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package furyrider.minigame.survivalgames.handlers; | |
public enum GameState | |
{ | |
IN_LOBBY, IN_GAME, PRE_GAME, PRE_DM, DM, RESETTING, POST_DM; | |
private static GameState state; | |
public static void setState(GameState state) | |
{ |
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/* | |
Example: | |
new BukkitRunnable() | |
{ | |
Scroller scroller = new Scroller("&aThis is an &2important &amessage!", 16, 5, '&'); | |
Sign sign = a-sign-from-somewhere; | |
public void run() | |
{ |