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Austin austinbuckler

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fun performEmote(p: Player, emote: Emote) {
if (emote.varbit != -1 && p.getVarbit(emote.varbit) != emote.requiredVarbitValue) {
val description = emote.unlockDescription ?: "You have not unlocked this emote yet."
p.queue { messageBox(description) }
return
}
if (emote == Emote.SKILLCAPE) {
if (skillcape_emote_anim(p) != -1) {
p.animate(skillcape_emote_anim(p))
@austinbuckler
austinbuckler / README.md
Created January 27, 2019 07:23
SCRIPT-8
@austinbuckler
austinbuckler / README.md
Created January 27, 2019 07:23
SCRIPT-8
@austinbuckler
austinbuckler / README.md
Created January 27, 2019 07:23
SCRIPT-8
@austinbuckler
austinbuckler / README.md
Created January 27, 2019 07:23
SCRIPT-8

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