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@ataulm
Created April 30, 2019 21:24
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private const val INDEX_OBSCURED = 0
private const val INDEX_BACK = 1
private const val INDEX_MIDDLE = 2
private const val INDEX_FRONT = 3
private const val VISIBLE_CARDS_COUNT = 3
/**
* Displays a "deck" of 2 or more Monzo cards. Use [setCards] to pass a list of (at least 2) [CardDesign]s.
*
* At most 3 cards will be shown in any settled state. If the selected card is not one of these 3, then you'll be able
* to see a 4th card temporarily while it's animating from the back of the deck to the front.
*/
class ShufflingCardsView(context: Context, attrs: AttributeSet?) : FrameLayout(context, attrs) {
private val cardViews = mutableListOf<CardView>()
private var cardsAreFannedOut = false
init {
clipChildren = false
val inflater = LayoutInflater.from(context)
for (i in INDEX_OBSCURED..INDEX_FRONT) {
val view = inflater.inflate(R.layout.view_card, this, false)
cardViews.add(view as CardView)
addView(view)
}
resetZIndexToMatchCardOrder()
}
/**
* z-index matches the order of the cardViews in the list
*/
private fun resetZIndexToMatchCardOrder() {
for (i in INDEX_OBSCURED..INDEX_FRONT) {
cardViews[i].z = i.toFloat()
}
}
private fun resetInternalRotationToMatchCardOrder() {
cardViews[INDEX_BACK].animateChildRotation(7f)
cardViews[INDEX_MIDDLE].animateChildRotation(-7f)
// OBSCURED matches FRONT to ensure that it's obscured when the color is suddenly set
cardViews[INDEX_OBSCURED].animateChildRotation(0f)
cardViews[INDEX_FRONT].animateChildRotation(0f)
}
fun setCards(cardDesigns: List<CardDesign>) {
if (cardDesigns.isEmpty() || cardDesigns.size == 1) {
throw IllegalArgumentException("Need at least 2 card(s), you provided: $cardDesigns")
}
// clear the colors from all the cardViews
cardViews.forEach { it.setCard(null) }
val visibleRectangles = cardDesigns.take(VISIBLE_CARDS_COUNT)
visibleRectangles.forEachIndexed { index, rectangle ->
// want the ones at the top of the list to be at the front of the `cardViews` "stack",
// where a higher index indicates an elements is in front of another
cardViews[VISIBLE_CARDS_COUNT - index].setCard(rectangle)
}
if (cardDesigns.size == 2) {
fanTwoCardsOut()
} else {
fanThreeCardsOut()
}
cardsAreFannedOut = true
}
fun moveToFront(cardDesign: CardDesign) {
if (cardsAreFannedOut) {
collateCardsAndThen { moveSelectedCardToFront(cardDesign) }
cardsAreFannedOut = false
} else {
moveSelectedCardToFront(cardDesign)
}
}
private fun moveSelectedCardToFront(cardDesign: CardDesign) {
if (cardViews[INDEX_FRONT].represents(cardDesign)) {
return
}
val cardView = cardViews.find { it.represents(cardDesign) }
// cardDesign isn’t a visible card - let’s set the color on the obscured card view and use that
?: cardViews[INDEX_OBSCURED].apply { setCard(cardDesign) }
// we change the pivot so that the rotations are made around the correct fulcrum
cardView.pivotX = cardView.width.toFloat()
cardView.pivotY = cardView.height.toFloat()
cardView.animateCardOutToPeakAndThen {
// update list order, then recalculate the z-index and rotations
cardViews.remove(cardView)
cardViews.add(cardView)
resetZIndexToMatchCardOrder()
resetInternalRotationToMatchCardOrder()
cardView.animateCardFromPeakOutToIn()
}
}
private fun View.animateCardOutToPeakAndThen(doOnEnd: () -> Unit) {
animate()
.rotation(45f)
.translationXBy(45.dp.toFloat())
.translationYBy(-120.dp.toFloat())
.setDuration(200)
.setInterpolator(FastOutSlowInInterpolator())
.withEndAction { doOnEnd() }
.start()
}
private fun View.animateCardFromPeakOutToIn() {
animate()
.rotation(0f)
.translationX(0f)
.translationY(0f)
.setDuration(300)
.setInterpolator(FastOutSlowInInterpolator())
.start()
}
private fun fanTwoCardsOut() {
cardViews[INDEX_MIDDLE].animate()
.rotation(-17f)
.translationYBy(-20.dp.toFloat())
.startSpread()
cardViews[INDEX_FRONT].animate()
.rotation(17f)
.translationYBy(20.dp.toFloat())
.startSpread()
}
private fun fanThreeCardsOut() {
cardViews[INDEX_BACK].animate()
.rotation(-17f)
.translationXBy(-12.dp.toFloat())
.translationYBy(-60.dp.toFloat())
.startSpread()
cardViews[INDEX_MIDDLE].animate()
.translationXBy(4.dp.toFloat())
.startSpread()
cardViews[INDEX_FRONT].animate()
.rotation(17f)
.translationYBy(60.dp.toFloat())
.startSpread()
}
private fun collateCardsAndThen(doOnEnd: () -> Unit) {
resetInternalRotationToMatchCardOrder()
cardViews[INDEX_BACK].animate().withEndAction { doOnEnd() }.startUnspread()
cardViews[INDEX_MIDDLE].animate().startUnspread()
cardViews[INDEX_FRONT].animate().startUnspread()
}
private fun ViewPropertyAnimator.startSpread() {
setDuration(600)
.setStartDelay(1000)
.setInterpolator(OvershootInterpolator(3f))
.start()
}
private fun ViewPropertyAnimator.startUnspread() {
setDuration(600)
.setStartDelay(0)
.setInterpolator(FastOutSlowInInterpolator())
.rotation(0f)
.translationX(0f)
.translationY(0f)
.start()
}
}
internal class CardView(context: Context, attrs: AttributeSet) : FrameLayout(context, attrs) {
private var cardDesign: CardDesign? = null
private val imageView: ImageView = ImageView(context).apply {
layoutParams = LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)
addView(this)
}
fun represents(cardDesign: CardDesign) = cardDesign == this.cardDesign
fun setCard(cardDesign: CardDesign?) {
this.cardDesign = cardDesign
if (cardDesign != null) {
val selectedCardRes = when (cardDesign) {
CardDesign.PLUS_HOT_CORAL -> R.drawable.img_card_hot_coral
CardDesign.PLUS_LAGOON_BLUE -> R.drawable.img_card_lagoon_blue
CardDesign.PLUS_MIDNIGHT_SKY -> R.drawable.img_card_midnight_sky
// ...
}
imageView.setImageResource(selectedCardRes)
} else {
imageView.setImageDrawable(null)
}
}
fun animateChildRotation(rotation: Float) {
imageView.animate()
.setDuration(300)
.setInterpolator(FastOutSlowInInterpolator())
.rotation(rotation)
.start()
}
}
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