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@atlgeek007
Created September 30, 2021 18:01
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lost trinkets config
#Set to false to disable the default way of unlocking trinkets.
unlockEnabled = true
#List of banned trinkets eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
#The trinkets listed in here will also be removed from players that already unlocked them.
blackList = []
#Cooldown (ticks) between unlocks
#Range: 0 ~ 1728000
unlockCooldown = 2400
#List of trinkets that can't be unlocked randomly eg: ["losttrinkets:piggy", "losttrinkets:magical_feathers"]
#The trinkets listed in here will not be removed from players that already unlocked them.
nonRandom = []
[Trinket_Slots]
#Amount of Xp levels added to the next unlocking cost.
#Range: 0 ~ 1000
slotUpFactor = 3
#Maximum number of trinket slots the player can have (does not remove unlocked slots)
#Range: 1 ~ 40
maxSlots = 40
#Numbers of trinket slots the player will start with (Only effect newer players!!).
#Range: 0 ~ 40
startSlots = 1
#Levels of xp needed to unlock a trinket slot.
#Range: 0 ~ 1000
slotCost = 15
[Killing_Unlocks]
#Set to false to disable unlocking trinkets from killing non-Boss entities.
killingUnlockEnabled = true
#Rarity of unlocking a trinket from killing non-Boss entities. (Greater number = more rare)
#Range: 2 ~ 100000
killing = 120
[Bosses_Killing_Unlocks]
#Set to false to disable unlocking trinkets from killing Bosses.
bossKillingUnlockEnabled = true
#Rarity of unlocking a trinket from killing Bosses. (Greater number = more rare)
#Range: 2 ~ 100000
bossKilling = 10
[Farming_Unlocks]
#Set to false to disable unlocking trinkets from farming.
farmingUnlockEnabled = true
#Rarity of unlocking a trinket from farming. (Greater number = more rare)
#Range: 2 ~ 100000
farming = 140
[Ores_Mining_Unlocks]
#Rarity of unlocking a trinket from mining ores. (Greater number = more rare)
#Range: 2 ~ 100000
oresMining = 100
#Set to false to disable unlocking trinkets from mining ores.
oresMiningUnlockEnabled = true
[Trading_Unlocks]
#Rarity of unlocking a trinket from trading. (Greater number = more rare)
#Range: 2 ~ 100000
trading = 30
#Set to false to disable unlocking trinkets from trading.
tradingUnlockEnabled = true
[Wood_Cutting_Unlocks]
#Rarity of unlocking a trinket from cutting trees. (Greater number = more rare)
#Range: 2 ~ 100000
woodCutting = 170
#Set to false to disable unlocking trinkets from cutting trees.
woodCuttingUnlockEnabled = true
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