//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); | |
robot.rotateCannon(360); | |
robot.back(100); | |
robot.rotateCannon(360); | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot; | |
robot.fire(); | |
}; | |
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