Created
March 24, 2024 11:31
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Echo server & client in C.
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@echo off | |
tcc echo_server.c | |
tcc echo_client.c |
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#include <stdio.h> | |
#include <string.h> | |
#include <winsock2.h> | |
#pragma comment(lib, "ws2_32") | |
void main() { | |
WSADATA wsa; | |
if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) { | |
printf("WSAStartup() failed\n"); | |
return; | |
} | |
SOCKET client; | |
if ((client = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) { | |
printf("socket() failed\n"); | |
return; | |
} | |
struct sockaddr_in addr = {}; | |
addr.sin_family = AF_INET; | |
addr.sin_addr.s_addr = inet_addr("127.0.0.1"); | |
addr.sin_port = 8080; | |
if (connect(client, &addr, sizeof(addr)) == SOCKET_ERROR) { | |
printf("connect() failed\n"); | |
return; | |
} | |
char* msg = "Hello world!"; | |
int len = strlen(msg); | |
int total = 0; | |
do { | |
int sent; | |
if ((sent = send(client, msg, len, 0)) == SOCKET_ERROR) { | |
printf("send() failed\n"); | |
return; | |
} | |
total += sent; | |
} while (total < len); | |
printf("sent: %s\n", msg); | |
char msg2[1024] = {}; | |
int len2; | |
if ((len2 = recv(client, msg2, sizeof(msg2) - 1, 0)) == SOCKET_ERROR) { | |
printf("recv() failed\n"); | |
return; | |
} | |
printf("received: %s\n", msg2); | |
if (closesocket(client) == SOCKET_ERROR) { | |
printf("closesocket(client) failed\n"); | |
return; | |
} | |
if (WSACleanup() != 0) { | |
printf("WSACleanup() failed\n"); | |
return; | |
} | |
} |
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#include <stdio.h> | |
#include <winsock2.h> | |
#pragma comment(lib, "ws2_32") | |
void main() { | |
WSADATA wsa; | |
if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) { | |
printf("WSAStartup() failed\n"); | |
return; | |
} | |
SOCKET server; | |
if ((server = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) { | |
printf("socket() failed\n"); | |
return; | |
} | |
struct sockaddr_in addr = {}; | |
addr.sin_family = AF_INET; | |
addr.sin_addr.s_addr = INADDR_ANY; | |
addr.sin_port = 8080; | |
if (bind(server, &addr, sizeof(addr)) == SOCKET_ERROR) { | |
printf("bind() failed\n"); | |
return; | |
} | |
if (listen(server, 1) == SOCKET_ERROR) { | |
printf("listen() failed\n"); | |
return; | |
} | |
SOCKET client; | |
if ((client = accept(server, 0, 0)) == INVALID_SOCKET) { | |
printf("accept() failed\n"); | |
return; | |
} | |
char msg[1024] = {}; | |
int len; | |
if ((len = recv(client, msg, sizeof(msg), 0)) == SOCKET_ERROR) { | |
printf("recv() failed\n"); | |
return; | |
} | |
printf("received: %s\n", msg); | |
msg[0] = 'X'; | |
int total = 0; | |
do { | |
int sent; | |
if ((sent = send(client, msg, len, 0)) == SOCKET_ERROR) { | |
printf("send() failed\n"); | |
return; | |
} | |
total += sent; | |
} while (total < len); | |
printf("sent: %s\n", msg); | |
if (closesocket(client) == SOCKET_ERROR) { | |
printf("closesocket(client) failed\n"); | |
return; | |
} | |
if (closesocket(server) == SOCKET_ERROR) { | |
printf("closesocket(server) failed\n"); | |
return; | |
} | |
if (WSACleanup() != 0) { | |
printf("WSACleanup() failed\n"); | |
return; | |
} | |
} |
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