Created
October 23, 2015 23:43
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <stdint.h> | |
#include <pthread.h> | |
#include <unistd.h> | |
#if 0 | |
#define YO do { printf("%s:%d\n", __func__, __LINE__); } while (0) | |
#else | |
#define YO do {} while (0) | |
#endif | |
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) | |
static void die(char *message) | |
{ | |
fputs(message, stderr); | |
fflush(stderr); | |
exit(-1); | |
} | |
static uint64_t NativeGetThreadId() { | |
return (uint64_t)pthread_self(); | |
} | |
typedef struct ThreadData { | |
int ShouldRecurse; | |
} ThreadData; | |
typedef struct RecursiveMutex { | |
uint64_t OwnerThreadId; | |
uint64_t LockCount; | |
} RecursiveMutex; | |
static RecursiveMutex GlobalRecursiveMutex = {}; | |
static void RecursiveMutexLock(RecursiveMutex *mutex) | |
{ | |
uint64_t tid = NativeGetThreadId(); | |
uint64_t oldTid = 0; | |
YO; | |
do { | |
YO; | |
oldTid = __sync_val_compare_and_swap(&mutex->OwnerThreadId, | |
0, tid); | |
usleep(0); | |
} while ((oldTid != 0) && (oldTid != tid)); | |
YO; | |
/* all your mutexes are belong to us */ | |
__sync_fetch_and_add(&mutex->LockCount, 1); | |
} | |
static void RecursiveMutexUnlock(RecursiveMutex *mutex) | |
{ | |
uint64_t oldCount = __sync_fetch_and_add(&mutex->LockCount, -1); | |
YO; | |
if (oldCount > 1) { | |
YO; | |
return; | |
} | |
uint64_t tid = NativeGetThreadId(); | |
while (!__sync_bool_compare_and_swap( | |
&mutex->OwnerThreadId, | |
tid, | |
0)) { YO; } | |
} | |
static void *ThreadRoutine(void *arg) | |
{ | |
if (!arg) { | |
die("arg is NULL\n"); | |
} | |
ThreadData *data = (ThreadData*)arg; | |
while (1) { | |
printf("Thread %llu: Before Lock\n", NativeGetThreadId()); | |
RecursiveMutexLock(&GlobalRecursiveMutex); | |
printf("Thread %llu: In Lock\n", NativeGetThreadId()); | |
//usleep(rand() % 10000); | |
if (data->ShouldRecurse) { | |
RecursiveMutexLock(&GlobalRecursiveMutex); | |
printf("Thread %llu: In Lock 2\n", NativeGetThreadId()); | |
RecursiveMutexUnlock(&GlobalRecursiveMutex); | |
} | |
RecursiveMutexUnlock(&GlobalRecursiveMutex); | |
usleep(rand() % 100000); | |
} | |
return 0; | |
} | |
int main() { | |
static ThreadData threadData[] = { | |
{ | |
.ShouldRecurse = 1, | |
}, | |
{ | |
.ShouldRecurse = 1, | |
}, | |
{ | |
.ShouldRecurse = 1, | |
}, | |
{ | |
.ShouldRecurse = 1, | |
}, | |
{ | |
.ShouldRecurse = 0, | |
}, | |
}; | |
size_t i = 0; | |
for (i = 0; i < ARRAY_SIZE(threadData); i++) { | |
pthread_t t; | |
pthread_create(&t, 0, ThreadRoutine, (void*)&threadData[i]); | |
} | |
while (1) { | |
sleep(99999); | |
} | |
return 0; | |
} |
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