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c.prototype.findClosest = function(b, c) { | |
var e = this; | |
c = d.clone(c || {}); | |
var f = a.rooms[this.roomName]; | |
if (!f) throw new Error("Could not access a room " + this.roomName); | |
if (d.isUndefined(b)) return null; | |
var g, j = null, k = f.getEndNodes(b, c); | |
if (!c.algorithm) { | |
var l, m = 0; | |
k.objects.forEach(function(a) { | |
var b = a.x, c = a.y, f = a.roomName; | |
a.pos && (b = a.pos.x, c = a.pos.y, f = a.pos.roomName); | |
var g = i(h(e.x - b), h(e.y - c)); | |
(d.isUndefined(l) || l > g) && (l = g), m += g; | |
}), c.algorithm = m > 10 * l ? "dijkstra" : "astar"; | |
} | |
if ("dijkstra" == c.algorithm && (g = 1, k.objects.forEach(function(a) { | |
var b = e.isEqualTo(a) ? -1 : e.isNearTo(a) ? 0 : 1; | |
g > b && (j = a, b = g); | |
}), 1 == g)) { | |
var n = f.findPath(this, k.key, c); | |
if (n.length > 0) { | |
var o = n[n.length - 1], p = f.getPositionAt(o.x, o.y); | |
j = d.find(k.objects, function(a) { | |
return p.isEqualTo(a); | |
}); | |
} | |
} | |
return "astar" == c.algorithm && k.objects.forEach(function(a) { | |
var b, h = e.isEqualTo(a) ? -1 : e.isNearTo(a) ? 0 : (b = e.findPathTo(a, c)) && b.length > 0 && f.getPositionAt(b[b.length - 1].x, b[b.length - 1].y).isNearTo(a) ? b.length : void 0; | |
(d.isUndefined(g) || g >= h) && !d.isUndefined(h) && (g = h, j = a); | |
}), j; | |
} |
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'use strict'; | |
var a, c, i, h; // Unknowns | |
var e = require('constants'); | |
var _ = require('lodash'); | |
c.prototype.findClosest = function(objects, options) { | |
var e = this; | |
options = _.clone(options || {}); | |
var room = a.rooms[this.roomName]; | |
if (!room) | |
throw new Error("Could not access a room " + this.roomName); | |
if (_.isUndefined(objects)) | |
return null; | |
var g, j = null, endNodes = room.getEndNodes(objects, options); | |
if (!options.algorithm) { | |
var l, m = 0; | |
endNodes.objects.forEach(function(a) { | |
var b = a.x, c = a.y, f = a.roomName; | |
a.pos && (b = a.pos.x, c = a.pos.y, f = a.pos.roomName); | |
var g = i(h(e.x - objects), h(e.y - c)); | |
(_.isUndefined(l) || l > g) && (l = g), m += g; | |
}); | |
options.algorithm = m > 10 * l ? "dijkstra" : "astar"; | |
} | |
if ("dijkstra" == options.algorithm && (g = 1, endNodes.objects.forEach(function(a) { | |
var b = e.isEqualTo(a) ? -1 : e.isNearTo(a) ? 0 : 1; | |
g > b && (j = a, b = g); | |
}), 1 == g)) { | |
var n = room.findPath(this, endNodes.key, options); | |
if (n.length > 0) { | |
var o = n[n.length - 1]; | |
var p = room.getPositionAt(o.x, o.y); | |
j = _.find(endNodes.objects, function(a) { | |
return p.isEqualTo(a); | |
}); | |
} | |
} | |
return "astar" == options.algorithm && endNodes.objects.forEach(function(a) { | |
var b, h = e.isEqualTo(a) ? -1 : e.isNearTo(a) ? 0 : (b = e.findPathTo(a, options)) && b.length > 0 && room.getPositionAt(b[b.length - 1].x, b[b.length - 1].y).isNearTo(a) ? b.length : void 0; | |
(_.isUndefined(g) || g >= h) && !_.isUndefined(h) && (g = h, j = a); | |
}), j; | |
}; |
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