), WebGLCommandBacktrace)
0:04.45 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_thread] WebGLImpl::apply(Clear(16384))
0:04.45 pid:7669 [2019-10-25T16:29:58Z TRACE canvas::webgl_thread] processing SwapBuffers([Context(WebGLContextId(3))], WebGLSender(..))
0:04.45 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_thread] handle_swap_buffers()
0:04.45 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_thread] ... rebound framebuffer 0, new back buffer surface is SurfaceID(139872195108288)
0:04.50 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... locking chain WebGLContextId(3)
0:04.50 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... getting texture for surface SurfaceID(139872205590912)
0:04.52 pid:7669 [2019-10-25T16:29:58Z TRACE canvas::webgl_thread] processing RemoveContext(WebGLContextId(4))
0:04.55 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... unlocked chain WebGLContextId(3)
0:04.56 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... locking chain WebGLContextId(3)
0:04.56 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... getting texture for surface SurfaceID(139872205590912)
0:04.62 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... unlocked chain WebGLContextId(3)
0:04.62 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... locking chain WebGLContextId(1)
0:04.62 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... getting texture for surface SurfaceID(139874473134400)
0:04.66 pid:7669 [2019-10-25T16:29:58Z DEBUG canvas::webgl_mode::inprocess] ... unlocked chain WebGLContextId(1)
0:05.55 pid:7669 [2019-10-25T16:29:59Z TRACE canvas::webgl_thread] processing WebGLCommand(WebGLContextId(1), ClearColor(0.0, 1.0, 0.0, 1.0), WebGLCommandBacktrace)
0:05.55 pid:7669 [2019-10-25T16:29:59Z DEBUG canvas::webgl_thread] WebGLImpl::apply(ClearColor(0.0, 1.0, 0.0, 1.0))
0:05.55 pid:7669 [2019-10-25T16:29:59Z TRACE canvas::webgl_thread] processing WebGLCommand(WebGLContextId(1), Clear(16384), WebGLCommandBacktrace)
0:05.55 pid:7669 [2019-10-25T16:29:59Z DEBUG canvas::webgl_thread] WebGLImpl::apply(Clear(16384))
0:05.55 pid:7669 [2019-10-25T16:29:59Z TRACE canvas::webgl_thread] processing SwapBuffers([Context(WebGLContextId(1))], WebGLSender(..))
0:05.55 pid:7669 [2019-10-25T16:29:59Z DEBUG canvas::webgl_thread] handle_swap_buffers()
0:05.56 pid:7669 [2019-10-25T16:29:59Z DEBUG canvas::webgl_mode::inprocess] ... locking chain WebGLContextId(1)
0:07.95 TEST_END: CRASH, expected OK
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment