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Asesh asesh

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0x100000bbf <+0>: pushq %rbp
0x100000bc0 <+1>: movq %rsp, %rbp
0x100000bc3 <+4>: pushq %rbx
0x100000bc4 <+5>: subq $0x38, %rsp
0x100000bc8 <+9>: movb $0x1, %bl
0x100000bca <+11>: testb %bl, 0x4d0(%rip)
0x100000bd0 <+17>: je 0x100000bdb
0x100000bd2 <+19>: movq 0x4d7(%rip), %rsi
0x100000bd9 <+26>: jmp 0x100000be2
0x100000bdb <+28>: leaq 0x4c2(%rip), %rsi
const std::wstring gName[] = {L"Asesh", L"Shrestha"};
bool validation(const std::wstring& first_name, const std::wstring& last_name, uint32_t phone_number = 0) {
if(!first_name.empty() && !last_name.empty() && phone_number != 0) {
return true;
}
return false;
}
int main(int argc, const char* argv[]) {
@asesh
asesh / TEMPLATE.glsl
Last active December 14, 2015 11:38 — forked from glslioadmin/TEMPLATE.glsl
GLSL.io Transition (v1)
#ifdef GL_ES
precision highp float;
#endif
uniform sampler2D from, to;
uniform float progress;
uniform vec2 resolution;
uniform float Time;
uniform float TimeDuration;