Created
March 1, 2019 09:42
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console keep spamming this error
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General: Exception raised when RPC invoked askGesture: | |
NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.PlayerAnimator.askGesture (Steamworks.CSteamID steamID, System.Byte id) (at <fe61a0ef32f446d3b5797cda9452a636>:0) | |
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <cfc149f8218b496788d8493c87de777a>:0) | |
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. | |
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <cfc149f8218b496788d8493c87de777a>:0) | |
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <cfc149f8218b496788d8493c87de777a>:0) | |
SDG.Unturned.SteamChannel.receive (Steamworks.CSteamID steamID, System.Byte[] packet, System.Int32 offset, System.Int32 size) (at <fe61a0ef32f446d3b5797cda9452a636>:0) | |
UnityEngine.Debug:LogException(Exception) | |
SDG.Unturned.SteamChannel:receive(CSteamID, Byte[], Int32, Int32) | |
SDG.Unturned.Provider:receiveServer(CSteamID, Byte[], Int32, Int32, Int32) | |
SDG.Unturned.Provider:listenServer(Int32) | |
SDG.Unturned.Provider:listen() | |
SDG.Unturned.Provider:Update() |
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