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@ashalkhakov
Created October 5, 2017 05:14
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Simple linear object in ATSCC2JS
(*
** Hello, world!
*)
(* ****** ****** *)
//
#define
LIBATSCC2JS_targetloc
"$PATSHOME\
/contrib/libatscc2js/ATS2-0.3.2"
//
#include
"{$LIBATSCC2JS}/staloadall.hats"
//
(* ****** ****** *)
staload
"{$LIBATSCC2JS}/SATS/print.sats"
(* ****** ****** *)
#define ATS_MAINATSFLAG 1
#define ATS_DYNLOADNAME "my_dynload"
(* ****** ****** *)
//
// Simple Linear Objects in ATS
//
(* ****** ****** *)
//
// Implementing a timer (that is, a stopwatch)
//
(* ****** ****** *)
absvtype timer_vtype
vtypedef timer = timer_vtype
extern
fun timer_new (): timer = "mac#" // creating a timer object
extern
fun timer_free (x: timer): void = "mac#" // destroying a timer object
extern
fun timer_start (x: !timer): void = "mac#" // the timer starts
extern
fun timer_finish (x: !timer): void = "mac#" // the timer finishes
extern
fun timer_pause (x: !timer): void = "mac#" // the timer pauses
extern
fun timer_resume (x: !timer): void = "mac#" // the (paused) timer resumes
extern
fun timer_reset (x: !timer): void = "mac#" // the timer resets
extern
fun timer_get_ntick (x: !timer): uint = "mac#" // obtaining the number of ticks
(* ****** ****** *)
typedef
timer_struct = @{
started= bool // the timer has started
, running= bool // the timer is running
// the tick number recorded
, ntick_beg= uint // when the timer was turned on
, ntick_acc= uint // the number of accumulated ticks
} (* end of [timer_struct] *)
(* ****** ****** *)
//
(*
extern
castfn timer_objfize
{l:addr} (timer_struct@l | ptr l): (mfree_ngc_v (l) | timer)
extern
castfn timer_unobjfize
{l:addr} (mfree_ngc_v (l) | timer): (timer_struct @ l | ptr l)
*)
//
(* ****** ****** *)
//
datavtype timer =
| TIMER of (timer_struct)
//
(* ****** ****** *)
assume timer_vtype = timer
(* ****** ****** *)
implement
timer_new () = let
//
val timer = TIMER (_)
val+TIMER (x) = timer
//
val () = x.started := false
val () = x.running := false
val () = x.ntick_beg := 0u
val () = x.ntick_acc := 0u
//
prval () = fold@ (timer)
//
in
timer
end // end of [timer_new]
(* ****** ****** *)
implement
timer_free (timer) =
let val+~TIMER _ = timer in (*nothing*) end
// end of [timer_free]
(* ****** ****** *)
extern
fun the_current_tick_get (): uint = "mac#"
(* ****** ****** *)
implement
timer_start
(timer) = let
val+@TIMER(x) = timer
val () = x.started := true
val () = x.running := true
val () = x.ntick_beg := the_current_tick_get ()
val () = x.ntick_acc := 0u
prval () = fold@ (timer)
in
// nothing
end // end of [timer_start]
(* ****** ****** *)
implement
timer_finish
(timer) = let
val+@TIMER(x) = timer
val () = x.started := false
val () =
if x.running then
{
val () = x.running := false
val () = x.ntick_acc :=
x.ntick_acc + the_current_tick_get () - x.ntick_beg
} (* end of [val] *)
prval () = fold@ (timer)
in
// nothing
end // end of [timer_finish]
(* ****** ****** *)
implement
timer_pause
(timer) = let
val+@TIMER(x) = timer
val () =
if x.running then
{
val () = x.running := false
val () = x.ntick_acc :=
x.ntick_acc + the_current_tick_get () - x.ntick_beg
} (* end of [val] *)
prval () = fold@ (timer)
in
// nothing
end // end of [timer_pause]
(* ****** ****** *)
implement
timer_resume
(timer) = let
val+@TIMER(x) = timer
val () =
if x.started && ~(x.running) then
{
val () = x.running := true
val () = x.ntick_beg := the_current_tick_get ()
} (* end of [if] *) // end of [val]
prval () = fold@ (timer)
in
// nothing
end // end of [timer_resume]
(* ****** ****** *)
implement
timer_reset
(timer) = let
val+@TIMER(x) = timer
val () = x.started := false
val () = x.running := false
val () = x.ntick_beg := 0u
val () = x.ntick_acc := 0u
prval () = fold@ (timer)
in
// nothing
end // end of [timer_reset]
(* ****** ****** *)
implement
timer_get_ntick
(timer) = let
val+@TIMER(x) = timer
var ntick: uint = x.ntick_acc
val () =
if x.running then (
ntick := ntick + the_current_tick_get () - x.ntick_beg
) (* end of [if] *) // end of [val]
prval () = fold@ (timer)
in
ntick
end // end of [timer_get_ntick]
(* ****** ****** *)
//
implement
the_current_tick_get () = 0u
(* ****** ****** *)
//
extern
fun
hello(): void = "mac#"
implement
hello() = {
//
val timer = timer_new ()
//
val () = timer_start (timer)
//
val ntick = timer_get_ntick (timer)
val ((*void*)) = println! ("ntick(0) = ", ntick)
//val _(*nleft*) = $UNIX.sleep (1u) // this one is counted
val ((*void*)) = timer_pause (timer)
val ntick = timer_get_ntick (timer)
val ((*void*)) = println! ("ntick(1) = ", ntick)
//val _(*nleft*) = $UNIX.sleep (1u) // this one is skipped
val ((*void*)) = timer_resume (timer)
//val _(*nleft*) = $UNIX.sleep (1u) // this one is counted
val ntick = timer_get_ntick (timer)
val ((*void*)) = println! ("ntick(2) = ", ntick)
//
val () = timer_finish (timer)
//
val ((*freed*)) = timer_free (timer)
//
}
//
(* ****** ****** *)
//
val () = hello()
//
(* ****** ****** *)
%{$
//
ats2jspre_the_print_store_clear();
my_dynload();
alert(ats2jspre_the_print_store_join());
//
%} // end of [%{$]
@ashalkhakov
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Code is by Hongwei Xi.

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