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P1 -> propeller(:motor)
P2 -> led
P3, P4 <-> xbee(:serial)
P6 <- button(:button)
P7 <- thermometer(:analog)
when button.pushed
led.off
end
{{pass_manager.isPassing}}
using UnityEngine;
using System.Collections;
public class interact_boulder : MonoBehaviour {
public GUISkin boxText;
public bool showBox;
public float GUIScreenWidth = Screen.width/2;
public float GUIScreenHeight = Screen.height/2;
public float GUIScreenToolWidth = Screen.width - 5;