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package furyrider.minigame.survivalgames.handlers;
public enum GameState
{
IN_LOBBY, IN_GAME, PRE_GAME, PRE_DM, DM, RESETTING, POST_DM;
private static GameState state;
public static void setState(GameState state)
{
/*
Example:
new BukkitRunnable()
{
Scroller scroller = new Scroller("&aThis is an &2important &amessage!", 16, 5, '&');
Sign sign = a-sign-from-somewhere;
public void run()
{