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@assidence
Created March 1, 2019 09:42
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console keep spamming this error
General: Exception raised when RPC invoked askGesture:
NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.PlayerAnimator.askGesture (Steamworks.CSteamID steamID, System.Byte id) (at <fe61a0ef32f446d3b5797cda9452a636>:0)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <cfc149f8218b496788d8493c87de777a>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <cfc149f8218b496788d8493c87de777a>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <cfc149f8218b496788d8493c87de777a>:0)
SDG.Unturned.SteamChannel.receive (Steamworks.CSteamID steamID, System.Byte[] packet, System.Int32 offset, System.Int32 size) (at <fe61a0ef32f446d3b5797cda9452a636>:0)
UnityEngine.Debug:LogException(Exception)
SDG.Unturned.SteamChannel:receive(CSteamID, Byte[], Int32, Int32)
SDG.Unturned.Provider:receiveServer(CSteamID, Byte[], Int32, Int32, Int32)
SDG.Unturned.Provider:listenServer(Int32)
SDG.Unturned.Provider:listen()
SDG.Unturned.Provider:Update()
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