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Matrix Operator
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
public class Matrix_Operator | |
{ | |
public static void Main() | |
{ | |
List<List<int>> matrix = GetMatrix(); | |
while (true) | |
{ | |
string input = Console.ReadLine(); | |
if (input == "end") break; | |
string[] data = input.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); | |
string command = data[0]; | |
if (command == "remove") matrix = RemoveElements(matrix, data); | |
else if (command == "swap" ) matrix = SwapRows(matrix, data); | |
else if (command == "insert") matrix = InsertElementInRow(matrix, data); | |
} | |
PrintMatrix(matrix); | |
} | |
private static List<List<int>> InsertElementInRow(List<List<int>> matrix, string[] data) | |
{ | |
int row = int.Parse(data[1]); | |
int element = int.Parse(data[2]); | |
bool isValidIndex = row >= 0 && row < matrix.Count; | |
if (isValidIndex) | |
{ | |
List<int> elements = matrix[row]; | |
elements.Insert(0, element); | |
matrix[row] = elements; | |
} | |
//PrintMatrix(matrix); | |
return matrix; | |
} | |
private static List<List<int>> SwapRows(List<List<int>> matrix, string[] data) | |
{ | |
int row1 = int.Parse(data[1]); | |
int row2 = int.Parse(data[2]); | |
bool isValidIndex = row1 >= 0 && row1 < matrix.Count && | |
row2 >= 0 && row2 < matrix.Count; | |
if (isValidIndex) | |
{ | |
List<int> elementsRow1 = matrix[row1]; | |
List<int> elementsRow2 = matrix[row2]; | |
matrix[row1] = elementsRow2; | |
matrix[row2] = elementsRow1; | |
} | |
//PrintMatrix(matrix); | |
return matrix; | |
} | |
private static List<List<int>> RemoveElements(List<List<int>> matrix, string[] data) | |
{ | |
string type = data[1]; | |
string rowCol = data[2]; | |
int index = int.Parse(data[3]); | |
bool isValidRowIndex = index >= 0 && index < matrix.Count; | |
if (rowCol == "row" && isValidRowIndex) | |
{ | |
List<int> elements = matrix[index]; | |
if (type == "positive") elements.RemoveAll(x => x >= 0); // NB! = | |
else if (type == "negative") elements.RemoveAll(x => x < 0); | |
else if (type == "odd") elements.RemoveAll(x => x % 2 != 0); | |
else if (type == "even") elements.RemoveAll(x => x % 2 == 0); | |
matrix[index] = elements; // empty rows are not deleted | |
} | |
else if (rowCol == "col") | |
{ | |
for (int row = 0; row < matrix.Count; row++) // valid row index | |
{ | |
bool isValidColIndex = index >= 0 && index < matrix[row].Count; | |
if (isValidColIndex) | |
{ | |
List<int> elements = matrix[row]; | |
if (type == "positive" && elements[index] >= 0) elements.RemoveAt(index); // NB! = | |
else if (type == "negative" && elements[index] < 0) elements.RemoveAt(index); | |
else if (type == "odd" && elements[index] % 2 != 0) elements.RemoveAt(index); | |
else if (type == "even" && elements[index] % 2 == 0) elements.RemoveAt(index); | |
matrix[row] = elements; | |
} | |
} | |
} | |
//PrintMatrix(matrix); | |
return matrix; | |
} | |
private static void PrintMatrix(List<List<int>> matrix) | |
{ | |
for (int row = 0; row < matrix.Count; row++) | |
Console.WriteLine(string.Join(" ", matrix[row])); | |
} | |
private static List<List<int>> GetMatrix() | |
{ | |
int rows = int.Parse(Console.ReadLine()); | |
List<List<int>> matrix = new List<List<int>>(); | |
for (int row = 0; row < rows; row++) | |
{ | |
List<int> elements = Console.ReadLine() | |
.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries) | |
.Select(int.Parse).ToList(); | |
matrix.Add(elements); | |
} | |
return matrix; | |
} | |
} |
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