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Spine/React demo
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import React, { useState, useEffect, useCallback } from "react"; | |
import * as PIXI from "pixi.js"; | |
import { Stage } from "@inlet/react-pixi"; | |
import Spine from "./Spine"; | |
window.PIXI = PIXI; | |
const mixes = [ | |
{ | |
from: "walk", | |
to: "jump", | |
duration: 0.2 | |
}, | |
{ | |
from: "jump", | |
to: "walk", | |
duration: 0.4 | |
}, | |
{ | |
from: "portal", | |
to: "walk", | |
duration: 0.4 | |
} | |
]; | |
export const App: React.FC = () => { | |
const [spineData, setSpineData] = useState(); | |
const [animationState, setAnimationState] = useState< | |
PIXI.spine.core.AnimationState | undefined | |
>(); | |
useEffect(() => { | |
const initSpine = async () => { | |
await import("pixi-spine"); | |
const loader = new PIXI.Loader(); | |
loader | |
.add("spineboy", "/public/assets/spineboy/spineboy.json") | |
.load((loader, res) => { | |
setSpineData(res?.spineboy?.spineData); | |
}); | |
}; | |
initSpine(); | |
}, []); | |
const stateRef = useCallback((state: PIXI.spine.core.AnimationState) => { | |
if (state) { | |
state.setAnimation(0, "portal", false); | |
state.addAnimation(0, "walk", true, 0); | |
} | |
setAnimationState(state); | |
}, []); | |
const jump = useCallback(() => { | |
if (animationState) { | |
animationState.setAnimation(0, "jump", false); | |
animationState.addAnimation(0, "walk", true, 0); | |
} | |
}, [animationState]); | |
return ( | |
<div> | |
<button onClick={jump}>Jump</button> | |
<Stage options={{ transparent: true }}> | |
{spineData && ( | |
<Spine | |
x={200} | |
y={590} | |
spineData={spineData} | |
scale={0.5} | |
mixes={mixes} | |
animationStateCallback={stateRef} | |
/> | |
)} | |
</Stage> | |
</div> | |
); | |
}; |
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import { PixiComponent, applyDefaultProps } from "@inlet/react-pixi"; | |
interface SpineMix { | |
from: string; | |
to: string; | |
duration: number; | |
} | |
interface Props { | |
x?: number; | |
y?: number; | |
spineData: PIXI.spine.core.SkeletonData; | |
scale?: number; | |
visible?: boolean; | |
tint?: number; | |
delayLimit?: number; | |
mixes?: SpineMix[]; | |
animationStateCallback?: (ref: PIXI.spine.core.AnimationState) => void; | |
} | |
export default PixiComponent<Props, PIXI.spine.Spine>("Spine", { | |
create: ({ spineData }) => { | |
const spine = new PIXI.spine.Spine(spineData); | |
return spine; | |
}, | |
applyProps: (instance, oldProps, newProps) => { | |
const { | |
mixes = [], | |
scale = 1, | |
animationStateCallback, | |
...newP | |
} = newProps; | |
applyDefaultProps(instance, oldProps, newP); | |
instance.scale.set(scale); | |
mixes.forEach(mix => | |
instance.stateData.setMix(mix.from, mix.to, mix.duration) | |
); | |
if (animationStateCallback) { | |
animationStateCallback(instance.state); | |
} | |
} | |
}); |
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