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@C-D-Lewis
C-D-Lewis / get-sdks.js
Created Dec 11, 2016
Download all Pebble SDK core packages
View get-sdks.js
var request = require('request');
var https = require('https');
var fs = require('fs');
var URL = 'https://sdk.getpebble.com/v1/files/sdk-core';
var OUTPUT_DIR = './sdks';
if(!fs.existsSync(OUTPUT_DIR)){
fs.mkdirSync(OUTPUT_DIR);
}
@notro
notro / fbcp
Created Feb 11, 2015
/etc/init.d/fbcp
View fbcp
#!/bin/sh
### BEGIN INIT INFO
# Provides: fbcp
# Required-Start: $local_fs $remote_fs
# Required-Stop: $remote_fs
# Default-Start: 2 3 4 5
# Default-Stop: 0 1 6
# Short-Description: Framebuffer copy daemon fb0->fb1
### END INIT INFO
# Author: Noralf Tronnes <notro@tronnes.org>
View cloudflare-family-tranco-censored
rhcloud.com
freepornfull.com
justmysize.com
kompoz.me
allwomenstalk.com
lindamedic.com
maximonline.ru
planetromeo.com
www.net.cn
javjunkies.com
View kernel_writeup.md

The following is a write-up of how I initially achieved kernel code execution on the Nintendo Switch, very much inspired by hexkyz's write-ups. The work discussed was completed over the course of a single conversation between hthh and I during the evening of November 21st, 2017. A number of snippets are attached from that conversation as inline links, in the hopes that they'll be interesting to readers.

Background information


I would recommend one read hexkyz's recent write-up on how the switch was broken into via GPU DMA attacks. It's a great read!

In particular, he describes:

Additionally, the kernel itself would start allocating memory outside of the carveout region
@ckurtz22
ckurtz22 / resize-user.py
Last active Mar 12, 2022
Script to resize an emuMMC image for the Nintendo Switch.
View resize-user.py
import sys
import os
import math
import uuid
import struct
import configparser
from struct import unpack, pack
from binascii import crc32
if len(sys.argv) > 4 or len(sys.argv) < 2:
View vodafone.md

Trashing the Vodafone Station

How to replace the Vodafone Station with your very own router

Vodafone forces its customers to use their modem/router, the "Vodafone Station": using any other router is impossible because authentication is being done via a custom PPPoE setup.
In the PPPoE packet there is a field named Host-Uniq which is used to separate packets from different PPPoE sessions: Vodafone requires the Station serial number to be put in this field as authentication.

Hardware setup

A Linux router with root access is needed to replace the Station with. With an xDSL connection a modem with a custom firmware like OpenWrt has to be used, most likely one based on a Lantiq SoC.
For a FTTH internet connection then every machine with at least two gigabit ethernet interface and a decent CPU will do it.

anonymous
anonymous / GAME_MASTER_v0_1.protobuf
Created Jul 16, 2016
Pokemon Go decoded GAME_MASTER protobuf file v0.1
View GAME_MASTER_v0_1.protobuf
Result: 1
Items {
TemplateId: "BADGE_BATTLE_ATTACK_WON"
Badge {
BadgeType: BADGE_BATTLE_ATTACK_WON
BadgeRanks: 4
Targets: "\nd\350\007"
}
}
Items {
@jamiew
jamiew / google_twunter_lol
Created Jul 28, 2011
All the dirty words from Google's "what do you love" project: http://www.wdyl.com/
View google_twunter_lol
easterEgg.BadWorder.list={
"4r5e":1,
"5h1t":1,
"5hit":1,
a55:1,
anal:1,
anus:1,
ar5e:1,
arrse:1,
arse:1,
@gretel
gretel / amiibo.sh
Last active May 14, 2022
query, read, encode (using amiitool), write and lock NTAG215 (using uFR Nano hardware) for the purpose of researching Nintendo's Amiibo infrastructure Raw
View amiibo.sh
#!/bin/bash
# This is a companion script to https://github.com/konstantin-kelemen/arduino-amiibo-tools
# The original post this was crafted for was https://games.kel.mn/en/create-amiibo-clones-with-arduino/
# For more info go to https://games.kel.mn/en/companion-script-to-simplify-amiibo-cloning-with-arduino/
#requirements:
#sha1sum (part of coreutils)
#xxd (part of vim)
#hexdump
#amiitool (https://github.com/socram8888/amiitool)