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Created April 25, 2012 13:22
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System.Exception: Can't load egl, aborting
at Mono.Samples.GLTriangle20.PaintingView.CreateFrameBuffer () [0x0009e] in /Users/nischal/Desktop/xamarin-monodroid-samples-b3bcda7/GLTriangle20/PaintingView.cs:71
at OpenTK.Platform.Android.AndroidGameView.LoadInternal (System.EventArgs) [0x00000] in /Users/builder/data/lanes/monodroid-mac-master/d0560b93/source/monodroid/src/OpenGLES/Android/AndroidGameView.cs:238
at OpenTK.Platform.Android.AndroidGameView.SurfaceCreated (Android.Views.ISurfaceHolder) [0x0005d] in /Users/builder/data/lanes/monodroid-mac-master/d0560b93/source/monodroid/src/OpenGLES/Android/AndroidGameView.cs:108
at Android.Views.ISurfaceHolderCallbackInvoker.n_SurfaceCreated_Landroid_view_SurfaceHolder_ (intptr,intptr,intptr) [0x00010] in /Users/builder/data/lanes/monodroid-mac-master/d0560b93/source/monodroid/src/Mono.Android/platforms/android-12/src/generated/Android.Views.ISurfaceHolder.cs:163
at (wrapper dynamic-method) object.bebbb58f-3f4c-45c5-ae85-749f940624e8 (intptr,intptr,intptr) <IL 0x00012, 0x00033>
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