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Basic Fade In/Out
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/* | |
* File: basicfadein | |
* | |
* By: Andrew Tuline | |
* | |
* Date: April, 2019 | |
* | |
* Based previous work (namely twinklefox) by Mark Kriegsman, this program shows how you can fade-in twinkles by using the fact that a random number generator | |
* with the same seed will generate the same numbers every time. Combine that with millis and a sine wave and you have twinkles fading in/out. | |
* | |
* Consider this a poor man's version of twinklefox. | |
* | |
*/ | |
#include <FastLED.h> | |
#define LED_DT 12 | |
#define NUM_LEDS 30 | |
uint8_t max_bright = 128; | |
struct CRGB leds[NUM_LEDS]; | |
void setup() { | |
LEDS.addLeds<WS2812, LED_DT, GRB>(leds, NUM_LEDS); // Use this for WS2812 | |
FastLED.setBrightness(max_bright); | |
} // setup() | |
void loop() { | |
basicfadein(); | |
FastLED.show(); | |
} // loop() | |
void basicfadein() { | |
random16_set_seed(535); // The randomizer needs to be re-set each time through the loop in order for the 'random' numbers to be the same each time through. | |
for (int i = 0; i<NUM_LEDS; i++) { | |
uint8_t fader = sin8(millis()/random8(10,20)); // The random number for each 'i' will be the same every time. | |
uint8_t colr = random()+millis()/100; // Make a random colour. | |
leds[i] = CHSV(colr,255, fader); // Now, let's assign to CHSV values and rotate the colour. | |
} | |
} // basicfadein() |
Yes. See line 3509 at: https://github.com/atuline/WLED/blob/8effa1370a539506f907f834a42692dff807f6f6/wled00/FX.cpp#L3509
Change SEGMENT.speed and SEGMENT.intensity for values ranging between 0 and 255, i.e.
uint8_t speed = analogRead(A5)/4;
Note that the other version uses the NeoPixelBus method of addressing the LED's. So, you just need to combine the original sketch with the speed/intensity changes.
Thanks
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Is it possible to change the speed of the effect?