As answers to this Stack Overflow question
reveal, using <!---
and --->
or <!--
and -->
works (view source by clicking "Raw"):
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta name="description" content="Webpage description goes here" /> | |
<meta charset="utf-8"> | |
<title>Change_me</title> | |
<meta name="viewport" content="width=device-width, initial-scale=1"> | |
<meta name="author" content=""> | |
<link rel="stylesheet" href="css/style.css"> |
- Use
curl
to get the JSON response for the latest release - Use
grep
to find the line containing file URL - Use
cut
andtr
to extract the URL - Use
wget
to download it
curl -s https://api.github.com/repos/jgm/pandoc/releases/latest \
| grep "browser_download_url.*deb" \
| cut -d : -f 2,3 \
| tr -d \" \
/* ProtonMail */ | |
/* CLASSIC THEME */ | |
body { font-size: 14px } | |
body, | |
.pm_opensans { | |
font-family: 'Lucida Grande', Verdana, Arial, sans-serif | |
} |
This is not a comprehensive list of all software you can use for Stardew Valley; however these are the ones most often recommended by the community. Feel free to suggest software in the comments for others, there's a lot out there!
Software | Price (USD) | OS | Notes |
---|
Here for the Velocity 3.0.1 release announcement? It's over here.
This year has been a wild ride for me. In February, I got a job with Branch. To say that the pressure has never been higher than ever is quite the understatement. To put it bluntly, this is not for the faint of heart. With the increase in workload at work, it has left me with ever less time to focus on Minecraft.
In addition, most of my projects have been one-man shows, with me being the principal driving force. Velocity alone as of this writing has 25,441 lines of code, with much of it written by me. But with increasing time pressure on me, along with not being adequately compensated for the free time I am able to put into Velocity, I have been forced to re-evaluate my priorities.
Hello! I'm Amish (also known as hydrabolt), and I am the creator of discord.js.
I created discord.js as a hobby/learning project for myself in August 2015 while I was still a teenager in school.
More than 6 years later, discord.js has become more popular than I could ever imagine, and I cannot express how grateful I am to the other contributors and the community for this amazing experience.
A few of my favourite highlights include:
- The countless voice rewrites (I think we're done with that now 😉)
- The April Fools' traditions