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Find conflicting assembly references
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using NUnit.Framework;
namespace MyProject
{
[TestFixture]
public class UtilityTest
{
[Test]
public void FindConflictingReferences()
{
var assemblies = GetAllAssemblies(@"E:\dev\myapp\myproject\bin\debug");
var references = GetReferencesFromAllAssemblies(assemblies);
var groupsOfConflicts = FindReferencesWithTheSameShortNameButDiffererntFullNames(references);
foreach (var group in groupsOfConflicts)
{
Console.Out.WriteLine("Possible conflicts for {0}:", group.Key);
foreach (var reference in group)
{
Console.Out.WriteLine("{0} references {1}",
reference.Assembly.Name.PadRight(25),
reference.ReferencedAssembly.FullName);
}
}
}
private IEnumerable<IGrouping<string, Reference>> FindReferencesWithTheSameShortNameButDiffererntFullNames(List<Reference> references)
{
return from reference in references
group reference by reference.ReferencedAssembly.Name
into referenceGroup
where referenceGroup.ToList().Select(reference => reference.ReferencedAssembly.FullName).Distinct().Count() > 1
select referenceGroup;
}
private List<Reference> GetReferencesFromAllAssemblies(List<Assembly> assemblies)
{
var references = new List<Reference>();
foreach (var assembly in assemblies)
{
foreach (var referencedAssembly in assembly.GetReferencedAssemblies())
{
references.Add(new Reference
{
Assembly = assembly.GetName(),
ReferencedAssembly = referencedAssembly
});
}
}
return references;
}
private List<Assembly> GetAllAssemblies(string path)
{
var files = new List<FileInfo>();
var directoryToSearch = new DirectoryInfo(path);
files.AddRange(directoryToSearch.GetFiles("*.dll", SearchOption.AllDirectories));
files.AddRange(directoryToSearch.GetFiles("*.exe", SearchOption.AllDirectories));
return files.ConvertAll(file => Assembly.LoadFile(file.FullName));
}
private class Reference
{
public AssemblyName Assembly { get; set; }
public AssemblyName ReferencedAssembly { get; set; }
}
}
}
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