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/** @license React v16.0.0
* react-dom.production.min.js
*
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('react')) :
typeof define === 'function' && define.amd ? define(['react'], factory) :
(global.ReactDOM = factory(global.React));
}(this, (function (require$$0) { 'use strict';
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule reactProdInvariant
*
*/
/**
* WARNING: DO NOT manually require this module.
* This is a replacement for `invariant(...)` used by the error code system
* and will _only_ be required by the corresponding babel pass.
* It always throws.
*/
function reactProdInvariant(code) {
var argCount = arguments.length - 1;
var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;
for (var argIdx = 0; argIdx < argCount; argIdx++) {
message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);
}
message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';
var error = new Error(message);
error.name = 'Invariant Violation';
error.framesToPop = 1; // we don't care about reactProdInvariant's own frame
throw error;
}
var reactProdInvariant_1 = reactProdInvariant;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule checkReact
*
*/
!require$$0 ? reactProdInvariant_1('227') : void 0;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule DOMNamespaces
*/
var HTML_NAMESPACE = 'http://www.w3.org/1999/xhtml';
var MATH_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';
var SVG_NAMESPACE = 'http://www.w3.org/2000/svg';
var Namespaces = {
html: HTML_NAMESPACE,
mathml: MATH_NAMESPACE,
svg: SVG_NAMESPACE
};
// Assumes there is no parent namespace.
function getIntrinsicNamespace(type) {
switch (type) {
case 'svg':
return SVG_NAMESPACE;
case 'math':
return MATH_NAMESPACE;
default:
return HTML_NAMESPACE;
}
}
function getChildNamespace$1(parentNamespace, type) {
if (parentNamespace == null || parentNamespace === HTML_NAMESPACE) {
// No (or default) parent namespace: potential entry point.
return getIntrinsicNamespace(type);
}
if (parentNamespace === SVG_NAMESPACE && type === 'foreignObject') {
// We're leaving SVG.
return HTML_NAMESPACE;
}
// By default, pass namespace below.
return parentNamespace;
}
var Namespaces_1 = Namespaces;
var getIntrinsicNamespace_1 = getIntrinsicNamespace;
var getChildNamespace_1 = getChildNamespace$1;
var DOMNamespaces = {
Namespaces: Namespaces_1,
getIntrinsicNamespace: getIntrinsicNamespace_1,
getChildNamespace: getChildNamespace_1
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);
/**
* Simple, lightweight module assisting with the detection and context of
* Worker. Helps avoid circular dependencies and allows code to reason about
* whether or not they are in a Worker, even if they never include the main
* `ReactWorker` dependency.
*/
var ExecutionEnvironment = {
canUseDOM: canUseDOM,
canUseWorkers: typeof Worker !== 'undefined',
canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),
canUseViewport: canUseDOM && !!window.screen,
isInWorker: !canUseDOM // For now, this is true - might change in the future.
};
var ExecutionEnvironment_1 = ExecutionEnvironment;
var ReactInternals = require$$0.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
var assign = ReactInternals.assign;
/**
* Injectable ordering of event plugins.
*/
var eventPluginOrder = null;
/**
* Injectable mapping from names to event plugin modules.
*/
var namesToPlugins = {};
/**
* Recomputes the plugin list using the injected plugins and plugin ordering.
*
* @private
*/
function recomputePluginOrdering() {
if (!eventPluginOrder) {
// Wait until an `eventPluginOrder` is injected.
return;
}
for (var pluginName in namesToPlugins) {
var pluginModule = namesToPlugins[pluginName];
var pluginIndex = eventPluginOrder.indexOf(pluginName);
!(pluginIndex > -1) ? reactProdInvariant_1('96', pluginName) : void 0;
if (EventPluginRegistry.plugins[pluginIndex]) {
continue;
}
!pluginModule.extractEvents ? reactProdInvariant_1('97', pluginName) : void 0;
EventPluginRegistry.plugins[pluginIndex] = pluginModule;
var publishedEvents = pluginModule.eventTypes;
for (var eventName in publishedEvents) {
!publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? reactProdInvariant_1('98', eventName, pluginName) : void 0;
}
}
}
/**
* Publishes an event so that it can be dispatched by the supplied plugin.
*
* @param {object} dispatchConfig Dispatch configuration for the event.
* @param {object} PluginModule Plugin publishing the event.
* @return {boolean} True if the event was successfully published.
* @private
*/
function publishEventForPlugin(dispatchConfig, pluginModule, eventName) {
!!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? reactProdInvariant_1('99', eventName) : void 0;
EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;
var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;
if (phasedRegistrationNames) {
for (var phaseName in phasedRegistrationNames) {
if (phasedRegistrationNames.hasOwnProperty(phaseName)) {
var phasedRegistrationName = phasedRegistrationNames[phaseName];
publishRegistrationName(phasedRegistrationName, pluginModule, eventName);
}
}
return true;
} else if (dispatchConfig.registrationName) {
publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);
return true;
}
return false;
}
/**
* Publishes a registration name that is used to identify dispatched events.
*
* @param {string} registrationName Registration name to add.
* @param {object} PluginModule Plugin publishing the event.
* @private
*/
function publishRegistrationName(registrationName, pluginModule, eventName) {
!!EventPluginRegistry.registrationNameModules[registrationName] ? reactProdInvariant_1('100', registrationName) : void 0;
EventPluginRegistry.registrationNameModules[registrationName] = pluginModule;
EventPluginRegistry.registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;
}
/**
* Registers plugins so that they can extract and dispatch events.
*
* @see {EventPluginHub}
*/
var EventPluginRegistry = {
/**
* Ordered list of injected plugins.
*/
plugins: [],
/**
* Mapping from event name to dispatch config
*/
eventNameDispatchConfigs: {},
/**
* Mapping from registration name to plugin module
*/
registrationNameModules: {},
/**
* Mapping from registration name to event name
*/
registrationNameDependencies: {},
/**
* Mapping from lowercase registration names to the properly cased version,
* used to warn in the case of missing event handlers. Available
* only in false.
* @type {Object}
*/
possibleRegistrationNames: null,
// Trust the developer to only use possibleRegistrationNames in false
/**
* Injects an ordering of plugins (by plugin name). This allows the ordering
* to be decoupled from injection of the actual plugins so that ordering is
* always deterministic regardless of packaging, on-the-fly injection, etc.
*
* @param {array} InjectedEventPluginOrder
* @internal
* @see {EventPluginHub.injection.injectEventPluginOrder}
*/
injectEventPluginOrder: function (injectedEventPluginOrder) {
!!eventPluginOrder ? reactProdInvariant_1('101') : void 0;
// Clone the ordering so it cannot be dynamically mutated.
eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);
recomputePluginOrdering();
},
/**
* Injects plugins to be used by `EventPluginHub`. The plugin names must be
* in the ordering injected by `injectEventPluginOrder`.
*
* Plugins can be injected as part of page initialization or on-the-fly.
*
* @param {object} injectedNamesToPlugins Map from names to plugin modules.
* @internal
* @see {EventPluginHub.injection.injectEventPluginsByName}
*/
injectEventPluginsByName: function (injectedNamesToPlugins) {
var isOrderingDirty = false;
for (var pluginName in injectedNamesToPlugins) {
if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {
continue;
}
var pluginModule = injectedNamesToPlugins[pluginName];
if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {
!!namesToPlugins[pluginName] ? reactProdInvariant_1('102', pluginName) : void 0;
namesToPlugins[pluginName] = pluginModule;
isOrderingDirty = true;
}
}
if (isOrderingDirty) {
recomputePluginOrdering();
}
}
};
var EventPluginRegistry_1 = EventPluginRegistry;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
var emptyFunction_1 = emptyFunction;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
/**
* Upstream version of event listener. Does not take into account specific
* nature of platform.
*/
var EventListener = {
/**
* Listen to DOM events during the bubble phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
listen: function listen(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, false);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, false);
}
};
} else if (target.attachEvent) {
target.attachEvent('on' + eventType, callback);
return {
remove: function remove() {
target.detachEvent('on' + eventType, callback);
}
};
}
},
/**
* Listen to DOM events during the capture phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
capture: function capture(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, true);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, true);
}
};
} else {
return {
remove: emptyFunction_1
};
}
},
registerDefault: function registerDefault() {}
};
var EventListener_1 = EventListener;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactTypeOfWork
*
*/
var ReactTypeOfWork = {
IndeterminateComponent: 0, // Before we know whether it is functional or class
FunctionalComponent: 1,
ClassComponent: 2,
HostRoot: 3, // Root of a host tree. Could be nested inside another node.
HostPortal: 4, // A subtree. Could be an entry point to a different renderer.
HostComponent: 5,
HostText: 6,
CoroutineComponent: 7,
CoroutineHandlerPhase: 8,
YieldComponent: 9,
Fragment: 10
};
var HostComponent = ReactTypeOfWork.HostComponent;
var HostText = ReactTypeOfWork.HostText;
var randomKey = Math.random().toString(36).slice(2);
var internalInstanceKey = '__reactInternalInstance$' + randomKey;
var internalEventHandlersKey = '__reactEventHandlers$' + randomKey;
function precacheFiberNode$1(hostInst, node) {
node[internalInstanceKey] = hostInst;
}
/**
* Given a DOM node, return the closest ReactDOMComponent or
* ReactDOMTextComponent instance ancestor.
*/
function getClosestInstanceFromNode(node) {
if (node[internalInstanceKey]) {
return node[internalInstanceKey];
}
// Walk up the tree until we find an ancestor whose instance we have cached.
var parents = [];
while (!node[internalInstanceKey]) {
parents.push(node);
if (node.parentNode) {
node = node.parentNode;
} else {
// Top of the tree. This node must not be part of a React tree (or is
// unmounted, potentially).
return null;
}
}
var closest;
var inst = node[internalInstanceKey];
if (inst.tag === HostComponent || inst.tag === HostText) {
// In Fiber, this will always be the deepest root.
return inst;
}
for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {
closest = inst;
}
return closest;
}
/**
* Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent
* instance, or null if the node was not rendered by this React.
*/
function getInstanceFromNode(node) {
var inst = node[internalInstanceKey];
if (inst) {
if (inst.tag === HostComponent || inst.tag === HostText) {
return inst;
} else {
return null;
}
}
return null;
}
/**
* Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding
* DOM node.
*/
function getNodeFromInstance(inst) {
if (inst.tag === HostComponent || inst.tag === HostText) {
// In Fiber this, is just the state node right now. We assume it will be
// a host component or host text.
return inst.stateNode;
}
// Without this first invariant, passing a non-DOM-component triggers the next
// invariant for a missing parent, which is super confusing.
reactProdInvariant_1('33');
}
function getFiberCurrentPropsFromNode(node) {
return node[internalEventHandlersKey] || null;
}
function updateFiberProps$1(node, props) {
node[internalEventHandlersKey] = props;
}
var ReactDOMComponentTree = {
getClosestInstanceFromNode: getClosestInstanceFromNode,
getInstanceFromNode: getInstanceFromNode,
getNodeFromInstance: getNodeFromInstance,
precacheFiberNode: precacheFiberNode$1,
getFiberCurrentPropsFromNode: getFiberCurrentPropsFromNode,
updateFiberProps: updateFiberProps$1
};
var ReactDOMComponentTree_1 = ReactDOMComponentTree;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactInstanceMap
*/
/**
* `ReactInstanceMap` maintains a mapping from a public facing stateful
* instance (key) and the internal representation (value). This allows public
* methods to accept the user facing instance as an argument and map them back
* to internal methods.
*/
// TODO: Replace this with ES6: var ReactInstanceMap = new Map();
var ReactInstanceMap = {
/**
* This API should be called `delete` but we'd have to make sure to always
* transform these to strings for IE support. When this transform is fully
* supported we can rename it.
*/
remove: function (key) {
key._reactInternalFiber = undefined;
},
get: function (key) {
return key._reactInternalFiber;
},
has: function (key) {
return key._reactInternalFiber !== undefined;
},
set: function (key, value) {
key._reactInternalFiber = value;
}
};
var ReactInstanceMap_1 = ReactInstanceMap;
var ReactInternals$1 = require$$0.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
var ReactGlobalSharedState = {
ReactCurrentOwner: ReactInternals$1.ReactCurrentOwner
};
var ReactGlobalSharedState_1 = ReactGlobalSharedState;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule getComponentName
*
*/
function getComponentName(fiber) {
var type = fiber.type;
if (typeof type === 'string') {
return type;
}
if (typeof type === 'function') {
return type.displayName || type.name;
}
return null;
}
var getComponentName_1 = getComponentName;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactTypeOfSideEffect
*
*/
var ReactTypeOfSideEffect = {
// Don't change these two values:
NoEffect: 0, // 0b00000000
PerformedWork: 1, // 0b00000001
// You can change the rest (and add more).
Placement: 2, // 0b00000010
Update: 4, // 0b00000100
PlacementAndUpdate: 6, // 0b00000110
Deletion: 8, // 0b00001000
ContentReset: 16, // 0b00010000
Callback: 32, // 0b00100000
Err: 64, // 0b01000000
Ref: 128 };
var HostComponent$1 = ReactTypeOfWork.HostComponent;
var HostRoot$1 = ReactTypeOfWork.HostRoot;
var HostPortal = ReactTypeOfWork.HostPortal;
var HostText$1 = ReactTypeOfWork.HostText;
var NoEffect = ReactTypeOfSideEffect.NoEffect;
var Placement = ReactTypeOfSideEffect.Placement;
var MOUNTING = 1;
var MOUNTED = 2;
var UNMOUNTED = 3;
function isFiberMountedImpl(fiber) {
var node = fiber;
if (!fiber.alternate) {
// If there is no alternate, this might be a new tree that isn't inserted
// yet. If it is, then it will have a pending insertion effect on it.
if ((node.effectTag & Placement) !== NoEffect) {
return MOUNTING;
}
while (node['return']) {
node = node['return'];
if ((node.effectTag & Placement) !== NoEffect) {
return MOUNTING;
}
}
} else {
while (node['return']) {
node = node['return'];
}
}
if (node.tag === HostRoot$1) {
// TODO: Check if this was a nested HostRoot when used with
// renderContainerIntoSubtree.
return MOUNTED;
}
// If we didn't hit the root, that means that we're in an disconnected tree
// that has been unmounted.
return UNMOUNTED;
}
var isFiberMounted = function (fiber) {
return isFiberMountedImpl(fiber) === MOUNTED;
};
var isMounted = function (component) {
var fiber = ReactInstanceMap_1.get(component);
if (!fiber) {
return false;
}
return isFiberMountedImpl(fiber) === MOUNTED;
};
function assertIsMounted(fiber) {
!(isFiberMountedImpl(fiber) === MOUNTED) ? reactProdInvariant_1('188') : void 0;
}
function findCurrentFiberUsingSlowPath(fiber) {
var alternate = fiber.alternate;
if (!alternate) {
// If there is no alternate, then we only need to check if it is mounted.
var state = isFiberMountedImpl(fiber);
!(state !== UNMOUNTED) ? reactProdInvariant_1('188') : void 0;
if (state === MOUNTING) {
return null;
}
return fiber;
}
// If we have two possible branches, we'll walk backwards up to the root
// to see what path the root points to. On the way we may hit one of the
// special cases and we'll deal with them.
var a = fiber;
var b = alternate;
while (true) {
var parentA = a['return'];
var parentB = parentA ? parentA.alternate : null;
if (!parentA || !parentB) {
// We're at the root.
break;
}
// If both copies of the parent fiber point to the same child, we can
// assume that the child is current. This happens when we bailout on low
// priority: the bailed out fiber's child reuses the current child.
if (parentA.child === parentB.child) {
var child = parentA.child;
while (child) {
if (child === a) {
// We've determined that A is the current branch.
assertIsMounted(parentA);
return fiber;
}
if (child === b) {
// We've determined that B is the current branch.
assertIsMounted(parentA);
return alternate;
}
child = child.sibling;
}
// We should never have an alternate for any mounting node. So the only
// way this could possibly happen is if this was unmounted, if at all.
reactProdInvariant_1('188');
}
if (a['return'] !== b['return']) {
// The return pointer of A and the return pointer of B point to different
// fibers. We assume that return pointers never criss-cross, so A must
// belong to the child set of A.return, and B must belong to the child
// set of B.return.
a = parentA;
b = parentB;
} else {
// The return pointers point to the same fiber. We'll have to use the
// default, slow path: scan the child sets of each parent alternate to see
// which child belongs to which set.
//
// Search parent A's child set
var didFindChild = false;
var _child = parentA.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentA;
b = parentB;
break;
}
if (_child === b) {
didFindChild = true;
b = parentA;
a = parentB;
break;
}
_child = _child.sibling;
}
if (!didFindChild) {
// Search parent B's child set
_child = parentB.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentB;
b = parentA;
break;
}
if (_child === b) {
didFindChild = true;
b = parentB;
a = parentA;
break;
}
_child = _child.sibling;
}
!didFindChild ? reactProdInvariant_1('189') : void 0;
}
}
!(a.alternate === b) ? reactProdInvariant_1('190') : void 0;
}
// If the root is not a host container, we're in a disconnected tree. I.e.
// unmounted.
!(a.tag === HostRoot$1) ? reactProdInvariant_1('188') : void 0;
if (a.stateNode.current === a) {
// We've determined that A is the current branch.
return fiber;
}
// Otherwise B has to be current branch.
return alternate;
}
var findCurrentFiberUsingSlowPath_1 = findCurrentFiberUsingSlowPath;
var findCurrentHostFiber = function (parent) {
var currentParent = findCurrentFiberUsingSlowPath(parent);
if (!currentParent) {
return null;
}
// Next we'll drill down this component to find the first HostComponent/Text.
var node = currentParent;
while (true) {
if (node.tag === HostComponent$1 || node.tag === HostText$1) {
return node;
} else if (node.child) {
node.child['return'] = node;
node = node.child;
continue;
}
if (node === currentParent) {
return null;
}
while (!node.sibling) {
if (!node['return'] || node['return'] === currentParent) {
return null;
}
node = node['return'];
}
node.sibling['return'] = node['return'];
node = node.sibling;
}
// Flow needs the return null here, but ESLint complains about it.
// eslint-disable-next-line no-unreachable
return null;
};
var findCurrentHostFiberWithNoPortals = function (parent) {
var currentParent = findCurrentFiberUsingSlowPath(parent);
if (!currentParent) {
return null;
}
// Next we'll drill down this component to find the first HostComponent/Text.
var node = currentParent;
while (true) {
if (node.tag === HostComponent$1 || node.tag === HostText$1) {
return node;
} else if (node.child && node.tag !== HostPortal) {
node.child['return'] = node;
node = node.child;
continue;
}
if (node === currentParent) {
return null;
}
while (!node.sibling) {
if (!node['return'] || node['return'] === currentParent) {
return null;
}
node = node['return'];
}
node.sibling['return'] = node['return'];
node = node.sibling;
}
// Flow needs the return null here, but ESLint complains about it.
// eslint-disable-next-line no-unreachable
return null;
};
var ReactFiberTreeReflection = {
isFiberMounted: isFiberMounted,
isMounted: isMounted,
findCurrentFiberUsingSlowPath: findCurrentFiberUsingSlowPath_1,
findCurrentHostFiber: findCurrentHostFiber,
findCurrentHostFiberWithNoPortals: findCurrentHostFiberWithNoPortals
};
var ReactErrorUtils = {
// Used by Fiber to simulate a try-catch.
_caughtError: null,
_hasCaughtError: false,
// Used by event system to capture/rethrow the first error.
_rethrowError: null,
_hasRethrowError: false,
injection: {
injectErrorUtils: function (injectedErrorUtils) {
!(typeof injectedErrorUtils.invokeGuardedCallback === 'function') ? reactProdInvariant_1('197') : void 0;
invokeGuardedCallback = injectedErrorUtils.invokeGuardedCallback;
}
},
/**
* Call a function while guarding against errors that happens within it.
* Returns an error if it throws, otherwise null.
*
* In production, this is implemented using a try-catch. The reason we don't
* use a try-catch directly is so that we can swap out a different
* implementation in DEV mode.
*
* @param {String} name of the guard to use for logging or debugging
* @param {Function} func The function to invoke
* @param {*} context The context to use when calling the function
* @param {...*} args Arguments for function
*/
invokeGuardedCallback: function (name, func, context, a, b, c, d, e, f) {
invokeGuardedCallback.apply(ReactErrorUtils, arguments);
},
/**
* Same as invokeGuardedCallback, but instead of returning an error, it stores
* it in a global so it can be rethrown by `rethrowCaughtError` later.
* TODO: See if _caughtError and _rethrowError can be unified.
*
* @param {String} name of the guard to use for logging or debugging
* @param {Function} func The function to invoke
* @param {*} context The context to use when calling the function
* @param {...*} args Arguments for function
*/
invokeGuardedCallbackAndCatchFirstError: function (name, func, context, a, b, c, d, e, f) {
ReactErrorUtils.invokeGuardedCallback.apply(this, arguments);
if (ReactErrorUtils.hasCaughtError()) {
var error = ReactErrorUtils.clearCaughtError();
if (!ReactErrorUtils._hasRethrowError) {
ReactErrorUtils._hasRethrowError = true;
ReactErrorUtils._rethrowError = error;
}
}
},
/**
* During execution of guarded functions we will capture the first error which
* we will rethrow to be handled by the top level error handler.
*/
rethrowCaughtError: function () {
return rethrowCaughtError.apply(ReactErrorUtils, arguments);
},
hasCaughtError: function () {
return ReactErrorUtils._hasCaughtError;
},
clearCaughtError: function () {
if (ReactErrorUtils._hasCaughtError) {
var error = ReactErrorUtils._caughtError;
ReactErrorUtils._caughtError = null;
ReactErrorUtils._hasCaughtError = false;
return error;
} else {
reactProdInvariant_1('198');
}
}
};
var invokeGuardedCallback = function (name, func, context, a, b, c, d, e, f) {
ReactErrorUtils._hasCaughtError = false;
ReactErrorUtils._caughtError = null;
var funcArgs = Array.prototype.slice.call(arguments, 3);
try {
func.apply(context, funcArgs);
} catch (error) {
ReactErrorUtils._caughtError = error;
ReactErrorUtils._hasCaughtError = true;
}
};
var rethrowCaughtError = function () {
if (ReactErrorUtils._hasRethrowError) {
var error = ReactErrorUtils._rethrowError;
ReactErrorUtils._rethrowError = null;
ReactErrorUtils._hasRethrowError = false;
throw error;
}
};
var ReactErrorUtils_1 = ReactErrorUtils;
/**
* Injected dependencies:
*/
/**
* - `ComponentTree`: [required] Module that can convert between React instances
* and actual node references.
*/
var ComponentTree;
var injection = {
injectComponentTree: function (Injected) {
ComponentTree = Injected;
}
};
function isEndish(topLevelType) {
return topLevelType === 'topMouseUp' || topLevelType === 'topTouchEnd' || topLevelType === 'topTouchCancel';
}
function isMoveish(topLevelType) {
return topLevelType === 'topMouseMove' || topLevelType === 'topTouchMove';
}
function isStartish(topLevelType) {
return topLevelType === 'topMouseDown' || topLevelType === 'topTouchStart';
}
/**
* Dispatch the event to the listener.
* @param {SyntheticEvent} event SyntheticEvent to handle
* @param {boolean} simulated If the event is simulated (changes exn behavior)
* @param {function} listener Application-level callback
* @param {*} inst Internal component instance
*/
function executeDispatch(event, simulated, listener, inst) {
var type = event.type || 'unknown-event';
event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);
ReactErrorUtils_1.invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
event.currentTarget = null;
}
/**
* Standard/simple iteration through an event's collected dispatches.
*/
function executeDispatchesInOrder(event, simulated) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
if (Array.isArray(dispatchListeners)) {
for (var i = 0; i < dispatchListeners.length; i++) {
if (event.isPropagationStopped()) {
break;
}
// Listeners and Instances are two parallel arrays that are always in sync.
executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);
}
} else if (dispatchListeners) {
executeDispatch(event, simulated, dispatchListeners, dispatchInstances);
}
event._dispatchListeners = null;
event._dispatchInstances = null;
}
/**
* Standard/simple iteration through an event's collected dispatches, but stops
* at the first dispatch execution returning true, and returns that id.
*
* @return {?string} id of the first dispatch execution who's listener returns
* true, or null if no listener returned true.
*/
function executeDispatchesInOrderStopAtTrueImpl(event) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
if (Array.isArray(dispatchListeners)) {
for (var i = 0; i < dispatchListeners.length; i++) {
if (event.isPropagationStopped()) {
break;
}
// Listeners and Instances are two parallel arrays that are always in sync.
if (dispatchListeners[i](event, dispatchInstances[i])) {
return dispatchInstances[i];
}
}
} else if (dispatchListeners) {
if (dispatchListeners(event, dispatchInstances)) {
return dispatchInstances;
}
}
return null;
}
/**
* @see executeDispatchesInOrderStopAtTrueImpl
*/
function executeDispatchesInOrderStopAtTrue(event) {
var ret = executeDispatchesInOrderStopAtTrueImpl(event);
event._dispatchInstances = null;
event._dispatchListeners = null;
return ret;
}
/**
* Execution of a "direct" dispatch - there must be at most one dispatch
* accumulated on the event or it is considered an error. It doesn't really make
* sense for an event with multiple dispatches (bubbled) to keep track of the
* return values at each dispatch execution, but it does tend to make sense when
* dealing with "direct" dispatches.
*
* @return {*} The return value of executing the single dispatch.
*/
function executeDirectDispatch(event) {
var dispatchListener = event._dispatchListeners;
var dispatchInstance = event._dispatchInstances;
!!Array.isArray(dispatchListener) ? reactProdInvariant_1('103') : void 0;
event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null;
var res = dispatchListener ? dispatchListener(event) : null;
event.currentTarget = null;
event._dispatchListeners = null;
event._dispatchInstances = null;
return res;
}
/**
* @param {SyntheticEvent} event
* @return {boolean} True iff number of dispatches accumulated is greater than 0.
*/
function hasDispatches(event) {
return !!event._dispatchListeners;
}
/**
* General utilities that are useful in creating custom Event Plugins.
*/
var EventPluginUtils = {
isEndish: isEndish,
isMoveish: isMoveish,
isStartish: isStartish,
executeDirectDispatch: executeDirectDispatch,
executeDispatchesInOrder: executeDispatchesInOrder,
executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,
hasDispatches: hasDispatches,
getFiberCurrentPropsFromNode: function (node) {
return ComponentTree.getFiberCurrentPropsFromNode(node);
},
getInstanceFromNode: function (node) {
return ComponentTree.getInstanceFromNode(node);
},
getNodeFromInstance: function (node) {
return ComponentTree.getNodeFromInstance(node);
},
injection: injection
};
var EventPluginUtils_1 = EventPluginUtils;
// Use to restore controlled state after a change event has fired.
var fiberHostComponent = null;
var ReactControlledComponentInjection = {
injectFiberControlledHostComponent: function (hostComponentImpl) {
// The fiber implementation doesn't use dynamic dispatch so we need to
// inject the implementation.
fiberHostComponent = hostComponentImpl;
}
};
var restoreTarget = null;
var restoreQueue = null;
function restoreStateOfTarget(target) {
// We perform this translation at the end of the event loop so that we
// always receive the correct fiber here
var internalInstance = EventPluginUtils_1.getInstanceFromNode(target);
if (!internalInstance) {
// Unmounted
return;
}
!(fiberHostComponent && typeof fiberHostComponent.restoreControlledState === 'function') ? reactProdInvariant_1('194') : void 0;
var props = EventPluginUtils_1.getFiberCurrentPropsFromNode(internalInstance.stateNode);
fiberHostComponent.restoreControlledState(internalInstance.stateNode, internalInstance.type, props);
}
var ReactControlledComponent = {
injection: ReactControlledComponentInjection,
enqueueStateRestore: function (target) {
if (restoreTarget) {
if (restoreQueue) {
restoreQueue.push(target);
} else {
restoreQueue = [target];
}
} else {
restoreTarget = target;
}
},
restoreStateIfNeeded: function () {
if (!restoreTarget) {
return;
}
var target = restoreTarget;
var queuedTargets = restoreQueue;
restoreTarget = null;
restoreQueue = null;
restoreStateOfTarget(target);
if (queuedTargets) {
for (var i = 0; i < queuedTargets.length; i++) {
restoreStateOfTarget(queuedTargets[i]);
}
}
}
};
var ReactControlledComponent_1 = ReactControlledComponent;
// Used as a way to call batchedUpdates when we don't have a reference to
// the renderer. Such as when we're dispatching events or if third party
// libraries need to call batchedUpdates. Eventually, this API will go away when
// everything is batched by default. We'll then have a similar API to opt-out of
// scheduled work and instead do synchronous work.
// Defaults
var fiberBatchedUpdates = function (fn, bookkeeping) {
return fn(bookkeeping);
};
function batchedUpdates(fn, bookkeeping) {
// If we have Fiber loaded, we need to wrap this in a batching call so that
// Fiber can apply its default priority for this call.
return fiberBatchedUpdates(fn, bookkeeping);
}
var isNestingBatched = false;
function batchedUpdatesWithControlledComponents(fn, bookkeeping) {
if (isNestingBatched) {
// If we are currently inside another batch, we need to wait until it
// fully completes before restoring state. Therefore, we add the target to
// a queue of work.
return batchedUpdates(fn, bookkeeping);
}
isNestingBatched = true;
try {
return batchedUpdates(fn, bookkeeping);
} finally {
// Here we wait until all updates have propagated, which is important
// when using controlled components within layers:
// https://github.com/facebook/react/issues/1698
// Then we restore state of any controlled component.
isNestingBatched = false;
ReactControlledComponent_1.restoreStateIfNeeded();
}
}
var ReactGenericBatchingInjection = {
injectFiberBatchedUpdates: function (_batchedUpdates) {
fiberBatchedUpdates = _batchedUpdates;
}
};
var ReactGenericBatching = {
batchedUpdates: batchedUpdatesWithControlledComponents,
injection: ReactGenericBatchingInjection
};
var ReactGenericBatching_1 = ReactGenericBatching;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule HTMLNodeType
*/
/**
* HTML nodeType values that represent the type of the node
*/
var HTMLNodeType = {
ELEMENT_NODE: 1,
TEXT_NODE: 3,
COMMENT_NODE: 8,
DOCUMENT_NODE: 9,
DOCUMENT_FRAGMENT_NODE: 11
};
var HTMLNodeType_1 = HTMLNodeType;
var TEXT_NODE$1 = HTMLNodeType_1.TEXT_NODE;
/**
* Gets the target node from a native browser event by accounting for
* inconsistencies in browser DOM APIs.
*
* @param {object} nativeEvent Native browser event.
* @return {DOMEventTarget} Target node.
*/
function getEventTarget(nativeEvent) {
var target = nativeEvent.target || nativeEvent.srcElement || window;
// Normalize SVG <use> element events #4963
if (target.correspondingUseElement) {
target = target.correspondingUseElement;
}
// Safari may fire events on text nodes (Node.TEXT_NODE is 3).
// @see http://www.quirksmode.org/js/events_properties.html
return target.nodeType === TEXT_NODE$1 ? target.parentNode : target;
}
var getEventTarget_1 = getEventTarget;
var HostRoot = ReactTypeOfWork.HostRoot;
var CALLBACK_BOOKKEEPING_POOL_SIZE = 10;
var callbackBookkeepingPool = [];
/**
* Find the deepest React component completely containing the root of the
* passed-in instance (for use when entire React trees are nested within each
* other). If React trees are not nested, returns null.
*/
function findRootContainerNode(inst) {
// TODO: It may be a good idea to cache this to prevent unnecessary DOM
// traversal, but caching is difficult to do correctly without using a
// mutation observer to listen for all DOM changes.
while (inst['return']) {
inst = inst['return'];
}
if (inst.tag !== HostRoot) {
// This can happen if we're in a detached tree.
return null;
}
return inst.stateNode.containerInfo;
}
// Used to store ancestor hierarchy in top level callback
function getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst) {
if (callbackBookkeepingPool.length) {
var instance = callbackBookkeepingPool.pop();
instance.topLevelType = topLevelType;
instance.nativeEvent = nativeEvent;
instance.targetInst = targetInst;
return instance;
}
return {
topLevelType: topLevelType,
nativeEvent: nativeEvent,
targetInst: targetInst,
ancestors: []
};
}
function releaseTopLevelCallbackBookKeeping(instance) {
instance.topLevelType = null;
instance.nativeEvent = null;
instance.targetInst = null;
instance.ancestors.length = 0;
if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {
callbackBookkeepingPool.push(instance);
}
}
function handleTopLevelImpl(bookKeeping) {
var targetInst = bookKeeping.targetInst;
// Loop through the hierarchy, in case there's any nested components.
// It's important that we build the array of ancestors before calling any
// event handlers, because event handlers can modify the DOM, leading to
// inconsistencies with ReactMount's node cache. See #1105.
var ancestor = targetInst;
do {
if (!ancestor) {
bookKeeping.ancestors.push(ancestor);
break;
}
var root = findRootContainerNode(ancestor);
if (!root) {
break;
}
bookKeeping.ancestors.push(ancestor);
ancestor = ReactDOMComponentTree_1.getClosestInstanceFromNode(root);
} while (ancestor);
for (var i = 0; i < bookKeeping.ancestors.length; i++) {
targetInst = bookKeeping.ancestors[i];
ReactDOMEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget_1(bookKeeping.nativeEvent));
}
}
var ReactDOMEventListener = {
_enabled: true,
_handleTopLevel: null,
setHandleTopLevel: function (handleTopLevel) {
ReactDOMEventListener._handleTopLevel = handleTopLevel;
},
setEnabled: function (enabled) {
ReactDOMEventListener._enabled = !!enabled;
},
isEnabled: function () {
return ReactDOMEventListener._enabled;
},
/**
* Traps top-level events by using event bubbling.
*
* @param {string} topLevelType Record from `BrowserEventConstants`.
* @param {string} handlerBaseName Event name (e.g. "click").
* @param {object} element Element on which to attach listener.
* @return {?object} An object with a remove function which will forcefully
* remove the listener.
* @internal
*/
trapBubbledEvent: function (topLevelType, handlerBaseName, element) {
if (!element) {
return null;
}
return EventListener_1.listen(element, handlerBaseName, ReactDOMEventListener.dispatchEvent.bind(null, topLevelType));
},
/**
* Traps a top-level event by using event capturing.
*
* @param {string} topLevelType Record from `BrowserEventConstants`.
* @param {string} handlerBaseName Event name (e.g. "click").
* @param {object} element Element on which to attach listener.
* @return {?object} An object with a remove function which will forcefully
* remove the listener.
* @internal
*/
trapCapturedEvent: function (topLevelType, handlerBaseName, element) {
if (!element) {
return null;
}
return EventListener_1.capture(element, handlerBaseName, ReactDOMEventListener.dispatchEvent.bind(null, topLevelType));
},
dispatchEvent: function (topLevelType, nativeEvent) {
if (!ReactDOMEventListener._enabled) {
return;
}
var nativeEventTarget = getEventTarget_1(nativeEvent);
var targetInst = ReactDOMComponentTree_1.getClosestInstanceFromNode(nativeEventTarget);
if (targetInst !== null && typeof targetInst.tag === 'number' && !ReactFiberTreeReflection.isFiberMounted(targetInst)) {
// If we get an event (ex: img onload) before committing that
// component's mount, ignore it for now (that is, treat it as if it was an
// event on a non-React tree). We might also consider queueing events and
// dispatching them after the mount.
targetInst = null;
}
var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst);
try {
// Event queue being processed in the same cycle allows
// `preventDefault`.
ReactGenericBatching_1.batchedUpdates(handleTopLevelImpl, bookKeeping);
} finally {
releaseTopLevelCallbackBookKeeping(bookKeeping);
}
}
};
var ReactDOMEventListener_1 = ReactDOMEventListener;
/**
* Accumulates items that must not be null or undefined into the first one. This
* is used to conserve memory by avoiding array allocations, and thus sacrifices
* API cleanness. Since `current` can be null before being passed in and not
* null after this function, make sure to assign it back to `current`:
*
* `a = accumulateInto(a, b);`
*
* This API should be sparingly used. Try `accumulate` for something cleaner.
*
* @return {*|array<*>} An accumulation of items.
*/
function accumulateInto(current, next) {
!(next != null) ? reactProdInvariant_1('30') : void 0;
if (current == null) {
return next;
}
// Both are not empty. Warning: Never call x.concat(y) when you are not
// certain that x is an Array (x could be a string with concat method).
if (Array.isArray(current)) {
if (Array.isArray(next)) {
current.push.apply(current, next);
return current;
}
current.push(next);
return current;
}
if (Array.isArray(next)) {
// A bit too dangerous to mutate `next`.
return [current].concat(next);
}
return [current, next];
}
var accumulateInto_1 = accumulateInto;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule forEachAccumulated
*
*/
/**
* @param {array} arr an "accumulation" of items which is either an Array or
* a single item. Useful when paired with the `accumulate` module. This is a
* simple utility that allows us to reason about a collection of items, but
* handling the case when there is exactly one item (and we do not need to
* allocate an array).
* @param {function} cb Callback invoked with each element or a collection.
* @param {?} [scope] Scope used as `this` in a callback.
*/
function forEachAccumulated(arr, cb, scope) {
if (Array.isArray(arr)) {
arr.forEach(cb, scope);
} else if (arr) {
cb.call(scope, arr);
}
}
var forEachAccumulated_1 = forEachAccumulated;
/**
* Internal queue of events that have accumulated their dispatches and are
* waiting to have their dispatches executed.
*/
var eventQueue = null;
/**
* Dispatches an event and releases it back into the pool, unless persistent.
*
* @param {?object} event Synthetic event to be dispatched.
* @param {boolean} simulated If the event is simulated (changes exn behavior)
* @private
*/
var executeDispatchesAndRelease = function (event, simulated) {
if (event) {
EventPluginUtils_1.executeDispatchesInOrder(event, simulated);
if (!event.isPersistent()) {
event.constructor.release(event);
}
}
};
var executeDispatchesAndReleaseSimulated = function (e) {
return executeDispatchesAndRelease(e, true);
};
var executeDispatchesAndReleaseTopLevel = function (e) {
return executeDispatchesAndRelease(e, false);
};
function isInteractive(tag) {
return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
}
function shouldPreventMouseEvent(name, type, props) {
switch (name) {
case 'onClick':
case 'onClickCapture':
case 'onDoubleClick':
case 'onDoubleClickCapture':
case 'onMouseDown':
case 'onMouseDownCapture':
case 'onMouseMove':
case 'onMouseMoveCapture':
case 'onMouseUp':
case 'onMouseUpCapture':
return !!(props.disabled && isInteractive(type));
default:
return false;
}
}
/**
* This is a unified interface for event plugins to be installed and configured.
*
* Event plugins can implement the following properties:
*
* `extractEvents` {function(string, DOMEventTarget, string, object): *}
* Required. When a top-level event is fired, this method is expected to
* extract synthetic events that will in turn be queued and dispatched.
*
* `eventTypes` {object}
* Optional, plugins that fire events must publish a mapping of registration
* names that are used to register listeners. Values of this mapping must
* be objects that contain `registrationName` or `phasedRegistrationNames`.
*
* `executeDispatch` {function(object, function, string)}
* Optional, allows plugins to override how an event gets dispatched. By
* default, the listener is simply invoked.
*
* Each plugin that is injected into `EventsPluginHub` is immediately operable.
*
* @public
*/
var EventPluginHub = {
/**
* Methods for injecting dependencies.
*/
injection: {
/**
* @param {array} InjectedEventPluginOrder
* @public
*/
injectEventPluginOrder: EventPluginRegistry_1.injectEventPluginOrder,
/**
* @param {object} injectedNamesToPlugins Map from names to plugin modules.
*/
injectEventPluginsByName: EventPluginRegistry_1.injectEventPluginsByName
},
/**
* @param {object} inst The instance, which is the source of events.
* @param {string} registrationName Name of listener (e.g. `onClick`).
* @return {?function} The stored callback.
*/
getListener: function (inst, registrationName) {
var listener;
// TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
// live here; needs to be moved to a better place soon
var stateNode = inst.stateNode;
if (!stateNode) {
// Work in progress (ex: onload events in incremental mode).
return null;
}
var props = EventPluginUtils_1.getFiberCurrentPropsFromNode(stateNode);
if (!props) {
// Work in progress.
return null;
}
listener = props[registrationName];
if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
return null;
}
!(!listener || typeof listener === 'function') ? reactProdInvariant_1('231', registrationName, typeof listener) : void 0;
return listener;
},
/**
* Allows registered plugins an opportunity to extract events from top-level
* native browser events.
*
* @return {*} An accumulation of synthetic events.
* @internal
*/
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var events;
var plugins = EventPluginRegistry_1.plugins;
for (var i = 0; i < plugins.length; i++) {
// Not every plugin in the ordering may be loaded at runtime.
var possiblePlugin = plugins[i];
if (possiblePlugin) {
var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);
if (extractedEvents) {
events = accumulateInto_1(events, extractedEvents);
}
}
}
return events;
},
/**
* Enqueues a synthetic event that should be dispatched when
* `processEventQueue` is invoked.
*
* @param {*} events An accumulation of synthetic events.
* @internal
*/
enqueueEvents: function (events) {
if (events) {
eventQueue = accumulateInto_1(eventQueue, events);
}
},
/**
* Dispatches all synthetic events on the event queue.
*
* @internal
*/
processEventQueue: function (simulated) {
// Set `eventQueue` to null before processing it so that we can tell if more
// events get enqueued while processing.
var processingEventQueue = eventQueue;
eventQueue = null;
if (simulated) {
forEachAccumulated_1(processingEventQueue, executeDispatchesAndReleaseSimulated);
} else {
forEachAccumulated_1(processingEventQueue, executeDispatchesAndReleaseTopLevel);
}
!!eventQueue ? reactProdInvariant_1('95') : void 0;
// This would be a good time to rethrow if any of the event handlers threw.
ReactErrorUtils_1.rethrowCaughtError();
}
};
var EventPluginHub_1 = EventPluginHub;
function runEventQueueInBatch(events) {
EventPluginHub_1.enqueueEvents(events);
EventPluginHub_1.processEventQueue(false);
}
var ReactEventEmitterMixin = {
/**
* Streams a fired top-level event to `EventPluginHub` where plugins have the
* opportunity to create `ReactEvent`s to be dispatched.
*/
handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var events = EventPluginHub_1.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);
runEventQueueInBatch(events);
}
};
var ReactEventEmitterMixin_1 = ReactEventEmitterMixin;
var useHasFeature;
if (ExecutionEnvironment_1.canUseDOM) {
useHasFeature = document.implementation && document.implementation.hasFeature &&
// always returns true in newer browsers as per the standard.
// @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature
document.implementation.hasFeature('', '') !== true;
}
/**
* Checks if an event is supported in the current execution environment.
*
* NOTE: This will not work correctly for non-generic events such as `change`,
* `reset`, `load`, `error`, and `select`.
*
* Borrows from Modernizr.
*
* @param {string} eventNameSuffix Event name, e.g. "click".
* @param {?boolean} capture Check if the capture phase is supported.
* @return {boolean} True if the event is supported.
* @internal
* @license Modernizr 3.0.0pre (Custom Build) | MIT
*/
function isEventSupported(eventNameSuffix, capture) {
if (!ExecutionEnvironment_1.canUseDOM || capture && !('addEventListener' in document)) {
return false;
}
var eventName = 'on' + eventNameSuffix;
var isSupported = eventName in document;
if (!isSupported) {
var element = document.createElement('div');
element.setAttribute(eventName, 'return;');
isSupported = typeof element[eventName] === 'function';
}
if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {
// This is the only way to test support for the `wheel` event in IE9+.
isSupported = document.implementation.hasFeature('Events.wheel', '3.0');
}
return isSupported;
}
var isEventSupported_1 = isEventSupported;
/**
* Generate a mapping of standard vendor prefixes using the defined style property and event name.
*
* @param {string} styleProp
* @param {string} eventName
* @returns {object}
*/
function makePrefixMap(styleProp, eventName) {
var prefixes = {};
prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();
prefixes['Webkit' + styleProp] = 'webkit' + eventName;
prefixes['Moz' + styleProp] = 'moz' + eventName;
prefixes['ms' + styleProp] = 'MS' + eventName;
prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();
return prefixes;
}
/**
* A list of event names to a configurable list of vendor prefixes.
*/
var vendorPrefixes = {
animationend: makePrefixMap('Animation', 'AnimationEnd'),
animationiteration: makePrefixMap('Animation', 'AnimationIteration'),
animationstart: makePrefixMap('Animation', 'AnimationStart'),
transitionend: makePrefixMap('Transition', 'TransitionEnd')
};
/**
* Event names that have already been detected and prefixed (if applicable).
*/
var prefixedEventNames = {};
/**
* Element to check for prefixes on.
*/
var style = {};
/**
* Bootstrap if a DOM exists.
*/
if (ExecutionEnvironment_1.canUseDOM) {
style = document.createElement('div').style;
// On some platforms, in particular some releases of Android 4.x,
// the un-prefixed "animation" and "transition" properties are defined on the
// style object but the events that fire will still be prefixed, so we need
// to check if the un-prefixed events are usable, and if not remove them from the map.
if (!('AnimationEvent' in window)) {
delete vendorPrefixes.animationend.animation;
delete vendorPrefixes.animationiteration.animation;
delete vendorPrefixes.animationstart.animation;
}
// Same as above
if (!('TransitionEvent' in window)) {
delete vendorPrefixes.transitionend.transition;
}
}
/**
* Attempts to determine the correct vendor prefixed event name.
*
* @param {string} eventName
* @returns {string}
*/
function getVendorPrefixedEventName(eventName) {
if (prefixedEventNames[eventName]) {
return prefixedEventNames[eventName];
} else if (!vendorPrefixes[eventName]) {
return eventName;
}
var prefixMap = vendorPrefixes[eventName];
for (var styleProp in prefixMap) {
if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {
return prefixedEventNames[eventName] = prefixMap[styleProp];
}
}
return '';
}
var getVendorPrefixedEventName_1 = getVendorPrefixedEventName;
/**
* Types of raw signals from the browser caught at the top level.
*
* For events like 'submit' which don't consistently bubble (which we
* trap at a lower node than `document`), binding at `document` would
* cause duplicate events so we don't include them here.
*/
var topLevelTypes$1 = {
topAbort: 'abort',
topAnimationEnd: getVendorPrefixedEventName_1('animationend') || 'animationend',
topAnimationIteration: getVendorPrefixedEventName_1('animationiteration') || 'animationiteration',
topAnimationStart: getVendorPrefixedEventName_1('animationstart') || 'animationstart',
topBlur: 'blur',
topCancel: 'cancel',
topCanPlay: 'canplay',
topCanPlayThrough: 'canplaythrough',
topChange: 'change',
topClick: 'click',
topClose: 'close',
topCompositionEnd: 'compositionend',
topCompositionStart: 'compositionstart',
topCompositionUpdate: 'compositionupdate',
topContextMenu: 'contextmenu',
topCopy: 'copy',
topCut: 'cut',
topDoubleClick: 'dblclick',
topDrag: 'drag',
topDragEnd: 'dragend',
topDragEnter: 'dragenter',
topDragExit: 'dragexit',
topDragLeave: 'dragleave',
topDragOver: 'dragover',
topDragStart: 'dragstart',
topDrop: 'drop',
topDurationChange: 'durationchange',
topEmptied: 'emptied',
topEncrypted: 'encrypted',
topEnded: 'ended',
topError: 'error',
topFocus: 'focus',
topInput: 'input',
topKeyDown: 'keydown',
topKeyPress: 'keypress',
topKeyUp: 'keyup',
topLoadedData: 'loadeddata',
topLoad: 'load',
topLoadedMetadata: 'loadedmetadata',
topLoadStart: 'loadstart',
topMouseDown: 'mousedown',
topMouseMove: 'mousemove',
topMouseOut: 'mouseout',
topMouseOver: 'mouseover',
topMouseUp: 'mouseup',
topPaste: 'paste',
topPause: 'pause',
topPlay: 'play',
topPlaying: 'playing',
topProgress: 'progress',
topRateChange: 'ratechange',
topScroll: 'scroll',
topSeeked: 'seeked',
topSeeking: 'seeking',
topSelectionChange: 'selectionchange',
topStalled: 'stalled',
topSuspend: 'suspend',
topTextInput: 'textInput',
topTimeUpdate: 'timeupdate',
topToggle: 'toggle',
topTouchCancel: 'touchcancel',
topTouchEnd: 'touchend',
topTouchMove: 'touchmove',
topTouchStart: 'touchstart',
topTransitionEnd: getVendorPrefixedEventName_1('transitionend') || 'transitionend',
topVolumeChange: 'volumechange',
topWaiting: 'waiting',
topWheel: 'wheel'
};
var BrowserEventConstants = {
topLevelTypes: topLevelTypes$1
};
var BrowserEventConstants_1 = BrowserEventConstants;
var topLevelTypes = BrowserEventConstants_1.topLevelTypes;
/**
* Summary of `ReactBrowserEventEmitter` event handling:
*
* - Top-level delegation is used to trap most native browser events. This
* may only occur in the main thread and is the responsibility of
* ReactDOMEventListener, which is injected and can therefore support
* pluggable event sources. This is the only work that occurs in the main
* thread.
*
* - We normalize and de-duplicate events to account for browser quirks. This
* may be done in the worker thread.
*
* - Forward these native events (with the associated top-level type used to
* trap it) to `EventPluginHub`, which in turn will ask plugins if they want
* to extract any synthetic events.
*
* - The `EventPluginHub` will then process each event by annotating them with
* "dispatches", a sequence of listeners and IDs that care about that event.
*
* - The `EventPluginHub` then dispatches the events.
*
* Overview of React and the event system:
*
* +------------+ .
* | DOM | .
* +------------+ .
* | .
* v .
* +------------+ .
* | ReactEvent | .
* | Listener | .
* +------------+ . +-----------+
* | . +--------+|SimpleEvent|
* | . | |Plugin |
* +-----|------+ . v +-----------+
* | | | . +--------------+ +------------+
* | +-----------.--->|EventPluginHub| | Event |
* | | . | | +-----------+ | Propagators|
* | ReactEvent | . | | |TapEvent | |------------|
* | Emitter | . | |<---+|Plugin | |other plugin|
* | | . | | +-----------+ | utilities |
* | +-----------.--->| | +------------+
* | | | . +--------------+
* +-----|------+ . ^ +-----------+
* | . | |Enter/Leave|
* + . +-------+|Plugin |
* +-------------+ . +-----------+
* | application | .
* |-------------| .
* | | .
* | | .
* +-------------+ .
* .
* React Core . General Purpose Event Plugin System
*/
var alreadyListeningTo = {};
var reactTopListenersCounter = 0;
/**
* To ensure no conflicts with other potential React instances on the page
*/
var topListenersIDKey = '_reactListenersID' + ('' + Math.random()).slice(2);
function getListeningForDocument(mountAt) {
// In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`
// directly.
if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {
mountAt[topListenersIDKey] = reactTopListenersCounter++;
alreadyListeningTo[mountAt[topListenersIDKey]] = {};
}
return alreadyListeningTo[mountAt[topListenersIDKey]];
}
var ReactBrowserEventEmitter = assign({}, ReactEventEmitterMixin_1, {
/**
* Sets whether or not any created callbacks should be enabled.
*
* @param {boolean} enabled True if callbacks should be enabled.
*/
setEnabled: function (enabled) {
if (ReactDOMEventListener_1) {
ReactDOMEventListener_1.setEnabled(enabled);
}
},
/**
* @return {boolean} True if callbacks are enabled.
*/
isEnabled: function () {
return !!(ReactDOMEventListener_1 && ReactDOMEventListener_1.isEnabled());
},
/**
* We listen for bubbled touch events on the document object.
*
* Firefox v8.01 (and possibly others) exhibited strange behavior when
* mounting `onmousemove` events at some node that was not the document
* element. The symptoms were that if your mouse is not moving over something
* contained within that mount point (for example on the background) the
* top-level listeners for `onmousemove` won't be called. However, if you
* register the `mousemove` on the document object, then it will of course
* catch all `mousemove`s. This along with iOS quirks, justifies restricting
* top-level listeners to the document object only, at least for these
* movement types of events and possibly all events.
*
* @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html
*
* Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but
* they bubble to document.
*
* @param {string} registrationName Name of listener (e.g. `onClick`).
* @param {object} contentDocumentHandle Document which owns the container
*/
listenTo: function (registrationName, contentDocumentHandle) {
var mountAt = contentDocumentHandle;
var isListening = getListeningForDocument(mountAt);
var dependencies = EventPluginRegistry_1.registrationNameDependencies[registrationName];
for (var i = 0; i < dependencies.length; i++) {
var dependency = dependencies[i];
if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {
if (dependency === 'topWheel') {
if (isEventSupported_1('wheel')) {
ReactDOMEventListener_1.trapBubbledEvent('topWheel', 'wheel', mountAt);
} else if (isEventSupported_1('mousewheel')) {
ReactDOMEventListener_1.trapBubbledEvent('topWheel', 'mousewheel', mountAt);
} else {
// Firefox needs to capture a different mouse scroll event.
// @see http://www.quirksmode.org/dom/events/tests/scroll.html
ReactDOMEventListener_1.trapBubbledEvent('topWheel', 'DOMMouseScroll', mountAt);
}
} else if (dependency === 'topScroll') {
ReactDOMEventListener_1.trapCapturedEvent('topScroll', 'scroll', mountAt);
} else if (dependency === 'topFocus' || dependency === 'topBlur') {
ReactDOMEventListener_1.trapCapturedEvent('topFocus', 'focus', mountAt);
ReactDOMEventListener_1.trapCapturedEvent('topBlur', 'blur', mountAt);
// to make sure blur and focus event listeners are only attached once
isListening.topBlur = true;
isListening.topFocus = true;
} else if (dependency === 'topCancel') {
if (isEventSupported_1('cancel', true)) {
ReactDOMEventListener_1.trapCapturedEvent('topCancel', 'cancel', mountAt);
}
isListening.topCancel = true;
} else if (dependency === 'topClose') {
if (isEventSupported_1('close', true)) {
ReactDOMEventListener_1.trapCapturedEvent('topClose', 'close', mountAt);
}
isListening.topClose = true;
} else if (topLevelTypes.hasOwnProperty(dependency)) {
ReactDOMEventListener_1.trapBubbledEvent(dependency, topLevelTypes[dependency], mountAt);
}
isListening[dependency] = true;
}
}
},
isListeningToAllDependencies: function (registrationName, mountAt) {
var isListening = getListeningForDocument(mountAt);
var dependencies = EventPluginRegistry_1.registrationNameDependencies[registrationName];
for (var i = 0; i < dependencies.length; i++) {
var dependency = dependencies[i];
if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {
return false;
}
}
return true;
},
trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {
return ReactDOMEventListener_1.trapBubbledEvent(topLevelType, handlerBaseName, handle);
},
trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {
return ReactDOMEventListener_1.trapCapturedEvent(topLevelType, handlerBaseName, handle);
}
});
var ReactBrowserEventEmitter_1 = ReactBrowserEventEmitter;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactDOMFeatureFlags
*/
var ReactDOMFeatureFlags = {
fiberAsyncScheduling: false
};
var ReactDOMFeatureFlags_1 = ReactDOMFeatureFlags;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule CSSProperty
*/
/**
* CSS properties which accept numbers but are not in units of "px".
*/
var isUnitlessNumber$1 = {
animationIterationCount: true,
borderImageOutset: true,
borderImageSlice: true,
borderImageWidth: true,
boxFlex: true,
boxFlexGroup: true,
boxOrdinalGroup: true,
columnCount: true,
columns: true,
flex: true,
flexGrow: true,
flexPositive: true,
flexShrink: true,
flexNegative: true,
flexOrder: true,
gridRow: true,
gridRowEnd: true,
gridRowSpan: true,
gridRowStart: true,
gridColumn: true,
gridColumnEnd: true,
gridColumnSpan: true,
gridColumnStart: true,
fontWeight: true,
lineClamp: true,
lineHeight: true,
opacity: true,
order: true,
orphans: true,
tabSize: true,
widows: true,
zIndex: true,
zoom: true,
// SVG-related properties
fillOpacity: true,
floodOpacity: true,
stopOpacity: true,
strokeDasharray: true,
strokeDashoffset: true,
strokeMiterlimit: true,
strokeOpacity: true,
strokeWidth: true
};
/**
* @param {string} prefix vendor-specific prefix, eg: Webkit
* @param {string} key style name, eg: transitionDuration
* @return {string} style name prefixed with `prefix`, properly camelCased, eg:
* WebkitTransitionDuration
*/
function prefixKey(prefix, key) {
return prefix + key.charAt(0).toUpperCase() + key.substring(1);
}
/**
* Support style names that may come passed in prefixed by adding permutations
* of vendor prefixes.
*/
var prefixes = ['Webkit', 'ms', 'Moz', 'O'];
// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an
// infinite loop, because it iterates over the newly added props too.
Object.keys(isUnitlessNumber$1).forEach(function (prop) {
prefixes.forEach(function (prefix) {
isUnitlessNumber$1[prefixKey(prefix, prop)] = isUnitlessNumber$1[prop];
});
});
var CSSProperty = {
isUnitlessNumber: isUnitlessNumber$1
};
var CSSProperty_1 = CSSProperty;
var isUnitlessNumber = CSSProperty_1.isUnitlessNumber;
/**
* Convert a value into the proper css writable value. The style name `name`
* should be logical (no hyphens), as specified
* in `CSSProperty.isUnitlessNumber`.
*
* @param {string} name CSS property name such as `topMargin`.
* @param {*} value CSS property value such as `10px`.
* @return {string} Normalized style value with dimensions applied.
*/
function dangerousStyleValue(name, value, isCustomProperty) {
// Note that we've removed escapeTextForBrowser() calls here since the
// whole string will be escaped when the attribute is injected into
// the markup. If you provide unsafe user data here they can inject
// arbitrary CSS which may be problematic (I couldn't repro this):
// https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet
// http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/
// This is not an XSS hole but instead a potential CSS injection issue
// which has lead to a greater discussion about how we're going to
// trust URLs moving forward. See #2115901
var isEmpty = value == null || typeof value === 'boolean' || value === '';
if (isEmpty) {
return '';
}
if (!isCustomProperty && typeof value === 'number' && value !== 0 && !(isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name])) {
return value + 'px'; // Presumes implicit 'px' suffix for unitless numbers
}
return ('' + value).trim();
}
var dangerousStyleValue_1 = dangerousStyleValue;
/**
* Operations for dealing with CSS properties.
*/
var CSSPropertyOperations = {
/**
* This creates a string that is expected to be equivalent to the style
* attribute generated by server-side rendering. It by-passes warnings and
* security checks so it's not safe to use this value for anything other than
* comparison. It is only used in DEV for SSR validation.
*/
createDangerousStringForStyles: function (styles) {
},
/**
* Sets the value for multiple styles on a node. If a value is specified as
* '' (empty string), the corresponding style property will be unset.
*
* @param {DOMElement} node
* @param {object} styles
* @param {ReactDOMComponent} component
*/
setValueForStyles: function (node, styles, component) {
var style = node.style;
for (var styleName in styles) {
if (!styles.hasOwnProperty(styleName)) {
continue;
}
var isCustomProperty = styleName.indexOf('--') === 0;
var styleValue = dangerousStyleValue_1(styleName, styles[styleName], isCustomProperty);
if (styleName === 'float') {
styleName = 'cssFloat';
}
if (isCustomProperty) {
style.setProperty(styleName, styleValue);
} else if (styleValue) {
style[styleName] = styleValue;
} else {
style[styleName] = '';
}
}
}
};
var CSSPropertyOperations_1 = CSSPropertyOperations;
// These attributes should be all lowercase to allow for
// case insensitive checks
var RESERVED_PROPS = {
children: true,
dangerouslySetInnerHTML: true,
autoFocus: true,
defaultValue: true,
defaultChecked: true,
innerHTML: true,
suppressContentEditableWarning: true,
style: true
};
function checkMask(value, bitmask) {
return (value & bitmask) === bitmask;
}
var DOMPropertyInjection = {
/**
* Mapping from normalized, camelcased property names to a configuration that
* specifies how the associated DOM property should be accessed or rendered.
*/
MUST_USE_PROPERTY: 0x1,
HAS_BOOLEAN_VALUE: 0x4,
HAS_NUMERIC_VALUE: 0x8,
HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,
HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,
HAS_STRING_BOOLEAN_VALUE: 0x40,
/**
* Inject some specialized knowledge about the DOM. This takes a config object
* with the following properties:
*
* Properties: object mapping DOM property name to one of the
* DOMPropertyInjection constants or null. If your attribute isn't in here,
* it won't get written to the DOM.
*
* DOMAttributeNames: object mapping React attribute name to the DOM
* attribute name. Attribute names not specified use the **lowercase**
* normalized name.
*
* DOMAttributeNamespaces: object mapping React attribute name to the DOM
* attribute namespace URL. (Attribute names not specified use no namespace.)
*
* DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.
* Property names not specified use the normalized name.
*
* DOMMutationMethods: Properties that require special mutation methods. If
* `value` is undefined, the mutation method should unset the property.
*
* @param {object} domPropertyConfig the config as described above.
*/
injectDOMPropertyConfig: function (domPropertyConfig) {
var Injection = DOMPropertyInjection;
var Properties = domPropertyConfig.Properties || {};
var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};
var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};
var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};
for (var propName in Properties) {
!!DOMProperty.properties.hasOwnProperty(propName) ? reactProdInvariant_1('48', propName) : void 0;
var lowerCased = propName.toLowerCase();
var propConfig = Properties[propName];
var propertyInfo = {
attributeName: lowerCased,
attributeNamespace: null,
propertyName: propName,
mutationMethod: null,
mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),
hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),
hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),
hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),
hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE),
hasStringBooleanValue: checkMask(propConfig, Injection.HAS_STRING_BOOLEAN_VALUE)
};
!(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? reactProdInvariant_1('50', propName) : void 0;
if (DOMAttributeNames.hasOwnProperty(propName)) {
var attributeName = DOMAttributeNames[propName];
propertyInfo.attributeName = attributeName;
}
if (DOMAttributeNamespaces.hasOwnProperty(propName)) {
propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];
}
if (DOMMutationMethods.hasOwnProperty(propName)) {
propertyInfo.mutationMethod = DOMMutationMethods[propName];
}
// Downcase references to whitelist properties to check for membership
// without case-sensitivity. This allows the whitelist to pick up
// `allowfullscreen`, which should be written using the property configuration
// for `allowFullscreen`
DOMProperty.properties[propName] = propertyInfo;
}
}
};
/* eslint-disable max-len */
var ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD';
/* eslint-enable max-len */
/**
* DOMProperty exports lookup objects that can be used like functions:
*
* > DOMProperty.isValid['id']
* true
* > DOMProperty.isValid['foobar']
* undefined
*
* Although this may be confusing, it performs better in general.
*
* @see http://jsperf.com/key-exists
* @see http://jsperf.com/key-missing
*/
var DOMProperty = {
ID_ATTRIBUTE_NAME: 'data-reactid',
ROOT_ATTRIBUTE_NAME: 'data-reactroot',
ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,
ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040',
/**
* Map from property "standard name" to an object with info about how to set
* the property in the DOM. Each object contains:
*
* attributeName:
* Used when rendering markup or with `*Attribute()`.
* attributeNamespace
* propertyName:
* Used on DOM node instances. (This includes properties that mutate due to
* external factors.)
* mutationMethod:
* If non-null, used instead of the property or `setAttribute()` after
* initial render.
* mustUseProperty:
* Whether the property must be accessed and mutated as an object property.
* hasBooleanValue:
* Whether the property should be removed when set to a falsey value.
* hasNumericValue:
* Whether the property must be numeric or parse as a numeric and should be
* removed when set to a falsey value.
* hasPositiveNumericValue:
* Whether the property must be positive numeric or parse as a positive
* numeric and should be removed when set to a falsey value.
* hasOverloadedBooleanValue:
* Whether the property can be used as a flag as well as with a value.
* Removed when strictly equal to false; present without a value when
* strictly equal to true; present with a value otherwise.
*/
properties: {},
/**
* Checks whether a property name is a writeable attribute.
* @method
*/
shouldSetAttribute: function (name, value) {
if (DOMProperty.isReservedProp(name)) {
return false;
}
if ((name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {
return false;
}
if (value === null) {
return true;
}
switch (typeof value) {
case 'boolean':
return DOMProperty.shouldAttributeAcceptBooleanValue(name);
case 'undefined':
case 'number':
case 'string':
case 'object':
return true;
default:
// function, symbol
return false;
}
},
getPropertyInfo: function (name) {
return DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;
},
shouldAttributeAcceptBooleanValue: function (name) {
if (DOMProperty.isReservedProp(name)) {
return true;
}
var propertyInfo = DOMProperty.getPropertyInfo(name);
if (propertyInfo) {
return propertyInfo.hasBooleanValue || propertyInfo.hasStringBooleanValue || propertyInfo.hasOverloadedBooleanValue;
}
var prefix = name.toLowerCase().slice(0, 5);
return prefix === 'data-' || prefix === 'aria-';
},
/**
* Checks to see if a property name is within the list of properties
* reserved for internal React operations. These properties should
* not be set on an HTML element.
*
* @private
* @param {string} name
* @return {boolean} If the name is within reserved props
*/
isReservedProp: function (name) {
return RESERVED_PROPS.hasOwnProperty(name);
},
injection: DOMPropertyInjection
};
var DOMProperty_1 = DOMProperty;
// isAttributeNameSafe() is currently duplicated in DOMMarkupOperations.
// TODO: Find a better place for this.
var VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty_1.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty_1.ATTRIBUTE_NAME_CHAR + ']*$');
var illegalAttributeNameCache = {};
var validatedAttributeNameCache = {};
function isAttributeNameSafe(attributeName) {
if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {
return true;
}
if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {
return false;
}
if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {
validatedAttributeNameCache[attributeName] = true;
return true;
}
illegalAttributeNameCache[attributeName] = true;
return false;
}
// shouldIgnoreValue() is currently duplicated in DOMMarkupOperations.
// TODO: Find a better place for this.
function shouldIgnoreValue(propertyInfo, value) {
return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;
}
/**
* Operations for dealing with DOM properties.
*/
var DOMPropertyOperations = {
setAttributeForID: function (node, id) {
node.setAttribute(DOMProperty_1.ID_ATTRIBUTE_NAME, id);
},
setAttributeForRoot: function (node) {
node.setAttribute(DOMProperty_1.ROOT_ATTRIBUTE_NAME, '');
},
/**
* Get the value for a property on a node. Only used in DEV for SSR validation.
* The "expected" argument is used as a hint of what the expected value is.
* Some properties have multiple equivalent values.
*/
getValueForProperty: function (node, name, expected) {
},
/**
* Get the value for a attribute on a node. Only used in DEV for SSR validation.
* The third argument is used as a hint of what the expected value is. Some
* attributes have multiple equivalent values.
*/
getValueForAttribute: function (node, name, expected) {
},
/**
* Sets the value for a property on a node.
*
* @param {DOMElement} node
* @param {string} name
* @param {*} value
*/
setValueForProperty: function (node, name, value) {
var propertyInfo = DOMProperty_1.getPropertyInfo(name);
if (propertyInfo && DOMProperty_1.shouldSetAttribute(name, value)) {
var mutationMethod = propertyInfo.mutationMethod;
if (mutationMethod) {
mutationMethod(node, value);
} else if (shouldIgnoreValue(propertyInfo, value)) {
DOMPropertyOperations.deleteValueForProperty(node, name);
return;
} else if (propertyInfo.mustUseProperty) {
// Contrary to `setAttribute`, object properties are properly
// `toString`ed by IE8/9.
node[propertyInfo.propertyName] = value;
} else {
var attributeName = propertyInfo.attributeName;
var namespace = propertyInfo.attributeNamespace;
// `setAttribute` with objects becomes only `[object]` in IE8/9,
// ('' + value) makes it output the correct toString()-value.
if (namespace) {
node.setAttributeNS(namespace, attributeName, '' + value);
} else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {
node.setAttribute(attributeName, '');
} else {
node.setAttribute(attributeName, '' + value);
}
}
} else {
DOMPropertyOperations.setValueForAttribute(node, name, DOMProperty_1.shouldSetAttribute(name, value) ? value : null);
return;
}
},
setValueForAttribute: function (node, name, value) {
if (!isAttributeNameSafe(name)) {
return;
}
if (value == null) {
node.removeAttribute(name);
} else {
node.setAttribute(name, '' + value);
}
},
/**
* Deletes an attributes from a node.
*
* @param {DOMElement} node
* @param {string} name
*/
deleteValueForAttribute: function (node, name) {
node.removeAttribute(name);
},
/**
* Deletes the value for a property on a node.
*
* @param {DOMElement} node
* @param {string} name
*/
deleteValueForProperty: function (node, name) {
var propertyInfo = DOMProperty_1.getPropertyInfo(name);
if (propertyInfo) {
var mutationMethod = propertyInfo.mutationMethod;
if (mutationMethod) {
mutationMethod(node, undefined);
} else if (propertyInfo.mustUseProperty) {
var propName = propertyInfo.propertyName;
if (propertyInfo.hasBooleanValue) {
node[propName] = false;
} else {
node[propName] = '';
}
} else {
node.removeAttribute(propertyInfo.attributeName);
}
} else {
node.removeAttribute(name);
}
}
};
var DOMPropertyOperations_1 = DOMPropertyOperations;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactControlledValuePropTypes
*/
var ReactDebugCurrentFrame = ReactGlobalSharedState_1.ReactDebugCurrentFrame;
function getCurrentFiberOwnerName$2() {
return null;
}
function getCurrentFiberStackAddendum$2() {
return null;
}
function resetCurrentFiber() {
ReactDebugCurrentFrame.getCurrentStack = null;
ReactDebugCurrentFiber.current = null;
ReactDebugCurrentFiber.phase = null;
}
function setCurrentFiber(fiber) {
ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackAddendum$2;
ReactDebugCurrentFiber.current = fiber;
ReactDebugCurrentFiber.phase = null;
}
function setCurrentPhase(phase) {
ReactDebugCurrentFiber.phase = phase;
}
var ReactDebugCurrentFiber = {
current: null,
phase: null,
resetCurrentFiber: resetCurrentFiber,
setCurrentFiber: setCurrentFiber,
setCurrentPhase: setCurrentPhase,
getCurrentFiberOwnerName: getCurrentFiberOwnerName$2,
getCurrentFiberStackAddendum: getCurrentFiberStackAddendum$2
};
var ReactDebugCurrentFiber_1 = ReactDebugCurrentFiber;
function isControlled(props) {
var usesChecked = props.type === 'checkbox' || props.type === 'radio';
return usesChecked ? props.checked != null : props.value != null;
}
/**
* Implements an <input> host component that allows setting these optional
* props: `checked`, `value`, `defaultChecked`, and `defaultValue`.
*
* If `checked` or `value` are not supplied (or null/undefined), user actions
* that affect the checked state or value will trigger updates to the element.
*
* If they are supplied (and not null/undefined), the rendered element will not
* trigger updates to the element. Instead, the props must change in order for
* the rendered element to be updated.
*
* The rendered element will be initialized as unchecked (or `defaultChecked`)
* with an empty value (or `defaultValue`).
*
* See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html
*/
var ReactDOMInput = {
getHostProps: function (element, props) {
var node = element;
var value = props.value;
var checked = props.checked;
var hostProps = assign({
// Make sure we set .type before any other properties (setting .value
// before .type means .value is lost in IE11 and below)
type: undefined,
// Make sure we set .step before .value (setting .value before .step
// means .value is rounded on mount, based upon step precision)
step: undefined,
// Make sure we set .min & .max before .value (to ensure proper order
// in corner cases such as min or max deriving from value, e.g. Issue #7170)
min: undefined,
max: undefined
}, props, {
defaultChecked: undefined,
defaultValue: undefined,
value: value != null ? value : node._wrapperState.initialValue,
checked: checked != null ? checked : node._wrapperState.initialChecked
});
return hostProps;
},
initWrapperState: function (element, props) {
var defaultValue = props.defaultValue;
var node = element;
node._wrapperState = {
initialChecked: props.checked != null ? props.checked : props.defaultChecked,
initialValue: props.value != null ? props.value : defaultValue,
controlled: isControlled(props)
};
},
updateWrapper: function (element, props) {
var node = element;
var checked = props.checked;
if (checked != null) {
DOMPropertyOperations_1.setValueForProperty(node, 'checked', checked || false);
}
var value = props.value;
if (value != null) {
if (value === 0 && node.value === '') {
node.value = '0';
// Note: IE9 reports a number inputs as 'text', so check props instead.
} else if (props.type === 'number') {
// Simulate `input.valueAsNumber`. IE9 does not support it
var valueAsNumber = parseFloat(node.value) || 0;
if (
// eslint-disable-next-line
value != valueAsNumber ||
// eslint-disable-next-line
value == valueAsNumber && node.value != value) {
// Cast `value` to a string to ensure the value is set correctly. While
// browsers typically do this as necessary, jsdom doesn't.
node.value = '' + value;
}
} else if (node.value !== '' + value) {
// Cast `value` to a string to ensure the value is set correctly. While
// browsers typically do this as necessary, jsdom doesn't.
node.value = '' + value;
}
} else {
if (props.value == null && props.defaultValue != null) {
// In Chrome, assigning defaultValue to certain input types triggers input validation.
// For number inputs, the display value loses trailing decimal points. For email inputs,
// Chrome raises "The specified value <x> is not a valid email address".
//
// Here we check to see if the defaultValue has actually changed, avoiding these problems
// when the user is inputting text
//
// https://github.com/facebook/react/issues/7253
if (node.defaultValue !== '' + props.defaultValue) {
node.defaultValue = '' + props.defaultValue;
}
}
if (props.checked == null && props.defaultChecked != null) {
node.defaultChecked = !!props.defaultChecked;
}
}
},
postMountWrapper: function (element, props) {
var node = element;
// Detach value from defaultValue. We won't do anything if we're working on
// submit or reset inputs as those values & defaultValues are linked. They
// are not resetable nodes so this operation doesn't matter and actually
// removes browser-default values (eg "Submit Query") when no value is
// provided.
switch (props.type) {
case 'submit':
case 'reset':
break;
case 'color':
case 'date':
case 'datetime':
case 'datetime-local':
case 'month':
case 'time':
case 'week':
// This fixes the no-show issue on iOS Safari and Android Chrome:
// https://github.com/facebook/react/issues/7233
node.value = '';
node.value = node.defaultValue;
break;
default:
node.value = node.value;
break;
}
// Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug
// this is needed to work around a chrome bug where setting defaultChecked
// will sometimes influence the value of checked (even after detachment).
// Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416
// We need to temporarily unset name to avoid disrupting radio button groups.
var name = node.name;
if (name !== '') {
node.name = '';
}
node.defaultChecked = !node.defaultChecked;
node.defaultChecked = !node.defaultChecked;
if (name !== '') {
node.name = name;
}
},
restoreControlledState: function (element, props) {
var node = element;
ReactDOMInput.updateWrapper(node, props);
updateNamedCousins(node, props);
}
};
function updateNamedCousins(rootNode, props) {
var name = props.name;
if (props.type === 'radio' && name != null) {
var queryRoot = rootNode;
while (queryRoot.parentNode) {
queryRoot = queryRoot.parentNode;
}
// If `rootNode.form` was non-null, then we could try `form.elements`,
// but that sometimes behaves strangely in IE8. We could also try using
// `form.getElementsByName`, but that will only return direct children
// and won't include inputs that use the HTML5 `form=` attribute. Since
// the input might not even be in a form. It might not even be in the
// document. Let's just use the local `querySelectorAll` to ensure we don't
// miss anything.
var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type="radio"]');
for (var i = 0; i < group.length; i++) {
var otherNode = group[i];
if (otherNode === rootNode || otherNode.form !== rootNode.form) {
continue;
}
// This will throw if radio buttons rendered by different copies of React
// and the same name are rendered into the same form (same as #1939).
// That's probably okay; we don't support it just as we don't support
// mixing React radio buttons with non-React ones.
var otherProps = ReactDOMComponentTree_1.getFiberCurrentPropsFromNode(otherNode);
!otherProps ? reactProdInvariant_1('90') : void 0;
// If this is a controlled radio button group, forcing the input that
// was previously checked to update will cause it to be come re-checked
// as appropriate.
ReactDOMInput.updateWrapper(otherNode, otherProps);
}
}
}
var ReactDOMFiberInput = ReactDOMInput;
function flattenChildren(children) {
var content = '';
// Flatten children and warn if they aren't strings or numbers;
// invalid types are ignored.
// We can silently skip them because invalid DOM nesting warning
// catches these cases in Fiber.
require$$0.Children.forEach(children, function (child) {
if (child == null) {
return;
}
if (typeof child === 'string' || typeof child === 'number') {
content += child;
}
});
return content;
}
/**
* Implements an <option> host component that warns when `selected` is set.
*/
var ReactDOMOption = {
validateProps: function (element, props) {
// TODO (yungsters): Remove support for `selected` in <option>.
},
postMountWrapper: function (element, props) {
// value="" should make a value attribute (#6219)
if (props.value != null) {
element.setAttribute('value', props.value);
}
},
getHostProps: function (element, props) {
var hostProps = assign({ children: undefined }, props);
var content = flattenChildren(props.children);
if (content) {
hostProps.children = content;
}
return hostProps;
}
};
var ReactDOMFiberOption = ReactDOMOption;
function updateOptions(node, multiple, propValue) {
var options = node.options;
if (multiple) {
var selectedValues = propValue;
var selectedValue = {};
for (var i = 0; i < selectedValues.length; i++) {
// Prefix to avoid chaos with special keys.
selectedValue['$' + selectedValues[i]] = true;
}
for (var _i = 0; _i < options.length; _i++) {
var selected = selectedValue.hasOwnProperty('$' + options[_i].value);
if (options[_i].selected !== selected) {
options[_i].selected = selected;
}
}
} else {
// Do not set `select.value` as exact behavior isn't consistent across all
// browsers for all cases.
var _selectedValue = '' + propValue;
var defaultSelected = null;
for (var _i2 = 0; _i2 < options.length; _i2++) {
if (options[_i2].value === _selectedValue) {
options[_i2].selected = true;
return;
}
if (defaultSelected === null && !options[_i2].disabled) {
defaultSelected = options[_i2];
}
}
if (defaultSelected !== null) {
defaultSelected.selected = true;
}
}
}
/**
* Implements a <select> host component that allows optionally setting the
* props `value` and `defaultValue`. If `multiple` is false, the prop must be a
* stringable. If `multiple` is true, the prop must be an array of stringables.
*
* If `value` is not supplied (or null/undefined), user actions that change the
* selected option will trigger updates to the rendered options.
*
* If it is supplied (and not null/undefined), the rendered options will not
* update in response to user actions. Instead, the `value` prop must change in
* order for the rendered options to update.
*
* If `defaultValue` is provided, any options with the supplied values will be
* selected.
*/
var ReactDOMSelect = {
getHostProps: function (element, props) {
return assign({}, props, {
value: undefined
});
},
initWrapperState: function (element, props) {
var node = element;
var value = props.value;
node._wrapperState = {
initialValue: value != null ? value : props.defaultValue,
wasMultiple: !!props.multiple
};
},
postMountWrapper: function (element, props) {
var node = element;
node.multiple = !!props.multiple;
var value = props.value;
if (value != null) {
updateOptions(node, !!props.multiple, value);
} else if (props.defaultValue != null) {
updateOptions(node, !!props.multiple, props.defaultValue);
}
},
postUpdateWrapper: function (element, props) {
var node = element;
// After the initial mount, we control selected-ness manually so don't pass
// this value down
node._wrapperState.initialValue = undefined;
var wasMultiple = node._wrapperState.wasMultiple;
node._wrapperState.wasMultiple = !!props.multiple;
var value = props.value;
if (value != null) {
updateOptions(node, !!props.multiple, value);
} else if (wasMultiple !== !!props.multiple) {
// For simplicity, reapply `defaultValue` if `multiple` is toggled.
if (props.defaultValue != null) {
updateOptions(node, !!props.multiple, props.defaultValue);
} else {
// Revert the select back to its default unselected state.
updateOptions(node, !!props.multiple, props.multiple ? [] : '');
}
}
},
restoreControlledState: function (element, props) {
var node = element;
var value = props.value;
if (value != null) {
updateOptions(node, !!props.multiple, value);
}
}
};
var ReactDOMFiberSelect = ReactDOMSelect;
/**
* Implements a <textarea> host component that allows setting `value`, and
* `defaultValue`. This differs from the traditional DOM API because value is
* usually set as PCDATA children.
*
* If `value` is not supplied (or null/undefined), user actions that affect the
* value will trigger updates to the element.
*
* If `value` is supplied (and not null/undefined), the rendered element will
* not trigger updates to the element. Instead, the `value` prop must change in
* order for the rendered element to be updated.
*
* The rendered element will be initialized with an empty value, the prop
* `defaultValue` if specified, or the children content (deprecated).
*/
var ReactDOMTextarea = {
getHostProps: function (element, props) {
var node = element;
!(props.dangerouslySetInnerHTML == null) ? reactProdInvariant_1('91') : void 0;
// Always set children to the same thing. In IE9, the selection range will
// get reset if `textContent` is mutated. We could add a check in setTextContent
// to only set the value if/when the value differs from the node value (which would
// completely solve this IE9 bug), but Sebastian+Sophie seemed to like this
// solution. The value can be a boolean or object so that's why it's forced
// to be a string.
var hostProps = assign({}, props, {
value: undefined,
defaultValue: undefined,
children: '' + node._wrapperState.initialValue
});
return hostProps;
},
initWrapperState: function (element, props) {
var node = element;
var value = props.value;
var initialValue = value;
// Only bother fetching default value if we're going to use it
if (value == null) {
var defaultValue = props.defaultValue;
// TODO (yungsters): Remove support for children content in <textarea>.
var children = props.children;
if (children != null) {
!(defaultValue == null) ? reactProdInvariant_1('92') : void 0;
if (Array.isArray(children)) {
!(children.length <= 1) ? reactProdInvariant_1('93') : void 0;
children = children[0];
}
defaultValue = '' + children;
}
if (defaultValue == null) {
defaultValue = '';
}
initialValue = defaultValue;
}
node._wrapperState = {
initialValue: '' + initialValue
};
},
updateWrapper: function (element, props) {
var node = element;
var value = props.value;
if (value != null) {
// Cast `value` to a string to ensure the value is set correctly. While
// browsers typically do this as necessary, jsdom doesn't.
var newValue = '' + value;
// To avoid side effects (such as losing text selection), only set value if changed
if (newValue !== node.value) {
node.value = newValue;
}
if (props.defaultValue == null) {
node.defaultValue = newValue;
}
}
if (props.defaultValue != null) {
node.defaultValue = props.defaultValue;
}
},
postMountWrapper: function (element, props) {
var node = element;
// This is in postMount because we need access to the DOM node, which is not
// available until after the component has mounted.
var textContent = node.textContent;
// Only set node.value if textContent is equal to the expected
// initial value. In IE10/IE11 there is a bug where the placeholder attribute
// will populate textContent as well.
// https://developer.microsoft.com/microsoft-edge/platform/issues/101525/
if (textContent === node._wrapperState.initialValue) {
node.value = textContent;
}
},
restoreControlledState: function (element, props) {
// DOM component is still mounted; update
ReactDOMTextarea.updateWrapper(element, props);
}
};
var ReactDOMFiberTextarea = ReactDOMTextarea;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule omittedCloseTags
*/
// For HTML, certain tags should omit their close tag. We keep a whitelist for
// those special-case tags.
var omittedCloseTags = {
area: true,
base: true,
br: true,
col: true,
embed: true,
hr: true,
img: true,
input: true,
keygen: true,
link: true,
meta: true,
param: true,
source: true,
track: true,
wbr: true
};
var omittedCloseTags_1 = omittedCloseTags;
// For HTML, certain tags cannot have children. This has the same purpose as
// `omittedCloseTags` except that `menuitem` should still have its closing tag.
var voidElementTags = assign({
menuitem: true
}, omittedCloseTags_1);
var voidElementTags_1 = voidElementTags;
var HTML$1 = '__html';
function getDeclarationErrorAddendum$1(getCurrentOwnerName) {
return '';
}
function assertValidProps(tag, props, getCurrentOwnerName) {
if (!props) {
return;
}
// Note the use of `==` which checks for null or undefined.
if (voidElementTags_1[tag]) {
!(props.children == null && props.dangerouslySetInnerHTML == null) ? reactProdInvariant_1('137', tag, getDeclarationErrorAddendum$1(getCurrentOwnerName)) : void 0;
}
if (props.dangerouslySetInnerHTML != null) {
!(props.children == null) ? reactProdInvariant_1('60') : void 0;
!(typeof props.dangerouslySetInnerHTML === 'object' && HTML$1 in props.dangerouslySetInnerHTML) ? reactProdInvariant_1('61') : void 0;
}
!(props.style == null || typeof props.style === 'object') ? reactProdInvariant_1('62', getDeclarationErrorAddendum$1(getCurrentOwnerName)) : void 0;
}
var assertValidProps_1 = assertValidProps;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule inputValueTracking
*
*/
function isCheckable(elem) {
var type = elem.type;
var nodeName = elem.nodeName;
return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');
}
function getTracker(node) {
return node._valueTracker;
}
function detachTracker(node) {
node._valueTracker = null;
}
function getValueFromNode(node) {
var value = '';
if (!node) {
return value;
}
if (isCheckable(node)) {
value = node.checked ? 'true' : 'false';
} else {
value = node.value;
}
return value;
}
function trackValueOnNode(node) {
var valueField = isCheckable(node) ? 'checked' : 'value';
var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);
var currentValue = '' + node[valueField];
// if someone has already defined a value or Safari, then bail
// and don't track value will cause over reporting of changes,
// but it's better then a hard failure
// (needed for certain tests that spyOn input values and Safari)
if (node.hasOwnProperty(valueField) || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {
return;
}
Object.defineProperty(node, valueField, {
enumerable: descriptor.enumerable,
configurable: true,
get: function () {
return descriptor.get.call(this);
},
set: function (value) {
currentValue = '' + value;
descriptor.set.call(this, value);
}
});
var tracker = {
getValue: function () {
return currentValue;
},
setValue: function (value) {
currentValue = '' + value;
},
stopTracking: function () {
detachTracker(node);
delete node[valueField];
}
};
return tracker;
}
var inputValueTracking = {
// exposed for testing
_getTrackerFromNode: getTracker,
track: function (node) {
if (getTracker(node)) {
return;
}
// TODO: Once it's just Fiber we can move this to node._wrapperState
node._valueTracker = trackValueOnNode(node);
},
updateValueIfChanged: function (node) {
if (!node) {
return false;
}
var tracker = getTracker(node);
// if there is no tracker at this point it's unlikely
// that trying again will succeed
if (!tracker) {
return true;
}
var lastValue = tracker.getValue();
var nextValue = getValueFromNode(node);
if (nextValue !== lastValue) {
tracker.setValue(nextValue);
return true;
}
return false;
},
stopTracking: function (node) {
var tracker = getTracker(node);
if (tracker) {
tracker.stopTracking();
}
}
};
var inputValueTracking_1 = inputValueTracking;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule isCustomComponent
*
*/
function isCustomComponent(tagName, props) {
if (tagName.indexOf('-') === -1) {
return typeof props.is === 'string';
}
switch (tagName) {
// These are reserved SVG and MathML elements.
// We don't mind this whitelist too much because we expect it to never grow.
// The alternative is to track the namespace in a few places which is convoluted.
// https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts
case 'annotation-xml':
case 'color-profile':
case 'font-face':
case 'font-face-src':
case 'font-face-uri':
case 'font-face-format':
case 'font-face-name':
case 'missing-glyph':
return false;
default:
return true;
}
}
var isCustomComponent_1 = isCustomComponent;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule createMicrosoftUnsafeLocalFunction
*/
/* globals MSApp */
/**
* Create a function which has 'unsafe' privileges (required by windows8 apps)
*/
var createMicrosoftUnsafeLocalFunction = function (func) {
if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {
return function (arg0, arg1, arg2, arg3) {
MSApp.execUnsafeLocalFunction(function () {
return func(arg0, arg1, arg2, arg3);
});
};
} else {
return func;
}
};
var createMicrosoftUnsafeLocalFunction_1 = createMicrosoftUnsafeLocalFunction;
var Namespaces$1 = DOMNamespaces.Namespaces;
// SVG temp container for IE lacking innerHTML
var reusableSVGContainer;
/**
* Set the innerHTML property of a node
*
* @param {DOMElement} node
* @param {string} html
* @internal
*/
var setInnerHTML = createMicrosoftUnsafeLocalFunction_1(function (node, html) {
// IE does not have innerHTML for SVG nodes, so instead we inject the
// new markup in a temp node and then move the child nodes across into
// the target node
if (node.namespaceURI === Namespaces$1.svg && !('innerHTML' in node)) {
reusableSVGContainer = reusableSVGContainer || document.createElement('div');
reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';
var svgNode = reusableSVGContainer.firstChild;
while (svgNode.firstChild) {
node.appendChild(svgNode.firstChild);
}
} else {
node.innerHTML = html;
}
});
var setInnerHTML_1 = setInnerHTML;
/**
* Copyright (c) 2016-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* Based on the escape-html library, which is used under the MIT License below:
*
* Copyright (c) 2012-2013 TJ Holowaychuk
* Copyright (c) 2015 Andreas Lubbe
* Copyright (c) 2015 Tiancheng "Timothy" Gu
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* 'Software'), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @providesModule escapeTextContentForBrowser
*/
// code copied and modified from escape-html
/**
* Module variables.
* @private
*/
var matchHtmlRegExp = /["'&<>]/;
/**
* Escape special characters in the given string of html.
*
* @param {string} string The string to escape for inserting into HTML
* @return {string}
* @public
*/
function escapeHtml(string) {
var str = '' + string;
var match = matchHtmlRegExp.exec(str);
if (!match) {
return str;
}
var escape;
var html = '';
var index = 0;
var lastIndex = 0;
for (index = match.index; index < str.length; index++) {
switch (str.charCodeAt(index)) {
case 34:
// "
escape = '&quot;';
break;
case 38:
// &
escape = '&amp;';
break;
case 39:
// '
escape = '&#x27;'; // modified from escape-html; used to be '&#39'
break;
case 60:
// <
escape = '&lt;';
break;
case 62:
// >
escape = '&gt;';
break;
default:
continue;
}
if (lastIndex !== index) {
html += str.substring(lastIndex, index);
}
lastIndex = index + 1;
html += escape;
}
return lastIndex !== index ? html + str.substring(lastIndex, index) : html;
}
// end code copied and modified from escape-html
/**
* Escapes text to prevent scripting attacks.
*
* @param {*} text Text value to escape.
* @return {string} An escaped string.
*/
function escapeTextContentForBrowser(text) {
if (typeof text === 'boolean' || typeof text === 'number') {
// this shortcircuit helps perf for types that we know will never have
// special characters, especially given that this function is used often
// for numeric dom ids.
return '' + text;
}
return escapeHtml(text);
}
var escapeTextContentForBrowser_1 = escapeTextContentForBrowser;
var TEXT_NODE$2 = HTMLNodeType_1.TEXT_NODE;
/**
* Set the textContent property of a node, ensuring that whitespace is preserved
* even in IE8. innerText is a poor substitute for textContent and, among many
* issues, inserts <br> instead of the literal newline chars. innerHTML behaves
* as it should.
*
* @param {DOMElement} node
* @param {string} text
* @internal
*/
var setTextContent = function (node, text) {
if (text) {
var firstChild = node.firstChild;
if (firstChild && firstChild === node.lastChild && firstChild.nodeType === TEXT_NODE$2) {
firstChild.nodeValue = text;
return;
}
}
node.textContent = text;
};
if (ExecutionEnvironment_1.canUseDOM) {
if (!('textContent' in document.documentElement)) {
setTextContent = function (node, text) {
if (node.nodeType === TEXT_NODE$2) {
node.nodeValue = text;
return;
}
setInnerHTML_1(node, escapeTextContentForBrowser_1(text));
};
}
}
var setTextContent_1 = setTextContent;
var getCurrentFiberOwnerName = ReactDebugCurrentFiber_1.getCurrentFiberOwnerName;
var DOCUMENT_NODE$1 = HTMLNodeType_1.DOCUMENT_NODE;
var DOCUMENT_FRAGMENT_NODE$1 = HTMLNodeType_1.DOCUMENT_FRAGMENT_NODE;
var listenTo = ReactBrowserEventEmitter_1.listenTo;
var registrationNameModules = EventPluginRegistry_1.registrationNameModules;
var DANGEROUSLY_SET_INNER_HTML = 'dangerouslySetInnerHTML';
var SUPPRESS_CONTENT_EDITABLE_WARNING = 'suppressContentEditableWarning';
var CHILDREN = 'children';
var STYLE = 'style';
var HTML = '__html';
var HTML_NAMESPACE$1 = DOMNamespaces.Namespaces.html;
var getIntrinsicNamespace$1 = DOMNamespaces.getIntrinsicNamespace;
var warnForInvalidEventListener;
function ensureListeningTo(rootContainerElement, registrationName) {
var isDocumentOrFragment = rootContainerElement.nodeType === DOCUMENT_NODE$1 || rootContainerElement.nodeType === DOCUMENT_FRAGMENT_NODE$1;
var doc = isDocumentOrFragment ? rootContainerElement : rootContainerElement.ownerDocument;
listenTo(registrationName, doc);
}
function getOwnerDocumentFromRootContainer(rootContainerElement) {
return rootContainerElement.nodeType === DOCUMENT_NODE$1 ? rootContainerElement : rootContainerElement.ownerDocument;
}
// There are so many media events, it makes sense to just
// maintain a list rather than create a `trapBubbledEvent` for each
var mediaEvents = {
topAbort: 'abort',
topCanPlay: 'canplay',
topCanPlayThrough: 'canplaythrough',
topDurationChange: 'durationchange',
topEmptied: 'emptied',
topEncrypted: 'encrypted',
topEnded: 'ended',
topError: 'error',
topLoadedData: 'loadeddata',
topLoadedMetadata: 'loadedmetadata',
topLoadStart: 'loadstart',
topPause: 'pause',
topPlay: 'play',
topPlaying: 'playing',
topProgress: 'progress',
topRateChange: 'ratechange',
topSeeked: 'seeked',
topSeeking: 'seeking',
topStalled: 'stalled',
topSuspend: 'suspend',
topTimeUpdate: 'timeupdate',
topVolumeChange: 'volumechange',
topWaiting: 'waiting'
};
function trapClickOnNonInteractiveElement(node) {
// Mobile Safari does not fire properly bubble click events on
// non-interactive elements, which means delegated click listeners do not
// fire. The workaround for this bug involves attaching an empty click
// listener on the target node.
// http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html
// Just set it using the onclick property so that we don't have to manage any
// bookkeeping for it. Not sure if we need to clear it when the listener is
// removed.
// TODO: Only do this for the relevant Safaris maybe?
node.onclick = emptyFunction_1;
}
function setInitialDOMProperties(domElement, rootContainerElement, nextProps, isCustomComponentTag) {
for (var propKey in nextProps) {
if (!nextProps.hasOwnProperty(propKey)) {
continue;
}
var nextProp = nextProps[propKey];
if (propKey === STYLE) {
CSSPropertyOperations_1.setValueForStyles(domElement, nextProp);
} else if (propKey === DANGEROUSLY_SET_INNER_HTML) {
var nextHtml = nextProp ? nextProp[HTML] : undefined;
if (nextHtml != null) {
setInnerHTML_1(domElement, nextHtml);
}
} else if (propKey === CHILDREN) {
if (typeof nextProp === 'string') {
setTextContent_1(domElement, nextProp);
} else if (typeof nextProp === 'number') {
setTextContent_1(domElement, '' + nextProp);
}
} else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING) {
// Noop
} else if (registrationNameModules.hasOwnProperty(propKey)) {
if (nextProp != null) {
if (false && typeof nextProp !== 'function') {
warnForInvalidEventListener(propKey, nextProp);
}
ensureListeningTo(rootContainerElement, propKey);
}
} else if (isCustomComponentTag) {
DOMPropertyOperations_1.setValueForAttribute(domElement, propKey, nextProp);
} else if (nextProp != null) {
// If we're updating to null or undefined, we should remove the property
// from the DOM node instead of inadvertently setting to a string. This
// brings us in line with the same behavior we have on initial render.
DOMPropertyOperations_1.setValueForProperty(domElement, propKey, nextProp);
}
}
}
function updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag) {
// TODO: Handle wasCustomComponentTag
for (var i = 0; i < updatePayload.length; i += 2) {
var propKey = updatePayload[i];
var propValue = updatePayload[i + 1];
if (propKey === STYLE) {
CSSPropertyOperations_1.setValueForStyles(domElement, propValue);
} else if (propKey === DANGEROUSLY_SET_INNER_HTML) {
setInnerHTML_1(domElement, propValue);
} else if (propKey === CHILDREN) {
setTextContent_1(domElement, propValue);
} else if (isCustomComponentTag) {
if (propValue != null) {
DOMPropertyOperations_1.setValueForAttribute(domElement, propKey, propValue);
} else {
DOMPropertyOperations_1.deleteValueForAttribute(domElement, propKey);
}
} else if (propValue != null) {
DOMPropertyOperations_1.setValueForProperty(domElement, propKey, propValue);
} else {
// If we're updating to null or undefined, we should remove the property
// from the DOM node instead of inadvertently setting to a string. This
// brings us in line with the same behavior we have on initial render.
DOMPropertyOperations_1.deleteValueForProperty(domElement, propKey);
}
}
}
var ReactDOMFiberComponent = {
createElement: function (type, props, rootContainerElement, parentNamespace) {
// We create tags in the namespace of their parent container, except HTML
var ownerDocument = getOwnerDocumentFromRootContainer(rootContainerElement);
var domElement;
var namespaceURI = parentNamespace;
if (namespaceURI === HTML_NAMESPACE$1) {
namespaceURI = getIntrinsicNamespace$1(type);
}
if (namespaceURI === HTML_NAMESPACE$1) {
if (type === 'script') {
// Create the script via .innerHTML so its "parser-inserted" flag is
// set to true and it does not execute
var div = ownerDocument.createElement('div');
div.innerHTML = '<script><' + '/script>'; // eslint-disable-line
// This is guaranteed to yield a script element.
var firstChild = div.firstChild;
domElement = div.removeChild(firstChild);
} else if (typeof props.is === 'string') {
// $FlowIssue `createElement` should be updated for Web Components
domElement = ownerDocument.createElement(type, { is: props.is });
} else {
// Separate else branch instead of using `props.is || undefined` above because of a Firefox bug.
// See discussion in https://github.com/facebook/react/pull/6896
// and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240
domElement = ownerDocument.createElement(type);
}
} else {
domElement = ownerDocument.createElementNS(namespaceURI, type);
}
return domElement;
},
createTextNode: function (text, rootContainerElement) {
return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text);
},
setInitialProperties: function (domElement, tag, rawProps, rootContainerElement) {
var isCustomComponentTag = isCustomComponent_1(tag, rawProps);
var props;
switch (tag) {
case 'iframe':
case 'object':
ReactBrowserEventEmitter_1.trapBubbledEvent('topLoad', 'load', domElement);
props = rawProps;
break;
case 'video':
case 'audio':
// Create listener for each media event
for (var event in mediaEvents) {
if (mediaEvents.hasOwnProperty(event)) {
ReactBrowserEventEmitter_1.trapBubbledEvent(event, mediaEvents[event], domElement);
}
}
props = rawProps;
break;
case 'source':
ReactBrowserEventEmitter_1.trapBubbledEvent('topError', 'error', domElement);
props = rawProps;
break;
case 'img':
case 'image':
ReactBrowserEventEmitter_1.trapBubbledEvent('topError', 'error', domElement);
ReactBrowserEventEmitter_1.trapBubbledEvent('topLoad', 'load', domElement);
props = rawProps;
break;
case 'form':
ReactBrowserEventEmitter_1.trapBubbledEvent('topReset', 'reset', domElement);
ReactBrowserEventEmitter_1.trapBubbledEvent('topSubmit', 'submit', domElement);
props = rawProps;
break;
case 'details':
ReactBrowserEventEmitter_1.trapBubbledEvent('topToggle', 'toggle', domElement);
props = rawProps;
break;
case 'input':
ReactDOMFiberInput.initWrapperState(domElement, rawProps);
props = ReactDOMFiberInput.getHostProps(domElement, rawProps);
ReactBrowserEventEmitter_1.trapBubbledEvent('topInvalid', 'invalid', domElement);
// For controlled components we always need to ensure we're listening
// to onChange. Even if there is no listener.
ensureListeningTo(rootContainerElement, 'onChange');
break;
case 'option':
ReactDOMFiberOption.validateProps(domElement, rawProps);
props = ReactDOMFiberOption.getHostProps(domElement, rawProps);
break;
case 'select':
ReactDOMFiberSelect.initWrapperState(domElement, rawProps);
props = ReactDOMFiberSelect.getHostProps(domElement, rawProps);
ReactBrowserEventEmitter_1.trapBubbledEvent('topInvalid', 'invalid', domElement);
// For controlled components we always need to ensure we're listening
// to onChange. Even if there is no listener.
ensureListeningTo(rootContainerElement, 'onChange');
break;
case 'textarea':
ReactDOMFiberTextarea.initWrapperState(domElement, rawProps);
props = ReactDOMFiberTextarea.getHostProps(domElement, rawProps);
ReactBrowserEventEmitter_1.trapBubbledEvent('topInvalid', 'invalid', domElement);
// For controlled components we always need to ensure we're listening
// to onChange. Even if there is no listener.
ensureListeningTo(rootContainerElement, 'onChange');
break;
default:
props = rawProps;
}
assertValidProps_1(tag, props, getCurrentFiberOwnerName);
setInitialDOMProperties(domElement, rootContainerElement, props, isCustomComponentTag);
switch (tag) {
case 'input':
// TODO: Make sure we check if this is still unmounted or do any clean
// up necessary since we never stop tracking anymore.
inputValueTracking_1.track(domElement);
ReactDOMFiberInput.postMountWrapper(domElement, rawProps);
break;
case 'textarea':
// TODO: Make sure we check if this is still unmounted or do any clean
// up necessary since we never stop tracking anymore.
inputValueTracking_1.track(domElement);
ReactDOMFiberTextarea.postMountWrapper(domElement, rawProps);
break;
case 'option':
ReactDOMFiberOption.postMountWrapper(domElement, rawProps);
break;
case 'select':
ReactDOMFiberSelect.postMountWrapper(domElement, rawProps);
break;
default:
if (typeof props.onClick === 'function') {
// TODO: This cast may not be sound for SVG, MathML or custom elements.
trapClickOnNonInteractiveElement(domElement);
}
break;
}
},
// Calculate the diff between the two objects.
diffProperties: function (domElement, tag, lastRawProps, nextRawProps, rootContainerElement) {
var updatePayload = null;
var lastProps;
var nextProps;
switch (tag) {
case 'input':
lastProps = ReactDOMFiberInput.getHostProps(domElement, lastRawProps);
nextProps = ReactDOMFiberInput.getHostProps(domElement, nextRawProps);
updatePayload = [];
break;
case 'option':
lastProps = ReactDOMFiberOption.getHostProps(domElement, lastRawProps);
nextProps = ReactDOMFiberOption.getHostProps(domElement, nextRawProps);
updatePayload = [];
break;
case 'select':
lastProps = ReactDOMFiberSelect.getHostProps(domElement, lastRawProps);
nextProps = ReactDOMFiberSelect.getHostProps(domElement, nextRawProps);
updatePayload = [];
break;
case 'textarea':
lastProps = ReactDOMFiberTextarea.getHostProps(domElement, lastRawProps);
nextProps = ReactDOMFiberTextarea.getHostProps(domElement, nextRawProps);
updatePayload = [];
break;
default:
lastProps = lastRawProps;
nextProps = nextRawProps;
if (typeof lastProps.onClick !== 'function' && typeof nextProps.onClick === 'function') {
// TODO: This cast may not be sound for SVG, MathML or custom elements.
trapClickOnNonInteractiveElement(domElement);
}
break;
}
assertValidProps_1(tag, nextProps, getCurrentFiberOwnerName);
var propKey;
var styleName;
var styleUpdates = null;
for (propKey in lastProps) {
if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {
continue;
}
if (propKey === STYLE) {
var lastStyle = lastProps[propKey];
for (styleName in lastStyle) {
if (lastStyle.hasOwnProperty(styleName)) {
if (!styleUpdates) {
styleUpdates = {};
}
styleUpdates[styleName] = '';
}
}
} else if (propKey === DANGEROUSLY_SET_INNER_HTML || propKey === CHILDREN) {
// Noop. This is handled by the clear text mechanism.
} else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING) {
// Noop
} else if (registrationNameModules.hasOwnProperty(propKey)) {
// This is a special case. If any listener updates we need to ensure
// that the "current" fiber pointer gets updated so we need a commit
// to update this element.
if (!updatePayload) {
updatePayload = [];
}
} else {
// For all other deleted properties we add it to the queue. We use
// the whitelist in the commit phase instead.
(updatePayload = updatePayload || []).push(propKey, null);
}
}
for (propKey in nextProps) {
var nextProp = nextProps[propKey];
var lastProp = lastProps != null ? lastProps[propKey] : undefined;
if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {
continue;
}
if (propKey === STYLE) {
if (lastProp) {
// Unset styles on `lastProp` but not on `nextProp`.
for (styleName in lastProp) {
if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {
if (!styleUpdates) {
styleUpdates = {};
}
styleUpdates[styleName] = '';
}
}
// Update styles that changed since `lastProp`.
for (styleName in nextProp) {
if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {
if (!styleUpdates) {
styleUpdates = {};
}
styleUpdates[styleName] = nextProp[styleName];
}
}
} else {
// Relies on `updateStylesByID` not mutating `styleUpdates`.
if (!styleUpdates) {
if (!updatePayload) {
updatePayload = [];
}
updatePayload.push(propKey, styleUpdates);
}
styleUpdates = nextProp;
}
} else if (propKey === DANGEROUSLY_SET_INNER_HTML) {
var nextHtml = nextProp ? nextProp[HTML] : undefined;
var lastHtml = lastProp ? lastProp[HTML] : undefined;
if (nextHtml != null) {
if (lastHtml !== nextHtml) {
(updatePayload = updatePayload || []).push(propKey, '' + nextHtml);
}
} else {
// TODO: It might be too late to clear this if we have children
// inserted already.
}
} else if (propKey === CHILDREN) {
if (lastProp !== nextProp && (typeof nextProp === 'string' || typeof nextProp === 'number')) {
(updatePayload = updatePayload || []).push(propKey, '' + nextProp);
}
} else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING) {
// Noop
} else if (registrationNameModules.hasOwnProperty(propKey)) {
if (nextProp != null) {
// We eagerly listen to this even though we haven't committed yet.
if (false && typeof nextProp !== 'function') {
warnForInvalidEventListener(propKey, nextProp);
}
ensureListeningTo(rootContainerElement, propKey);
}
if (!updatePayload && lastProp !== nextProp) {
// This is a special case. If any listener updates we need to ensure
// that the "current" props pointer gets updated so we need a commit
// to update this element.
updatePayload = [];
}
} else {
// For any other property we always add it to the queue and then we
// filter it out using the whitelist during the commit.
(updatePayload = updatePayload || []).push(propKey, nextProp);
}
}
if (styleUpdates) {
(updatePayload = updatePayload || []).push(STYLE, styleUpdates);
}
return updatePayload;
},
// Apply the diff.
updateProperties: function (domElement, updatePayload, tag, lastRawProps, nextRawProps) {
var wasCustomComponentTag = isCustomComponent_1(tag, lastRawProps);
var isCustomComponentTag = isCustomComponent_1(tag, nextRawProps);
// Apply the diff.
updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag);
// TODO: Ensure that an update gets scheduled if any of the special props
// changed.
switch (tag) {
case 'input':
// Update the wrapper around inputs *after* updating props. This has to
// happen after `updateDOMProperties`. Otherwise HTML5 input validations
// raise warnings and prevent the new value from being assigned.
ReactDOMFiberInput.updateWrapper(domElement, nextRawProps);
// We also check that we haven't missed a value update, such as a
// Radio group shifting the checked value to another named radio input.
inputValueTracking_1.updateValueIfChanged(domElement);
break;
case 'textarea':
ReactDOMFiberTextarea.updateWrapper(domElement, nextRawProps);
break;
case 'select':
// <select> value update needs to occur after <option> children
// reconciliation
ReactDOMFiberSelect.postUpdateWrapper(domElement, nextRawProps);
break;
}
},
diffHydratedProperties: function (domElement, tag, rawProps, parentNamespace, rootContainerElement) {
switch (tag) {
case 'iframe':
case 'object':
ReactBrowserEventEmitter_1.trapBubbledEvent('topLoad', 'load', domElement);
break;
case 'video':
case 'audio':
// Create listener for each media event
for (var event in mediaEvents) {
if (mediaEvents.hasOwnProperty(event)) {
ReactBrowserEventEmitter_1.trapBubbledEvent(event, mediaEvents[event], domElement);
}
}
break;
case 'source':
ReactBrowserEventEmitter_1.trapBubbledEvent('topError', 'error', domElement);
break;
case 'img':
case 'image':
ReactBrowserEventEmitter_1.trapBubbledEvent('topError', 'error', domElement);
ReactBrowserEventEmitter_1.trapBubbledEvent('topLoad', 'load', domElement);
break;
case 'form':
ReactBrowserEventEmitter_1.trapBubbledEvent('topReset', 'reset', domElement);
ReactBrowserEventEmitter_1.trapBubbledEvent('topSubmit', 'submit', domElement);
break;
case 'details':
ReactBrowserEventEmitter_1.trapBubbledEvent('topToggle', 'toggle', domElement);
break;
case 'input':
ReactDOMFiberInput.initWrapperState(domElement, rawProps);
ReactBrowserEventEmitter_1.trapBubbledEvent('topInvalid', 'invalid', domElement);
// For controlled components we always need to ensure we're listening
// to onChange. Even if there is no listener.
ensureListeningTo(rootContainerElement, 'onChange');
break;
case 'option':
ReactDOMFiberOption.validateProps(domElement, rawProps);
break;
case 'select':
ReactDOMFiberSelect.initWrapperState(domElement, rawProps);
ReactBrowserEventEmitter_1.trapBubbledEvent('topInvalid', 'invalid', domElement);
// For controlled components we always need to ensure we're listening
// to onChange. Even if there is no listener.
ensureListeningTo(rootContainerElement, 'onChange');
break;
case 'textarea':
ReactDOMFiberTextarea.initWrapperState(domElement, rawProps);
ReactBrowserEventEmitter_1.trapBubbledEvent('topInvalid', 'invalid', domElement);
// For controlled components we always need to ensure we're listening
// to onChange. Even if there is no listener.
ensureListeningTo(rootContainerElement, 'onChange');
break;
}
assertValidProps_1(tag, rawProps, getCurrentFiberOwnerName);
var updatePayload = null;
for (var propKey in rawProps) {
if (!rawProps.hasOwnProperty(propKey)) {
continue;
}
var nextProp = rawProps[propKey];
if (propKey === CHILDREN) {
// For text content children we compare against textContent. This
// might match additional HTML that is hidden when we read it using
// textContent. E.g. "foo" will match "f<span>oo</span>" but that still
// satisfies our requirement. Our requirement is not to produce perfect
// HTML and attributes. Ideally we should preserve structure but it's
// ok not to if the visible content is still enough to indicate what
// even listeners these nodes might be wired up to.
// TODO: Warn if there is more than a single textNode as a child.
// TODO: Should we use domElement.firstChild.nodeValue to compare?
if (typeof nextProp === 'string') {
if (domElement.textContent !== nextProp) {
updatePayload = [CHILDREN, nextProp];
}
} else if (typeof nextProp === 'number') {
if (domElement.textContent !== '' + nextProp) {
updatePayload = [CHILDREN, '' + nextProp];
}
}
} else if (registrationNameModules.hasOwnProperty(propKey)) {
if (nextProp != null) {
if (false && typeof nextProp !== 'function') {
warnForInvalidEventListener(propKey, nextProp);
}
ensureListeningTo(rootContainerElement, propKey);
}
} else {}
}
switch (tag) {
case 'input':
// TODO: Make sure we check if this is still unmounted or do any clean
// up necessary since we never stop tracking anymore.
inputValueTracking_1.track(domElement);
ReactDOMFiberInput.postMountWrapper(domElement, rawProps);
break;
case 'textarea':
// TODO: Make sure we check if this is still unmounted or do any clean
// up necessary since we never stop tracking anymore.
inputValueTracking_1.track(domElement);
ReactDOMFiberTextarea.postMountWrapper(domElement, rawProps);
break;
case 'select':
case 'option':
// For input and textarea we current always set the value property at
// post mount to force it to diverge from attributes. However, for
// option and select we don't quite do the same thing and select
// is not resilient to the DOM state changing so we don't do that here.
// TODO: Consider not doing this for input and textarea.
break;
default:
if (typeof rawProps.onClick === 'function') {
// TODO: This cast may not be sound for SVG, MathML or custom elements.
trapClickOnNonInteractiveElement(domElement);
}
break;
}
return updatePayload;
},
diffHydratedText: function (textNode, text) {
var isDifferent = textNode.nodeValue !== text;
return isDifferent;
},
warnForDeletedHydratableElement: function (parentNode, child) {
},
warnForDeletedHydratableText: function (parentNode, child) {
},
warnForInsertedHydratedElement: function (parentNode, tag, props) {
},
warnForInsertedHydratedText: function (parentNode, text) {
},
restoreControlledState: function (domElement, tag, props) {
switch (tag) {
case 'input':
ReactDOMFiberInput.restoreControlledState(domElement, props);
return;
case 'textarea':
ReactDOMFiberTextarea.restoreControlledState(domElement, props);
return;
case 'select':
ReactDOMFiberSelect.restoreControlledState(domElement, props);
return;
}
}
};
var ReactDOMFiberComponent_1 = ReactDOMFiberComponent;
// This is a built-in polyfill for requestIdleCallback. It works by scheduling
// a requestAnimationFrame, storing the time for the start of the frame, then
// scheduling a postMessage which gets scheduled after paint. Within the
// postMessage handler do as much work as possible until time + frame rate.
// By separating the idle call into a separate event tick we ensure that
// layout, paint and other browser work is counted against the available time.
// The frame rate is dynamically adjusted.
// TODO: There's no way to cancel, because Fiber doesn't atm.
var rIC = void 0;
if (!ExecutionEnvironment_1.canUseDOM) {
rIC = function (frameCallback) {
setTimeout(function () {
frameCallback({
timeRemaining: function () {
return Infinity;
}
});
});
return 0;
};
} else if (typeof requestIdleCallback !== 'function') {
// Polyfill requestIdleCallback.
var scheduledRAFCallback = null;
var scheduledRICCallback = null;
var isIdleScheduled = false;
var isAnimationFrameScheduled = false;
var frameDeadline = 0;
// We start out assuming that we run at 30fps but then the heuristic tracking
// will adjust this value to a faster fps if we get more frequent animation
// frames.
var previousFrameTime = 33;
var activeFrameTime = 33;
var frameDeadlineObject = {
timeRemaining: typeof performance === 'object' && typeof performance.now === 'function' ? function () {
// We assume that if we have a performance timer that the rAF callback
// gets a performance timer value. Not sure if this is always true.
return frameDeadline - performance.now();
} : function () {
// As a fallback we use Date.now.
return frameDeadline - Date.now();
}
};
// We use the postMessage trick to defer idle work until after the repaint.
var messageKey = '__reactIdleCallback$' + Math.random().toString(36).slice(2);
var idleTick = function (event) {
if (event.source !== window || event.data !== messageKey) {
return;
}
isIdleScheduled = false;
var callback = scheduledRICCallback;
scheduledRICCallback = null;
if (callback !== null) {
callback(frameDeadlineObject);
}
};
// Assumes that we have addEventListener in this environment. Might need
// something better for old IE.
window.addEventListener('message', idleTick, false);
var animationTick = function (rafTime) {
isAnimationFrameScheduled = false;
var nextFrameTime = rafTime - frameDeadline + activeFrameTime;
if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {
if (nextFrameTime < 8) {
// Defensive coding. We don't support higher frame rates than 120hz.
// If we get lower than that, it is probably a bug.
nextFrameTime = 8;
}
// If one frame goes long, then the next one can be short to catch up.
// If two frames are short in a row, then that's an indication that we
// actually have a higher frame rate than what we're currently optimizing.
// We adjust our heuristic dynamically accordingly. For example, if we're
// running on 120hz display or 90hz VR display.
// Take the max of the two in case one of them was an anomaly due to
// missed frame deadlines.
activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;
} else {
previousFrameTime = nextFrameTime;
}
frameDeadline = rafTime + activeFrameTime;
if (!isIdleScheduled) {
isIdleScheduled = true;
window.postMessage(messageKey, '*');
}
var callback = scheduledRAFCallback;
scheduledRAFCallback = null;
if (callback !== null) {
callback(rafTime);
}
};
rIC = function (callback) {
// This assumes that we only schedule one callback at a time because that's
// how Fiber uses it.
scheduledRICCallback = callback;
if (!isAnimationFrameScheduled) {
// If rAF didn't already schedule one, we need to schedule a frame.
// TODO: If this rAF doesn't materialize because the browser throttles, we
// might want to still have setTimeout trigger rIC as a backup to ensure
// that we keep performing work.
isAnimationFrameScheduled = true;
requestAnimationFrame(animationTick);
}
return 0;
};
} else {
rIC = requestIdleCallback;
}
var rIC_1 = rIC;
var ReactDOMFrameScheduling = {
rIC: rIC_1
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactFeatureFlags
*
*/
var ReactFeatureFlags = {
enableAsyncSubtreeAPI: true
};
var ReactFeatureFlags_1 = ReactFeatureFlags;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactPriorityLevel
*
*/
var ReactPriorityLevel = {
NoWork: 0, // No work is pending.
SynchronousPriority: 1, // For controlled text inputs. Synchronous side-effects.
TaskPriority: 2, // Completes at the end of the current tick.
HighPriority: 3, // Interaction that needs to complete pretty soon to feel responsive.
LowPriority: 4, // Data fetching, or result from updating stores.
OffscreenPriority: 5 };
var CallbackEffect = ReactTypeOfSideEffect.Callback;
var NoWork = ReactPriorityLevel.NoWork;
var SynchronousPriority = ReactPriorityLevel.SynchronousPriority;
var TaskPriority = ReactPriorityLevel.TaskPriority;
var ClassComponent$1 = ReactTypeOfWork.ClassComponent;
var HostRoot$2 = ReactTypeOfWork.HostRoot;
// Callbacks are not validated until invocation
// Singly linked-list of updates. When an update is scheduled, it is added to
// the queue of the current fiber and the work-in-progress fiber. The two queues
// are separate but they share a persistent structure.
//
// During reconciliation, updates are removed from the work-in-progress fiber,
// but they remain on the current fiber. That ensures that if a work-in-progress
// is aborted, the aborted updates are recovered by cloning from current.
//
// The work-in-progress queue is always a subset of the current queue.
//
// When the tree is committed, the work-in-progress becomes the current.
var _queue1 = void 0;
var _queue2 = void 0;
function comparePriority(a, b) {
// When comparing update priorities, treat sync and Task work as equal.
// TODO: Could we avoid the need for this by always coercing sync priority
// to Task when scheduling an update?
if ((a === TaskPriority || a === SynchronousPriority) && (b === TaskPriority || b === SynchronousPriority)) {
return 0;
}
if (a === NoWork && b !== NoWork) {
return -255;
}
if (a !== NoWork && b === NoWork) {
return 255;
}
return a - b;
}
function createUpdateQueue() {
var queue = {
first: null,
last: null,
hasForceUpdate: false,
callbackList: null
};
return queue;
}
function cloneUpdate(update) {
return {
priorityLevel: update.priorityLevel,
partialState: update.partialState,
callback: update.callback,
isReplace: update.isReplace,
isForced: update.isForced,
isTopLevelUnmount: update.isTopLevelUnmount,
next: null
};
}
function insertUpdateIntoQueue(queue, update, insertAfter, insertBefore) {
if (insertAfter !== null) {
insertAfter.next = update;
} else {
// This is the first item in the queue.
update.next = queue.first;
queue.first = update;
}
if (insertBefore !== null) {
update.next = insertBefore;
} else {
// This is the last item in the queue.
queue.last = update;
}
}
// Returns the update after which the incoming update should be inserted into
// the queue, or null if it should be inserted at beginning.
function findInsertionPosition(queue, update) {
var priorityLevel = update.priorityLevel;
var insertAfter = null;
var insertBefore = null;
if (queue.last !== null && comparePriority(queue.last.priorityLevel, priorityLevel) <= 0) {
// Fast path for the common case where the update should be inserted at
// the end of the queue.
insertAfter = queue.last;
} else {
insertBefore = queue.first;
while (insertBefore !== null && comparePriority(insertBefore.priorityLevel, priorityLevel) <= 0) {
insertAfter = insertBefore;
insertBefore = insertBefore.next;
}
}
return insertAfter;
}
function ensureUpdateQueues(fiber) {
var alternateFiber = fiber.alternate;
var queue1 = fiber.updateQueue;
if (queue1 === null) {
queue1 = fiber.updateQueue = createUpdateQueue();
}
var queue2 = void 0;
if (alternateFiber !== null) {
queue2 = alternateFiber.updateQueue;
if (queue2 === null) {
queue2 = alternateFiber.updateQueue = createUpdateQueue();
}
} else {
queue2 = null;
}
_queue1 = queue1;
// Return null if there is no alternate queue, or if its queue is the same.
_queue2 = queue2 !== queue1 ? queue2 : null;
}
// The work-in-progress queue is a subset of the current queue (if it exists).
// We need to insert the incoming update into both lists. However, it's possible
// that the correct position in one list will be different from the position in
// the other. Consider the following case:
//
// Current: 3-5-6
// Work-in-progress: 6
//
// Then we receive an update with priority 4 and insert it into each list:
//
// Current: 3-4-5-6
// Work-in-progress: 4-6
//
// In the current queue, the new update's `next` pointer points to the update
// with priority 5. But in the work-in-progress queue, the pointer points to the
// update with priority 6. Because these two queues share the same persistent
// data structure, this won't do. (This can only happen when the incoming update
// has higher priority than all the updates in the work-in-progress queue.)
//
// To solve this, in the case where the incoming update needs to be inserted
// into two different positions, we'll make a clone of the update and insert
// each copy into a separate queue. This forks the list while maintaining a
// persistent structure, because the update that is added to the work-in-progress
// is always added to the front of the list.
//
// However, if incoming update is inserted into the same position of both lists,
// we shouldn't make a copy.
//
// If the update is cloned, it returns the cloned update.
function insertUpdate(fiber, update) {
// We'll have at least one and at most two distinct update queues.
ensureUpdateQueues(fiber);
var queue1 = _queue1;
var queue2 = _queue2;
// Warn if an update is scheduled from inside an updater function.
var insertAfter1 = findInsertionPosition(queue1, update);
var insertBefore1 = insertAfter1 !== null ? insertAfter1.next : queue1.first;
if (queue2 === null) {
// If there's no alternate queue, there's nothing else to do but insert.
insertUpdateIntoQueue(queue1, update, insertAfter1, insertBefore1);
return null;
}
// If there is an alternate queue, find the insertion position.
var insertAfter2 = findInsertionPosition(queue2, update);
var insertBefore2 = insertAfter2 !== null ? insertAfter2.next : queue2.first;
// Now we can insert into the first queue. This must come after finding both
// insertion positions because it mutates the list.
insertUpdateIntoQueue(queue1, update, insertAfter1, insertBefore1);
// See if the insertion positions are equal. Be careful to only compare
// non-null values.
if (insertBefore1 === insertBefore2 && insertBefore1 !== null || insertAfter1 === insertAfter2 && insertAfter1 !== null) {
// The insertion positions are the same, so when we inserted into the first
// queue, it also inserted into the alternate. All we need to do is update
// the alternate queue's `first` and `last` pointers, in case they
// have changed.
if (insertAfter2 === null) {
queue2.first = update;
}
if (insertBefore2 === null) {
queue2.last = null;
}
return null;
} else {
// The insertion positions are different, so we need to clone the update and
// insert the clone into the alternate queue.
var update2 = cloneUpdate(update);
insertUpdateIntoQueue(queue2, update2, insertAfter2, insertBefore2);
return update2;
}
}
function addUpdate(fiber, partialState, callback, priorityLevel) {
var update = {
priorityLevel: priorityLevel,
partialState: partialState,
callback: callback,
isReplace: false,
isForced: false,
isTopLevelUnmount: false,
next: null
};
insertUpdate(fiber, update);
}
var addUpdate_1 = addUpdate;
function addReplaceUpdate(fiber, state, callback, priorityLevel) {
var update = {
priorityLevel: priorityLevel,
partialState: state,
callback: callback,
isReplace: true,
isForced: false,
isTopLevelUnmount: false,
next: null
};
insertUpdate(fiber, update);
}
var addReplaceUpdate_1 = addReplaceUpdate;
function addForceUpdate(fiber, callback, priorityLevel) {
var update = {
priorityLevel: priorityLevel,
partialState: null,
callback: callback,
isReplace: false,
isForced: true,
isTopLevelUnmount: false,
next: null
};
insertUpdate(fiber, update);
}
var addForceUpdate_1 = addForceUpdate;
function getUpdatePriority(fiber) {
var updateQueue = fiber.updateQueue;
if (updateQueue === null) {
return NoWork;
}
if (fiber.tag !== ClassComponent$1 && fiber.tag !== HostRoot$2) {
return NoWork;
}
return updateQueue.first !== null ? updateQueue.first.priorityLevel : NoWork;
}
var getUpdatePriority_1 = getUpdatePriority;
function addTopLevelUpdate$1(fiber, partialState, callback, priorityLevel) {
var isTopLevelUnmount = partialState.element === null;
var update = {
priorityLevel: priorityLevel,
partialState: partialState,
callback: callback,
isReplace: false,
isForced: false,
isTopLevelUnmount: isTopLevelUnmount,
next: null
};
var update2 = insertUpdate(fiber, update);
if (isTopLevelUnmount) {
// TODO: Redesign the top-level mount/update/unmount API to avoid this
// special case.
var queue1 = _queue1;
var queue2 = _queue2;
// Drop all updates that are lower-priority, so that the tree is not
// remounted. We need to do this for both queues.
if (queue1 !== null && update.next !== null) {
update.next = null;
queue1.last = update;
}
if (queue2 !== null && update2 !== null && update2.next !== null) {
update2.next = null;
queue2.last = update;
}
}
}
var addTopLevelUpdate_1 = addTopLevelUpdate$1;
function getStateFromUpdate(update, instance, prevState, props) {
var partialState = update.partialState;
if (typeof partialState === 'function') {
var updateFn = partialState;
return updateFn.call(instance, prevState, props);
} else {
return partialState;
}
}
function beginUpdateQueue(current, workInProgress, queue, instance, prevState, props, priorityLevel) {
if (current !== null && current.updateQueue === queue) {
// We need to create a work-in-progress queue, by cloning the current queue.
var currentQueue = queue;
queue = workInProgress.updateQueue = {
first: currentQueue.first,
last: currentQueue.last,
// These fields are no longer valid because they were already committed.
// Reset them.
callbackList: null,
hasForceUpdate: false
};
}
var callbackList = queue.callbackList;
var hasForceUpdate = queue.hasForceUpdate;
// Applies updates with matching priority to the previous state to create
// a new state object.
var state = prevState;
var dontMutatePrevState = true;
var update = queue.first;
while (update !== null && comparePriority(update.priorityLevel, priorityLevel) <= 0) {
// Remove each update from the queue right before it is processed. That way
// if setState is called from inside an updater function, the new update
// will be inserted in the correct position.
queue.first = update.next;
if (queue.first === null) {
queue.last = null;
}
var _partialState = void 0;
if (update.isReplace) {
state = getStateFromUpdate(update, instance, state, props);
dontMutatePrevState = true;
} else {
_partialState = getStateFromUpdate(update, instance, state, props);
if (_partialState) {
if (dontMutatePrevState) {
state = assign({}, state, _partialState);
} else {
state = assign(state, _partialState);
}
dontMutatePrevState = false;
}
}
if (update.isForced) {
hasForceUpdate = true;
}
// Second condition ignores top-level unmount callbacks if they are not the
// last update in the queue, since a subsequent update will cause a remount.
if (update.callback !== null && !(update.isTopLevelUnmount && update.next !== null)) {
callbackList = callbackList !== null ? callbackList : [];
callbackList.push(update.callback);
workInProgress.effectTag |= CallbackEffect;
}
update = update.next;
}
queue.callbackList = callbackList;
queue.hasForceUpdate = hasForceUpdate;
if (queue.first === null && callbackList === null && !hasForceUpdate) {
// The queue is empty and there are no callbacks. We can reset it.
workInProgress.updateQueue = null;
}
return state;
}
var beginUpdateQueue_1 = beginUpdateQueue;
function commitCallbacks(finishedWork, queue, context) {
var callbackList = queue.callbackList;
if (callbackList === null) {
return;
}
// Set the list to null to make sure they don't get called more than once.
queue.callbackList = null;
for (var i = 0; i < callbackList.length; i++) {
var _callback = callbackList[i];
!(typeof _callback === 'function') ? reactProdInvariant_1('191', _callback) : void 0;
_callback.call(context);
}
}
var commitCallbacks_1 = commitCallbacks;
var ReactFiberUpdateQueue = {
addUpdate: addUpdate_1,
addReplaceUpdate: addReplaceUpdate_1,
addForceUpdate: addForceUpdate_1,
getUpdatePriority: getUpdatePriority_1,
addTopLevelUpdate: addTopLevelUpdate_1,
beginUpdateQueue: beginUpdateQueue_1,
commitCallbacks: commitCallbacks_1
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyObject = {};
var emptyObject_1 = emptyObject;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactFiberStack
*
*/
var valueStack = [];
var index = -1;
var createCursor$1 = function (defaultValue) {
return {
current: defaultValue
};
};
var isEmpty = function () {
return index === -1;
};
var pop$1 = function (cursor, fiber) {
if (index < 0) {
return;
}
cursor.current = valueStack[index];
valueStack[index] = null;
index--;
};
var push$1 = function (cursor, value, fiber) {
index++;
valueStack[index] = cursor.current;
cursor.current = value;
};
var reset = function () {
while (index > -1) {
valueStack[index] = null;
index--;
}
};
var ReactFiberStack = {
createCursor: createCursor$1,
isEmpty: isEmpty,
pop: pop$1,
push: push$1,
reset: reset
};
var isFiberMounted$1 = ReactFiberTreeReflection.isFiberMounted;
var ClassComponent$2 = ReactTypeOfWork.ClassComponent;
var HostRoot$3 = ReactTypeOfWork.HostRoot;
var createCursor = ReactFiberStack.createCursor;
var pop = ReactFiberStack.pop;
var push = ReactFiberStack.push;
// A cursor to the current merged context object on the stack.
var contextStackCursor = createCursor(emptyObject_1);
// A cursor to a boolean indicating whether the context has changed.
var didPerformWorkStackCursor = createCursor(false);
// Keep track of the previous context object that was on the stack.
// We use this to get access to the parent context after we have already
// pushed the next context provider, and now need to merge their contexts.
var previousContext = emptyObject_1;
function getUnmaskedContext(workInProgress) {
var hasOwnContext = isContextProvider$1(workInProgress);
if (hasOwnContext) {
// If the fiber is a context provider itself, when we read its context
// we have already pushed its own child context on the stack. A context
// provider should not "see" its own child context. Therefore we read the
// previous (parent) context instead for a context provider.
return previousContext;
}
return contextStackCursor.current;
}
var getUnmaskedContext_1 = getUnmaskedContext;
function cacheContext(workInProgress, unmaskedContext, maskedContext) {
var instance = workInProgress.stateNode;
instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;
instance.__reactInternalMemoizedMaskedChildContext = maskedContext;
}
var cacheContext_1 = cacheContext;
var getMaskedContext = function (workInProgress, unmaskedContext) {
var type = workInProgress.type;
var contextTypes = type.contextTypes;
if (!contextTypes) {
return emptyObject_1;
}
// Avoid recreating masked context unless unmasked context has changed.
// Failing to do this will result in unnecessary calls to componentWillReceiveProps.
// This may trigger infinite loops if componentWillReceiveProps calls setState.
var instance = workInProgress.stateNode;
if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {
return instance.__reactInternalMemoizedMaskedChildContext;
}
var context = {};
for (var key in contextTypes) {
context[key] = unmaskedContext[key];
}
if (instance) {
cacheContext(workInProgress, unmaskedContext, context);
}
return context;
};
var hasContextChanged = function () {
return didPerformWorkStackCursor.current;
};
function isContextConsumer(fiber) {
return fiber.tag === ClassComponent$2 && fiber.type.contextTypes != null;
}
var isContextConsumer_1 = isContextConsumer;
function isContextProvider$1(fiber) {
return fiber.tag === ClassComponent$2 && fiber.type.childContextTypes != null;
}
var isContextProvider_1 = isContextProvider$1;
function popContextProvider(fiber) {
if (!isContextProvider$1(fiber)) {
return;
}
pop(didPerformWorkStackCursor, fiber);
pop(contextStackCursor, fiber);
}
var popContextProvider_1 = popContextProvider;
var popTopLevelContextObject = function (fiber) {
pop(didPerformWorkStackCursor, fiber);
pop(contextStackCursor, fiber);
};
var pushTopLevelContextObject = function (fiber, context, didChange) {
!(contextStackCursor.cursor == null) ? reactProdInvariant_1('168') : void 0;
push(contextStackCursor, context, fiber);
push(didPerformWorkStackCursor, didChange, fiber);
};
function processChildContext$1(fiber, parentContext) {
var instance = fiber.stateNode;
var childContextTypes = fiber.type.childContextTypes;
// TODO (bvaughn) Replace this behavior with an invariant() in the future.
// It has only been added in Fiber to match the (unintentional) behavior in Stack.
if (typeof instance.getChildContext !== 'function') {
return parentContext;
}
var childContext = void 0;
{
childContext = instance.getChildContext();
}
for (var contextKey in childContext) {
!(contextKey in childContextTypes) ? reactProdInvariant_1('108', getComponentName_1(fiber) || 'Unknown', contextKey) : void 0;
}
return assign({}, parentContext, childContext);
}
var processChildContext_1 = processChildContext$1;
var pushContextProvider = function (workInProgress) {
if (!isContextProvider$1(workInProgress)) {
return false;
}
var instance = workInProgress.stateNode;
// We push the context as early as possible to ensure stack integrity.
// If the instance does not exist yet, we will push null at first,
// and replace it on the stack later when invalidating the context.
var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyObject_1;
// Remember the parent context so we can merge with it later.
// Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.
previousContext = contextStackCursor.current;
push(contextStackCursor, memoizedMergedChildContext, workInProgress);
push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);
return true;
};
var invalidateContextProvider = function (workInProgress, didChange) {
var instance = workInProgress.stateNode;
!instance ? reactProdInvariant_1('169') : void 0;
if (didChange) {
// Merge parent and own context.
// Skip this if we're not updating due to sCU.
// This avoids unnecessarily recomputing memoized values.
var mergedContext = processChildContext$1(workInProgress, previousContext);
instance.__reactInternalMemoizedMergedChildContext = mergedContext;
// Replace the old (or empty) context with the new one.
// It is important to unwind the context in the reverse order.
pop(didPerformWorkStackCursor, workInProgress);
pop(contextStackCursor, workInProgress);
// Now push the new context and mark that it has changed.
push(contextStackCursor, mergedContext, workInProgress);
push(didPerformWorkStackCursor, didChange, workInProgress);
} else {
pop(didPerformWorkStackCursor, workInProgress);
push(didPerformWorkStackCursor, didChange, workInProgress);
}
};
var resetContext = function () {
previousContext = emptyObject_1;
contextStackCursor.current = emptyObject_1;
didPerformWorkStackCursor.current = false;
};
var findCurrentUnmaskedContext$1 = function (fiber) {
// Currently this is only used with renderSubtreeIntoContainer; not sure if it
// makes sense elsewhere
!(isFiberMounted$1(fiber) && fiber.tag === ClassComponent$2) ? reactProdInvariant_1('170') : void 0;
var node = fiber;
while (node.tag !== HostRoot$3) {
if (isContextProvider$1(node)) {
return node.stateNode.__reactInternalMemoizedMergedChildContext;
}
var parent = node['return'];
!parent ? reactProdInvariant_1('171') : void 0;
node = parent;
}
return node.stateNode.context;
};
var ReactFiberContext = {
getUnmaskedContext: getUnmaskedContext_1,
cacheContext: cacheContext_1,
getMaskedContext: getMaskedContext,
hasContextChanged: hasContextChanged,
isContextConsumer: isContextConsumer_1,
isContextProvider: isContextProvider_1,
popContextProvider: popContextProvider_1,
popTopLevelContextObject: popTopLevelContextObject,
pushTopLevelContextObject: pushTopLevelContextObject,
processChildContext: processChildContext_1,
pushContextProvider: pushContextProvider,
invalidateContextProvider: invalidateContextProvider,
resetContext: resetContext,
findCurrentUnmaskedContext: findCurrentUnmaskedContext$1
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactTypeOfInternalContext
*
*/
var ReactTypeOfInternalContext = {
NoContext: 0,
AsyncUpdates: 1
};
var IndeterminateComponent = ReactTypeOfWork.IndeterminateComponent;
var ClassComponent$3 = ReactTypeOfWork.ClassComponent;
var HostRoot$4 = ReactTypeOfWork.HostRoot;
var HostComponent$3 = ReactTypeOfWork.HostComponent;
var HostText$2 = ReactTypeOfWork.HostText;
var HostPortal$1 = ReactTypeOfWork.HostPortal;
var CoroutineComponent = ReactTypeOfWork.CoroutineComponent;
var YieldComponent = ReactTypeOfWork.YieldComponent;
var Fragment = ReactTypeOfWork.Fragment;
var NoWork$1 = ReactPriorityLevel.NoWork;
var NoContext = ReactTypeOfInternalContext.NoContext;
var NoEffect$1 = ReactTypeOfSideEffect.NoEffect;
// A Fiber is work on a Component that needs to be done or was done. There can
// be more than one per component.
function FiberNode(tag, key, internalContextTag) {
// Instance
this.tag = tag;
this.key = key;
this.type = null;
this.stateNode = null;
// Fiber
this['return'] = null;
this.child = null;
this.sibling = null;
this.index = 0;
this.ref = null;
this.pendingProps = null;
this.memoizedProps = null;
this.updateQueue = null;
this.memoizedState = null;
this.internalContextTag = internalContextTag;
// Effects
this.effectTag = NoEffect$1;
this.nextEffect = null;
this.firstEffect = null;
this.lastEffect = null;
this.pendingWorkPriority = NoWork$1;
this.alternate = null;
}
// This is a constructor function, rather than a POJO constructor, still
// please ensure we do the following:
// 1) Nobody should add any instance methods on this. Instance methods can be
// more difficult to predict when they get optimized and they are almost
// never inlined properly in static compilers.
// 2) Nobody should rely on `instanceof Fiber` for type testing. We should
// always know when it is a fiber.
// 3) We might want to experiment with using numeric keys since they are easier
// to optimize in a non-JIT environment.
// 4) We can easily go from a constructor to a createFiber object literal if that
// is faster.
// 5) It should be easy to port this to a C struct and keep a C implementation
// compatible.
var createFiber = function (tag, key, internalContextTag) {
// $FlowFixMe: the shapes are exact here but Flow doesn't like constructors
return new FiberNode(tag, key, internalContextTag);
};
function shouldConstruct(Component) {
return !!(Component.prototype && Component.prototype.isReactComponent);
}
// This is used to create an alternate fiber to do work on.
var createWorkInProgress = function (current, renderPriority) {
var workInProgress = current.alternate;
if (workInProgress === null) {
// We use a double buffering pooling technique because we know that we'll
// only ever need at most two versions of a tree. We pool the "other" unused
// node that we're free to reuse. This is lazily created to avoid allocating
// extra objects for things that are never updated. It also allow us to
// reclaim the extra memory if needed.
workInProgress = createFiber(current.tag, current.key, current.internalContextTag);
workInProgress.type = current.type;
workInProgress.stateNode = current.stateNode;
workInProgress.alternate = current;
current.alternate = workInProgress;
} else {
// We already have an alternate.
// Reset the effect tag.
workInProgress.effectTag = NoEffect$1;
// The effect list is no longer valid.
workInProgress.nextEffect = null;
workInProgress.firstEffect = null;
workInProgress.lastEffect = null;
}
workInProgress.pendingWorkPriority = renderPriority;
workInProgress.child = current.child;
workInProgress.memoizedProps = current.memoizedProps;
workInProgress.memoizedState = current.memoizedState;
workInProgress.updateQueue = current.updateQueue;
// pendingProps is set by the parent during reconciliation.
// TODO: Pass this as an argument.
// These will be overridden during the parent's reconciliation
workInProgress.sibling = current.sibling;
workInProgress.index = current.index;
workInProgress.ref = current.ref;
return workInProgress;
};
var createHostRootFiber$1 = function () {
var fiber = createFiber(HostRoot$4, null, NoContext);
return fiber;
};
var createFiberFromElement = function (element, internalContextTag, priorityLevel) {
var owner = null;
var fiber = createFiberFromElementType(element.type, element.key, internalContextTag, owner);
fiber.pendingProps = element.props;
fiber.pendingWorkPriority = priorityLevel;
return fiber;
};
var createFiberFromFragment = function (elements, internalContextTag, priorityLevel) {
// TODO: Consider supporting keyed fragments. Technically, we accidentally
// support that in the existing React.
var fiber = createFiber(Fragment, null, internalContextTag);
fiber.pendingProps = elements;
fiber.pendingWorkPriority = priorityLevel;
return fiber;
};
var createFiberFromText = function (content, internalContextTag, priorityLevel) {
var fiber = createFiber(HostText$2, null, internalContextTag);
fiber.pendingProps = content;
fiber.pendingWorkPriority = priorityLevel;
return fiber;
};
function createFiberFromElementType(type, key, internalContextTag, debugOwner) {
var fiber = void 0;
if (typeof type === 'function') {
fiber = shouldConstruct(type) ? createFiber(ClassComponent$3, key, internalContextTag) : createFiber(IndeterminateComponent, key, internalContextTag);
fiber.type = type;
} else if (typeof type === 'string') {
fiber = createFiber(HostComponent$3, key, internalContextTag);
fiber.type = type;
} else if (typeof type === 'object' && type !== null && typeof type.tag === 'number') {
// Currently assumed to be a continuation and therefore is a fiber already.
// TODO: The yield system is currently broken for updates in some cases.
// The reified yield stores a fiber, but we don't know which fiber that is;
// the current or a workInProgress? When the continuation gets rendered here
// we don't know if we can reuse that fiber or if we need to clone it.
// There is probably a clever way to restructure this.
fiber = type;
} else {
var info = '';
reactProdInvariant_1('130', type == null ? type : typeof type, info);
}
return fiber;
}
var createFiberFromElementType_1 = createFiberFromElementType;
var createFiberFromHostInstanceForDeletion = function () {
var fiber = createFiber(HostComponent$3, null, NoContext);
fiber.type = 'DELETED';
return fiber;
};
var createFiberFromCoroutine = function (coroutine, internalContextTag, priorityLevel) {
var fiber = createFiber(CoroutineComponent, coroutine.key, internalContextTag);
fiber.type = coroutine.handler;
fiber.pendingProps = coroutine;
fiber.pendingWorkPriority = priorityLevel;
return fiber;
};
var createFiberFromYield = function (yieldNode, internalContextTag, priorityLevel) {
var fiber = createFiber(YieldComponent, null, internalContextTag);
return fiber;
};
var createFiberFromPortal = function (portal, internalContextTag, priorityLevel) {
var fiber = createFiber(HostPortal$1, portal.key, internalContextTag);
fiber.pendingProps = portal.children || [];
fiber.pendingWorkPriority = priorityLevel;
fiber.stateNode = {
containerInfo: portal.containerInfo,
implementation: portal.implementation
};
return fiber;
};
var largerPriority = function (p1, p2) {
return p1 !== NoWork$1 && (p2 === NoWork$1 || p2 > p1) ? p1 : p2;
};
var ReactFiber = {
createWorkInProgress: createWorkInProgress,
createHostRootFiber: createHostRootFiber$1,
createFiberFromElement: createFiberFromElement,
createFiberFromFragment: createFiberFromFragment,
createFiberFromText: createFiberFromText,
createFiberFromElementType: createFiberFromElementType_1,
createFiberFromHostInstanceForDeletion: createFiberFromHostInstanceForDeletion,
createFiberFromCoroutine: createFiberFromCoroutine,
createFiberFromYield: createFiberFromYield,
createFiberFromPortal: createFiberFromPortal,
largerPriority: largerPriority
};
var createHostRootFiber = ReactFiber.createHostRootFiber;
var createFiberRoot$1 = function (containerInfo) {
// Cyclic construction. This cheats the type system right now because
// stateNode is any.
var uninitializedFiber = createHostRootFiber();
var root = {
current: uninitializedFiber,
containerInfo: containerInfo,
isScheduled: false,
nextScheduledRoot: null,
context: null,
pendingContext: null
};
uninitializedFiber.stateNode = root;
return root;
};
var ReactFiberRoot = {
createFiberRoot: createFiberRoot$1
};
/**
* Copyright (c) 2016-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
* @providesModule describeComponentFrame
*/
var describeComponentFrame = function (name, source, ownerName) {
return '\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');
};
var IndeterminateComponent$1 = ReactTypeOfWork.IndeterminateComponent;
var FunctionalComponent = ReactTypeOfWork.FunctionalComponent;
var ClassComponent$5 = ReactTypeOfWork.ClassComponent;
var HostComponent$5 = ReactTypeOfWork.HostComponent;
function describeFiber(fiber) {
switch (fiber.tag) {
case IndeterminateComponent$1:
case FunctionalComponent:
case ClassComponent$5:
case HostComponent$5:
var owner = fiber._debugOwner;
var source = fiber._debugSource;
var name = getComponentName_1(fiber);
var ownerName = null;
if (owner) {
ownerName = getComponentName_1(owner);
}
return describeComponentFrame(name, source, ownerName);
default:
return '';
}
}
// This function can only be called with a work-in-progress fiber and
// only during begin or complete phase. Do not call it under any other
// circumstances.
function getStackAddendumByWorkInProgressFiber$2(workInProgress) {
var info = '';
var node = workInProgress;
do {
info += describeFiber(node);
// Otherwise this return pointer might point to the wrong tree:
node = node['return'];
} while (node);
return info;
}
var ReactFiberComponentTreeHook = {
getStackAddendumByWorkInProgressFiber: getStackAddendumByWorkInProgressFiber$2
};
var defaultShowDialog = function (capturedError) {
return true;
};
var showDialog = defaultShowDialog;
function logCapturedError$1(capturedError) {
var logError = showDialog(capturedError);
// Allow injected showDialog() to prevent default console.error logging.
// This enables renderers like ReactNative to better manage redbox behavior.
if (logError === false) {
return;
}
var error = capturedError.error;
{
// In production, we print the error directly.
// This will include the message, the JS stack, and anything the browser wants to show.
// We pass the error object instead of custom message so that the browser displays the error natively.
console.error(error);
}
}
var injection$1 = {
/**
* Display custom dialog for lifecycle errors.
* Return false to prevent default behavior of logging to console.error.
*/
injectDialog: function (fn) {
!(showDialog === defaultShowDialog) ? reactProdInvariant_1('172') : void 0;
!(typeof fn === 'function') ? reactProdInvariant_1('173') : void 0;
showDialog = fn;
}
};
var logCapturedError_1 = logCapturedError$1;
var ReactFiberErrorLogger = {
injection: injection$1,
logCapturedError: logCapturedError_1
};
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactCoroutine
*
*/
// The Symbol used to tag the special React types. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_COROUTINE_TYPE$1;
var REACT_YIELD_TYPE$1;
if (typeof Symbol === 'function' && Symbol['for']) {
REACT_COROUTINE_TYPE$1 = Symbol['for']('react.coroutine');
REACT_YIELD_TYPE$1 = Symbol['for']('react.yield');
} else {
REACT_COROUTINE_TYPE$1 = 0xeac8;
REACT_YIELD_TYPE$1 = 0xeac9;
}
var createCoroutine = function (children, handler, props) {
var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
var coroutine = {
// This tag allow us to uniquely identify this as a React Coroutine
$$typeof: REACT_COROUTINE_TYPE$1,
key: key == null ? null : '' + key,
children: children,
handler: handler,
props: props
};
return coroutine;
};
var createYield = function (value) {
var yieldNode = {
// This tag allow us to uniquely identify this as a React Yield
$$typeof: REACT_YIELD_TYPE$1,
value: value
};
return yieldNode;
};
/**
* Verifies the object is a coroutine object.
*/
var isCoroutine = function (object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_COROUTINE_TYPE$1;
};
/**
* Verifies the object is a yield object.
*/
var isYield = function (object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_YIELD_TYPE$1;
};
var REACT_YIELD_TYPE_1 = REACT_YIELD_TYPE$1;
var REACT_COROUTINE_TYPE_1 = REACT_COROUTINE_TYPE$1;
var ReactCoroutine = {
createCoroutine: createCoroutine,
createYield: createYield,
isCoroutine: isCoroutine,
isYield: isYield,
REACT_YIELD_TYPE: REACT_YIELD_TYPE_1,
REACT_COROUTINE_TYPE: REACT_COROUTINE_TYPE_1
};
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactPortal
*
*/
// The Symbol used to tag the special React types. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_PORTAL_TYPE$1 = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.portal') || 0xeaca;
var createPortal$1 = function (children, containerInfo,
// TODO: figure out the API for cross-renderer implementation.
implementation) {
var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
return {
// This tag allow us to uniquely identify this as a React Portal
$$typeof: REACT_PORTAL_TYPE$1,
key: key == null ? null : '' + key,
children: children,
containerInfo: containerInfo,
implementation: implementation
};
};
/**
* Verifies the object is a portal object.
*/
var isPortal = function (object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_PORTAL_TYPE$1;
};
var REACT_PORTAL_TYPE_1 = REACT_PORTAL_TYPE$1;
var ReactPortal = {
createPortal: createPortal$1,
isPortal: isPortal,
REACT_PORTAL_TYPE: REACT_PORTAL_TYPE_1
};
var REACT_COROUTINE_TYPE = ReactCoroutine.REACT_COROUTINE_TYPE;
var REACT_YIELD_TYPE = ReactCoroutine.REACT_YIELD_TYPE;
var REACT_PORTAL_TYPE = ReactPortal.REACT_PORTAL_TYPE;
var createWorkInProgress$2 = ReactFiber.createWorkInProgress;
var createFiberFromElement$1 = ReactFiber.createFiberFromElement;
var createFiberFromFragment$1 = ReactFiber.createFiberFromFragment;
var createFiberFromText$1 = ReactFiber.createFiberFromText;
var createFiberFromCoroutine$1 = ReactFiber.createFiberFromCoroutine;
var createFiberFromYield$1 = ReactFiber.createFiberFromYield;
var createFiberFromPortal$1 = ReactFiber.createFiberFromPortal;
var isArray = Array.isArray;
var FunctionalComponent$2 = ReactTypeOfWork.FunctionalComponent;
var ClassComponent$7 = ReactTypeOfWork.ClassComponent;
var HostText$4 = ReactTypeOfWork.HostText;
var HostPortal$4 = ReactTypeOfWork.HostPortal;
var CoroutineComponent$2 = ReactTypeOfWork.CoroutineComponent;
var YieldComponent$2 = ReactTypeOfWork.YieldComponent;
var Fragment$2 = ReactTypeOfWork.Fragment;
var NoEffect$2 = ReactTypeOfSideEffect.NoEffect;
var Placement$3 = ReactTypeOfSideEffect.Placement;
var Deletion$1 = ReactTypeOfSideEffect.Deletion;
var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.
// The Symbol used to tag the ReactElement type. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;
function getIteratorFn(maybeIterable) {
if (maybeIterable === null || typeof maybeIterable === 'undefined') {
return null;
}
var iteratorFn = ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];
if (typeof iteratorFn === 'function') {
return iteratorFn;
}
return null;
}
function coerceRef(current, element) {
var mixedRef = element.ref;
if (mixedRef !== null && typeof mixedRef !== 'function') {
if (element._owner) {
var owner = element._owner;
var inst = void 0;
if (owner) {
var ownerFiber = owner;
!(ownerFiber.tag === ClassComponent$7) ? reactProdInvariant_1('110') : void 0;
inst = ownerFiber.stateNode;
}
!inst ? reactProdInvariant_1('147', mixedRef) : void 0;
var stringRef = '' + mixedRef;
// Check if previous string ref matches new string ref
if (current !== null && current.ref !== null && current.ref._stringRef === stringRef) {
return current.ref;
}
var ref = function (value) {
var refs = inst.refs === emptyObject_1 ? inst.refs = {} : inst.refs;
if (value === null) {
delete refs[stringRef];
} else {
refs[stringRef] = value;
}
};
ref._stringRef = stringRef;
return ref;
} else {
!(typeof mixedRef === 'string') ? reactProdInvariant_1('148') : void 0;
!element._owner ? reactProdInvariant_1('149', mixedRef) : void 0;
}
}
return mixedRef;
}
function throwOnInvalidObjectType(returnFiber, newChild) {
if (returnFiber.type !== 'textarea') {
var addendum = '';
reactProdInvariant_1('31', Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild, addendum);
}
}
// This wrapper function exists because I expect to clone the code in each path
// to be able to optimize each path individually by branching early. This needs
// a compiler or we can do it manually. Helpers that don't need this branching
// live outside of this function.
function ChildReconciler(shouldClone, shouldTrackSideEffects) {
function deleteChild(returnFiber, childToDelete) {
if (!shouldTrackSideEffects) {
// Noop.
return;
}
if (!shouldClone) {
// When we're reconciling in place we have a work in progress copy. We
// actually want the current copy. If there is no current copy, then we
// don't need to track deletion side-effects.
if (childToDelete.alternate === null) {
return;
}
childToDelete = childToDelete.alternate;
}
// Deletions are added in reversed order so we add it to the front.
// At this point, the return fiber's effect list is empty except for
// deletions, so we can just append the deletion to the list. The remaining
// effects aren't added until the complete phase. Once we implement
// resuming, this may not be true.
var last = returnFiber.lastEffect;
if (last !== null) {
last.nextEffect = childToDelete;
returnFiber.lastEffect = childToDelete;
} else {
returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;
}
childToDelete.nextEffect = null;
childToDelete.effectTag = Deletion$1;
}
function deleteRemainingChildren(returnFiber, currentFirstChild) {
if (!shouldTrackSideEffects) {
// Noop.
return null;
}
// TODO: For the shouldClone case, this could be micro-optimized a bit by
// assuming that after the first child we've already added everything.
var childToDelete = currentFirstChild;
while (childToDelete !== null) {
deleteChild(returnFiber, childToDelete);
childToDelete = childToDelete.sibling;
}
return null;
}
function mapRemainingChildren(returnFiber, currentFirstChild) {
// Add the remaining children to a temporary map so that we can find them by
// keys quickly. Implicit (null) keys get added to this set with their index
var existingChildren = new Map();
var existingChild = currentFirstChild;
while (existingChild !== null) {
if (existingChild.key !== null) {
existingChildren.set(existingChild.key, existingChild);
} else {
existingChildren.set(existingChild.index, existingChild);
}
existingChild = existingChild.sibling;
}
return existingChildren;
}
function useFiber(fiber, priority) {
// We currently set sibling to null and index to 0 here because it is easy
// to forget to do before returning it. E.g. for the single child case.
if (shouldClone) {
var clone = createWorkInProgress$2(fiber, priority);
clone.index = 0;
clone.sibling = null;
return clone;
} else {
// We override the pending priority even if it is higher, because if
// we're reconciling at a lower priority that means that this was
// down-prioritized.
fiber.pendingWorkPriority = priority;
fiber.effectTag = NoEffect$2;
fiber.index = 0;
fiber.sibling = null;
return fiber;
}
}
function placeChild(newFiber, lastPlacedIndex, newIndex) {
newFiber.index = newIndex;
if (!shouldTrackSideEffects) {
// Noop.
return lastPlacedIndex;
}
var current = newFiber.alternate;
if (current !== null) {
var oldIndex = current.index;
if (oldIndex < lastPlacedIndex) {
// This is a move.
newFiber.effectTag = Placement$3;
return lastPlacedIndex;
} else {
// This item can stay in place.
return oldIndex;
}
} else {
// This is an insertion.
newFiber.effectTag = Placement$3;
return lastPlacedIndex;
}
}
function placeSingleChild(newFiber) {
// This is simpler for the single child case. We only need to do a
// placement for inserting new children.
if (shouldTrackSideEffects && newFiber.alternate === null) {
newFiber.effectTag = Placement$3;
}
return newFiber;
}
function updateTextNode(returnFiber, current, textContent, priority) {
if (current === null || current.tag !== HostText$4) {
// Insert
var created = createFiberFromText$1(textContent, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
} else {
// Update
var existing = useFiber(current, priority);
existing.pendingProps = textContent;
existing['return'] = returnFiber;
return existing;
}
}
function updateElement(returnFiber, current, element, priority) {
if (current === null || current.type !== element.type) {
// Insert
var created = createFiberFromElement$1(element, returnFiber.internalContextTag, priority);
created.ref = coerceRef(current, element);
created['return'] = returnFiber;
return created;
} else {
// Move based on index
var existing = useFiber(current, priority);
existing.ref = coerceRef(current, element);
existing.pendingProps = element.props;
existing['return'] = returnFiber;
return existing;
}
}
function updateCoroutine(returnFiber, current, coroutine, priority) {
// TODO: Should this also compare handler to determine whether to reuse?
if (current === null || current.tag !== CoroutineComponent$2) {
// Insert
var created = createFiberFromCoroutine$1(coroutine, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
} else {
// Move based on index
var existing = useFiber(current, priority);
existing.pendingProps = coroutine;
existing['return'] = returnFiber;
return existing;
}
}
function updateYield(returnFiber, current, yieldNode, priority) {
if (current === null || current.tag !== YieldComponent$2) {
// Insert
var created = createFiberFromYield$1(yieldNode, returnFiber.internalContextTag, priority);
created.type = yieldNode.value;
created['return'] = returnFiber;
return created;
} else {
// Move based on index
var existing = useFiber(current, priority);
existing.type = yieldNode.value;
existing['return'] = returnFiber;
return existing;
}
}
function updatePortal(returnFiber, current, portal, priority) {
if (current === null || current.tag !== HostPortal$4 || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) {
// Insert
var created = createFiberFromPortal$1(portal, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
} else {
// Update
var existing = useFiber(current, priority);
existing.pendingProps = portal.children || [];
existing['return'] = returnFiber;
return existing;
}
}
function updateFragment(returnFiber, current, fragment, priority) {
if (current === null || current.tag !== Fragment$2) {
// Insert
var created = createFiberFromFragment$1(fragment, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
} else {
// Update
var existing = useFiber(current, priority);
existing.pendingProps = fragment;
existing['return'] = returnFiber;
return existing;
}
}
function createChild(returnFiber, newChild, priority) {
if (typeof newChild === 'string' || typeof newChild === 'number') {
// Text nodes doesn't have keys. If the previous node is implicitly keyed
// we can continue to replace it without aborting even if it is not a text
// node.
var created = createFiberFromText$1('' + newChild, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
}
if (typeof newChild === 'object' && newChild !== null) {
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE:
{
var _created = createFiberFromElement$1(newChild, returnFiber.internalContextTag, priority);
_created.ref = coerceRef(null, newChild);
_created['return'] = returnFiber;
return _created;
}
case REACT_COROUTINE_TYPE:
{
var _created2 = createFiberFromCoroutine$1(newChild, returnFiber.internalContextTag, priority);
_created2['return'] = returnFiber;
return _created2;
}
case REACT_YIELD_TYPE:
{
var _created3 = createFiberFromYield$1(newChild, returnFiber.internalContextTag, priority);
_created3.type = newChild.value;
_created3['return'] = returnFiber;
return _created3;
}
case REACT_PORTAL_TYPE:
{
var _created4 = createFiberFromPortal$1(newChild, returnFiber.internalContextTag, priority);
_created4['return'] = returnFiber;
return _created4;
}
}
if (isArray(newChild) || getIteratorFn(newChild)) {
var _created5 = createFiberFromFragment$1(newChild, returnFiber.internalContextTag, priority);
_created5['return'] = returnFiber;
return _created5;
}
throwOnInvalidObjectType(returnFiber, newChild);
}
return null;
}
function updateSlot(returnFiber, oldFiber, newChild, priority) {
// Update the fiber if the keys match, otherwise return null.
var key = oldFiber !== null ? oldFiber.key : null;
if (typeof newChild === 'string' || typeof newChild === 'number') {
// Text nodes doesn't have keys. If the previous node is implicitly keyed
// we can continue to replace it without aborting even if it is not a text
// node.
if (key !== null) {
return null;
}
return updateTextNode(returnFiber, oldFiber, '' + newChild, priority);
}
if (typeof newChild === 'object' && newChild !== null) {
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE:
{
if (newChild.key === key) {
return updateElement(returnFiber, oldFiber, newChild, priority);
} else {
return null;
}
}
case REACT_COROUTINE_TYPE:
{
if (newChild.key === key) {
return updateCoroutine(returnFiber, oldFiber, newChild, priority);
} else {
return null;
}
}
case REACT_YIELD_TYPE:
{
// Yields doesn't have keys. If the previous node is implicitly keyed
// we can continue to replace it without aborting even if it is not a
// yield.
if (key === null) {
return updateYield(returnFiber, oldFiber, newChild, priority);
} else {
return null;
}
}
case REACT_PORTAL_TYPE:
{
if (newChild.key === key) {
return updatePortal(returnFiber, oldFiber, newChild, priority);
} else {
return null;
}
}
}
if (isArray(newChild) || getIteratorFn(newChild)) {
// Fragments doesn't have keys so if the previous key is implicit we can
// update it.
if (key !== null) {
return null;
}
return updateFragment(returnFiber, oldFiber, newChild, priority);
}
throwOnInvalidObjectType(returnFiber, newChild);
}
return null;
}
function updateFromMap(existingChildren, returnFiber, newIdx, newChild, priority) {
if (typeof newChild === 'string' || typeof newChild === 'number') {
// Text nodes doesn't have keys, so we neither have to check the old nor
// new node for the key. If both are text nodes, they match.
var matchedFiber = existingChildren.get(newIdx) || null;
return updateTextNode(returnFiber, matchedFiber, '' + newChild, priority);
}
if (typeof newChild === 'object' && newChild !== null) {
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE:
{
var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;
return updateElement(returnFiber, _matchedFiber, newChild, priority);
}
case REACT_COROUTINE_TYPE:
{
var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;
return updateCoroutine(returnFiber, _matchedFiber2, newChild, priority);
}
case REACT_YIELD_TYPE:
{
// Yields doesn't have keys, so we neither have to check the old nor
// new node for the key. If both are yields, they match.
var _matchedFiber3 = existingChildren.get(newIdx) || null;
return updateYield(returnFiber, _matchedFiber3, newChild, priority);
}
case REACT_PORTAL_TYPE:
{
var _matchedFiber4 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;
return updatePortal(returnFiber, _matchedFiber4, newChild, priority);
}
}
if (isArray(newChild) || getIteratorFn(newChild)) {
var _matchedFiber5 = existingChildren.get(newIdx) || null;
return updateFragment(returnFiber, _matchedFiber5, newChild, priority);
}
throwOnInvalidObjectType(returnFiber, newChild);
}
return null;
}
/**
* Warns if there is a duplicate or missing key
*/
function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, priority) {
// This algorithm can't optimize by searching from boths ends since we
// don't have backpointers on fibers. I'm trying to see how far we can get
// with that model. If it ends up not being worth the tradeoffs, we can
// add it later.
// Even with a two ended optimization, we'd want to optimize for the case
// where there are few changes and brute force the comparison instead of
// going for the Map. It'd like to explore hitting that path first in
// forward-only mode and only go for the Map once we notice that we need
// lots of look ahead. This doesn't handle reversal as well as two ended
// search but that's unusual. Besides, for the two ended optimization to
// work on Iterables, we'd need to copy the whole set.
// In this first iteration, we'll just live with hitting the bad case
// (adding everything to a Map) in for every insert/move.
// If you change this code, also update reconcileChildrenIterator() which
// uses the same algorithm.
var resultingFirstChild = null;
var previousNewFiber = null;
var oldFiber = currentFirstChild;
var lastPlacedIndex = 0;
var newIdx = 0;
var nextOldFiber = null;
for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {
if (oldFiber.index > newIdx) {
nextOldFiber = oldFiber;
oldFiber = null;
} else {
nextOldFiber = oldFiber.sibling;
}
var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], priority);
if (newFiber === null) {
// TODO: This breaks on empty slots like null children. That's
// unfortunate because it triggers the slow path all the time. We need
// a better way to communicate whether this was a miss or null,
// boolean, undefined, etc.
if (oldFiber === null) {
oldFiber = nextOldFiber;
}
break;
}
if (shouldTrackSideEffects) {
if (oldFiber && newFiber.alternate === null) {
// We matched the slot, but we didn't reuse the existing fiber, so we
// need to delete the existing child.
deleteChild(returnFiber, oldFiber);
}
}
lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = newFiber;
} else {
// TODO: Defer siblings if we're not at the right index for this slot.
// I.e. if we had null values before, then we want to defer this
// for each null value. However, we also don't want to call updateSlot
// with the previous one.
previousNewFiber.sibling = newFiber;
}
previousNewFiber = newFiber;
oldFiber = nextOldFiber;
}
if (newIdx === newChildren.length) {
// We've reached the end of the new children. We can delete the rest.
deleteRemainingChildren(returnFiber, oldFiber);
return resultingFirstChild;
}
if (oldFiber === null) {
// If we don't have any more existing children we can choose a fast path
// since the rest will all be insertions.
for (; newIdx < newChildren.length; newIdx++) {
var _newFiber = createChild(returnFiber, newChildren[newIdx], priority);
if (!_newFiber) {
continue;
}
lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = _newFiber;
} else {
previousNewFiber.sibling = _newFiber;
}
previousNewFiber = _newFiber;
}
return resultingFirstChild;
}
// Add all children to a key map for quick lookups.
var existingChildren = mapRemainingChildren(returnFiber, oldFiber);
// Keep scanning and use the map to restore deleted items as moves.
for (; newIdx < newChildren.length; newIdx++) {
var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], priority);
if (_newFiber2) {
if (shouldTrackSideEffects) {
if (_newFiber2.alternate !== null) {
// The new fiber is a work in progress, but if there exists a
// current, that means that we reused the fiber. We need to delete
// it from the child list so that we don't add it to the deletion
// list.
existingChildren['delete'](_newFiber2.key === null ? newIdx : _newFiber2.key);
}
}
lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
resultingFirstChild = _newFiber2;
} else {
previousNewFiber.sibling = _newFiber2;
}
previousNewFiber = _newFiber2;
}
}
if (shouldTrackSideEffects) {
// Any existing children that weren't consumed above were deleted. We need
// to add them to the deletion list.
existingChildren.forEach(function (child) {
return deleteChild(returnFiber, child);
});
}
return resultingFirstChild;
}
function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, priority) {
// This is the same implementation as reconcileChildrenArray(),
// but using the iterator instead.
var iteratorFn = getIteratorFn(newChildrenIterable);
!(typeof iteratorFn === 'function') ? reactProdInvariant_1('150') : void 0;
var newChildren = iteratorFn.call(newChildrenIterable);
!(newChildren != null) ? reactProdInvariant_1('151') : void 0;
var resultingFirstChild = null;
var previousNewFiber = null;
var oldFiber = currentFirstChild;
var lastPlacedIndex = 0;
var newIdx = 0;
var nextOldFiber = null;
var step = newChildren.next();
for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {
if (oldFiber.index > newIdx) {
nextOldFiber = oldFiber;
oldFiber = null;
} else {
nextOldFiber = oldFiber.sibling;
}
var newFiber = updateSlot(returnFiber, oldFiber, step.value, priority);
if (newFiber === null) {
// TODO: This breaks on empty slots like null children. That's
// unfortunate because it triggers the slow path all the time. We need
// a better way to communicate whether this was a miss or null,
// boolean, undefined, etc.
if (!oldFiber) {
oldFiber = nextOldFiber;
}
break;
}
if (shouldTrackSideEffects) {
if (oldFiber && newFiber.alternate === null) {
// We matched the slot, but we didn't reuse the existing fiber, so we
// need to delete the existing child.
deleteChild(returnFiber, oldFiber);
}
}
lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = newFiber;
} else {
// TODO: Defer siblings if we're not at the right index for this slot.
// I.e. if we had null values before, then we want to defer this
// for each null value. However, we also don't want to call updateSlot
// with the previous one.
previousNewFiber.sibling = newFiber;
}
previousNewFiber = newFiber;
oldFiber = nextOldFiber;
}
if (step.done) {
// We've reached the end of the new children. We can delete the rest.
deleteRemainingChildren(returnFiber, oldFiber);
return resultingFirstChild;
}
if (oldFiber === null) {
// If we don't have any more existing children we can choose a fast path
// since the rest will all be insertions.
for (; !step.done; newIdx++, step = newChildren.next()) {
var _newFiber3 = createChild(returnFiber, step.value, priority);
if (_newFiber3 === null) {
continue;
}
lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = _newFiber3;
} else {
previousNewFiber.sibling = _newFiber3;
}
previousNewFiber = _newFiber3;
}
return resultingFirstChild;
}
// Add all children to a key map for quick lookups.
var existingChildren = mapRemainingChildren(returnFiber, oldFiber);
// Keep scanning and use the map to restore deleted items as moves.
for (; !step.done; newIdx++, step = newChildren.next()) {
var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, priority);
if (_newFiber4 !== null) {
if (shouldTrackSideEffects) {
if (_newFiber4.alternate !== null) {
// The new fiber is a work in progress, but if there exists a
// current, that means that we reused the fiber. We need to delete
// it from the child list so that we don't add it to the deletion
// list.
existingChildren['delete'](_newFiber4.key === null ? newIdx : _newFiber4.key);
}
}
lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
resultingFirstChild = _newFiber4;
} else {
previousNewFiber.sibling = _newFiber4;
}
previousNewFiber = _newFiber4;
}
}
if (shouldTrackSideEffects) {
// Any existing children that weren't consumed above were deleted. We need
// to add them to the deletion list.
existingChildren.forEach(function (child) {
return deleteChild(returnFiber, child);
});
}
return resultingFirstChild;
}
function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, priority) {
// There's no need to check for keys on text nodes since we don't have a
// way to define them.
if (currentFirstChild !== null && currentFirstChild.tag === HostText$4) {
// We already have an existing node so let's just update it and delete
// the rest.
deleteRemainingChildren(returnFiber, currentFirstChild.sibling);
var existing = useFiber(currentFirstChild, priority);
existing.pendingProps = textContent;
existing['return'] = returnFiber;
return existing;
}
// The existing first child is not a text node so we need to create one
// and delete the existing ones.
deleteRemainingChildren(returnFiber, currentFirstChild);
var created = createFiberFromText$1(textContent, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
}
function reconcileSingleElement(returnFiber, currentFirstChild, element, priority) {
var key = element.key;
var child = currentFirstChild;
while (child !== null) {
// TODO: If key === null and child.key === null, then this only applies to
// the first item in the list.
if (child.key === key) {
if (child.type === element.type) {
deleteRemainingChildren(returnFiber, child.sibling);
var existing = useFiber(child, priority);
existing.ref = coerceRef(child, element);
existing.pendingProps = element.props;
existing['return'] = returnFiber;
return existing;
} else {
deleteRemainingChildren(returnFiber, child);
break;
}
} else {
deleteChild(returnFiber, child);
}
child = child.sibling;
}
var created = createFiberFromElement$1(element, returnFiber.internalContextTag, priority);
created.ref = coerceRef(currentFirstChild, element);
created['return'] = returnFiber;
return created;
}
function reconcileSingleCoroutine(returnFiber, currentFirstChild, coroutine, priority) {
var key = coroutine.key;
var child = currentFirstChild;
while (child !== null) {
// TODO: If key === null and child.key === null, then this only applies to
// the first item in the list.
if (child.key === key) {
if (child.tag === CoroutineComponent$2) {
deleteRemainingChildren(returnFiber, child.sibling);
var existing = useFiber(child, priority);
existing.pendingProps = coroutine;
existing['return'] = returnFiber;
return existing;
} else {
deleteRemainingChildren(returnFiber, child);
break;
}
} else {
deleteChild(returnFiber, child);
}
child = child.sibling;
}
var created = createFiberFromCoroutine$1(coroutine, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
}
function reconcileSingleYield(returnFiber, currentFirstChild, yieldNode, priority) {
// There's no need to check for keys on yields since they're stateless.
var child = currentFirstChild;
if (child !== null) {
if (child.tag === YieldComponent$2) {
deleteRemainingChildren(returnFiber, child.sibling);
var existing = useFiber(child, priority);
existing.type = yieldNode.value;
existing['return'] = returnFiber;
return existing;
} else {
deleteRemainingChildren(returnFiber, child);
}
}
var created = createFiberFromYield$1(yieldNode, returnFiber.internalContextTag, priority);
created.type = yieldNode.value;
created['return'] = returnFiber;
return created;
}
function reconcileSinglePortal(returnFiber, currentFirstChild, portal, priority) {
var key = portal.key;
var child = currentFirstChild;
while (child !== null) {
// TODO: If key === null and child.key === null, then this only applies to
// the first item in the list.
if (child.key === key) {
if (child.tag === HostPortal$4 && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {
deleteRemainingChildren(returnFiber, child.sibling);
var existing = useFiber(child, priority);
existing.pendingProps = portal.children || [];
existing['return'] = returnFiber;
return existing;
} else {
deleteRemainingChildren(returnFiber, child);
break;
}
} else {
deleteChild(returnFiber, child);
}
child = child.sibling;
}
var created = createFiberFromPortal$1(portal, returnFiber.internalContextTag, priority);
created['return'] = returnFiber;
return created;
}
// This API will tag the children with the side-effect of the reconciliation
// itself. They will be added to the side-effect list as we pass through the
// children and the parent.
function reconcileChildFibers(returnFiber, currentFirstChild, newChild, priority) {
// This function is not recursive.
// If the top level item is an array, we treat it as a set of children,
// not as a fragment. Nested arrays on the other hand will be treated as
// fragment nodes. Recursion happens at the normal flow.
// Handle object types
var isObject = typeof newChild === 'object' && newChild !== null;
if (isObject) {
// Support only the subset of return types that Stack supports. Treat
// everything else as empty, but log a warning.
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE:
return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, priority));
case REACT_COROUTINE_TYPE:
return placeSingleChild(reconcileSingleCoroutine(returnFiber, currentFirstChild, newChild, priority));
case REACT_YIELD_TYPE:
return placeSingleChild(reconcileSingleYield(returnFiber, currentFirstChild, newChild, priority));
case REACT_PORTAL_TYPE:
return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, priority));
}
}
if (typeof newChild === 'string' || typeof newChild === 'number') {
return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, priority));
}
if (isArray(newChild)) {
return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, priority);
}
if (getIteratorFn(newChild)) {
return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, priority);
}
if (isObject) {
throwOnInvalidObjectType(returnFiber, newChild);
}
if (typeof newChild === 'undefined') {
// If the new child is undefined, and the return fiber is a composite
// component, throw an error. If Fiber return types are disabled,
// we already threw above.
switch (returnFiber.tag) {
case ClassComponent$7:
{
}
// Intentionally fall through to the next case, which handles both
// functions and classes
// eslint-disable-next-lined no-fallthrough
case FunctionalComponent$2:
{
var Component = returnFiber.type;
reactProdInvariant_1('152', Component.displayName || Component.name || 'Component');
}
}
}
// Remaining cases are all treated as empty.
return deleteRemainingChildren(returnFiber, currentFirstChild);
}
return reconcileChildFibers;
}
var reconcileChildFibers$1 = ChildReconciler(true, true);
var reconcileChildFibersInPlace$1 = ChildReconciler(false, true);
var mountChildFibersInPlace$1 = ChildReconciler(false, false);
var cloneChildFibers$1 = function (current, workInProgress) {
!(current === null || workInProgress.child === current.child) ? reactProdInvariant_1('153') : void 0;
if (workInProgress.child === null) {
return;
}
var currentChild = workInProgress.child;
var newChild = createWorkInProgress$2(currentChild, currentChild.pendingWorkPriority);
// TODO: Pass this as an argument, since it's easy to forget.
newChild.pendingProps = currentChild.pendingProps;
workInProgress.child = newChild;
newChild['return'] = workInProgress;
while (currentChild.sibling !== null) {
currentChild = currentChild.sibling;
newChild = newChild.sibling = createWorkInProgress$2(currentChild, currentChild.pendingWorkPriority);
newChild.pendingProps = currentChild.pendingProps;
newChild['return'] = workInProgress;
}
newChild.sibling = null;
};
var ReactChildFiber = {
reconcileChildFibers: reconcileChildFibers$1,
reconcileChildFibersInPlace: reconcileChildFibersInPlace$1,
mountChildFibersInPlace: mountChildFibersInPlace$1,
cloneChildFibers: cloneChildFibers$1
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*
*/
/*eslint-disable no-self-compare */
var hasOwnProperty = Object.prototype.hasOwnProperty;
/**
* inlined Object.is polyfill to avoid requiring consumers ship their own
* https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
*/
function is(x, y) {
// SameValue algorithm
if (x === y) {
// Steps 1-5, 7-10
// Steps 6.b-6.e: +0 != -0
// Added the nonzero y check to make Flow happy, but it is redundant
return x !== 0 || y !== 0 || 1 / x === 1 / y;
} else {
// Step 6.a: NaN == NaN
return x !== x && y !== y;
}
}
/**
* Performs equality by iterating through keys on an object and returning false
* when any key has values which are not strictly equal between the arguments.
* Returns true when the values of all keys are strictly equal.
*/
function shallowEqual(objA, objB) {
if (is(objA, objB)) {
return true;
}
if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {
return false;
}
var keysA = Object.keys(objA);
var keysB = Object.keys(objB);
if (keysA.length !== keysB.length) {
return false;
}
// Test for A's keys different from B.
for (var i = 0; i < keysA.length; i++) {
if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {
return false;
}
}
return true;
}
var shallowEqual_1 = shallowEqual;
var Update$1 = ReactTypeOfSideEffect.Update;
var AsyncUpdates$1 = ReactTypeOfInternalContext.AsyncUpdates;
var cacheContext$1 = ReactFiberContext.cacheContext;
var getMaskedContext$2 = ReactFiberContext.getMaskedContext;
var getUnmaskedContext$2 = ReactFiberContext.getUnmaskedContext;
var isContextConsumer$1 = ReactFiberContext.isContextConsumer;
var addUpdate$1 = ReactFiberUpdateQueue.addUpdate;
var addReplaceUpdate$1 = ReactFiberUpdateQueue.addReplaceUpdate;
var addForceUpdate$1 = ReactFiberUpdateQueue.addForceUpdate;
var beginUpdateQueue$2 = ReactFiberUpdateQueue.beginUpdateQueue;
var _require5 = ReactFiberContext;
var hasContextChanged$2 = _require5.hasContextChanged;
var isMounted$1 = ReactFiberTreeReflection.isMounted;
var ReactFiberClassComponent = function (scheduleUpdate, getPriorityContext, memoizeProps, memoizeState) {
// Class component state updater
var updater = {
isMounted: isMounted$1,
enqueueSetState: function (instance, partialState, callback) {
var fiber = ReactInstanceMap_1.get(instance);
var priorityLevel = getPriorityContext(fiber, false);
callback = callback === undefined ? null : callback;
addUpdate$1(fiber, partialState, callback, priorityLevel);
scheduleUpdate(fiber, priorityLevel);
},
enqueueReplaceState: function (instance, state, callback) {
var fiber = ReactInstanceMap_1.get(instance);
var priorityLevel = getPriorityContext(fiber, false);
callback = callback === undefined ? null : callback;
addReplaceUpdate$1(fiber, state, callback, priorityLevel);
scheduleUpdate(fiber, priorityLevel);
},
enqueueForceUpdate: function (instance, callback) {
var fiber = ReactInstanceMap_1.get(instance);
var priorityLevel = getPriorityContext(fiber, false);
callback = callback === undefined ? null : callback;
addForceUpdate$1(fiber, callback, priorityLevel);
scheduleUpdate(fiber, priorityLevel);
}
};
function checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext) {
if (oldProps === null || workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate) {
// If the workInProgress already has an Update effect, return true
return true;
}
var instance = workInProgress.stateNode;
var type = workInProgress.type;
if (typeof instance.shouldComponentUpdate === 'function') {
var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, newContext);
return shouldUpdate;
}
if (type.prototype && type.prototype.isPureReactComponent) {
return !shallowEqual_1(oldProps, newProps) || !shallowEqual_1(oldState, newState);
}
return true;
}
function resetInputPointers(workInProgress, instance) {
instance.props = workInProgress.memoizedProps;
instance.state = workInProgress.memoizedState;
}
function adoptClassInstance(workInProgress, instance) {
instance.updater = updater;
workInProgress.stateNode = instance;
// The instance needs access to the fiber so that it can schedule updates
ReactInstanceMap_1.set(instance, workInProgress);
}
function constructClassInstance(workInProgress, props) {
var ctor = workInProgress.type;
var unmaskedContext = getUnmaskedContext$2(workInProgress);
var needsContext = isContextConsumer$1(workInProgress);
var context = needsContext ? getMaskedContext$2(workInProgress, unmaskedContext) : emptyObject_1;
var instance = new ctor(props, context);
adoptClassInstance(workInProgress, instance);
// Cache unmasked context so we can avoid recreating masked context unless necessary.
// ReactFiberContext usually updates this cache but can't for newly-created instances.
if (needsContext) {
cacheContext$1(workInProgress, unmaskedContext, context);
}
return instance;
}
function callComponentWillMount(workInProgress, instance) {
var oldState = instance.state;
instance.componentWillMount();
if (oldState !== instance.state) {
updater.enqueueReplaceState(instance, instance.state, null);
}
}
function callComponentWillReceiveProps(workInProgress, instance, newProps, newContext) {
var oldState = instance.state;
instance.componentWillReceiveProps(newProps, newContext);
if (instance.state !== oldState) {
updater.enqueueReplaceState(instance, instance.state, null);
}
}
// Invokes the mount life-cycles on a previously never rendered instance.
function mountClassInstance(workInProgress, priorityLevel) {
var current = workInProgress.alternate;
var instance = workInProgress.stateNode;
var state = instance.state || null;
var props = workInProgress.pendingProps;
!props ? reactProdInvariant_1('158') : void 0;
var unmaskedContext = getUnmaskedContext$2(workInProgress);
instance.props = props;
instance.state = state;
instance.refs = emptyObject_1;
instance.context = getMaskedContext$2(workInProgress, unmaskedContext);
if (ReactFeatureFlags_1.enableAsyncSubtreeAPI && workInProgress.type != null && workInProgress.type.prototype != null && workInProgress.type.prototype.unstable_isAsyncReactComponent === true) {
workInProgress.internalContextTag |= AsyncUpdates$1;
}
if (typeof instance.componentWillMount === 'function') {
callComponentWillMount(workInProgress, instance);
// If we had additional state updates during this life-cycle, let's
// process them now.
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
instance.state = beginUpdateQueue$2(current, workInProgress, updateQueue, instance, state, props, priorityLevel);
}
}
if (typeof instance.componentDidMount === 'function') {
workInProgress.effectTag |= Update$1;
}
}
// Called on a preexisting class instance. Returns false if a resumed render
// could be reused.
// function resumeMountClassInstance(
// workInProgress: Fiber,
// priorityLevel: PriorityLevel,
// ): boolean {
// const instance = workInProgress.stateNode;
// resetInputPointers(workInProgress, instance);
// let newState = workInProgress.memoizedState;
// let newProps = workInProgress.pendingProps;
// if (!newProps) {
// // If there isn't any new props, then we'll reuse the memoized props.
// // This could be from already completed work.
// newProps = workInProgress.memoizedProps;
// invariant(
// newProps != null,
// 'There should always be pending or memoized props. This error is ' +
// 'likely caused by a bug in React. Please file an issue.',
// );
// }
// const newUnmaskedContext = getUnmaskedContext(workInProgress);
// const newContext = getMaskedContext(workInProgress, newUnmaskedContext);
// const oldContext = instance.context;
// const oldProps = workInProgress.memoizedProps;
// if (
// typeof instance.componentWillReceiveProps === 'function' &&
// (oldProps !== newProps || oldContext !== newContext)
// ) {
// callComponentWillReceiveProps(
// workInProgress,
// instance,
// newProps,
// newContext,
// );
// }
// // Process the update queue before calling shouldComponentUpdate
// const updateQueue = workInProgress.updateQueue;
// if (updateQueue !== null) {
// newState = beginUpdateQueue(
// workInProgress,
// updateQueue,
// instance,
// newState,
// newProps,
// priorityLevel,
// );
// }
// // TODO: Should we deal with a setState that happened after the last
// // componentWillMount and before this componentWillMount? Probably
// // unsupported anyway.
// if (
// !checkShouldComponentUpdate(
// workInProgress,
// workInProgress.memoizedProps,
// newProps,
// workInProgress.memoizedState,
// newState,
// newContext,
// )
// ) {
// // Update the existing instance's state, props, and context pointers even
// // though we're bailing out.
// instance.props = newProps;
// instance.state = newState;
// instance.context = newContext;
// return false;
// }
// // Update the input pointers now so that they are correct when we call
// // componentWillMount
// instance.props = newProps;
// instance.state = newState;
// instance.context = newContext;
// if (typeof instance.componentWillMount === 'function') {
// callComponentWillMount(workInProgress, instance);
// // componentWillMount may have called setState. Process the update queue.
// const newUpdateQueue = workInProgress.updateQueue;
// if (newUpdateQueue !== null) {
// newState = beginUpdateQueue(
// workInProgress,
// newUpdateQueue,
// instance,
// newState,
// newProps,
// priorityLevel,
// );
// }
// }
// if (typeof instance.componentDidMount === 'function') {
// workInProgress.effectTag |= Update;
// }
// instance.state = newState;
// return true;
// }
// Invokes the update life-cycles and returns false if it shouldn't rerender.
function updateClassInstance(current, workInProgress, priorityLevel) {
var instance = workInProgress.stateNode;
resetInputPointers(workInProgress, instance);
var oldProps = workInProgress.memoizedProps;
var newProps = workInProgress.pendingProps;
if (!newProps) {
// If there aren't any new props, then we'll reuse the memoized props.
// This could be from already completed work.
newProps = oldProps;
!(newProps != null) ? reactProdInvariant_1('159') : void 0;
}
var oldContext = instance.context;
var newUnmaskedContext = getUnmaskedContext$2(workInProgress);
var newContext = getMaskedContext$2(workInProgress, newUnmaskedContext);
// Note: During these life-cycles, instance.props/instance.state are what
// ever the previously attempted to render - not the "current". However,
// during componentDidUpdate we pass the "current" props.
if (typeof instance.componentWillReceiveProps === 'function' && (oldProps !== newProps || oldContext !== newContext)) {
callComponentWillReceiveProps(workInProgress, instance, newProps, newContext);
}
// Compute the next state using the memoized state and the update queue.
var oldState = workInProgress.memoizedState;
// TODO: Previous state can be null.
var newState = void 0;
if (workInProgress.updateQueue !== null) {
newState = beginUpdateQueue$2(current, workInProgress, workInProgress.updateQueue, instance, oldState, newProps, priorityLevel);
} else {
newState = oldState;
}
if (oldProps === newProps && oldState === newState && !hasContextChanged$2() && !(workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate)) {
// If an update was already in progress, we should schedule an Update
// effect even though we're bailing out, so that cWU/cDU are called.
if (typeof instance.componentDidUpdate === 'function') {
if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {
workInProgress.effectTag |= Update$1;
}
}
return false;
}
var shouldUpdate = checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext);
if (shouldUpdate) {
if (typeof instance.componentWillUpdate === 'function') {
instance.componentWillUpdate(newProps, newState, newContext);
}
if (typeof instance.componentDidUpdate === 'function') {
workInProgress.effectTag |= Update$1;
}
} else {
// If an update was already in progress, we should schedule an Update
// effect even though we're bailing out, so that cWU/cDU are called.
if (typeof instance.componentDidUpdate === 'function') {
if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {
workInProgress.effectTag |= Update$1;
}
}
// If shouldComponentUpdate returned false, we should still update the
// memoized props/state to indicate that this work can be reused.
memoizeProps(workInProgress, newProps);
memoizeState(workInProgress, newState);
}
// Update the existing instance's state, props, and context pointers even
// if shouldComponentUpdate returns false.
instance.props = newProps;
instance.state = newState;
instance.context = newContext;
return shouldUpdate;
}
return {
adoptClassInstance: adoptClassInstance,
constructClassInstance: constructClassInstance,
mountClassInstance: mountClassInstance,
// resumeMountClassInstance,
updateClassInstance: updateClassInstance
};
};
var mountChildFibersInPlace = ReactChildFiber.mountChildFibersInPlace;
var reconcileChildFibers = ReactChildFiber.reconcileChildFibers;
var reconcileChildFibersInPlace = ReactChildFiber.reconcileChildFibersInPlace;
var cloneChildFibers = ReactChildFiber.cloneChildFibers;
var beginUpdateQueue$1 = ReactFiberUpdateQueue.beginUpdateQueue;
var getMaskedContext$1 = ReactFiberContext.getMaskedContext;
var getUnmaskedContext$1 = ReactFiberContext.getUnmaskedContext;
var hasContextChanged$1 = ReactFiberContext.hasContextChanged;
var pushContextProvider$1 = ReactFiberContext.pushContextProvider;
var pushTopLevelContextObject$1 = ReactFiberContext.pushTopLevelContextObject;
var invalidateContextProvider$1 = ReactFiberContext.invalidateContextProvider;
var IndeterminateComponent$2 = ReactTypeOfWork.IndeterminateComponent;
var FunctionalComponent$1 = ReactTypeOfWork.FunctionalComponent;
var ClassComponent$6 = ReactTypeOfWork.ClassComponent;
var HostRoot$6 = ReactTypeOfWork.HostRoot;
var HostComponent$6 = ReactTypeOfWork.HostComponent;
var HostText$3 = ReactTypeOfWork.HostText;
var HostPortal$3 = ReactTypeOfWork.HostPortal;
var CoroutineComponent$1 = ReactTypeOfWork.CoroutineComponent;
var CoroutineHandlerPhase = ReactTypeOfWork.CoroutineHandlerPhase;
var YieldComponent$1 = ReactTypeOfWork.YieldComponent;
var Fragment$1 = ReactTypeOfWork.Fragment;
var NoWork$3 = ReactPriorityLevel.NoWork;
var OffscreenPriority$1 = ReactPriorityLevel.OffscreenPriority;
var PerformedWork$1 = ReactTypeOfSideEffect.PerformedWork;
var Placement$2 = ReactTypeOfSideEffect.Placement;
var ContentReset$1 = ReactTypeOfSideEffect.ContentReset;
var Err$1 = ReactTypeOfSideEffect.Err;
var Ref$1 = ReactTypeOfSideEffect.Ref;
var ReactCurrentOwner$3 = ReactGlobalSharedState_1.ReactCurrentOwner;
var ReactFiberBeginWork = function (config, hostContext, hydrationContext, scheduleUpdate, getPriorityContext) {
var shouldSetTextContent = config.shouldSetTextContent,
useSyncScheduling = config.useSyncScheduling,
shouldDeprioritizeSubtree = config.shouldDeprioritizeSubtree;
var pushHostContext = hostContext.pushHostContext,
pushHostContainer = hostContext.pushHostContainer;
var enterHydrationState = hydrationContext.enterHydrationState,
resetHydrationState = hydrationContext.resetHydrationState,
tryToClaimNextHydratableInstance = hydrationContext.tryToClaimNextHydratableInstance;
var _ReactFiberClassCompo = ReactFiberClassComponent(scheduleUpdate, getPriorityContext, memoizeProps, memoizeState),
adoptClassInstance = _ReactFiberClassCompo.adoptClassInstance,
constructClassInstance = _ReactFiberClassCompo.constructClassInstance,
mountClassInstance = _ReactFiberClassCompo.mountClassInstance,
updateClassInstance = _ReactFiberClassCompo.updateClassInstance;
function reconcileChildren(current, workInProgress, nextChildren) {
var priorityLevel = workInProgress.pendingWorkPriority;
reconcileChildrenAtPriority(current, workInProgress, nextChildren, priorityLevel);
}
function reconcileChildrenAtPriority(current, workInProgress, nextChildren, priorityLevel) {
if (current === null) {
// If this is a fresh new component that hasn't been rendered yet, we
// won't update its child set by applying minimal side-effects. Instead,
// we will add them all to the child before it gets rendered. That means
// we can optimize this reconciliation pass by not tracking side-effects.
workInProgress.child = mountChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, priorityLevel);
} else if (current.child === workInProgress.child) {
// If the current child is the same as the work in progress, it means that
// we haven't yet started any work on these children. Therefore, we use
// the clone algorithm to create a copy of all the current children.
// If we had any progressed work already, that is invalid at this point so
// let's throw it out.
workInProgress.child = reconcileChildFibers(workInProgress, workInProgress.child, nextChildren, priorityLevel);
} else {
// If, on the other hand, it is already using a clone, that means we've
// already begun some work on this tree and we can continue where we left
// off by reconciling against the existing children.
workInProgress.child = reconcileChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, priorityLevel);
}
}
function updateFragment(current, workInProgress) {
var nextChildren = workInProgress.pendingProps;
if (hasContextChanged$1()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
if (nextChildren === null) {
nextChildren = workInProgress.memoizedProps;
}
} else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextChildren);
return workInProgress.child;
}
function markRef(current, workInProgress) {
var ref = workInProgress.ref;
if (ref !== null && (!current || current.ref !== ref)) {
// Schedule a Ref effect
workInProgress.effectTag |= Ref$1;
}
}
function updateFunctionalComponent(current, workInProgress) {
var fn = workInProgress.type;
var nextProps = workInProgress.pendingProps;
var memoizedProps = workInProgress.memoizedProps;
if (hasContextChanged$1()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
if (nextProps === null) {
nextProps = memoizedProps;
}
} else {
if (nextProps === null || memoizedProps === nextProps) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
// TODO: consider bringing fn.shouldComponentUpdate() back.
// It used to be here.
}
var unmaskedContext = getUnmaskedContext$1(workInProgress);
var context = getMaskedContext$1(workInProgress, unmaskedContext);
var nextChildren;
{
nextChildren = fn(nextProps, context);
}
// React DevTools reads this flag.
workInProgress.effectTag |= PerformedWork$1;
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextProps);
return workInProgress.child;
}
function updateClassComponent(current, workInProgress, priorityLevel) {
// Push context providers early to prevent context stack mismatches.
// During mounting we don't know the child context yet as the instance doesn't exist.
// We will invalidate the child context in finishClassComponent() right after rendering.
var hasContext = pushContextProvider$1(workInProgress);
var shouldUpdate = void 0;
if (current === null) {
if (!workInProgress.stateNode) {
// In the initial pass we might need to construct the instance.
constructClassInstance(workInProgress, workInProgress.pendingProps);
mountClassInstance(workInProgress, priorityLevel);
shouldUpdate = true;
} else {
reactProdInvariant_1('153');
// In a resume, we'll already have an instance we can reuse.
// shouldUpdate = resumeMountClassInstance(workInProgress, priorityLevel);
}
} else {
shouldUpdate = updateClassInstance(current, workInProgress, priorityLevel);
}
return finishClassComponent(current, workInProgress, shouldUpdate, hasContext);
}
function finishClassComponent(current, workInProgress, shouldUpdate, hasContext) {
// Refs should update even if shouldComponentUpdate returns false
markRef(current, workInProgress);
if (!shouldUpdate) {
// Context providers should defer to sCU for rendering
if (hasContext) {
invalidateContextProvider$1(workInProgress, false);
}
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var instance = workInProgress.stateNode;
// Rerender
ReactCurrentOwner$3.current = workInProgress;
var nextChildren = void 0;
{
nextChildren = instance.render();
}
// React DevTools reads this flag.
workInProgress.effectTag |= PerformedWork$1;
reconcileChildren(current, workInProgress, nextChildren);
// Memoize props and state using the values we just used to render.
// TODO: Restructure so we never read values from the instance.
memoizeState(workInProgress, instance.state);
memoizeProps(workInProgress, instance.props);
// The context might have changed so we need to recalculate it.
if (hasContext) {
invalidateContextProvider$1(workInProgress, true);
}
return workInProgress.child;
}
function pushHostRootContext(workInProgress) {
var root = workInProgress.stateNode;
if (root.pendingContext) {
pushTopLevelContextObject$1(workInProgress, root.pendingContext, root.pendingContext !== root.context);
} else if (root.context) {
// Should always be set
pushTopLevelContextObject$1(workInProgress, root.context, false);
}
pushHostContainer(workInProgress, root.containerInfo);
}
function updateHostRoot(current, workInProgress, priorityLevel) {
pushHostRootContext(workInProgress);
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
var prevState = workInProgress.memoizedState;
var state = beginUpdateQueue$1(current, workInProgress, updateQueue, null, prevState, null, priorityLevel);
if (prevState === state) {
// If the state is the same as before, that's a bailout because we had
// no work matching this priority.
resetHydrationState();
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var element = state.element;
if ((current === null || current.child === null) && enterHydrationState(workInProgress)) {
// If we don't have any current children this might be the first pass.
// We always try to hydrate. If this isn't a hydration pass there won't
// be any children to hydrate which is effectively the same thing as
// not hydrating.
// This is a bit of a hack. We track the host root as a placement to
// know that we're currently in a mounting state. That way isMounted
// works as expected. We must reset this before committing.
// TODO: Delete this when we delete isMounted and findDOMNode.
workInProgress.effectTag |= Placement$2;
// Ensure that children mount into this root without tracking
// side-effects. This ensures that we don't store Placement effects on
// nodes that will be hydrated.
workInProgress.child = mountChildFibersInPlace(workInProgress, workInProgress.child, element, priorityLevel);
} else {
// Otherwise reset hydration state in case we aborted and resumed another
// root.
resetHydrationState();
reconcileChildren(current, workInProgress, element);
}
memoizeState(workInProgress, state);
return workInProgress.child;
}
resetHydrationState();
// If there is no update queue, that's a bailout because the root has no props.
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
function updateHostComponent(current, workInProgress, renderPriority) {
pushHostContext(workInProgress);
if (current === null) {
tryToClaimNextHydratableInstance(workInProgress);
}
var type = workInProgress.type;
var memoizedProps = workInProgress.memoizedProps;
var nextProps = workInProgress.pendingProps;
if (nextProps === null) {
nextProps = memoizedProps;
!(nextProps !== null) ? reactProdInvariant_1('154') : void 0;
}
var prevProps = current !== null ? current.memoizedProps : null;
if (hasContextChanged$1()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (nextProps === null || memoizedProps === nextProps) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var nextChildren = nextProps.children;
var isDirectTextChild = shouldSetTextContent(type, nextProps);
if (isDirectTextChild) {
// We special case a direct text child of a host node. This is a common
// case. We won't handle it as a reified child. We will instead handle
// this in the host environment that also have access to this prop. That
// avoids allocating another HostText fiber and traversing it.
nextChildren = null;
} else if (prevProps && shouldSetTextContent(type, prevProps)) {
// If we're switching from a direct text child to a normal child, or to
// empty, we need to schedule the text content to be reset.
workInProgress.effectTag |= ContentReset$1;
}
markRef(current, workInProgress);
// Check the host config to see if the children are offscreen/hidden.
if (renderPriority !== OffscreenPriority$1 && !useSyncScheduling && shouldDeprioritizeSubtree(type, nextProps)) {
// Down-prioritize the children.
workInProgress.pendingWorkPriority = OffscreenPriority$1;
// Bailout and come back to this fiber later at OffscreenPriority.
return null;
}
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextProps);
return workInProgress.child;
}
function updateHostText(current, workInProgress) {
if (current === null) {
tryToClaimNextHydratableInstance(workInProgress);
}
var nextProps = workInProgress.pendingProps;
if (nextProps === null) {
nextProps = workInProgress.memoizedProps;
}
memoizeProps(workInProgress, nextProps);
// Nothing to do here. This is terminal. We'll do the completion step
// immediately after.
return null;
}
function mountIndeterminateComponent(current, workInProgress, priorityLevel) {
!(current === null) ? reactProdInvariant_1('155') : void 0;
var fn = workInProgress.type;
var props = workInProgress.pendingProps;
var unmaskedContext = getUnmaskedContext$1(workInProgress);
var context = getMaskedContext$1(workInProgress, unmaskedContext);
var value;
{
value = fn(props, context);
}
// React DevTools reads this flag.
workInProgress.effectTag |= PerformedWork$1;
if (typeof value === 'object' && value !== null && typeof value.render === 'function') {
// Proceed under the assumption that this is a class instance
workInProgress.tag = ClassComponent$6;
// Push context providers early to prevent context stack mismatches.
// During mounting we don't know the child context yet as the instance doesn't exist.
// We will invalidate the child context in finishClassComponent() right after rendering.
var hasContext = pushContextProvider$1(workInProgress);
adoptClassInstance(workInProgress, value);
mountClassInstance(workInProgress, priorityLevel);
return finishClassComponent(current, workInProgress, true, hasContext);
} else {
// Proceed under the assumption that this is a functional component
workInProgress.tag = FunctionalComponent$1;
reconcileChildren(current, workInProgress, value);
memoizeProps(workInProgress, props);
return workInProgress.child;
}
}
function updateCoroutineComponent(current, workInProgress) {
var nextCoroutine = workInProgress.pendingProps;
if (hasContextChanged$1()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
if (nextCoroutine === null) {
nextCoroutine = current && current.memoizedProps;
!(nextCoroutine !== null) ? reactProdInvariant_1('154') : void 0;
}
} else if (nextCoroutine === null || workInProgress.memoizedProps === nextCoroutine) {
nextCoroutine = workInProgress.memoizedProps;
// TODO: When bailing out, we might need to return the stateNode instead
// of the child. To check it for work.
// return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var nextChildren = nextCoroutine.children;
var priorityLevel = workInProgress.pendingWorkPriority;
// The following is a fork of reconcileChildrenAtPriority but using
// stateNode to store the child.
if (current === null) {
workInProgress.stateNode = mountChildFibersInPlace(workInProgress, workInProgress.stateNode, nextChildren, priorityLevel);
} else if (current.child === workInProgress.child) {
workInProgress.stateNode = reconcileChildFibers(workInProgress, workInProgress.stateNode, nextChildren, priorityLevel);
} else {
workInProgress.stateNode = reconcileChildFibersInPlace(workInProgress, workInProgress.stateNode, nextChildren, priorityLevel);
}
memoizeProps(workInProgress, nextCoroutine);
// This doesn't take arbitrary time so we could synchronously just begin
// eagerly do the work of workInProgress.child as an optimization.
return workInProgress.stateNode;
}
function updatePortalComponent(current, workInProgress) {
pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);
var priorityLevel = workInProgress.pendingWorkPriority;
var nextChildren = workInProgress.pendingProps;
if (hasContextChanged$1()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
if (nextChildren === null) {
nextChildren = current && current.memoizedProps;
!(nextChildren != null) ? reactProdInvariant_1('154') : void 0;
}
} else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
if (current === null) {
// Portals are special because we don't append the children during mount
// but at commit. Therefore we need to track insertions which the normal
// flow doesn't do during mount. This doesn't happen at the root because
// the root always starts with a "current" with a null child.
// TODO: Consider unifying this with how the root works.
workInProgress.child = reconcileChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, priorityLevel);
memoizeProps(workInProgress, nextChildren);
} else {
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextChildren);
}
return workInProgress.child;
}
/*
function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {
let child = firstChild;
do {
// Ensure that the first and last effect of the parent corresponds
// to the children's first and last effect.
if (!returnFiber.firstEffect) {
returnFiber.firstEffect = child.firstEffect;
}
if (child.lastEffect) {
if (returnFiber.lastEffect) {
returnFiber.lastEffect.nextEffect = child.firstEffect;
}
returnFiber.lastEffect = child.lastEffect;
}
} while (child = child.sibling);
}
*/
function bailoutOnAlreadyFinishedWork(current, workInProgress) {
cloneChildFibers(current, workInProgress);
return workInProgress.child;
}
function bailoutOnLowPriority(current, workInProgress) {
switch (workInProgress.tag) {
case HostRoot$6:
pushHostRootContext(workInProgress);
break;
case ClassComponent$6:
pushContextProvider$1(workInProgress);
break;
case HostPortal$3:
pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);
break;
}
// TODO: What if this is currently in progress?
// How can that happen? How is this not being cloned?
return null;
}
// TODO: Delete memoizeProps/State and move to reconcile/bailout instead
function memoizeProps(workInProgress, nextProps) {
workInProgress.memoizedProps = nextProps;
}
function memoizeState(workInProgress, nextState) {
workInProgress.memoizedState = nextState;
// Don't reset the updateQueue, in case there are pending updates. Resetting
// is handled by beginUpdateQueue.
}
function beginWork(current, workInProgress, priorityLevel) {
if (workInProgress.pendingWorkPriority === NoWork$3 || workInProgress.pendingWorkPriority > priorityLevel) {
return bailoutOnLowPriority(current, workInProgress);
}
switch (workInProgress.tag) {
case IndeterminateComponent$2:
return mountIndeterminateComponent(current, workInProgress, priorityLevel);
case FunctionalComponent$1:
return updateFunctionalComponent(current, workInProgress);
case ClassComponent$6:
return updateClassComponent(current, workInProgress, priorityLevel);
case HostRoot$6:
return updateHostRoot(current, workInProgress, priorityLevel);
case HostComponent$6:
return updateHostComponent(current, workInProgress, priorityLevel);
case HostText$3:
return updateHostText(current, workInProgress);
case CoroutineHandlerPhase:
// This is a restart. Reset the tag to the initial phase.
workInProgress.tag = CoroutineComponent$1;
// Intentionally fall through since this is now the same.
case CoroutineComponent$1:
return updateCoroutineComponent(current, workInProgress);
case YieldComponent$1:
// A yield component is just a placeholder, we can just run through the
// next one immediately.
return null;
case HostPortal$3:
return updatePortalComponent(current, workInProgress);
case Fragment$1:
return updateFragment(current, workInProgress);
default:
reactProdInvariant_1('156');
}
}
function beginFailedWork(current, workInProgress, priorityLevel) {
// Push context providers here to avoid a push/pop context mismatch.
switch (workInProgress.tag) {
case ClassComponent$6:
pushContextProvider$1(workInProgress);
break;
case HostRoot$6:
pushHostRootContext(workInProgress);
break;
default:
reactProdInvariant_1('157');
}
// Add an error effect so we can handle the error during the commit phase
workInProgress.effectTag |= Err$1;
// This is a weird case where we do "resume" work — work that failed on
// our first attempt. Because we no longer have a notion of "progressed
// deletions," reset the child to the current child to make sure we delete
// it again. TODO: Find a better way to handle this, perhaps during a more
// general overhaul of error handling.
if (current === null) {
workInProgress.child = null;
} else if (workInProgress.child !== current.child) {
workInProgress.child = current.child;
}
if (workInProgress.pendingWorkPriority === NoWork$3 || workInProgress.pendingWorkPriority > priorityLevel) {
return bailoutOnLowPriority(current, workInProgress);
}
// If we don't bail out, we're going be recomputing our children so we need
// to drop our effect list.
workInProgress.firstEffect = null;
workInProgress.lastEffect = null;
// Unmount the current children as if the component rendered null
var nextChildren = null;
reconcileChildrenAtPriority(current, workInProgress, nextChildren, priorityLevel);
if (workInProgress.tag === ClassComponent$6) {
var instance = workInProgress.stateNode;
workInProgress.memoizedProps = instance.props;
workInProgress.memoizedState = instance.state;
}
return workInProgress.child;
}
return {
beginWork: beginWork,
beginFailedWork: beginFailedWork
};
};
var reconcileChildFibers$2 = ReactChildFiber.reconcileChildFibers;
var popContextProvider$2 = ReactFiberContext.popContextProvider;
var popTopLevelContextObject$1 = ReactFiberContext.popTopLevelContextObject;
var IndeterminateComponent$3 = ReactTypeOfWork.IndeterminateComponent;
var FunctionalComponent$3 = ReactTypeOfWork.FunctionalComponent;
var ClassComponent$8 = ReactTypeOfWork.ClassComponent;
var HostRoot$7 = ReactTypeOfWork.HostRoot;
var HostComponent$7 = ReactTypeOfWork.HostComponent;
var HostText$5 = ReactTypeOfWork.HostText;
var HostPortal$5 = ReactTypeOfWork.HostPortal;
var CoroutineComponent$3 = ReactTypeOfWork.CoroutineComponent;
var CoroutineHandlerPhase$1 = ReactTypeOfWork.CoroutineHandlerPhase;
var YieldComponent$3 = ReactTypeOfWork.YieldComponent;
var Fragment$3 = ReactTypeOfWork.Fragment;
var Placement$4 = ReactTypeOfSideEffect.Placement;
var Ref$2 = ReactTypeOfSideEffect.Ref;
var Update$2 = ReactTypeOfSideEffect.Update;
var OffscreenPriority$2 = ReactPriorityLevel.OffscreenPriority;
var ReactFiberCompleteWork = function (config, hostContext, hydrationContext) {
var createInstance = config.createInstance,
createTextInstance = config.createTextInstance,
appendInitialChild = config.appendInitialChild,
finalizeInitialChildren = config.finalizeInitialChildren,
prepareUpdate = config.prepareUpdate;
var getRootHostContainer = hostContext.getRootHostContainer,
popHostContext = hostContext.popHostContext,
getHostContext = hostContext.getHostContext,
popHostContainer = hostContext.popHostContainer;
var prepareToHydrateHostInstance = hydrationContext.prepareToHydrateHostInstance,
prepareToHydrateHostTextInstance = hydrationContext.prepareToHydrateHostTextInstance,
popHydrationState = hydrationContext.popHydrationState;
function markUpdate(workInProgress) {
// Tag the fiber with an update effect. This turns a Placement into
// an UpdateAndPlacement.
workInProgress.effectTag |= Update$2;
}
function markRef(workInProgress) {
workInProgress.effectTag |= Ref$2;
}
function appendAllYields(yields, workInProgress) {
var node = workInProgress.stateNode;
if (node) {
node['return'] = workInProgress;
}
while (node !== null) {
if (node.tag === HostComponent$7 || node.tag === HostText$5 || node.tag === HostPortal$5) {
reactProdInvariant_1('164');
} else if (node.tag === YieldComponent$3) {
yields.push(node.type);
} else if (node.child !== null) {
node.child['return'] = node;
node = node.child;
continue;
}
while (node.sibling === null) {
if (node['return'] === null || node['return'] === workInProgress) {
return;
}
node = node['return'];
}
node.sibling['return'] = node['return'];
node = node.sibling;
}
}
function moveCoroutineToHandlerPhase(current, workInProgress) {
var coroutine = workInProgress.memoizedProps;
!coroutine ? reactProdInvariant_1('165') : void 0;
// First step of the coroutine has completed. Now we need to do the second.
// TODO: It would be nice to have a multi stage coroutine represented by a
// single component, or at least tail call optimize nested ones. Currently
// that requires additional fields that we don't want to add to the fiber.
// So this requires nested handlers.
// Note: This doesn't mutate the alternate node. I don't think it needs to
// since this stage is reset for every pass.
workInProgress.tag = CoroutineHandlerPhase$1;
// Build up the yields.
// TODO: Compare this to a generator or opaque helpers like Children.
var yields = [];
appendAllYields(yields, workInProgress);
var fn = coroutine.handler;
var props = coroutine.props;
var nextChildren = fn(props, yields);
var currentFirstChild = current !== null ? current.child : null;
// Inherit the priority of the returnFiber.
var priority = workInProgress.pendingWorkPriority;
workInProgress.child = reconcileChildFibers$2(workInProgress, currentFirstChild, nextChildren, priority);
return workInProgress.child;
}
function appendAllChildren(parent, workInProgress) {
// We only have the top Fiber that was created but we need recurse down its
// children to find all the terminal nodes.
var node = workInProgress.child;
while (node !== null) {
if (node.tag === HostComponent$7 || node.tag === HostText$5) {
appendInitialChild(parent, node.stateNode);
} else if (node.tag === HostPortal$5) {
// If we have a portal child, then we don't want to traverse
// down its children. Instead, we'll get insertions from each child in
// the portal directly.
} else if (node.child !== null) {
node = node.child;
continue;
}
if (node === workInProgress) {
return;
}
while (node.sibling === null) {
if (node['return'] === null || node['return'] === workInProgress) {
return;
}
node = node['return'];
}
node = node.sibling;
}
}
function completeWork(current, workInProgress, renderPriority) {
// Get the latest props.
var newProps = workInProgress.pendingProps;
if (newProps === null) {
newProps = workInProgress.memoizedProps;
} else if (workInProgress.pendingWorkPriority !== OffscreenPriority$2 || renderPriority === OffscreenPriority$2) {
// Reset the pending props, unless this was a down-prioritization.
workInProgress.pendingProps = null;
}
switch (workInProgress.tag) {
case FunctionalComponent$3:
return null;
case ClassComponent$8:
{
// We are leaving this subtree, so pop context if any.
popContextProvider$2(workInProgress);
return null;
}
case HostRoot$7:
{
popHostContainer(workInProgress);
popTopLevelContextObject$1(workInProgress);
var fiberRoot = workInProgress.stateNode;
if (fiberRoot.pendingContext) {
fiberRoot.context = fiberRoot.pendingContext;
fiberRoot.pendingContext = null;
}
if (current === null || current.child === null) {
// If we hydrated, pop so that we can delete any remaining children
// that weren't hydrated.
popHydrationState(workInProgress);
// This resets the hacky state to fix isMounted before committing.
// TODO: Delete this when we delete isMounted and findDOMNode.
workInProgress.effectTag &= ~Placement$4;
}
return null;
}
case HostComponent$7:
{
popHostContext(workInProgress);
var rootContainerInstance = getRootHostContainer();
var type = workInProgress.type;
if (current !== null && workInProgress.stateNode != null) {
// If we have an alternate, that means this is an update and we need to
// schedule a side-effect to do the updates.
var oldProps = current.memoizedProps;
// If we get updated because one of our children updated, we don't
// have newProps so we'll have to reuse them.
// TODO: Split the update API as separate for the props vs. children.
// Even better would be if children weren't special cased at all tho.
var instance = workInProgress.stateNode;
var currentHostContext = getHostContext();
var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext);
// TODO: Type this specific to this type of component.
workInProgress.updateQueue = updatePayload;
// If the update payload indicates that there is a change or if there
// is a new ref we mark this as an update.
if (updatePayload) {
markUpdate(workInProgress);
}
if (current.ref !== workInProgress.ref) {
markRef(workInProgress);
}
} else {
if (!newProps) {
!(workInProgress.stateNode !== null) ? reactProdInvariant_1('166') : void 0;
// This can happen when we abort work.
return null;
}
var _currentHostContext = getHostContext();
// TODO: Move createInstance to beginWork and keep it on a context
// "stack" as the parent. Then append children as we go in beginWork
// or completeWork depending on we want to add then top->down or
// bottom->up. Top->down is faster in IE11.
var wasHydrated = popHydrationState(workInProgress);
if (wasHydrated) {
// TODO: Move this and createInstance step into the beginPhase
// to consolidate.
if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, _currentHostContext)) {
// If changes to the hydrated node needs to be applied at the
// commit-phase we mark this as such.
markUpdate(workInProgress);
}
} else {
var _instance = createInstance(type, newProps, rootContainerInstance, _currentHostContext, workInProgress);
appendAllChildren(_instance, workInProgress);
// Certain renderers require commit-time effects for initial mount.
// (eg DOM renderer supports auto-focus for certain elements).
// Make sure such renderers get scheduled for later work.
if (finalizeInitialChildren(_instance, type, newProps, rootContainerInstance)) {
markUpdate(workInProgress);
}
workInProgress.stateNode = _instance;
}
if (workInProgress.ref !== null) {
// If there is a ref on a host node we need to schedule a callback
markRef(workInProgress);
}
}
return null;
}
case HostText$5:
{
var newText = newProps;
if (current && workInProgress.stateNode != null) {
var oldText = current.memoizedProps;
// If we have an alternate, that means this is an update and we need
// to schedule a side-effect to do the updates.
if (oldText !== newText) {
markUpdate(workInProgress);
}
} else {
if (typeof newText !== 'string') {
!(workInProgress.stateNode !== null) ? reactProdInvariant_1('166') : void 0;
// This can happen when we abort work.
return null;
}
var _rootContainerInstance = getRootHostContainer();
var _currentHostContext2 = getHostContext();
var _wasHydrated = popHydrationState(workInProgress);
if (_wasHydrated) {
if (prepareToHydrateHostTextInstance(workInProgress)) {
markUpdate(workInProgress);
}
} else {
workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext2, workInProgress);
}
}
return null;
}
case CoroutineComponent$3:
return moveCoroutineToHandlerPhase(current, workInProgress);
case CoroutineHandlerPhase$1:
// Reset the tag to now be a first phase coroutine.
workInProgress.tag = CoroutineComponent$3;
return null;
case YieldComponent$3:
// Does nothing.
return null;
case Fragment$3:
return null;
case HostPortal$5:
// TODO: Only mark this as an update if we have any pending callbacks.
markUpdate(workInProgress);
popHostContainer(workInProgress);
return null;
// Error cases
case IndeterminateComponent$3:
reactProdInvariant_1('167');
// eslint-disable-next-line no-fallthrough
default:
reactProdInvariant_1('156');
}
}
return {
completeWork: completeWork
};
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactFiberDevToolsHook
*
*/
var onCommitFiberRoot = null;
var onCommitFiberUnmount = null;
var hasLoggedError = false;
function catchErrors(fn) {
return function (arg) {
try {
return fn(arg);
} catch (err) {
if (false && !hasLoggedError) {
hasLoggedError = true;
void 0;
}
}
};
}
function injectInternals$1(internals) {
if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {
// No DevTools
return false;
}
var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;
if (!hook.supportsFiber) {
return true;
}
try {
var rendererID = hook.inject(internals);
// We have successfully injected, so now it is safe to set up hooks.
onCommitFiberRoot = catchErrors(function (root) {
return hook.onCommitFiberRoot(rendererID, root);
});
onCommitFiberUnmount = catchErrors(function (fiber) {
return hook.onCommitFiberUnmount(rendererID, fiber);
});
} catch (err) {
// Catch all errors because it is unsafe to throw during initialization.
}
// DevTools exists
return true;
}
function onCommitRoot$1(root) {
if (typeof onCommitFiberRoot === 'function') {
onCommitFiberRoot(root);
}
}
function onCommitUnmount$1(fiber) {
if (typeof onCommitFiberUnmount === 'function') {
onCommitFiberUnmount(fiber);
}
}
var injectInternals_1 = injectInternals$1;
var onCommitRoot_1 = onCommitRoot$1;
var onCommitUnmount_1 = onCommitUnmount$1;
var ReactFiberDevToolsHook = {
injectInternals: injectInternals_1,
onCommitRoot: onCommitRoot_1,
onCommitUnmount: onCommitUnmount_1
};
var ClassComponent$9 = ReactTypeOfWork.ClassComponent;
var HostRoot$8 = ReactTypeOfWork.HostRoot;
var HostComponent$8 = ReactTypeOfWork.HostComponent;
var HostText$6 = ReactTypeOfWork.HostText;
var HostPortal$6 = ReactTypeOfWork.HostPortal;
var CoroutineComponent$4 = ReactTypeOfWork.CoroutineComponent;
var commitCallbacks$1 = ReactFiberUpdateQueue.commitCallbacks;
var onCommitUnmount = ReactFiberDevToolsHook.onCommitUnmount;
var Placement$5 = ReactTypeOfSideEffect.Placement;
var Update$3 = ReactTypeOfSideEffect.Update;
var Callback$1 = ReactTypeOfSideEffect.Callback;
var ContentReset$2 = ReactTypeOfSideEffect.ContentReset;
var ReactFiberCommitWork = function (config, captureError) {
var commitMount = config.commitMount,
commitUpdate = config.commitUpdate,
resetTextContent = config.resetTextContent,
commitTextUpdate = config.commitTextUpdate,
appendChild = config.appendChild,
appendChildToContainer = config.appendChildToContainer,
insertBefore = config.insertBefore,
insertInContainerBefore = config.insertInContainerBefore,
removeChild = config.removeChild,
removeChildFromContainer = config.removeChildFromContainer,
getPublicInstance = config.getPublicInstance;
function safelyCallComponentWillUnmount(current, instance) {
var unmountError;
{
try {
instance.props = current.memoizedProps;
instance.state = current.memoizedState;
instance.componentWillUnmount();
} catch (unmountError) {
captureError(current, unmountError);
}
}
}
function safelyDetachRef(current) {
var ref = current.ref;
if (ref !== null) {
var refError;
{
try {
ref(null);
} catch (refError) {
captureError(current, refError);
}
}
}
}
function getHostParentFiber(fiber) {
var parent = fiber['return'];
while (parent !== null) {
if (isHostParent(parent)) {
return parent;
}
parent = parent['return'];
}
reactProdInvariant_1('160');
}
function isHostParent(fiber) {
return fiber.tag === HostComponent$8 || fiber.tag === HostRoot$8 || fiber.tag === HostPortal$6;
}
function getHostSibling(fiber) {
// We're going to search forward into the tree until we find a sibling host
// node. Unfortunately, if multiple insertions are done in a row we have to
// search past them. This leads to exponential search for the next sibling.
var node = fiber;
siblings: while (true) {
// If we didn't find anything, let's try the next sibling.
while (node.sibling === null) {
if (node['return'] === null || isHostParent(node['return'])) {
// If we pop out of the root or hit the parent the fiber we are the
// last sibling.
return null;
}
node = node['return'];
}
node.sibling['return'] = node['return'];
node = node.sibling;
while (node.tag !== HostComponent$8 && node.tag !== HostText$6) {
// If it is not host node and, we might have a host node inside it.
// Try to search down until we find one.
if (node.effectTag & Placement$5) {
// If we don't have a child, try the siblings instead.
continue siblings;
}
// If we don't have a child, try the siblings instead.
// We also skip portals because they are not part of this host tree.
if (node.child === null || node.tag === HostPortal$6) {
continue siblings;
} else {
node.child['return'] = node;
node = node.child;
}
}
// Check if this host node is stable or about to be placed.
if (!(node.effectTag & Placement$5)) {
// Found it!
return node.stateNode;
}
}
}
function commitPlacement(finishedWork) {
// Recursively insert all host nodes into the parent.
var parentFiber = getHostParentFiber(finishedWork);
var parent = void 0;
var isContainer = void 0;
switch (parentFiber.tag) {
case HostComponent$8:
parent = parentFiber.stateNode;
isContainer = false;
break;
case HostRoot$8:
parent = parentFiber.stateNode.containerInfo;
isContainer = true;
break;
case HostPortal$6:
parent = parentFiber.stateNode.containerInfo;
isContainer = true;
break;
default:
reactProdInvariant_1('161');
}
if (parentFiber.effectTag & ContentReset$2) {
// Reset the text content of the parent before doing any insertions
resetTextContent(parent);
// Clear ContentReset from the effect tag
parentFiber.effectTag &= ~ContentReset$2;
}
var before = getHostSibling(finishedWork);
// We only have the top Fiber that was inserted but we need recurse down its
// children to find all the terminal nodes.
var node = finishedWork;
while (true) {
if (node.tag === HostComponent$8 || node.tag === HostText$6) {
if (before) {
if (isContainer) {
insertInContainerBefore(parent, node.stateNode, before);
} else {
insertBefore(parent, node.stateNode, before);
}
} else {
if (isContainer) {
appendChildToContainer(parent, node.stateNode);
} else {
appendChild(parent, node.stateNode);
}
}
} else if (node.tag === HostPortal$6) {
// If the insertion itself is a portal, then we don't want to traverse
// down its children. Instead, we'll get insertions from each child in
// the portal directly.
} else if (node.child !== null) {
node.child['return'] = node;
node = node.child;
continue;
}
if (node === finishedWork) {
return;
}
while (node.sibling === null) {
if (node['return'] === null || node['return'] === finishedWork) {
return;
}
node = node['return'];
}
node.sibling['return'] = node['return'];
node = node.sibling;
}
}
function commitNestedUnmounts(root) {
// While we're inside a removed host node we don't want to call
// removeChild on the inner nodes because they're removed by the top
// call anyway. We also want to call componentWillUnmount on all
// composites before this host node is removed from the tree. Therefore
var node = root;
while (true) {
commitUnmount(node);
// Visit children because they may contain more composite or host nodes.
// Skip portals because commitUnmount() currently visits them recursively.
if (node.child !== null && node.tag !== HostPortal$6) {
node.child['return'] = node;
node = node.child;
continue;
}
if (node === root) {
return;
}
while (node.sibling === null) {
if (node['return'] === null || node['return'] === root) {
return;
}
node = node['return'];
}
node.sibling['return'] = node['return'];
node = node.sibling;
}
}
function unmountHostComponents(current) {
// We only have the top Fiber that was inserted but we need recurse down its
var node = current;
// Each iteration, currentParent is populated with node's host parent if not
// currentParentIsValid.
var currentParentIsValid = false;
var currentParent = void 0;
var currentParentIsContainer = void 0;
while (true) {
if (!currentParentIsValid) {
var parent = node['return'];
findParent: while (true) {
!(parent !== null) ? reactProdInvariant_1('160') : void 0;
switch (parent.tag) {
case HostComponent$8:
currentParent = parent.stateNode;
currentParentIsContainer = false;
break findParent;
case HostRoot$8:
currentParent = parent.stateNode.containerInfo;
currentParentIsContainer = true;
break findParent;
case HostPortal$6:
currentParent = parent.stateNode.containerInfo;
currentParentIsContainer = true;
break findParent;
}
parent = parent['return'];
}
currentParentIsValid = true;
}
if (node.tag === HostComponent$8 || node.tag === HostText$6) {
commitNestedUnmounts(node);
// After all the children have unmounted, it is now safe to remove the
// node from the tree.
if (currentParentIsContainer) {
removeChildFromContainer(currentParent, node.stateNode);
} else {
removeChild(currentParent, node.stateNode);
}
// Don't visit children because we already visited them.
} else if (node.tag === HostPortal$6) {
// When we go into a portal, it becomes the parent to remove from.
// We will reassign it back when we pop the portal on the way up.
currentParent = node.stateNode.containerInfo;
// Visit children because portals might contain host components.
if (node.child !== null) {
node.child['return'] = node;
node = node.child;
continue;
}
} else {
commitUnmount(node);
// Visit children because we may find more host components below.
if (node.child !== null) {
node.child['return'] = node;
node = node.child;
continue;
}
}
if (node === current) {
return;
}
while (node.sibling === null) {
if (node['return'] === null || node['return'] === current) {
return;
}
node = node['return'];
if (node.tag === HostPortal$6) {
// When we go out of the portal, we need to restore the parent.
// Since we don't keep a stack of them, we will search for it.
currentParentIsValid = false;
}
}
node.sibling['return'] = node['return'];
node = node.sibling;
}
}
function commitDeletion(current) {
// Recursively delete all host nodes from the parent.
// Detach refs and call componentWillUnmount() on the whole subtree.
unmountHostComponents(current);
// Cut off the return pointers to disconnect it from the tree. Ideally, we
// should clear the child pointer of the parent alternate to let this
// get GC:ed but we don't know which for sure which parent is the current
// one so we'll settle for GC:ing the subtree of this child. This child
// itself will be GC:ed when the parent updates the next time.
current['return'] = null;
current.child = null;
if (current.alternate) {
current.alternate.child = null;
current.alternate['return'] = null;
}
}
// User-originating errors (lifecycles and refs) should not interrupt
// deletion, so don't let them throw. Host-originating errors should
// interrupt deletion, so it's okay
function commitUnmount(current) {
if (typeof onCommitUnmount === 'function') {
onCommitUnmount(current);
}
switch (current.tag) {
case ClassComponent$9:
{
safelyDetachRef(current);
var instance = current.stateNode;
if (typeof instance.componentWillUnmount === 'function') {
safelyCallComponentWillUnmount(current, instance);
}
return;
}
case HostComponent$8:
{
safelyDetachRef(current);
return;
}
case CoroutineComponent$4:
{
commitNestedUnmounts(current.stateNode);
return;
}
case HostPortal$6:
{
// TODO: this is recursive.
// We are also not using this parent because
// the portal will get pushed immediately.
unmountHostComponents(current);
return;
}
}
}
function commitWork(current, finishedWork) {
switch (finishedWork.tag) {
case ClassComponent$9:
{
return;
}
case HostComponent$8:
{
var instance = finishedWork.stateNode;
if (instance != null) {
// Commit the work prepared earlier.
var newProps = finishedWork.memoizedProps;
// For hydration we reuse the update path but we treat the oldProps
// as the newProps. The updatePayload will contain the real change in
// this case.
var oldProps = current !== null ? current.memoizedProps : newProps;
var type = finishedWork.type;
// TODO: Type the updateQueue to be specific to host components.
var updatePayload = finishedWork.updateQueue;
finishedWork.updateQueue = null;
if (updatePayload !== null) {
commitUpdate(instance, updatePayload, type, oldProps, newProps, finishedWork);
}
}
return;
}
case HostText$6:
{
!(finishedWork.stateNode !== null) ? reactProdInvariant_1('162') : void 0;
var textInstance = finishedWork.stateNode;
var newText = finishedWork.memoizedProps;
// For hydration we reuse the update path but we treat the oldProps
// as the newProps. The updatePayload will contain the real change in
// this case.
var oldText = current !== null ? current.memoizedProps : newText;
commitTextUpdate(textInstance, oldText, newText);
return;
}
case HostRoot$8:
{
return;
}
case HostPortal$6:
{
return;
}
default:
{
reactProdInvariant_1('163');
}
}
}
function commitLifeCycles(current, finishedWork) {
switch (finishedWork.tag) {
case ClassComponent$9:
{
var instance = finishedWork.stateNode;
if (finishedWork.effectTag & Update$3) {
if (current === null) {
instance.props = finishedWork.memoizedProps;
instance.state = finishedWork.memoizedState;
instance.componentDidMount();
} else {
var prevProps = current.memoizedProps;
var prevState = current.memoizedState;
instance.props = finishedWork.memoizedProps;
instance.state = finishedWork.memoizedState;
instance.componentDidUpdate(prevProps, prevState);
}
}
if (finishedWork.effectTag & Callback$1 && finishedWork.updateQueue !== null) {
commitCallbacks$1(finishedWork, finishedWork.updateQueue, instance);
}
return;
}
case HostRoot$8:
{
var updateQueue = finishedWork.updateQueue;
if (updateQueue !== null) {
var _instance = finishedWork.child && finishedWork.child.stateNode;
commitCallbacks$1(finishedWork, updateQueue, _instance);
}
return;
}
case HostComponent$8:
{
var _instance2 = finishedWork.stateNode;
// Renderers may schedule work to be done after host components are mounted
// (eg DOM renderer may schedule auto-focus for inputs and form controls).
// These effects should only be committed when components are first mounted,
// aka when there is no current/alternate.
if (current === null && finishedWork.effectTag & Update$3) {
var type = finishedWork.type;
var props = finishedWork.memoizedProps;
commitMount(_instance2, type, props, finishedWork);
}
return;
}
case HostText$6:
{
// We have no life-cycles associated with text.
return;
}
case HostPortal$6:
{
// We have no life-cycles associated with portals.
return;
}
default:
{
reactProdInvariant_1('163');
}
}
}
function commitAttachRef(finishedWork) {
var ref = finishedWork.ref;
if (ref !== null) {
var instance = finishedWork.stateNode;
switch (finishedWork.tag) {
case HostComponent$8:
ref(getPublicInstance(instance));
break;
default:
ref(instance);
}
}
}
function commitDetachRef(current) {
var currentRef = current.ref;
if (currentRef !== null) {
currentRef(null);
}
}
return {
commitPlacement: commitPlacement,
commitDeletion: commitDeletion,
commitWork: commitWork,
commitLifeCycles: commitLifeCycles,
commitAttachRef: commitAttachRef,
commitDetachRef: commitDetachRef
};
};
var createCursor$2 = ReactFiberStack.createCursor;
var pop$2 = ReactFiberStack.pop;
var push$2 = ReactFiberStack.push;
var NO_CONTEXT = {};
var ReactFiberHostContext = function (config) {
var getChildHostContext = config.getChildHostContext,
getRootHostContext = config.getRootHostContext;
var contextStackCursor = createCursor$2(NO_CONTEXT);
var contextFiberStackCursor = createCursor$2(NO_CONTEXT);
var rootInstanceStackCursor = createCursor$2(NO_CONTEXT);
function requiredContext(c) {
!(c !== NO_CONTEXT) ? reactProdInvariant_1('174') : void 0;
return c;
}
function getRootHostContainer() {
var rootInstance = requiredContext(rootInstanceStackCursor.current);
return rootInstance;
}
function pushHostContainer(fiber, nextRootInstance) {
// Push current root instance onto the stack;
// This allows us to reset root when portals are popped.
push$2(rootInstanceStackCursor, nextRootInstance, fiber);
var nextRootContext = getRootHostContext(nextRootInstance);
// Track the context and the Fiber that provided it.
// This enables us to pop only Fibers that provide unique contexts.
push$2(contextFiberStackCursor, fiber, fiber);
push$2(contextStackCursor, nextRootContext, fiber);
}
function popHostContainer(fiber) {
pop$2(contextStackCursor, fiber);
pop$2(contextFiberStackCursor, fiber);
pop$2(rootInstanceStackCursor, fiber);
}
function getHostContext() {
var context = requiredContext(contextStackCursor.current);
return context;
}
function pushHostContext(fiber) {
var rootInstance = requiredContext(rootInstanceStackCursor.current);
var context = requiredContext(contextStackCursor.current);
var nextContext = getChildHostContext(context, fiber.type, rootInstance);
// Don't push this Fiber's context unless it's unique.
if (context === nextContext) {
return;
}
// Track the context and the Fiber that provided it.
// This enables us to pop only Fibers that provide unique contexts.
push$2(contextFiberStackCursor, fiber, fiber);
push$2(contextStackCursor, nextContext, fiber);
}
function popHostContext(fiber) {
// Do not pop unless this Fiber provided the current context.
// pushHostContext() only pushes Fibers that provide unique contexts.
if (contextFiberStackCursor.current !== fiber) {
return;
}
pop$2(contextStackCursor, fiber);
pop$2(contextFiberStackCursor, fiber);
}
function resetHostContainer() {
contextStackCursor.current = NO_CONTEXT;
rootInstanceStackCursor.current = NO_CONTEXT;
}
return {
getHostContext: getHostContext,
getRootHostContainer: getRootHostContainer,
popHostContainer: popHostContainer,
popHostContext: popHostContext,
pushHostContainer: pushHostContainer,
pushHostContext: pushHostContext,
resetHostContainer: resetHostContainer
};
};
var HostComponent$9 = ReactTypeOfWork.HostComponent;
var HostText$7 = ReactTypeOfWork.HostText;
var HostRoot$9 = ReactTypeOfWork.HostRoot;
var Deletion$2 = ReactTypeOfSideEffect.Deletion;
var Placement$6 = ReactTypeOfSideEffect.Placement;
var createFiberFromHostInstanceForDeletion$1 = ReactFiber.createFiberFromHostInstanceForDeletion;
var ReactFiberHydrationContext = function (config) {
var shouldSetTextContent = config.shouldSetTextContent,
canHydrateInstance = config.canHydrateInstance,
canHydrateTextInstance = config.canHydrateTextInstance,
getNextHydratableSibling = config.getNextHydratableSibling,
getFirstHydratableChild = config.getFirstHydratableChild,
hydrateInstance = config.hydrateInstance,
hydrateTextInstance = config.hydrateTextInstance,
didNotHydrateInstance = config.didNotHydrateInstance,
didNotFindHydratableInstance = config.didNotFindHydratableInstance,
didNotFindHydratableTextInstance = config.didNotFindHydratableTextInstance;
// If this doesn't have hydration mode.
if (!(canHydrateInstance && canHydrateTextInstance && getNextHydratableSibling && getFirstHydratableChild && hydrateInstance && hydrateTextInstance && didNotHydrateInstance && didNotFindHydratableInstance && didNotFindHydratableTextInstance)) {
return {
enterHydrationState: function () {
return false;
},
resetHydrationState: function () {},
tryToClaimNextHydratableInstance: function () {},
prepareToHydrateHostInstance: function () {
reactProdInvariant_1('175');
},
prepareToHydrateHostTextInstance: function () {
reactProdInvariant_1('176');
},
popHydrationState: function (fiber) {
return false;
}
};
}
// The deepest Fiber on the stack involved in a hydration context.
// This may have been an insertion or a hydration.
var hydrationParentFiber = null;
var nextHydratableInstance = null;
var isHydrating = false;
function enterHydrationState(fiber) {
var parentInstance = fiber.stateNode.containerInfo;
nextHydratableInstance = getFirstHydratableChild(parentInstance);
hydrationParentFiber = fiber;
isHydrating = true;
return true;
}
function deleteHydratableInstance(returnFiber, instance) {
var childToDelete = createFiberFromHostInstanceForDeletion$1();
childToDelete.stateNode = instance;
childToDelete['return'] = returnFiber;
childToDelete.effectTag = Deletion$2;
// This might seem like it belongs on progressedFirstDeletion. However,
// these children are not part of the reconciliation list of children.
// Even if we abort and rereconcile the children, that will try to hydrate
// again and the nodes are still in the host tree so these will be
// recreated.
if (returnFiber.lastEffect !== null) {
returnFiber.lastEffect.nextEffect = childToDelete;
returnFiber.lastEffect = childToDelete;
} else {
returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;
}
}
function insertNonHydratedInstance(returnFiber, fiber) {
fiber.effectTag |= Placement$6;
}
function canHydrate(fiber, nextInstance) {
switch (fiber.tag) {
case HostComponent$9:
{
var type = fiber.type;
var props = fiber.pendingProps;
return canHydrateInstance(nextInstance, type, props);
}
case HostText$7:
{
var text = fiber.pendingProps;
return canHydrateTextInstance(nextInstance, text);
}
default:
return false;
}
}
function tryToClaimNextHydratableInstance(fiber) {
if (!isHydrating) {
return;
}
var nextInstance = nextHydratableInstance;
if (!nextInstance) {
// Nothing to hydrate. Make it an insertion.
insertNonHydratedInstance(hydrationParentFiber, fiber);
isHydrating = false;
hydrationParentFiber = fiber;
return;
}
if (!canHydrate(fiber, nextInstance)) {
// If we can't hydrate this instance let's try the next one.
// We use this as a heuristic. It's based on intuition and not data so it
// might be flawed or unnecessary.
nextInstance = getNextHydratableSibling(nextInstance);
if (!nextInstance || !canHydrate(fiber, nextInstance)) {
// Nothing to hydrate. Make it an insertion.
insertNonHydratedInstance(hydrationParentFiber, fiber);
isHydrating = false;
hydrationParentFiber = fiber;
return;
}
// We matched the next one, we'll now assume that the first one was
// superfluous and we'll delete it. Since we can't eagerly delete it
// we'll have to schedule a deletion. To do that, this node needs a dummy
// fiber associated with it.
deleteHydratableInstance(hydrationParentFiber, nextHydratableInstance);
}
fiber.stateNode = nextInstance;
hydrationParentFiber = fiber;
nextHydratableInstance = getFirstHydratableChild(nextInstance);
}
function prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {
var instance = fiber.stateNode;
var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber);
// TODO: Type this specific to this type of component.
fiber.updateQueue = updatePayload;
// If the update payload indicates that there is a change or if there
// is a new ref we mark this as an update.
if (updatePayload !== null) {
return true;
}
return false;
}
function prepareToHydrateHostTextInstance(fiber) {
var textInstance = fiber.stateNode;
var shouldUpdate = hydrateTextInstance(textInstance, fiber.memoizedProps, fiber);
return shouldUpdate;
}
function popToNextHostParent(fiber) {
var parent = fiber['return'];
while (parent !== null && parent.tag !== HostComponent$9 && parent.tag !== HostRoot$9) {
parent = parent['return'];
}
hydrationParentFiber = parent;
}
function popHydrationState(fiber) {
if (fiber !== hydrationParentFiber) {
// We're deeper than the current hydration context, inside an inserted
// tree.
return false;
}
if (!isHydrating) {
// If we're not currently hydrating but we're in a hydration context, then
// we were an insertion and now need to pop up reenter hydration of our
// siblings.
popToNextHostParent(fiber);
isHydrating = true;
return false;
}
var type = fiber.type;
// If we have any remaining hydratable nodes, we need to delete them now.
// We only do this deeper than head and body since they tend to have random
// other nodes in them. We also ignore components with pure text content in
// side of them.
// TODO: Better heuristic.
if (fiber.tag !== HostComponent$9 || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {
var nextInstance = nextHydratableInstance;
while (nextInstance) {
deleteHydratableInstance(fiber, nextInstance);
nextInstance = getNextHydratableSibling(nextInstance);
}
}
popToNextHostParent(fiber);
nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;
return true;
}
function resetHydrationState() {
hydrationParentFiber = null;
nextHydratableInstance = null;
isHydrating = false;
}
return {
enterHydrationState: enterHydrationState,
resetHydrationState: resetHydrationState,
tryToClaimNextHydratableInstance: tryToClaimNextHydratableInstance,
prepareToHydrateHostInstance: prepareToHydrateHostInstance,
prepareToHydrateHostTextInstance: prepareToHydrateHostTextInstance,
popHydrationState: popHydrationState
};
};
var popContextProvider$1 = ReactFiberContext.popContextProvider;
var reset$1 = ReactFiberStack.reset;
var getStackAddendumByWorkInProgressFiber$1 = ReactFiberComponentTreeHook.getStackAddendumByWorkInProgressFiber;
var logCapturedError = ReactFiberErrorLogger.logCapturedError;
var ReactCurrentOwner$2 = ReactGlobalSharedState_1.ReactCurrentOwner;
var createWorkInProgress$1 = ReactFiber.createWorkInProgress;
var largerPriority$1 = ReactFiber.largerPriority;
var onCommitRoot = ReactFiberDevToolsHook.onCommitRoot;
var NoWork$2 = ReactPriorityLevel.NoWork;
var SynchronousPriority$1 = ReactPriorityLevel.SynchronousPriority;
var TaskPriority$1 = ReactPriorityLevel.TaskPriority;
var HighPriority = ReactPriorityLevel.HighPriority;
var LowPriority = ReactPriorityLevel.LowPriority;
var OffscreenPriority = ReactPriorityLevel.OffscreenPriority;
var AsyncUpdates = ReactTypeOfInternalContext.AsyncUpdates;
var PerformedWork = ReactTypeOfSideEffect.PerformedWork;
var Placement$1 = ReactTypeOfSideEffect.Placement;
var Update = ReactTypeOfSideEffect.Update;
var PlacementAndUpdate = ReactTypeOfSideEffect.PlacementAndUpdate;
var Deletion = ReactTypeOfSideEffect.Deletion;
var ContentReset = ReactTypeOfSideEffect.ContentReset;
var Callback = ReactTypeOfSideEffect.Callback;
var Err = ReactTypeOfSideEffect.Err;
var Ref = ReactTypeOfSideEffect.Ref;
var HostRoot$5 = ReactTypeOfWork.HostRoot;
var HostComponent$4 = ReactTypeOfWork.HostComponent;
var HostPortal$2 = ReactTypeOfWork.HostPortal;
var ClassComponent$4 = ReactTypeOfWork.ClassComponent;
var getUpdatePriority$1 = ReactFiberUpdateQueue.getUpdatePriority;
var _require14 = ReactFiberContext;
var resetContext$1 = _require14.resetContext;
var ReactFiberInstrumentation$1;
var timeHeuristicForUnitOfWork = 1;
var ReactFiberScheduler = function (config) {
var hostContext = ReactFiberHostContext(config);
var hydrationContext = ReactFiberHydrationContext(config);
var popHostContainer = hostContext.popHostContainer,
popHostContext = hostContext.popHostContext,
resetHostContainer = hostContext.resetHostContainer;
var _ReactFiberBeginWork = ReactFiberBeginWork(config, hostContext, hydrationContext, scheduleUpdate, getPriorityContext),
beginWork = _ReactFiberBeginWork.beginWork,
beginFailedWork = _ReactFiberBeginWork.beginFailedWork;
var _ReactFiberCompleteWo = ReactFiberCompleteWork(config, hostContext, hydrationContext),
completeWork = _ReactFiberCompleteWo.completeWork;
var _ReactFiberCommitWork = ReactFiberCommitWork(config, captureError),
commitPlacement = _ReactFiberCommitWork.commitPlacement,
commitDeletion = _ReactFiberCommitWork.commitDeletion,
commitWork = _ReactFiberCommitWork.commitWork,
commitLifeCycles = _ReactFiberCommitWork.commitLifeCycles,
commitAttachRef = _ReactFiberCommitWork.commitAttachRef,
commitDetachRef = _ReactFiberCommitWork.commitDetachRef;
var scheduleDeferredCallback = config.scheduleDeferredCallback,
useSyncScheduling = config.useSyncScheduling,
prepareForCommit = config.prepareForCommit,
resetAfterCommit = config.resetAfterCommit;
// The priority level to use when scheduling an update. We use NoWork to
// represent the default priority.
// TODO: Should we change this to an array instead of using the call stack?
// Might be less confusing.
var priorityContext = NoWork$2;
// Keeps track of whether we're currently in a work loop.
var isPerformingWork = false;
// Keeps track of whether the current deadline has expired.
var deadlineHasExpired = false;
// Keeps track of whether we should should batch sync updates.
var isBatchingUpdates = false;
// This is needed for the weird case where the initial mount is synchronous
// even inside batchedUpdates :(
var isUnbatchingUpdates = false;
// The next work in progress fiber that we're currently working on.
var nextUnitOfWork = null;
var nextPriorityLevel = NoWork$2;
// The next fiber with an effect that we're currently committing.
var nextEffect = null;
var pendingCommit = null;
// Linked list of roots with scheduled work on them.
var nextScheduledRoot = null;
var lastScheduledRoot = null;
// Keep track of which host environment callbacks are scheduled.
var isCallbackScheduled = false;
// Keep track of which fibers have captured an error that need to be handled.
// Work is removed from this collection after componentDidCatch is called.
var capturedErrors = null;
// Keep track of which fibers have failed during the current batch of work.
// This is a different set than capturedErrors, because it is not reset until
// the end of the batch. This is needed to propagate errors correctly if a
// subtree fails more than once.
var failedBoundaries = null;
// Error boundaries that captured an error during the current commit.
var commitPhaseBoundaries = null;
var firstUncaughtError = null;
var didFatal = false;
var isCommitting = false;
var isUnmounting = false;
// Use these to prevent an infinite loop of nested updates
var NESTED_UPDATE_LIMIT = 1000;
var nestedUpdateCount = 0;
var nextRenderedTree = null;
function resetContextStack() {
// Reset the stack
reset$1();
// Reset the cursors
resetContext$1();
resetHostContainer();
}
// resetNextUnitOfWork mutates the current priority context. It is reset after
// after the workLoop exits, so never call resetNextUnitOfWork from outside
// the work loop.
function resetNextUnitOfWork() {
// Clear out roots with no more work on them, or if they have uncaught errors
while (nextScheduledRoot !== null && nextScheduledRoot.current.pendingWorkPriority === NoWork$2) {
// Unschedule this root.
nextScheduledRoot.isScheduled = false;
// Read the next pointer now.
// We need to clear it in case this root gets scheduled again later.
var next = nextScheduledRoot.nextScheduledRoot;
nextScheduledRoot.nextScheduledRoot = null;
// Exit if we cleared all the roots and there's no work to do.
if (nextScheduledRoot === lastScheduledRoot) {
nextScheduledRoot = null;
lastScheduledRoot = null;
nextPriorityLevel = NoWork$2;
return null;
}
// Continue with the next root.
// If there's no work on it, it will get unscheduled too.
nextScheduledRoot = next;
}
var root = nextScheduledRoot;
var highestPriorityRoot = null;
var highestPriorityLevel = NoWork$2;
while (root !== null) {
if (root.current.pendingWorkPriority !== NoWork$2 && (highestPriorityLevel === NoWork$2 || highestPriorityLevel > root.current.pendingWorkPriority)) {
highestPriorityLevel = root.current.pendingWorkPriority;
highestPriorityRoot = root;
}
// We didn't find anything to do in this root, so let's try the next one.
root = root.nextScheduledRoot;
}
if (highestPriorityRoot !== null) {
nextPriorityLevel = highestPriorityLevel;
// Before we start any new work, let's make sure that we have a fresh
// stack to work from.
// TODO: This call is buried a bit too deep. It would be nice to have
// a single point which happens right before any new work and
// unfortunately this is it.
resetContextStack();
nextUnitOfWork = createWorkInProgress$1(highestPriorityRoot.current, highestPriorityLevel);
if (highestPriorityRoot !== nextRenderedTree) {
// We've switched trees. Reset the nested update counter.
nestedUpdateCount = 0;
nextRenderedTree = highestPriorityRoot;
}
return;
}
nextPriorityLevel = NoWork$2;
nextUnitOfWork = null;
nextRenderedTree = null;
return;
}
function commitAllHostEffects() {
while (nextEffect !== null) {
var effectTag = nextEffect.effectTag;
if (effectTag & ContentReset) {
config.resetTextContent(nextEffect.stateNode);
}
if (effectTag & Ref) {
var current = nextEffect.alternate;
if (current !== null) {
commitDetachRef(current);
}
}
// The following switch statement is only concerned about placement,
// updates, and deletions. To avoid needing to add a case for every
// possible bitmap value, we remove the secondary effects from the
// effect tag and switch on that value.
var primaryEffectTag = effectTag & ~(Callback | Err | ContentReset | Ref | PerformedWork);
switch (primaryEffectTag) {
case Placement$1:
{
commitPlacement(nextEffect);
// Clear the "placement" from effect tag so that we know that this is inserted, before
// any life-cycles like componentDidMount gets called.
// TODO: findDOMNode doesn't rely on this any more but isMounted
// does and isMounted is deprecated anyway so we should be able
// to kill this.
nextEffect.effectTag &= ~Placement$1;
break;
}
case PlacementAndUpdate:
{
// Placement
commitPlacement(nextEffect);
// Clear the "placement" from effect tag so that we know that this is inserted, before
// any life-cycles like componentDidMount gets called.
nextEffect.effectTag &= ~Placement$1;
// Update
var _current = nextEffect.alternate;
commitWork(_current, nextEffect);
break;
}
case Update:
{
var _current2 = nextEffect.alternate;
commitWork(_current2, nextEffect);
break;
}
case Deletion:
{
isUnmounting = true;
commitDeletion(nextEffect);
isUnmounting = false;
break;
}
}
nextEffect = nextEffect.nextEffect;
}
}
function commitAllLifeCycles() {
while (nextEffect !== null) {
var effectTag = nextEffect.effectTag;
// Use Task priority for lifecycle updates
if (effectTag & (Update | Callback)) {
var current = nextEffect.alternate;
commitLifeCycles(current, nextEffect);
}
if (effectTag & Ref) {
commitAttachRef(nextEffect);
}
if (effectTag & Err) {
commitErrorHandling(nextEffect);
}
var next = nextEffect.nextEffect;
// Ensure that we clean these up so that we don't accidentally keep them.
// I'm not actually sure this matters because we can't reset firstEffect
// and lastEffect since they're on every node, not just the effectful
// ones. So we have to clean everything as we reuse nodes anyway.
nextEffect.nextEffect = null;
// Ensure that we reset the effectTag here so that we can rely on effect
// tags to reason about the current life-cycle.
nextEffect = next;
}
}
function commitAllWork(finishedWork) {
// We keep track of this so that captureError can collect any boundaries
// that capture an error during the commit phase. The reason these aren't
// local to this function is because errors that occur during cWU are
// captured elsewhere, to prevent the unmount from being interrupted.
isCommitting = true;
pendingCommit = null;
var root = finishedWork.stateNode;
!(root.current !== finishedWork) ? reactProdInvariant_1('177') : void 0;
if (nextPriorityLevel === SynchronousPriority$1 || nextPriorityLevel === TaskPriority$1) {
// Keep track of the number of iterations to prevent an infinite
// update loop.
nestedUpdateCount++;
}
// Reset this to null before calling lifecycles
ReactCurrentOwner$2.current = null;
var firstEffect = void 0;
if (finishedWork.effectTag > PerformedWork) {
// A fiber's effect list consists only of its children, not itself. So if
// the root has an effect, we need to add it to the end of the list. The
// resulting list is the set that would belong to the root's parent, if
// it had one; that is, all the effects in the tree including the root.
if (finishedWork.lastEffect !== null) {
finishedWork.lastEffect.nextEffect = finishedWork;
firstEffect = finishedWork.firstEffect;
} else {
firstEffect = finishedWork;
}
} else {
// There is no effect on the root.
firstEffect = finishedWork.firstEffect;
}
prepareForCommit();
// Commit all the side-effects within a tree. We'll do this in two passes.
// The first pass performs all the host insertions, updates, deletions and
// ref unmounts.
nextEffect = firstEffect;
while (nextEffect !== null) {
var didError = false;
var _error = void 0;
{
try {
commitAllHostEffects();
} catch (e) {
didError = true;
_error = e;
}
}
if (didError) {
!(nextEffect !== null) ? reactProdInvariant_1('178') : void 0;
captureError(nextEffect, _error);
// Clean-up
if (nextEffect !== null) {
nextEffect = nextEffect.nextEffect;
}
}
}
resetAfterCommit();
// The work-in-progress tree is now the current tree. This must come after
// the first pass of the commit phase, so that the previous tree is still
// current during componentWillUnmount, but before the second pass, so that
// the finished work is current during componentDidMount/Update.
root.current = finishedWork;
// In the second pass we'll perform all life-cycles and ref callbacks.
// Life-cycles happen as a separate pass so that all placements, updates,
// and deletions in the entire tree have already been invoked.
// This pass also triggers any renderer-specific initial effects.
nextEffect = firstEffect;
while (nextEffect !== null) {
var _didError = false;
var _error2 = void 0;
{
try {
commitAllLifeCycles();
} catch (e) {
_didError = true;
_error2 = e;
}
}
if (_didError) {
!(nextEffect !== null) ? reactProdInvariant_1('178') : void 0;
captureError(nextEffect, _error2);
if (nextEffect !== null) {
nextEffect = nextEffect.nextEffect;
}
}
}
isCommitting = false;
if (typeof onCommitRoot === 'function') {
onCommitRoot(finishedWork.stateNode);
}
if (false && ReactFiberInstrumentation$1.debugTool) {
ReactFiberInstrumentation$1.debugTool.onCommitWork(finishedWork);
}
// If we caught any errors during this commit, schedule their boundaries
// to update.
if (commitPhaseBoundaries) {
commitPhaseBoundaries.forEach(scheduleErrorRecovery);
commitPhaseBoundaries = null;
}
// This tree is done. Reset the unit of work pointer to the next highest
// priority root. If there's no more work left, the pointer is set to null.
resetNextUnitOfWork();
}
function resetWorkPriority(workInProgress, renderPriority) {
if (workInProgress.pendingWorkPriority !== NoWork$2 && workInProgress.pendingWorkPriority > renderPriority) {
// This was a down-prioritization. Don't bubble priority from children.
return;
}
// Check for pending update priority.
var newPriority = getUpdatePriority$1(workInProgress);
// TODO: Coroutines need to visit stateNode
var child = workInProgress.child;
while (child !== null) {
// Ensure that remaining work priority bubbles up.
newPriority = largerPriority$1(newPriority, child.pendingWorkPriority);
child = child.sibling;
}
workInProgress.pendingWorkPriority = newPriority;
}
function completeUnitOfWork(workInProgress) {
while (true) {
// The current, flushed, state of this fiber is the alternate.
// Ideally nothing should rely on this, but relying on it here
// means that we don't need an additional field on the work in
// progress.
var current = workInProgress.alternate;
var next = completeWork(current, workInProgress, nextPriorityLevel);
var returnFiber = workInProgress['return'];
var siblingFiber = workInProgress.sibling;
resetWorkPriority(workInProgress, nextPriorityLevel);
if (next !== null) {
if (false && ReactFiberInstrumentation$1.debugTool) {
ReactFiberInstrumentation$1.debugTool.onCompleteWork(workInProgress);
}
// If completing this work spawned new work, do that next. We'll come
// back here again.
return next;
}
if (returnFiber !== null) {
// Append all the effects of the subtree and this fiber onto the effect
// list of the parent. The completion order of the children affects the
// side-effect order.
if (returnFiber.firstEffect === null) {
returnFiber.firstEffect = workInProgress.firstEffect;
}
if (workInProgress.lastEffect !== null) {
if (returnFiber.lastEffect !== null) {
returnFiber.lastEffect.nextEffect = workInProgress.firstEffect;
}
returnFiber.lastEffect = workInProgress.lastEffect;
}
// If this fiber had side-effects, we append it AFTER the children's
// side-effects. We can perform certain side-effects earlier if
// needed, by doing multiple passes over the effect list. We don't want
// to schedule our own side-effect on our own list because if end up
// reusing children we'll schedule this effect onto itself since we're
// at the end.
var effectTag = workInProgress.effectTag;
// Skip both NoWork and PerformedWork tags when creating the effect list.
// PerformedWork effect is read by React DevTools but shouldn't be committed.
if (effectTag > PerformedWork) {
if (returnFiber.lastEffect !== null) {
returnFiber.lastEffect.nextEffect = workInProgress;
} else {
returnFiber.firstEffect = workInProgress;
}
returnFiber.lastEffect = workInProgress;
}
}
if (false && ReactFiberInstrumentation$1.debugTool) {
ReactFiberInstrumentation$1.debugTool.onCompleteWork(workInProgress);
}
if (siblingFiber !== null) {
// If there is more work to do in this returnFiber, do that next.
return siblingFiber;
} else if (returnFiber !== null) {
// If there's no more work in this returnFiber. Complete the returnFiber.
workInProgress = returnFiber;
continue;
} else {
// We've reached the root. Mark the root as pending commit. Depending
// on how much time we have left, we'll either commit it now or in
// the next frame.
pendingCommit = workInProgress;
return null;
}
}
// Without this explicit null return Flow complains of invalid return type
// TODO Remove the above while(true) loop
// eslint-disable-next-line no-unreachable
return null;
}
function performUnitOfWork(workInProgress) {
// The current, flushed, state of this fiber is the alternate.
// Ideally nothing should rely on this, but relying on it here
// means that we don't need an additional field on the work in
// progress.
var current = workInProgress.alternate;
// See if beginning this work spawns more work.
var next = beginWork(current, workInProgress, nextPriorityLevel);
if (false && ReactFiberInstrumentation$1.debugTool) {
ReactFiberInstrumentation$1.debugTool.onBeginWork(workInProgress);
}
if (next === null) {
// If this doesn't spawn new work, complete the current work.
next = completeUnitOfWork(workInProgress);
}
ReactCurrentOwner$2.current = null;
return next;
}
function performFailedUnitOfWork(workInProgress) {
// The current, flushed, state of this fiber is the alternate.
// Ideally nothing should rely on this, but relying on it here
// means that we don't need an additional field on the work in
// progress.
var current = workInProgress.alternate;
// See if beginning this work spawns more work.
var next = beginFailedWork(current, workInProgress, nextPriorityLevel);
if (false && ReactFiberInstrumentation$1.debugTool) {
ReactFiberInstrumentation$1.debugTool.onBeginWork(workInProgress);
}
if (next === null) {
// If this doesn't spawn new work, complete the current work.
next = completeUnitOfWork(workInProgress);
}
ReactCurrentOwner$2.current = null;
return next;
}
function performDeferredWork(deadline) {
performWork(OffscreenPriority, deadline);
}
function handleCommitPhaseErrors() {
// This is a special work loop for handling commit phase errors. It's
// similar to the syncrhonous work loop, but does an additional check on
// each fiber to see if it's an error boundary with an unhandled error. If
// so, it uses a forked version of performUnitOfWork that unmounts the
// failed subtree.
//
// The loop stops once the children have unmounted and error lifecycles are
// called. Then we return to the regular flow.
if (capturedErrors !== null && capturedErrors.size > 0 && nextPriorityLevel === TaskPriority$1) {
while (nextUnitOfWork !== null) {
if (hasCapturedError(nextUnitOfWork)) {
// Use a forked version of performUnitOfWork
nextUnitOfWork = performFailedUnitOfWork(nextUnitOfWork);
} else {
nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
}
if (nextUnitOfWork === null) {
!(pendingCommit !== null) ? reactProdInvariant_1('179') : void 0;
// We just completed a root. Commit it now.
priorityContext = TaskPriority$1;
commitAllWork(pendingCommit);
priorityContext = nextPriorityLevel;
if (capturedErrors === null || capturedErrors.size === 0 || nextPriorityLevel !== TaskPriority$1) {
// There are no more unhandled errors. We can exit this special
// work loop. If there's still additional work, we'll perform it
// using one of the normal work loops.
break;
}
// The commit phase produced additional errors. Continue working.
}
}
}
}
function workLoop(minPriorityLevel, deadline) {
if (pendingCommit !== null) {
priorityContext = TaskPriority$1;
commitAllWork(pendingCommit);
handleCommitPhaseErrors();
} else if (nextUnitOfWork === null) {
resetNextUnitOfWork();
}
if (nextPriorityLevel === NoWork$2 || nextPriorityLevel > minPriorityLevel) {
return;
}
// During the render phase, updates should have the same priority at which
// we're rendering.
priorityContext = nextPriorityLevel;
loop: do {
if (nextPriorityLevel <= TaskPriority$1) {
// Flush all synchronous and task work.
while (nextUnitOfWork !== null) {
nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
if (nextUnitOfWork === null) {
!(pendingCommit !== null) ? reactProdInvariant_1('179') : void 0;
// We just completed a root. Commit it now.
priorityContext = TaskPriority$1;
commitAllWork(pendingCommit);
priorityContext = nextPriorityLevel;
// Clear any errors that were scheduled during the commit phase.
handleCommitPhaseErrors();
// The priority level may have changed. Check again.
if (nextPriorityLevel === NoWork$2 || nextPriorityLevel > minPriorityLevel || nextPriorityLevel > TaskPriority$1) {
// The priority level does not match.
break;
}
}
}
} else if (deadline !== null) {
// Flush asynchronous work until the deadline expires.
while (nextUnitOfWork !== null && !deadlineHasExpired) {
if (deadline.timeRemaining() > timeHeuristicForUnitOfWork) {
nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
// In a deferred work batch, iff nextUnitOfWork returns null, we just
// completed a root and a pendingCommit exists. Logically, we could
// omit either of the checks in the following condition, but we need
// both to satisfy Flow.
if (nextUnitOfWork === null) {
!(pendingCommit !== null) ? reactProdInvariant_1('179') : void 0;
// We just completed a root. If we have time, commit it now.
// Otherwise, we'll commit it in the next frame.
if (deadline.timeRemaining() > timeHeuristicForUnitOfWork) {
priorityContext = TaskPriority$1;
commitAllWork(pendingCommit);
priorityContext = nextPriorityLevel;
// Clear any errors that were scheduled during the commit phase.
handleCommitPhaseErrors();
// The priority level may have changed. Check again.
if (nextPriorityLevel === NoWork$2 || nextPriorityLevel > minPriorityLevel || nextPriorityLevel < HighPriority) {
// The priority level does not match.
break;
}
} else {
deadlineHasExpired = true;
}
}
} else {
deadlineHasExpired = true;
}
}
}
// There might be work left. Depending on the priority, we should
// either perform it now or schedule a callback to perform it later.
switch (nextPriorityLevel) {
case SynchronousPriority$1:
case TaskPriority$1:
// We have remaining synchronous or task work. Keep performing it,
// regardless of whether we're inside a callback.
if (nextPriorityLevel <= minPriorityLevel) {
continue loop;
}
break loop;
case HighPriority:
case LowPriority:
case OffscreenPriority:
// We have remaining async work.
if (deadline === null) {
// We're not inside a callback. Exit and perform the work during
// the next callback.
break loop;
}
// We are inside a callback.
if (!deadlineHasExpired && nextPriorityLevel <= minPriorityLevel) {
// We still have time. Keep working.
continue loop;
}
// We've run out of time. Exit.
break loop;
case NoWork$2:
// No work left. We can exit.
break loop;
default:
reactProdInvariant_1('181');
}
} while (true);
}
function performWorkCatchBlock(failedWork, boundary, minPriorityLevel, deadline) {
// We're going to restart the error boundary that captured the error.
// Conceptually, we're unwinding the stack. We need to unwind the
// context stack, too.
unwindContexts(failedWork, boundary);
// Restart the error boundary using a forked version of
// performUnitOfWork that deletes the boundary's children. The entire
// failed subree will be unmounted. During the commit phase, a special
// lifecycle method is called on the error boundary, which triggers
// a re-render.
nextUnitOfWork = performFailedUnitOfWork(boundary);
// Continue working.
workLoop(minPriorityLevel, deadline);
}
function performWork(minPriorityLevel, deadline) {
!!isPerformingWork ? reactProdInvariant_1('182') : void 0;
isPerformingWork = true;
// The priority context changes during the render phase. We'll need to
// reset it at the end.
var previousPriorityContext = priorityContext;
var didError = false;
var error = null;
{
try {
workLoop(minPriorityLevel, deadline);
} catch (e) {
didError = true;
error = e;
}
}
// An error was thrown during the render phase.
while (didError) {
if (didFatal) {
// This was a fatal error. Don't attempt to recover from it.
firstUncaughtError = error;
break;
}
var failedWork = nextUnitOfWork;
if (failedWork === null) {
// An error was thrown but there's no current unit of work. This can
// happen during the commit phase if there's a bug in the renderer.
didFatal = true;
continue;
}
// "Capture" the error by finding the nearest boundary. If there is no
// error boundary, we use the root.
var boundary = captureError(failedWork, error);
!(boundary !== null) ? reactProdInvariant_1('183') : void 0;
if (didFatal) {
// The error we just captured was a fatal error. This happens
// when the error propagates to the root more than once.
continue;
}
didError = false;
error = null;
{
try {
performWorkCatchBlock(failedWork, boundary, minPriorityLevel, deadline);
error = null;
} catch (e) {
didError = true;
error = e;
continue;
}
}
// We're finished working. Exit the error loop.
break;
}
// Reset the priority context to its previous value.
priorityContext = previousPriorityContext;
// If we're inside a callback, set this to false, since we just flushed it.
if (deadline !== null) {
isCallbackScheduled = false;
}
// If there's remaining async work, make sure we schedule another callback.
if (nextPriorityLevel > TaskPriority$1 && !isCallbackScheduled) {
scheduleDeferredCallback(performDeferredWork);
isCallbackScheduled = true;
}
var errorToThrow = firstUncaughtError;
// We're done performing work. Time to clean up.
isPerformingWork = false;
deadlineHasExpired = false;
didFatal = false;
firstUncaughtError = null;
capturedErrors = null;
failedBoundaries = null;
nextRenderedTree = null;
nestedUpdateCount = 0;
if (errorToThrow !== null) {
throw errorToThrow;
}
}
// Returns the boundary that captured the error, or null if the error is ignored
function captureError(failedWork, error) {
// It is no longer valid because we exited the user code.
ReactCurrentOwner$2.current = null;
var boundary = null;
// Passed to logCapturedError()
var errorBoundaryFound = false;
var willRetry = false;
var errorBoundaryName = null;
// Host containers are a special case. If the failed work itself is a host
// container, then it acts as its own boundary. In all other cases, we
// ignore the work itself and only search through the parents.
if (failedWork.tag === HostRoot$5) {
boundary = failedWork;
if (isFailedBoundary(failedWork)) {
// If this root already failed, there must have been an error when
// attempting to unmount it. This is a worst-case scenario and
// should only be possible if there's a bug in the renderer.
didFatal = true;
}
} else {
var node = failedWork['return'];
while (node !== null && boundary === null) {
if (node.tag === ClassComponent$4) {
var instance = node.stateNode;
if (typeof instance.componentDidCatch === 'function') {
errorBoundaryFound = true;
errorBoundaryName = getComponentName_1(node);
// Found an error boundary!
boundary = node;
willRetry = true;
}
} else if (node.tag === HostRoot$5) {
// Treat the root like a no-op error boundary
boundary = node;
}
if (isFailedBoundary(node)) {
// This boundary is already in a failed state.
// If we're currently unmounting, that means this error was
// thrown while unmounting a failed subtree. We should ignore
// the error.
if (isUnmounting) {
return null;
}
// If we're in the commit phase, we should check to see if
// this boundary already captured an error during this commit.
// This case exists because multiple errors can be thrown during
// a single commit without interruption.
if (commitPhaseBoundaries !== null && (commitPhaseBoundaries.has(node) || node.alternate !== null && commitPhaseBoundaries.has(node.alternate))) {
// If so, we should ignore this error.
return null;
}
// The error should propagate to the next boundary -— we keep looking.
boundary = null;
willRetry = false;
}
node = node['return'];
}
}
if (boundary !== null) {
// Add to the collection of failed boundaries. This lets us know that
// subsequent errors in this subtree should propagate to the next boundary.
if (failedBoundaries === null) {
failedBoundaries = new Set();
}
failedBoundaries.add(boundary);
// This method is unsafe outside of the begin and complete phases.
// We might be in the commit phase when an error is captured.
// The risk is that the return path from this Fiber may not be accurate.
// That risk is acceptable given the benefit of providing users more context.
var _componentStack = getStackAddendumByWorkInProgressFiber$1(failedWork);
var _componentName = getComponentName_1(failedWork);
// Add to the collection of captured errors. This is stored as a global
// map of errors and their component stack location keyed by the boundaries
// that capture them. We mostly use this Map as a Set; it's a Map only to
// avoid adding a field to Fiber to store the error.
if (capturedErrors === null) {
capturedErrors = new Map();
}
var capturedError = {
componentName: _componentName,
componentStack: _componentStack,
error: error,
errorBoundary: errorBoundaryFound ? boundary.stateNode : null,
errorBoundaryFound: errorBoundaryFound,
errorBoundaryName: errorBoundaryName,
willRetry: willRetry
};
capturedErrors.set(boundary, capturedError);
try {
logCapturedError(capturedError);
} catch (e) {
// Prevent cycle if logCapturedError() throws.
// A cycle may still occur if logCapturedError renders a component that throws.
console.error(e);
}
// If we're in the commit phase, defer scheduling an update on the
// boundary until after the commit is complete
if (isCommitting) {
if (commitPhaseBoundaries === null) {
commitPhaseBoundaries = new Set();
}
commitPhaseBoundaries.add(boundary);
} else {
// Otherwise, schedule an update now.
// TODO: Is this actually necessary during the render phase? Is it
// possible to unwind and continue rendering at the same priority,
// without corrupting internal state?
scheduleErrorRecovery(boundary);
}
return boundary;
} else if (firstUncaughtError === null) {
// If no boundary is found, we'll need to throw the error
firstUncaughtError = error;
}
return null;
}
function hasCapturedError(fiber) {
// TODO: capturedErrors should store the boundary instance, to avoid needing
// to check the alternate.
return capturedErrors !== null && (capturedErrors.has(fiber) || fiber.alternate !== null && capturedErrors.has(fiber.alternate));
}
function isFailedBoundary(fiber) {
// TODO: failedBoundaries should store the boundary instance, to avoid
// needing to check the alternate.
return failedBoundaries !== null && (failedBoundaries.has(fiber) || fiber.alternate !== null && failedBoundaries.has(fiber.alternate));
}
function commitErrorHandling(effectfulFiber) {
var capturedError = void 0;
if (capturedErrors !== null) {
capturedError = capturedErrors.get(effectfulFiber);
capturedErrors['delete'](effectfulFiber);
if (capturedError == null) {
if (effectfulFiber.alternate !== null) {
effectfulFiber = effectfulFiber.alternate;
capturedError = capturedErrors.get(effectfulFiber);
capturedErrors['delete'](effectfulFiber);
}
}
}
!(capturedError != null) ? reactProdInvariant_1('184') : void 0;
switch (effectfulFiber.tag) {
case ClassComponent$4:
var instance = effectfulFiber.stateNode;
var info = {
componentStack: capturedError.componentStack
};
// Allow the boundary to handle the error, usually by scheduling
// an update to itself
instance.componentDidCatch(capturedError.error, info);
return;
case HostRoot$5:
if (firstUncaughtError === null) {
// If this is the host container, we treat it as a no-op error
// boundary. We'll throw the first uncaught error once it's safe to
// do so, at the end of the batch.
firstUncaughtError = capturedError.error;
}
return;
default:
reactProdInvariant_1('157');
}
}
function unwindContexts(from, to) {
var node = from;
while (node !== null) {
switch (node.tag) {
case ClassComponent$4:
popContextProvider$1(node);
break;
case HostComponent$4:
popHostContext(node);
break;
case HostRoot$5:
popHostContainer(node);
break;
case HostPortal$2:
popHostContainer(node);
break;
}
if (node === to || node.alternate === to) {
break;
} else {}
node = node['return'];
}
}
function scheduleRoot(root, priorityLevel) {
if (priorityLevel === NoWork$2) {
return;
}
if (!root.isScheduled) {
root.isScheduled = true;
if (lastScheduledRoot) {
// Schedule ourselves to the end.
lastScheduledRoot.nextScheduledRoot = root;
lastScheduledRoot = root;
} else {
// We're the only work scheduled.
nextScheduledRoot = root;
lastScheduledRoot = root;
}
}
}
function scheduleUpdate(fiber, priorityLevel) {
return scheduleUpdateImpl(fiber, priorityLevel, false);
}
function scheduleUpdateImpl(fiber, priorityLevel, isErrorRecovery) {
if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {
didFatal = true;
reactProdInvariant_1('185');
}
if (!isPerformingWork && priorityLevel <= nextPriorityLevel) {
// We must reset the current unit of work pointer so that we restart the
// search from the root during the next tick, in case there is now higher
// priority work somewhere earlier than before.
nextUnitOfWork = null;
}
var node = fiber;
var shouldContinue = true;
while (node !== null && shouldContinue) {
// Walk the parent path to the root and update each node's priority. Once
// we reach a node whose priority matches (and whose alternate's priority
// matches) we can exit safely knowing that the rest of the path is correct.
shouldContinue = false;
if (node.pendingWorkPriority === NoWork$2 || node.pendingWorkPriority > priorityLevel) {
// Priority did not match. Update and keep going.
shouldContinue = true;
node.pendingWorkPriority = priorityLevel;
}
if (node.alternate !== null) {
if (node.alternate.pendingWorkPriority === NoWork$2 || node.alternate.pendingWorkPriority > priorityLevel) {
// Priority did not match. Update and keep going.
shouldContinue = true;
node.alternate.pendingWorkPriority = priorityLevel;
}
}
if (node['return'] === null) {
if (node.tag === HostRoot$5) {
var root = node.stateNode;
scheduleRoot(root, priorityLevel);
if (!isPerformingWork) {
switch (priorityLevel) {
case SynchronousPriority$1:
// Perform this update now.
if (isUnbatchingUpdates) {
// We're inside unbatchedUpdates, which is inside either
// batchedUpdates or a lifecycle. We should only flush
// synchronous work, not task work.
performWork(SynchronousPriority$1, null);
} else {
// Flush both synchronous and task work.
performWork(TaskPriority$1, null);
}
break;
case TaskPriority$1:
!isBatchingUpdates ? reactProdInvariant_1('186') : void 0;
break;
default:
// Schedule a callback to perform the work later.
if (!isCallbackScheduled) {
scheduleDeferredCallback(performDeferredWork);
isCallbackScheduled = true;
}
}
}
} else {
return;
}
}
node = node['return'];
}
}
function getPriorityContext(fiber, forceAsync) {
var priorityLevel = priorityContext;
if (priorityLevel === NoWork$2) {
if (!useSyncScheduling || fiber.internalContextTag & AsyncUpdates || forceAsync) {
priorityLevel = LowPriority;
} else {
priorityLevel = SynchronousPriority$1;
}
}
// If we're in a batch, or if we're already performing work, downgrade sync
// priority to task priority
if (priorityLevel === SynchronousPriority$1 && (isPerformingWork || isBatchingUpdates)) {
return TaskPriority$1;
}
return priorityLevel;
}
function scheduleErrorRecovery(fiber) {
scheduleUpdateImpl(fiber, TaskPriority$1, true);
}
function batchedUpdates(fn, a) {
var previousIsBatchingUpdates = isBatchingUpdates;
isBatchingUpdates = true;
try {
return fn(a);
} finally {
isBatchingUpdates = previousIsBatchingUpdates;
// If we're not already inside a batch, we need to flush any task work
// that was created by the user-provided function.
if (!isPerformingWork && !isBatchingUpdates) {
performWork(TaskPriority$1, null);
}
}
}
function unbatchedUpdates(fn) {
var previousIsUnbatchingUpdates = isUnbatchingUpdates;
var previousIsBatchingUpdates = isBatchingUpdates;
// This is only true if we're nested inside batchedUpdates.
isUnbatchingUpdates = isBatchingUpdates;
isBatchingUpdates = false;
try {
return fn();
} finally {
isBatchingUpdates = previousIsBatchingUpdates;
isUnbatchingUpdates = previousIsUnbatchingUpdates;
}
}
function flushSync(batch) {
var previousIsBatchingUpdates = isBatchingUpdates;
var previousPriorityContext = priorityContext;
isBatchingUpdates = true;
priorityContext = SynchronousPriority$1;
try {
return batch();
} finally {
isBatchingUpdates = previousIsBatchingUpdates;
priorityContext = previousPriorityContext;
!!isPerformingWork ? reactProdInvariant_1('187') : void 0;
performWork(TaskPriority$1, null);
}
}
function deferredUpdates(fn) {
var previousPriorityContext = priorityContext;
priorityContext = LowPriority;
try {
return fn();
} finally {
priorityContext = previousPriorityContext;
}
}
return {
scheduleUpdate: scheduleUpdate,
getPriorityContext: getPriorityContext,
batchedUpdates: batchedUpdates,
unbatchedUpdates: unbatchedUpdates,
flushSync: flushSync,
deferredUpdates: deferredUpdates
};
};
var addTopLevelUpdate = ReactFiberUpdateQueue.addTopLevelUpdate;
var findCurrentUnmaskedContext = ReactFiberContext.findCurrentUnmaskedContext;
var isContextProvider = ReactFiberContext.isContextProvider;
var processChildContext = ReactFiberContext.processChildContext;
var createFiberRoot = ReactFiberRoot.createFiberRoot;
var HostComponent$2 = ReactTypeOfWork.HostComponent;
var findCurrentHostFiber$1 = ReactFiberTreeReflection.findCurrentHostFiber;
var findCurrentHostFiberWithNoPortals$1 = ReactFiberTreeReflection.findCurrentHostFiberWithNoPortals;
function getContextForSubtree(parentComponent) {
if (!parentComponent) {
return emptyObject_1;
}
var fiber = ReactInstanceMap_1.get(parentComponent);
var parentContext = findCurrentUnmaskedContext(fiber);
return isContextProvider(fiber) ? processChildContext(fiber, parentContext) : parentContext;
}
var ReactFiberReconciler = function (config) {
var getPublicInstance = config.getPublicInstance;
var _ReactFiberScheduler = ReactFiberScheduler(config),
scheduleUpdate = _ReactFiberScheduler.scheduleUpdate,
getPriorityContext = _ReactFiberScheduler.getPriorityContext,
batchedUpdates = _ReactFiberScheduler.batchedUpdates,
unbatchedUpdates = _ReactFiberScheduler.unbatchedUpdates,
flushSync = _ReactFiberScheduler.flushSync,
deferredUpdates = _ReactFiberScheduler.deferredUpdates;
function scheduleTopLevelUpdate(current, element, callback) {
var forceAsync = ReactFeatureFlags_1.enableAsyncSubtreeAPI && element != null && element.type != null && element.type.prototype != null && element.type.prototype.unstable_isAsyncReactComponent === true;
var priorityLevel = getPriorityContext(current, forceAsync);
var nextState = { element: element };
callback = callback === undefined ? null : callback;
addTopLevelUpdate(current, nextState, callback, priorityLevel);
scheduleUpdate(current, priorityLevel);
}
return {
createContainer: function (containerInfo) {
return createFiberRoot(containerInfo);
},
updateContainer: function (element, container, parentComponent, callback) {
// TODO: If this is a nested container, this won't be the root.
var current = container.current;
var context = getContextForSubtree(parentComponent);
if (container.context === null) {
container.context = context;
} else {
container.pendingContext = context;
}
scheduleTopLevelUpdate(current, element, callback);
},
batchedUpdates: batchedUpdates,
unbatchedUpdates: unbatchedUpdates,
deferredUpdates: deferredUpdates,
flushSync: flushSync,
getPublicRootInstance: function (container) {
var containerFiber = container.current;
if (!containerFiber.child) {
return null;
}
switch (containerFiber.child.tag) {
case HostComponent$2:
return getPublicInstance(containerFiber.child.stateNode);
default:
return containerFiber.child.stateNode;
}
},
findHostInstance: function (fiber) {
var hostFiber = findCurrentHostFiber$1(fiber);
if (hostFiber === null) {
return null;
}
return hostFiber.stateNode;
},
findHostInstanceWithNoPortals: function (fiber) {
var hostFiber = findCurrentHostFiberWithNoPortals$1(fiber);
if (hostFiber === null) {
return null;
}
return hostFiber.stateNode;
}
};
};
var TEXT_NODE$3 = HTMLNodeType_1.TEXT_NODE;
/**
* Given any node return the first leaf node without children.
*
* @param {DOMElement|DOMTextNode} node
* @return {DOMElement|DOMTextNode}
*/
function getLeafNode(node) {
while (node && node.firstChild) {
node = node.firstChild;
}
return node;
}
/**
* Get the next sibling within a container. This will walk up the
* DOM if a node's siblings have been exhausted.
*
* @param {DOMElement|DOMTextNode} node
* @return {?DOMElement|DOMTextNode}
*/
function getSiblingNode(node) {
while (node) {
if (node.nextSibling) {
return node.nextSibling;
}
node = node.parentNode;
}
}
/**
* Get object describing the nodes which contain characters at offset.
*
* @param {DOMElement|DOMTextNode} root
* @param {number} offset
* @return {?object}
*/
function getNodeForCharacterOffset(root, offset) {
var node = getLeafNode(root);
var nodeStart = 0;
var nodeEnd = 0;
while (node) {
if (node.nodeType === TEXT_NODE$3) {
nodeEnd = nodeStart + node.textContent.length;
if (nodeStart <= offset && nodeEnd >= offset) {
return {
node: node,
offset: offset - nodeStart
};
}
nodeStart = nodeEnd;
}
node = getLeafNode(getSiblingNode(node));
}
}
var getNodeForCharacterOffset_1 = getNodeForCharacterOffset;
var contentKey = null;
/**
* Gets the key used to access text content on a DOM node.
*
* @return {?string} Key used to access text content.
* @internal
*/
function getTextContentAccessor() {
if (!contentKey && ExecutionEnvironment_1.canUseDOM) {
// Prefer textContent to innerText because many browsers support both but
// SVG <text> elements don't support innerText even when <div> does.
contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';
}
return contentKey;
}
var getTextContentAccessor_1 = getTextContentAccessor;
/**
* While `isCollapsed` is available on the Selection object and `collapsed`
* is available on the Range object, IE11 sometimes gets them wrong.
* If the anchor/focus nodes and offsets are the same, the range is collapsed.
*/
function isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {
return anchorNode === focusNode && anchorOffset === focusOffset;
}
/**
* @param {DOMElement} node
* @return {?object}
*/
function getModernOffsets(node) {
var selection = window.getSelection && window.getSelection();
if (!selection || selection.rangeCount === 0) {
return null;
}
var anchorNode = selection.anchorNode;
var anchorOffset = selection.anchorOffset;
var focusNode = selection.focusNode;
var focusOffset = selection.focusOffset;
var currentRange = selection.getRangeAt(0);
// In Firefox, range.startContainer and range.endContainer can be "anonymous
// divs", e.g. the up/down buttons on an <input type="number">. Anonymous
// divs do not seem to expose properties, triggering a "Permission denied
// error" if any of its properties are accessed. The only seemingly possible
// way to avoid erroring is to access a property that typically works for
// non-anonymous divs and catch any error that may otherwise arise. See
// https://bugzilla.mozilla.org/show_bug.cgi?id=208427
try {
/* eslint-disable no-unused-expressions */
currentRange.startContainer.nodeType;
currentRange.endContainer.nodeType;
/* eslint-enable no-unused-expressions */
} catch (e) {
return null;
}
// If the node and offset values are the same, the selection is collapsed.
// `Selection.isCollapsed` is available natively, but IE sometimes gets
// this value wrong.
var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);
var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;
var tempRange = currentRange.cloneRange();
tempRange.selectNodeContents(node);
tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);
var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);
var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;
var end = start + rangeLength;
// Detect whether the selection is backward.
var detectionRange = document.createRange();
detectionRange.setStart(anchorNode, anchorOffset);
detectionRange.setEnd(focusNode, focusOffset);
var isBackward = detectionRange.collapsed;
return {
start: isBackward ? end : start,
end: isBackward ? start : end
};
}
/**
* In modern non-IE browsers, we can support both forward and backward
* selections.
*
* Note: IE10+ supports the Selection object, but it does not support
* the `extend` method, which means that even in modern IE, it's not possible
* to programmatically create a backward selection. Thus, for all IE
* versions, we use the old IE API to create our selections.
*
* @param {DOMElement|DOMTextNode} node
* @param {object} offsets
*/
function setModernOffsets(node, offsets) {
if (!window.getSelection) {
return;
}
var selection = window.getSelection();
var length = node[getTextContentAccessor_1()].length;
var start = Math.min(offsets.start, length);
var end = offsets.end === undefined ? start : Math.min(offsets.end, length);
// IE 11 uses modern selection, but doesn't support the extend method.
// Flip backward selections, so we can set with a single range.
if (!selection.extend && start > end) {
var temp = end;
end = start;
start = temp;
}
var startMarker = getNodeForCharacterOffset_1(node, start);
var endMarker = getNodeForCharacterOffset_1(node, end);
if (startMarker && endMarker) {
var range = document.createRange();
range.setStart(startMarker.node, startMarker.offset);
selection.removeAllRanges();
if (start > end) {
selection.addRange(range);
selection.extend(endMarker.node, endMarker.offset);
} else {
range.setEnd(endMarker.node, endMarker.offset);
selection.addRange(range);
}
}
}
var ReactDOMSelection = {
/**
* @param {DOMElement} node
*/
getOffsets: getModernOffsets,
/**
* @param {DOMElement|DOMTextNode} node
* @param {object} offsets
*/
setOffsets: setModernOffsets
};
var ReactDOMSelection_1 = ReactDOMSelection;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
/**
* @param {*} object The object to check.
* @return {boolean} Whether or not the object is a DOM node.
*/
function isNode(object) {
var doc = object ? object.ownerDocument || object : document;
var defaultView = doc.defaultView || window;
return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));
}
var isNode_1 = isNode;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
/**
* @param {*} object The object to check.
* @return {boolean} Whether or not the object is a DOM text node.
*/
function isTextNode(object) {
return isNode_1(object) && object.nodeType == 3;
}
var isTextNode_1 = isTextNode;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
/*eslint-disable no-bitwise */
/**
* Checks if a given DOM node contains or is another DOM node.
*/
function containsNode(outerNode, innerNode) {
if (!outerNode || !innerNode) {
return false;
} else if (outerNode === innerNode) {
return true;
} else if (isTextNode_1(outerNode)) {
return false;
} else if (isTextNode_1(innerNode)) {
return containsNode(outerNode, innerNode.parentNode);
} else if ('contains' in outerNode) {
return outerNode.contains(innerNode);
} else if (outerNode.compareDocumentPosition) {
return !!(outerNode.compareDocumentPosition(innerNode) & 16);
} else {
return false;
}
}
var containsNode_1 = containsNode;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* @param {DOMElement} node input/textarea to focus
*/
function focusNode(node) {
// IE8 can throw "Can't move focus to the control because it is invisible,
// not enabled, or of a type that does not accept the focus." for all kinds of
// reasons that are too expensive and fragile to test.
try {
node.focus();
} catch (e) {}
}
var focusNode_1 = focusNode;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
/* eslint-disable fb-www/typeof-undefined */
/**
* Same as document.activeElement but wraps in a try-catch block. In IE it is
* not safe to call document.activeElement if there is nothing focused.
*
* The activeElement will be null only if the document or document body is not
* yet defined.
*
* @param {?DOMDocument} doc Defaults to current document.
* @return {?DOMElement}
*/
function getActiveElement(doc) /*?DOMElement*/{
doc = doc || (typeof document !== 'undefined' ? document : undefined);
if (typeof doc === 'undefined') {
return null;
}
try {
return doc.activeElement || doc.body;
} catch (e) {
return doc.body;
}
}
var getActiveElement_1 = getActiveElement;
var ELEMENT_NODE$1 = HTMLNodeType_1.ELEMENT_NODE;
function isInDocument(node) {
return containsNode_1(document.documentElement, node);
}
/**
* @ReactInputSelection: React input selection module. Based on Selection.js,
* but modified to be suitable for react and has a couple of bug fixes (doesn't
* assume buttons have range selections allowed).
* Input selection module for React.
*/
var ReactInputSelection = {
hasSelectionCapabilities: function (elem) {
var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();
return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');
},
getSelectionInformation: function () {
var focusedElem = getActiveElement_1();
return {
focusedElem: focusedElem,
selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null
};
},
/**
* @restoreSelection: If any selection information was potentially lost,
* restore it. This is useful when performing operations that could remove dom
* nodes and place them back in, resulting in focus being lost.
*/
restoreSelection: function (priorSelectionInformation) {
var curFocusedElem = getActiveElement_1();
var priorFocusedElem = priorSelectionInformation.focusedElem;
var priorSelectionRange = priorSelectionInformation.selectionRange;
if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {
if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {
ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);
}
// Focusing a node can change the scroll position, which is undesirable
var ancestors = [];
var ancestor = priorFocusedElem;
while (ancestor = ancestor.parentNode) {
if (ancestor.nodeType === ELEMENT_NODE$1) {
ancestors.push({
element: ancestor,
left: ancestor.scrollLeft,
top: ancestor.scrollTop
});
}
}
focusNode_1(priorFocusedElem);
for (var i = 0; i < ancestors.length; i++) {
var info = ancestors[i];
info.element.scrollLeft = info.left;
info.element.scrollTop = info.top;
}
}
},
/**
* @getSelection: Gets the selection bounds of a focused textarea, input or
* contentEditable node.
* -@input: Look up selection bounds of this input
* -@return {start: selectionStart, end: selectionEnd}
*/
getSelection: function (input) {
var selection;
if ('selectionStart' in input) {
// Modern browser with input or textarea.
selection = {
start: input.selectionStart,
end: input.selectionEnd
};
} else {
// Content editable or old IE textarea.
selection = ReactDOMSelection_1.getOffsets(input);
}
return selection || { start: 0, end: 0 };
},
/**
* @setSelection: Sets the selection bounds of a textarea or input and focuses
* the input.
* -@input Set selection bounds of this input or textarea
* -@offsets Object of same form that is returned from get*
*/
setSelection: function (input, offsets) {
var start = offsets.start;
var end = offsets.end;
if (end === undefined) {
end = start;
}
if ('selectionStart' in input) {
input.selectionStart = start;
input.selectionEnd = Math.min(end, input.value.length);
} else {
ReactDOMSelection_1.setOffsets(input, offsets);
}
}
};
var ReactInputSelection_1 = ReactInputSelection;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactVersion
*/
var ReactVersion = '16.0.0';
var HostComponent$10 = ReactTypeOfWork.HostComponent;
function getParent(inst) {
do {
inst = inst['return'];
// TODO: If this is a HostRoot we might want to bail out.
// That is depending on if we want nested subtrees (layers) to bubble
// events to their parent. We could also go through parentNode on the
// host node but that wouldn't work for React Native and doesn't let us
// do the portal feature.
} while (inst && inst.tag !== HostComponent$10);
if (inst) {
return inst;
}
return null;
}
/**
* Return the lowest common ancestor of A and B, or null if they are in
* different trees.
*/
function getLowestCommonAncestor(instA, instB) {
var depthA = 0;
for (var tempA = instA; tempA; tempA = getParent(tempA)) {
depthA++;
}
var depthB = 0;
for (var tempB = instB; tempB; tempB = getParent(tempB)) {
depthB++;
}
// If A is deeper, crawl up.
while (depthA - depthB > 0) {
instA = getParent(instA);
depthA--;
}
// If B is deeper, crawl up.
while (depthB - depthA > 0) {
instB = getParent(instB);
depthB--;
}
// Walk in lockstep until we find a match.
var depth = depthA;
while (depth--) {
if (instA === instB || instA === instB.alternate) {
return instA;
}
instA = getParent(instA);
instB = getParent(instB);
}
return null;
}
/**
* Return if A is an ancestor of B.
*/
function isAncestor(instA, instB) {
while (instB) {
if (instA === instB || instA === instB.alternate) {
return true;
}
instB = getParent(instB);
}
return false;
}
/**
* Return the parent instance of the passed-in instance.
*/
function getParentInstance(inst) {
return getParent(inst);
}
/**
* Simulates the traversal of a two-phase, capture/bubble event dispatch.
*/
function traverseTwoPhase(inst, fn, arg) {
var path = [];
while (inst) {
path.push(inst);
inst = getParent(inst);
}
var i;
for (i = path.length; i-- > 0;) {
fn(path[i], 'captured', arg);
}
for (i = 0; i < path.length; i++) {
fn(path[i], 'bubbled', arg);
}
}
/**
* Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
* should would receive a `mouseEnter` or `mouseLeave` event.
*
* Does not invoke the callback on the nearest common ancestor because nothing
* "entered" or "left" that element.
*/
function traverseEnterLeave(from, to, fn, argFrom, argTo) {
var common = from && to ? getLowestCommonAncestor(from, to) : null;
var pathFrom = [];
while (from && from !== common) {
pathFrom.push(from);
from = getParent(from);
}
var pathTo = [];
while (to && to !== common) {
pathTo.push(to);
to = getParent(to);
}
var i;
for (i = 0; i < pathFrom.length; i++) {
fn(pathFrom[i], 'bubbled', argFrom);
}
for (i = pathTo.length; i-- > 0;) {
fn(pathTo[i], 'captured', argTo);
}
}
var ReactTreeTraversal = {
isAncestor: isAncestor,
getLowestCommonAncestor: getLowestCommonAncestor,
getParentInstance: getParentInstance,
traverseTwoPhase: traverseTwoPhase,
traverseEnterLeave: traverseEnterLeave
};
var getListener = EventPluginHub_1.getListener;
/**
* Some event types have a notion of different registration names for different
* "phases" of propagation. This finds listeners by a given phase.
*/
function listenerAtPhase(inst, event, propagationPhase) {
var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];
return getListener(inst, registrationName);
}
/**
* Tags a `SyntheticEvent` with dispatched listeners. Creating this function
* here, allows us to not have to bind or create functions for each event.
* Mutating the event's members allows us to not have to create a wrapping
* "dispatch" object that pairs the event with the listener.
*/
function accumulateDirectionalDispatches(inst, phase, event) {
var listener = listenerAtPhase(inst, event, phase);
if (listener) {
event._dispatchListeners = accumulateInto_1(event._dispatchListeners, listener);
event._dispatchInstances = accumulateInto_1(event._dispatchInstances, inst);
}
}
/**
* Collect dispatches (must be entirely collected before dispatching - see unit
* tests). Lazily allocate the array to conserve memory. We must loop through
* each event and perform the traversal for each one. We cannot perform a
* single traversal for the entire collection of events because each event may
* have a different target.
*/
function accumulateTwoPhaseDispatchesSingle(event) {
if (event && event.dispatchConfig.phasedRegistrationNames) {
ReactTreeTraversal.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
}
}
/**
* Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.
*/
function accumulateTwoPhaseDispatchesSingleSkipTarget(event) {
if (event && event.dispatchConfig.phasedRegistrationNames) {
var targetInst = event._targetInst;
var parentInst = targetInst ? ReactTreeTraversal.getParentInstance(targetInst) : null;
ReactTreeTraversal.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);
}
}
/**
* Accumulates without regard to direction, does not look for phased
* registration names. Same as `accumulateDirectDispatchesSingle` but without
* requiring that the `dispatchMarker` be the same as the dispatched ID.
*/
function accumulateDispatches(inst, ignoredDirection, event) {
if (inst && event && event.dispatchConfig.registrationName) {
var registrationName = event.dispatchConfig.registrationName;
var listener = getListener(inst, registrationName);
if (listener) {
event._dispatchListeners = accumulateInto_1(event._dispatchListeners, listener);
event._dispatchInstances = accumulateInto_1(event._dispatchInstances, inst);
}
}
}
/**
* Accumulates dispatches on an `SyntheticEvent`, but only for the
* `dispatchMarker`.
* @param {SyntheticEvent} event
*/
function accumulateDirectDispatchesSingle(event) {
if (event && event.dispatchConfig.registrationName) {
accumulateDispatches(event._targetInst, null, event);
}
}
function accumulateTwoPhaseDispatches(events) {
forEachAccumulated_1(events, accumulateTwoPhaseDispatchesSingle);
}
function accumulateTwoPhaseDispatchesSkipTarget(events) {
forEachAccumulated_1(events, accumulateTwoPhaseDispatchesSingleSkipTarget);
}
function accumulateEnterLeaveDispatches(leave, enter, from, to) {
ReactTreeTraversal.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);
}
function accumulateDirectDispatches(events) {
forEachAccumulated_1(events, accumulateDirectDispatchesSingle);
}
/**
* A small set of propagation patterns, each of which will accept a small amount
* of information, and generate a set of "dispatch ready event objects" - which
* are sets of events that have already been annotated with a set of dispatched
* listener functions/ids. The API is designed this way to discourage these
* propagation strategies from actually executing the dispatches, since we
* always want to collect the entire set of dispatches before executing even a
* single one.
*
* @constructor EventPropagators
*/
var EventPropagators = {
accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,
accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,
accumulateDirectDispatches: accumulateDirectDispatches,
accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches
};
var EventPropagators_1 = EventPropagators;
/**
* This helper object stores information about text content of a target node,
* allowing comparison of content before and after a given event.
*
* Identify the node where selection currently begins, then observe
* both its text content and its current position in the DOM. Since the
* browser may natively replace the target node during composition, we can
* use its position to find its replacement.
*
*
*/
var compositionState = {
_root: null,
_startText: null,
_fallbackText: null
};
var FallbackCompositionState = {
initialize: function (nativeEventTarget) {
compositionState._root = nativeEventTarget;
compositionState._startText = FallbackCompositionState.getText();
return true;
},
reset: function () {
compositionState._root = null;
compositionState._startText = null;
compositionState._fallbackText = null;
},
getData: function () {
if (compositionState._fallbackText) {
return compositionState._fallbackText;
}
var start;
var startValue = compositionState._startText;
var startLength = startValue.length;
var end;
var endValue = FallbackCompositionState.getText();
var endLength = endValue.length;
for (start = 0; start < startLength; start++) {
if (startValue[start] !== endValue[start]) {
break;
}
}
var minEnd = startLength - start;
for (end = 1; end <= minEnd; end++) {
if (startValue[startLength - end] !== endValue[endLength - end]) {
break;
}
}
var sliceTail = end > 1 ? 1 - end : undefined;
compositionState._fallbackText = endValue.slice(start, sliceTail);
return compositionState._fallbackText;
},
getText: function () {
if ('value' in compositionState._root) {
return compositionState._root.value;
}
return compositionState._root[getTextContentAccessor_1()];
}
};
var FallbackCompositionState_1 = FallbackCompositionState;
var EVENT_POOL_SIZE = 10;
var shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var EventInterface = {
type: null,
target: null,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: emptyFunction_1.thatReturnsNull,
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function (event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {*} targetInst Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @param {DOMEventTarget} nativeEventTarget Target node.
*/
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
this.dispatchConfig = dispatchConfig;
this._targetInst = targetInst;
this.nativeEvent = nativeEvent;
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (!Interface.hasOwnProperty(propName)) {
continue;
}
var normalize = Interface[propName];
if (normalize) {
this[propName] = normalize(nativeEvent);
} else {
if (propName === 'target') {
this.target = nativeEventTarget;
} else {
this[propName] = nativeEvent[propName];
}
}
}
var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = emptyFunction_1.thatReturnsTrue;
} else {
this.isDefaultPrevented = emptyFunction_1.thatReturnsFalse;
}
this.isPropagationStopped = emptyFunction_1.thatReturnsFalse;
return this;
}
assign(SyntheticEvent.prototype, {
preventDefault: function () {
this.defaultPrevented = true;
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.preventDefault) {
event.preventDefault();
} else if (typeof event.returnValue !== 'unknown') {
event.returnValue = false;
}
this.isDefaultPrevented = emptyFunction_1.thatReturnsTrue;
},
stopPropagation: function () {
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.stopPropagation) {
event.stopPropagation();
} else if (typeof event.cancelBubble !== 'unknown') {
// The ChangeEventPlugin registers a "propertychange" event for
// IE. This event does not support bubbling or cancelling, and
// any references to cancelBubble throw "Member not found". A
// typeof check of "unknown" circumvents this issue (and is also
// IE specific).
event.cancelBubble = true;
}
this.isPropagationStopped = emptyFunction_1.thatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function () {
this.isPersistent = emptyFunction_1.thatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: emptyFunction_1.thatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function () {
var Interface = this.constructor.Interface;
for (var propName in Interface) {
{
this[propName] = null;
}
}
for (var i = 0; i < shouldBeReleasedProperties.length; i++) {
this[shouldBeReleasedProperties[i]] = null;
}
}
});
SyntheticEvent.Interface = EventInterface;
/**
* Helper to reduce boilerplate when creating subclasses.
*
* @param {function} Class
* @param {?object} Interface
*/
SyntheticEvent.augmentClass = function (Class, Interface) {
var Super = this;
var E = function () {};
E.prototype = Super.prototype;
var prototype = new E();
assign(prototype, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = assign({}, Super.Interface, Interface);
Class.augmentClass = Super.augmentClass;
addEventPoolingTo(Class);
};
/** Proxying after everything set on SyntheticEvent
* to resolve Proxy issue on some WebKit browsers
* in which some Event properties are set to undefined (GH#10010)
*/
addEventPoolingTo(SyntheticEvent);
var SyntheticEvent_1 = SyntheticEvent;
function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {
var EventConstructor = this;
if (EventConstructor.eventPool.length) {
var instance = EventConstructor.eventPool.pop();
EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);
return instance;
}
return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);
}
function releasePooledEvent(event) {
var EventConstructor = this;
!(event instanceof EventConstructor) ? reactProdInvariant_1('223') : void 0;
event.destructor();
if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {
EventConstructor.eventPool.push(event);
}
}
function addEventPoolingTo(EventConstructor) {
EventConstructor.eventPool = [];
EventConstructor.getPooled = getPooledEvent;
EventConstructor.release = releasePooledEvent;
}
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
*/
var CompositionEventInterface = {
data: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent_1.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);
var SyntheticCompositionEvent_1 = SyntheticCompositionEvent;
/**
* @interface Event
* @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105
* /#events-inputevents
*/
var InputEventInterface = {
data: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent_1.augmentClass(SyntheticInputEvent, InputEventInterface);
var SyntheticInputEvent_1 = SyntheticInputEvent;
var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space
var START_KEYCODE = 229;
var canUseCompositionEvent = ExecutionEnvironment_1.canUseDOM && 'CompositionEvent' in window;
var documentMode = null;
if (ExecutionEnvironment_1.canUseDOM && 'documentMode' in document) {
documentMode = document.documentMode;
}
// Webkit offers a very useful `textInput` event that can be used to
// directly represent `beforeInput`. The IE `textinput` event is not as
// useful, so we don't use it.
var canUseTextInputEvent = ExecutionEnvironment_1.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();
// In IE9+, we have access to composition events, but the data supplied
// by the native compositionend event may be incorrect. Japanese ideographic
// spaces, for instance (\u3000) are not recorded correctly.
var useFallbackCompositionData = ExecutionEnvironment_1.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);
/**
* Opera <= 12 includes TextEvent in window, but does not fire
* text input events. Rely on keypress instead.
*/
function isPresto() {
var opera = window.opera;
return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;
}
var SPACEBAR_CODE = 32;
var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);
// Events and their corresponding property names.
var eventTypes = {
beforeInput: {
phasedRegistrationNames: {
bubbled: 'onBeforeInput',
captured: 'onBeforeInputCapture'
},
dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']
},
compositionEnd: {
phasedRegistrationNames: {
bubbled: 'onCompositionEnd',
captured: 'onCompositionEndCapture'
},
dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']
},
compositionStart: {
phasedRegistrationNames: {
bubbled: 'onCompositionStart',
captured: 'onCompositionStartCapture'
},
dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']
},
compositionUpdate: {
phasedRegistrationNames: {
bubbled: 'onCompositionUpdate',
captured: 'onCompositionUpdateCapture'
},
dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']
}
};
// Track whether we've ever handled a keypress on the space key.
var hasSpaceKeypress = false;
/**
* Return whether a native keypress event is assumed to be a command.
* This is required because Firefox fires `keypress` events for key commands
* (cut, copy, select-all, etc.) even though no character is inserted.
*/
function isKeypressCommand(nativeEvent) {
return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&
// ctrlKey && altKey is equivalent to AltGr, and is not a command.
!(nativeEvent.ctrlKey && nativeEvent.altKey);
}
/**
* Translate native top level events into event types.
*
* @param {string} topLevelType
* @return {object}
*/
function getCompositionEventType(topLevelType) {
switch (topLevelType) {
case 'topCompositionStart':
return eventTypes.compositionStart;
case 'topCompositionEnd':
return eventTypes.compositionEnd;
case 'topCompositionUpdate':
return eventTypes.compositionUpdate;
}
}
/**
* Does our fallback best-guess model think this event signifies that
* composition has begun?
*
* @param {string} topLevelType
* @param {object} nativeEvent
* @return {boolean}
*/
function isFallbackCompositionStart(topLevelType, nativeEvent) {
return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;
}
/**
* Does our fallback mode think that this event is the end of composition?
*
* @param {string} topLevelType
* @param {object} nativeEvent
* @return {boolean}
*/
function isFallbackCompositionEnd(topLevelType, nativeEvent) {
switch (topLevelType) {
case 'topKeyUp':
// Command keys insert or clear IME input.
return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;
case 'topKeyDown':
// Expect IME keyCode on each keydown. If we get any other
// code we must have exited earlier.
return nativeEvent.keyCode !== START_KEYCODE;
case 'topKeyPress':
case 'topMouseDown':
case 'topBlur':
// Events are not possible without cancelling IME.
return true;
default:
return false;
}
}
/**
* Google Input Tools provides composition data via a CustomEvent,
* with the `data` property populated in the `detail` object. If this
* is available on the event object, use it. If not, this is a plain
* composition event and we have nothing special to extract.
*
* @param {object} nativeEvent
* @return {?string}
*/
function getDataFromCustomEvent(nativeEvent) {
var detail = nativeEvent.detail;
if (typeof detail === 'object' && 'data' in detail) {
return detail.data;
}
return null;
}
// Track the current IME composition status, if any.
var isComposing = false;
/**
* @return {?object} A SyntheticCompositionEvent.
*/
function extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var eventType;
var fallbackData;
if (canUseCompositionEvent) {
eventType = getCompositionEventType(topLevelType);
} else if (!isComposing) {
if (isFallbackCompositionStart(topLevelType, nativeEvent)) {
eventType = eventTypes.compositionStart;
}
} else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {
eventType = eventTypes.compositionEnd;
}
if (!eventType) {
return null;
}
if (useFallbackCompositionData) {
// The current composition is stored statically and must not be
// overwritten while composition continues.
if (!isComposing && eventType === eventTypes.compositionStart) {
isComposing = FallbackCompositionState_1.initialize(nativeEventTarget);
} else if (eventType === eventTypes.compositionEnd) {
if (isComposing) {
fallbackData = FallbackCompositionState_1.getData();
}
}
}
var event = SyntheticCompositionEvent_1.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);
if (fallbackData) {
// Inject data generated from fallback path into the synthetic event.
// This matches the property of native CompositionEventInterface.
event.data = fallbackData;
} else {
var customData = getDataFromCustomEvent(nativeEvent);
if (customData !== null) {
event.data = customData;
}
}
EventPropagators_1.accumulateTwoPhaseDispatches(event);
return event;
}
/**
* @param {TopLevelTypes} topLevelType Record from `BrowserEventConstants`.
* @param {object} nativeEvent Native browser event.
* @return {?string} The string corresponding to this `beforeInput` event.
*/
function getNativeBeforeInputChars(topLevelType, nativeEvent) {
switch (topLevelType) {
case 'topCompositionEnd':
return getDataFromCustomEvent(nativeEvent);
case 'topKeyPress':
/**
* If native `textInput` events are available, our goal is to make
* use of them. However, there is a special case: the spacebar key.
* In Webkit, preventing default on a spacebar `textInput` event
* cancels character insertion, but it *also* causes the browser
* to fall back to its default spacebar behavior of scrolling the
* page.
*
* Tracking at:
* https://code.google.com/p/chromium/issues/detail?id=355103
*
* To avoid this issue, use the keypress event as if no `textInput`
* event is available.
*/
var which = nativeEvent.which;
if (which !== SPACEBAR_CODE) {
return null;
}
hasSpaceKeypress = true;
return SPACEBAR_CHAR;
case 'topTextInput':
// Record the characters to be added to the DOM.
var chars = nativeEvent.data;
// If it's a spacebar character, assume that we have already handled
// it at the keypress level and bail immediately. Android Chrome
// doesn't give us keycodes, so we need to blacklist it.
if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {
return null;
}
return chars;
default:
// For other native event types, do nothing.
return null;
}
}
/**
* For browsers that do not provide the `textInput` event, extract the
* appropriate string to use for SyntheticInputEvent.
*
* @param {string} topLevelType Record from `BrowserEventConstants`.
* @param {object} nativeEvent Native browser event.
* @return {?string} The fallback string for this `beforeInput` event.
*/
function getFallbackBeforeInputChars(topLevelType, nativeEvent) {
// If we are currently composing (IME) and using a fallback to do so,
// try to extract the composed characters from the fallback object.
// If composition event is available, we extract a string only at
// compositionevent, otherwise extract it at fallback events.
if (isComposing) {
if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {
var chars = FallbackCompositionState_1.getData();
FallbackCompositionState_1.reset();
isComposing = false;
return chars;
}
return null;
}
switch (topLevelType) {
case 'topPaste':
// If a paste event occurs after a keypress, throw out the input
// chars. Paste events should not lead to BeforeInput events.
return null;
case 'topKeyPress':
/**
* As of v27, Firefox may fire keypress events even when no character
* will be inserted. A few possibilities:
*
* - `which` is `0`. Arrow keys, Esc key, etc.
*
* - `which` is the pressed key code, but no char is available.
* Ex: 'AltGr + d` in Polish. There is no modified character for
* this key combination and no character is inserted into the
* document, but FF fires the keypress for char code `100` anyway.
* No `input` event will occur.
*
* - `which` is the pressed key code, but a command combination is
* being used. Ex: `Cmd+C`. No character is inserted, and no
* `input` event will occur.
*/
if (!isKeypressCommand(nativeEvent)) {
// IE fires the `keypress` event when a user types an emoji via
// Touch keyboard of Windows. In such a case, the `char` property
// holds an emoji character like `\uD83D\uDE0A`. Because its length
// is 2, the property `which` does not represent an emoji correctly.
// In such a case, we directly return the `char` property instead of
// using `which`.
if (nativeEvent.char && nativeEvent.char.length > 1) {
return nativeEvent.char;
} else if (nativeEvent.which) {
return String.fromCharCode(nativeEvent.which);
}
}
return null;
case 'topCompositionEnd':
return useFallbackCompositionData ? null : nativeEvent.data;
default:
return null;
}
}
/**
* Extract a SyntheticInputEvent for `beforeInput`, based on either native
* `textInput` or fallback behavior.
*
* @return {?object} A SyntheticInputEvent.
*/
function extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var chars;
if (canUseTextInputEvent) {
chars = getNativeBeforeInputChars(topLevelType, nativeEvent);
} else {
chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);
}
// If no characters are being inserted, no BeforeInput event should
// be fired.
if (!chars) {
return null;
}
var event = SyntheticInputEvent_1.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);
event.data = chars;
EventPropagators_1.accumulateTwoPhaseDispatches(event);
return event;
}
/**
* Create an `onBeforeInput` event to match
* http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.
*
* This event plugin is based on the native `textInput` event
* available in Chrome, Safari, Opera, and IE. This event fires after
* `onKeyPress` and `onCompositionEnd`, but before `onInput`.
*
* `beforeInput` is spec'd but not implemented in any browsers, and
* the `input` event does not provide any useful information about what has
* actually been added, contrary to the spec. Thus, `textInput` is the best
* available event to identify the characters that have actually been inserted
* into the target node.
*
* This plugin is also responsible for emitting `composition` events, thus
* allowing us to share composition fallback code for both `beforeInput` and
* `composition` event types.
*/
var BeforeInputEventPlugin = {
eventTypes: eventTypes,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];
}
};
var BeforeInputEventPlugin_1 = BeforeInputEventPlugin;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule isTextInputElement
*
*/
/**
* @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary
*/
var supportedInputTypes = {
color: true,
date: true,
datetime: true,
'datetime-local': true,
email: true,
month: true,
number: true,
password: true,
range: true,
search: true,
tel: true,
text: true,
time: true,
url: true,
week: true
};
function isTextInputElement(elem) {
var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();
if (nodeName === 'input') {
return !!supportedInputTypes[elem.type];
}
if (nodeName === 'textarea') {
return true;
}
return false;
}
var isTextInputElement_1 = isTextInputElement;
var eventTypes$1 = {
change: {
phasedRegistrationNames: {
bubbled: 'onChange',
captured: 'onChangeCapture'
},
dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']
}
};
function createAndAccumulateChangeEvent(inst, nativeEvent, target) {
var event = SyntheticEvent_1.getPooled(eventTypes$1.change, inst, nativeEvent, target);
event.type = 'change';
// Flag this event loop as needing state restore.
ReactControlledComponent_1.enqueueStateRestore(target);
EventPropagators_1.accumulateTwoPhaseDispatches(event);
return event;
}
/**
* For IE shims
*/
var activeElement = null;
var activeElementInst = null;
/**
* SECTION: handle `change` event
*/
function shouldUseChangeEvent(elem) {
var nodeName = elem.nodeName && elem.nodeName.toLowerCase();
return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';
}
function manualDispatchChangeEvent(nativeEvent) {
var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget_1(nativeEvent));
// If change and propertychange bubbled, we'd just bind to it like all the
// other events and have it go through ReactBrowserEventEmitter. Since it
// doesn't, we manually listen for the events and so we have to enqueue and
// process the abstract event manually.
//
// Batching is necessary here in order to ensure that all event handlers run
// before the next rerender (including event handlers attached to ancestor
// elements instead of directly on the input). Without this, controlled
// components don't work properly in conjunction with event bubbling because
// the component is rerendered and the value reverted before all the event
// handlers can run. See https://github.com/facebook/react/issues/708.
ReactGenericBatching_1.batchedUpdates(runEventInBatch, event);
}
function runEventInBatch(event) {
EventPluginHub_1.enqueueEvents(event);
EventPluginHub_1.processEventQueue(false);
}
function getInstIfValueChanged(targetInst) {
var targetNode = ReactDOMComponentTree_1.getNodeFromInstance(targetInst);
if (inputValueTracking_1.updateValueIfChanged(targetNode)) {
return targetInst;
}
}
function getTargetInstForChangeEvent(topLevelType, targetInst) {
if (topLevelType === 'topChange') {
return targetInst;
}
}
/**
* SECTION: handle `input` event
*/
var isInputEventSupported = false;
if (ExecutionEnvironment_1.canUseDOM) {
// IE9 claims to support the input event but fails to trigger it when
// deleting text, so we ignore its input events.
isInputEventSupported = isEventSupported_1('input') && (!document.documentMode || document.documentMode > 9);
}
/**
* (For IE <=9) Starts tracking propertychange events on the passed-in element
* and override the value property so that we can distinguish user events from
* value changes in JS.
*/
function startWatchingForValueChange(target, targetInst) {
activeElement = target;
activeElementInst = targetInst;
activeElement.attachEvent('onpropertychange', handlePropertyChange);
}
/**
* (For IE <=9) Removes the event listeners from the currently-tracked element,
* if any exists.
*/
function stopWatchingForValueChange() {
if (!activeElement) {
return;
}
activeElement.detachEvent('onpropertychange', handlePropertyChange);
activeElement = null;
activeElementInst = null;
}
/**
* (For IE <=9) Handles a propertychange event, sending a `change` event if
* the value of the active element has changed.
*/
function handlePropertyChange(nativeEvent) {
if (nativeEvent.propertyName !== 'value') {
return;
}
if (getInstIfValueChanged(activeElementInst)) {
manualDispatchChangeEvent(nativeEvent);
}
}
function handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {
if (topLevelType === 'topFocus') {
// In IE9, propertychange fires for most input events but is buggy and
// doesn't fire when text is deleted, but conveniently, selectionchange
// appears to fire in all of the remaining cases so we catch those and
// forward the event if the value has changed
// In either case, we don't want to call the event handler if the value
// is changed from JS so we redefine a setter for `.value` that updates
// our activeElementValue variable, allowing us to ignore those changes
//
// stopWatching() should be a noop here but we call it just in case we
// missed a blur event somehow.
stopWatchingForValueChange();
startWatchingForValueChange(target, targetInst);
} else if (topLevelType === 'topBlur') {
stopWatchingForValueChange();
}
}
// For IE8 and IE9.
function getTargetInstForInputEventPolyfill(topLevelType, targetInst) {
if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {
// On the selectionchange event, the target is just document which isn't
// helpful for us so just check activeElement instead.
//
// 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire
// propertychange on the first input event after setting `value` from a
// script and fires only keydown, keypress, keyup. Catching keyup usually
// gets it and catching keydown lets us fire an event for the first
// keystroke if user does a key repeat (it'll be a little delayed: right
// before the second keystroke). Other input methods (e.g., paste) seem to
// fire selectionchange normally.
return getInstIfValueChanged(activeElementInst);
}
}
/**
* SECTION: handle `click` event
*/
function shouldUseClickEvent(elem) {
// Use the `click` event to detect changes to checkbox and radio inputs.
// This approach works across all browsers, whereas `change` does not fire
// until `blur` in IE8.
var nodeName = elem.nodeName;
return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');
}
function getTargetInstForClickEvent(topLevelType, targetInst) {
if (topLevelType === 'topClick') {
return getInstIfValueChanged(targetInst);
}
}
function getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {
if (topLevelType === 'topInput' || topLevelType === 'topChange') {
return getInstIfValueChanged(targetInst);
}
}
function handleControlledInputBlur(inst, node) {
// TODO: In IE, inst is occasionally null. Why?
if (inst == null) {
return;
}
// Fiber and ReactDOM keep wrapper state in separate places
var state = inst._wrapperState || node._wrapperState;
if (!state || !state.controlled || node.type !== 'number') {
return;
}
// If controlled, assign the value attribute to the current value on blur
var value = '' + node.value;
if (node.getAttribute('value') !== value) {
node.setAttribute('value', value);
}
}
/**
* This plugin creates an `onChange` event that normalizes change events
* across form elements. This event fires at a time when it's possible to
* change the element's value without seeing a flicker.
*
* Supported elements are:
* - input (see `isTextInputElement`)
* - textarea
* - select
*/
var ChangeEventPlugin = {
eventTypes: eventTypes$1,
_isInputEventSupported: isInputEventSupported,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var targetNode = targetInst ? ReactDOMComponentTree_1.getNodeFromInstance(targetInst) : window;
var getTargetInstFunc, handleEventFunc;
if (shouldUseChangeEvent(targetNode)) {
getTargetInstFunc = getTargetInstForChangeEvent;
} else if (isTextInputElement_1(targetNode)) {
if (isInputEventSupported) {
getTargetInstFunc = getTargetInstForInputOrChangeEvent;
} else {
getTargetInstFunc = getTargetInstForInputEventPolyfill;
handleEventFunc = handleEventsForInputEventPolyfill;
}
} else if (shouldUseClickEvent(targetNode)) {
getTargetInstFunc = getTargetInstForClickEvent;
}
if (getTargetInstFunc) {
var inst = getTargetInstFunc(topLevelType, targetInst);
if (inst) {
var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);
return event;
}
}
if (handleEventFunc) {
handleEventFunc(topLevelType, targetNode, targetInst);
}
// When blurring, set the value attribute for number inputs
if (topLevelType === 'topBlur') {
handleControlledInputBlur(targetInst, targetNode);
}
}
};
var ChangeEventPlugin_1 = ChangeEventPlugin;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule DOMEventPluginOrder
*/
/**
* Module that is injectable into `EventPluginHub`, that specifies a
* deterministic ordering of `EventPlugin`s. A convenient way to reason about
* plugins, without having to package every one of them. This is better than
* having plugins be ordered in the same order that they are injected because
* that ordering would be influenced by the packaging order.
* `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that
* preventing default on events is convenient in `SimpleEventPlugin` handlers.
*/
var DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];
var DOMEventPluginOrder_1 = DOMEventPluginOrder;
/**
* @interface UIEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var UIEventInterface = {
view: function (event) {
if (event.view) {
return event.view;
}
var target = getEventTarget_1(event);
if (target.window === target) {
// target is a window object
return target;
}
var doc = target.ownerDocument;
// TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.
if (doc) {
return doc.defaultView || doc.parentWindow;
} else {
return window;
}
},
detail: function (event) {
return event.detail || 0;
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticEvent}
*/
function SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent_1.augmentClass(SyntheticUIEvent, UIEventInterface);
var SyntheticUIEvent_1 = SyntheticUIEvent;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule getEventModifierState
*/
/**
* Translation from modifier key to the associated property in the event.
* @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
*/
var modifierKeyToProp = {
Alt: 'altKey',
Control: 'ctrlKey',
Meta: 'metaKey',
Shift: 'shiftKey'
};
// IE8 does not implement getModifierState so we simply map it to the only
// modifier keys exposed by the event itself, does not support Lock-keys.
// Currently, all major browsers except Chrome seems to support Lock-keys.
function modifierStateGetter(keyArg) {
var syntheticEvent = this;
var nativeEvent = syntheticEvent.nativeEvent;
if (nativeEvent.getModifierState) {
return nativeEvent.getModifierState(keyArg);
}
var keyProp = modifierKeyToProp[keyArg];
return keyProp ? !!nativeEvent[keyProp] : false;
}
function getEventModifierState(nativeEvent) {
return modifierStateGetter;
}
var getEventModifierState_1 = getEventModifierState;
/**
* @interface MouseEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var MouseEventInterface = {
screenX: null,
screenY: null,
clientX: null,
clientY: null,
pageX: null,
pageY: null,
ctrlKey: null,
shiftKey: null,
altKey: null,
metaKey: null,
getModifierState: getEventModifierState_1,
button: null,
buttons: null,
relatedTarget: function (event) {
return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent_1.augmentClass(SyntheticMouseEvent, MouseEventInterface);
var SyntheticMouseEvent_1 = SyntheticMouseEvent;
var eventTypes$2 = {
mouseEnter: {
registrationName: 'onMouseEnter',
dependencies: ['topMouseOut', 'topMouseOver']
},
mouseLeave: {
registrationName: 'onMouseLeave',
dependencies: ['topMouseOut', 'topMouseOver']
}
};
var EnterLeaveEventPlugin = {
eventTypes: eventTypes$2,
/**
* For almost every interaction we care about, there will be both a top-level
* `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that
* we do not extract duplicate events. However, moving the mouse into the
* browser from outside will not fire a `mouseout` event. In this case, we use
* the `mouseover` top-level event.
*/
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {
return null;
}
if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {
// Must not be a mouse in or mouse out - ignoring.
return null;
}
var win;
if (nativeEventTarget.window === nativeEventTarget) {
// `nativeEventTarget` is probably a window object.
win = nativeEventTarget;
} else {
// TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.
var doc = nativeEventTarget.ownerDocument;
if (doc) {
win = doc.defaultView || doc.parentWindow;
} else {
win = window;
}
}
var from;
var to;
if (topLevelType === 'topMouseOut') {
from = targetInst;
var related = nativeEvent.relatedTarget || nativeEvent.toElement;
to = related ? ReactDOMComponentTree_1.getClosestInstanceFromNode(related) : null;
} else {
// Moving to a node from outside the window.
from = null;
to = targetInst;
}
if (from === to) {
// Nothing pertains to our managed components.
return null;
}
var fromNode = from == null ? win : ReactDOMComponentTree_1.getNodeFromInstance(from);
var toNode = to == null ? win : ReactDOMComponentTree_1.getNodeFromInstance(to);
var leave = SyntheticMouseEvent_1.getPooled(eventTypes$2.mouseLeave, from, nativeEvent, nativeEventTarget);
leave.type = 'mouseleave';
leave.target = fromNode;
leave.relatedTarget = toNode;
var enter = SyntheticMouseEvent_1.getPooled(eventTypes$2.mouseEnter, to, nativeEvent, nativeEventTarget);
enter.type = 'mouseenter';
enter.target = toNode;
enter.relatedTarget = fromNode;
EventPropagators_1.accumulateEnterLeaveDispatches(leave, enter, from, to);
return [leave, enter];
}
};
var EnterLeaveEventPlugin_1 = EnterLeaveEventPlugin;
var DOCUMENT_NODE$2 = HTMLNodeType_1.DOCUMENT_NODE;
var skipSelectionChangeEvent = ExecutionEnvironment_1.canUseDOM && 'documentMode' in document && document.documentMode <= 11;
var eventTypes$3 = {
select: {
phasedRegistrationNames: {
bubbled: 'onSelect',
captured: 'onSelectCapture'
},
dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']
}
};
var activeElement$1 = null;
var activeElementInst$1 = null;
var lastSelection = null;
var mouseDown = false;
// Track whether all listeners exists for this plugin. If none exist, we do
// not extract events. See #3639.
var isListeningToAllDependencies = ReactBrowserEventEmitter_1.isListeningToAllDependencies;
/**
* Get an object which is a unique representation of the current selection.
*
* The return value will not be consistent across nodes or browsers, but
* two identical selections on the same node will return identical objects.
*
* @param {DOMElement} node
* @return {object}
*/
function getSelection(node) {
if ('selectionStart' in node && ReactInputSelection_1.hasSelectionCapabilities(node)) {
return {
start: node.selectionStart,
end: node.selectionEnd
};
} else if (window.getSelection) {
var selection = window.getSelection();
return {
anchorNode: selection.anchorNode,
anchorOffset: selection.anchorOffset,
focusNode: selection.focusNode,
focusOffset: selection.focusOffset
};
}
}
/**
* Poll selection to see whether it's changed.
*
* @param {object} nativeEvent
* @return {?SyntheticEvent}
*/
function constructSelectEvent(nativeEvent, nativeEventTarget) {
// Ensure we have the right element, and that the user is not dragging a
// selection (this matches native `select` event behavior). In HTML5, select
// fires only on input and textarea thus if there's no focused element we
// won't dispatch.
if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement_1()) {
return null;
}
// Only fire when selection has actually changed.
var currentSelection = getSelection(activeElement$1);
if (!lastSelection || !shallowEqual_1(lastSelection, currentSelection)) {
lastSelection = currentSelection;
var syntheticEvent = SyntheticEvent_1.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget);
syntheticEvent.type = 'select';
syntheticEvent.target = activeElement$1;
EventPropagators_1.accumulateTwoPhaseDispatches(syntheticEvent);
return syntheticEvent;
}
return null;
}
/**
* This plugin creates an `onSelect` event that normalizes select events
* across form elements.
*
* Supported elements are:
* - input (see `isTextInputElement`)
* - textarea
* - contentEditable
*
* This differs from native browser implementations in the following ways:
* - Fires on contentEditable fields as well as inputs.
* - Fires for collapsed selection.
* - Fires after user input.
*/
var SelectEventPlugin = {
eventTypes: eventTypes$3,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var doc = nativeEventTarget.window === nativeEventTarget ? nativeEventTarget.document : nativeEventTarget.nodeType === DOCUMENT_NODE$2 ? nativeEventTarget : nativeEventTarget.ownerDocument;
if (!doc || !isListeningToAllDependencies('onSelect', doc)) {
return null;
}
var targetNode = targetInst ? ReactDOMComponentTree_1.getNodeFromInstance(targetInst) : window;
switch (topLevelType) {
// Track the input node that has focus.
case 'topFocus':
if (isTextInputElement_1(targetNode) || targetNode.contentEditable === 'true') {
activeElement$1 = targetNode;
activeElementInst$1 = targetInst;
lastSelection = null;
}
break;
case 'topBlur':
activeElement$1 = null;
activeElementInst$1 = null;
lastSelection = null;
break;
// Don't fire the event while the user is dragging. This matches the
// semantics of the native select event.
case 'topMouseDown':
mouseDown = true;
break;
case 'topContextMenu':
case 'topMouseUp':
mouseDown = false;
return constructSelectEvent(nativeEvent, nativeEventTarget);
// Chrome and IE fire non-standard event when selection is changed (and
// sometimes when it hasn't). IE's event fires out of order with respect
// to key and input events on deletion, so we discard it.
//
// Firefox doesn't support selectionchange, so check selection status
// after each key entry. The selection changes after keydown and before
// keyup, but we check on keydown as well in the case of holding down a
// key, when multiple keydown events are fired but only one keyup is.
// This is also our approach for IE handling, for the reason above.
case 'topSelectionChange':
if (skipSelectionChangeEvent) {
break;
}
// falls through
case 'topKeyDown':
case 'topKeyUp':
return constructSelectEvent(nativeEvent, nativeEventTarget);
}
return null;
}
};
var SelectEventPlugin_1 = SelectEventPlugin;
/**
* @interface Event
* @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
* @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
*/
var AnimationEventInterface = {
animationName: null,
elapsedTime: null,
pseudoElement: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticEvent}
*/
function SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent_1.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);
var SyntheticAnimationEvent_1 = SyntheticAnimationEvent;
/**
* @interface Event
* @see http://www.w3.org/TR/clipboard-apis/
*/
var ClipboardEventInterface = {
clipboardData: function (event) {
return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent_1.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);
var SyntheticClipboardEvent_1 = SyntheticClipboardEvent;
/**
* @interface FocusEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var FocusEventInterface = {
relatedTarget: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent_1.augmentClass(SyntheticFocusEvent, FocusEventInterface);
var SyntheticFocusEvent_1 = SyntheticFocusEvent;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule getEventCharCode
*/
/**
* `charCode` represents the actual "character code" and is safe to use with
* `String.fromCharCode`. As such, only keys that correspond to printable
* characters produce a valid `charCode`, the only exception to this is Enter.
* The Tab-key is considered non-printable and does not have a `charCode`,
* presumably because it does not produce a tab-character in browsers.
*
* @param {object} nativeEvent Native browser event.
* @return {number} Normalized `charCode` property.
*/
function getEventCharCode(nativeEvent) {
var charCode;
var keyCode = nativeEvent.keyCode;
if ('charCode' in nativeEvent) {
charCode = nativeEvent.charCode;
// FF does not set `charCode` for the Enter-key, check against `keyCode`.
if (charCode === 0 && keyCode === 13) {
charCode = 13;
}
} else {
// IE8 does not implement `charCode`, but `keyCode` has the correct value.
charCode = keyCode;
}
// Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
// Must not discard the (non-)printable Enter-key.
if (charCode >= 32 || charCode === 13) {
return charCode;
}
return 0;
}
var getEventCharCode_1 = getEventCharCode;
/**
* Normalization of deprecated HTML5 `key` values
* @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
*/
var normalizeKey = {
Esc: 'Escape',
Spacebar: ' ',
Left: 'ArrowLeft',
Up: 'ArrowUp',
Right: 'ArrowRight',
Down: 'ArrowDown',
Del: 'Delete',
Win: 'OS',
Menu: 'ContextMenu',
Apps: 'ContextMenu',
Scroll: 'ScrollLock',
MozPrintableKey: 'Unidentified'
};
/**
* Translation from legacy `keyCode` to HTML5 `key`
* Only special keys supported, all others depend on keyboard layout or browser
* @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
*/
var translateToKey = {
8: 'Backspace',
9: 'Tab',
12: 'Clear',
13: 'Enter',
16: 'Shift',
17: 'Control',
18: 'Alt',
19: 'Pause',
20: 'CapsLock',
27: 'Escape',
32: ' ',
33: 'PageUp',
34: 'PageDown',
35: 'End',
36: 'Home',
37: 'ArrowLeft',
38: 'ArrowUp',
39: 'ArrowRight',
40: 'ArrowDown',
45: 'Insert',
46: 'Delete',
112: 'F1',
113: 'F2',
114: 'F3',
115: 'F4',
116: 'F5',
117: 'F6',
118: 'F7',
119: 'F8',
120: 'F9',
121: 'F10',
122: 'F11',
123: 'F12',
144: 'NumLock',
145: 'ScrollLock',
224: 'Meta'
};
/**
* @param {object} nativeEvent Native browser event.
* @return {string} Normalized `key` property.
*/
function getEventKey(nativeEvent) {
if (nativeEvent.key) {
// Normalize inconsistent values reported by browsers due to
// implementations of a working draft specification.
// FireFox implements `key` but returns `MozPrintableKey` for all
// printable characters (normalized to `Unidentified`), ignore it.
var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
if (key !== 'Unidentified') {
return key;
}
}
// Browser does not implement `key`, polyfill as much of it as we can.
if (nativeEvent.type === 'keypress') {
var charCode = getEventCharCode_1(nativeEvent);
// The enter-key is technically both printable and non-printable and can
// thus be captured by `keypress`, no other non-printable key should.
return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
}
if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
// While user keyboard layout determines the actual meaning of each
// `keyCode` value, almost all function keys have a universal value.
return translateToKey[nativeEvent.keyCode] || 'Unidentified';
}
return '';
}
var getEventKey_1 = getEventKey;
/**
* @interface KeyboardEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var KeyboardEventInterface = {
key: getEventKey_1,
location: null,
ctrlKey: null,
shiftKey: null,
altKey: null,
metaKey: null,
repeat: null,
locale: null,
getModifierState: getEventModifierState_1,
// Legacy Interface
charCode: function (event) {
// `charCode` is the result of a KeyPress event and represents the value of
// the actual printable character.
// KeyPress is deprecated, but its replacement is not yet final and not
// implemented in any major browser. Only KeyPress has charCode.
if (event.type === 'keypress') {
return getEventCharCode_1(event);
}
return 0;
},
keyCode: function (event) {
// `keyCode` is the result of a KeyDown/Up event and represents the value of
// physical keyboard key.
// The actual meaning of the value depends on the users' keyboard layout
// which cannot be detected. Assuming that it is a US keyboard layout
// provides a surprisingly accurate mapping for US and European users.
// Due to this, it is left to the user to implement at this time.
if (event.type === 'keydown' || event.type === 'keyup') {
return event.keyCode;
}
return 0;
},
which: function (event) {
// `which` is an alias for either `keyCode` or `charCode` depending on the
// type of the event.
if (event.type === 'keypress') {
return getEventCharCode_1(event);
}
if (event.type === 'keydown' || event.type === 'keyup') {
return event.keyCode;
}
return 0;
}
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent_1.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);
var SyntheticKeyboardEvent_1 = SyntheticKeyboardEvent;
/**
* @interface DragEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var DragEventInterface = {
dataTransfer: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticMouseEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticMouseEvent_1.augmentClass(SyntheticDragEvent, DragEventInterface);
var SyntheticDragEvent_1 = SyntheticDragEvent;
/**
* @interface TouchEvent
* @see http://www.w3.org/TR/touch-events/
*/
var TouchEventInterface = {
touches: null,
targetTouches: null,
changedTouches: null,
altKey: null,
metaKey: null,
ctrlKey: null,
shiftKey: null,
getModifierState: getEventModifierState_1
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticUIEvent}
*/
function SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticUIEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticUIEvent_1.augmentClass(SyntheticTouchEvent, TouchEventInterface);
var SyntheticTouchEvent_1 = SyntheticTouchEvent;
/**
* @interface Event
* @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
* @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
*/
var TransitionEventInterface = {
propertyName: null,
elapsedTime: null,
pseudoElement: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticEvent}
*/
function SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticEvent_1.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);
var SyntheticTransitionEvent_1 = SyntheticTransitionEvent;
/**
* @interface WheelEvent
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var WheelEventInterface = {
deltaX: function (event) {
return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
},
deltaY: function (event) {
return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
'wheelDelta' in event ? -event.wheelDelta : 0;
},
deltaZ: null,
// Browsers without "deltaMode" is reporting in raw wheel delta where one
// notch on the scroll is always +/- 120, roughly equivalent to pixels.
// A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
// ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
deltaMode: null
};
/**
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @extends {SyntheticMouseEvent}
*/
function SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {
return SyntheticMouseEvent_1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);
}
SyntheticMouseEvent_1.augmentClass(SyntheticWheelEvent, WheelEventInterface);
var SyntheticWheelEvent_1 = SyntheticWheelEvent;
/**
* Turns
* ['abort', ...]
* into
* eventTypes = {
* 'abort': {
* phasedRegistrationNames: {
* bubbled: 'onAbort',
* captured: 'onAbortCapture',
* },
* dependencies: ['topAbort'],
* },
* ...
* };
* topLevelEventsToDispatchConfig = {
* 'topAbort': { sameConfig }
* };
*/
var eventTypes$4 = {};
var topLevelEventsToDispatchConfig = {};
['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'cancel', 'canPlay', 'canPlayThrough', 'click', 'close', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'toggle', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) {
var capitalizedEvent = event[0].toUpperCase() + event.slice(1);
var onEvent = 'on' + capitalizedEvent;
var topEvent = 'top' + capitalizedEvent;
var type = {
phasedRegistrationNames: {
bubbled: onEvent,
captured: onEvent + 'Capture'
},
dependencies: [topEvent]
};
eventTypes$4[event] = type;
topLevelEventsToDispatchConfig[topEvent] = type;
});
var SimpleEventPlugin = {
eventTypes: eventTypes$4,
extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {
var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];
if (!dispatchConfig) {
return null;
}
var EventConstructor;
switch (topLevelType) {
case 'topKeyPress':
// Firefox creates a keypress event for function keys too. This removes
// the unwanted keypress events. Enter is however both printable and
// non-printable. One would expect Tab to be as well (but it isn't).
if (getEventCharCode_1(nativeEvent) === 0) {
return null;
}
/* falls through */
case 'topKeyDown':
case 'topKeyUp':
EventConstructor = SyntheticKeyboardEvent_1;
break;
case 'topBlur':
case 'topFocus':
EventConstructor = SyntheticFocusEvent_1;
break;
case 'topClick':
// Firefox creates a click event on right mouse clicks. This removes the
// unwanted click events.
if (nativeEvent.button === 2) {
return null;
}
/* falls through */
case 'topDoubleClick':
case 'topMouseDown':
case 'topMouseMove':
case 'topMouseUp':
// TODO: Disabled elements should not respond to mouse events
/* falls through */
case 'topMouseOut':
case 'topMouseOver':
case 'topContextMenu':
EventConstructor = SyntheticMouseEvent_1;
break;
case 'topDrag':
case 'topDragEnd':
case 'topDragEnter':
case 'topDragExit':
case 'topDragLeave':
case 'topDragOver':
case 'topDragStart':
case 'topDrop':
EventConstructor = SyntheticDragEvent_1;
break;
case 'topTouchCancel':
case 'topTouchEnd':
case 'topTouchMove':
case 'topTouchStart':
EventConstructor = SyntheticTouchEvent_1;
break;
case 'topAnimationEnd':
case 'topAnimationIteration':
case 'topAnimationStart':
EventConstructor = SyntheticAnimationEvent_1;
break;
case 'topTransitionEnd':
EventConstructor = SyntheticTransitionEvent_1;
break;
case 'topScroll':
EventConstructor = SyntheticUIEvent_1;
break;
case 'topWheel':
EventConstructor = SyntheticWheelEvent_1;
break;
case 'topCopy':
case 'topCut':
case 'topPaste':
EventConstructor = SyntheticClipboardEvent_1;
break;
default:
// HTML Events
// @see http://www.w3.org/TR/html5/index.html#events-0
EventConstructor = SyntheticEvent_1;
break;
}
var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);
EventPropagators_1.accumulateTwoPhaseDispatches(event);
return event;
}
};
var SimpleEventPlugin_1 = SimpleEventPlugin;
ReactDOMEventListener_1.setHandleTopLevel(ReactBrowserEventEmitter_1.handleTopLevel);
/**
* Inject modules for resolving DOM hierarchy and plugin ordering.
*/
EventPluginHub_1.injection.injectEventPluginOrder(DOMEventPluginOrder_1);
EventPluginUtils_1.injection.injectComponentTree(ReactDOMComponentTree_1);
/**
* Some important event plugins included by default (without having to require
* them).
*/
EventPluginHub_1.injection.injectEventPluginsByName({
SimpleEventPlugin: SimpleEventPlugin_1,
EnterLeaveEventPlugin: EnterLeaveEventPlugin_1,
ChangeEventPlugin: ChangeEventPlugin_1,
SelectEventPlugin: SelectEventPlugin_1,
BeforeInputEventPlugin: BeforeInputEventPlugin_1
});
var MUST_USE_PROPERTY = DOMProperty_1.injection.MUST_USE_PROPERTY;
var HAS_BOOLEAN_VALUE = DOMProperty_1.injection.HAS_BOOLEAN_VALUE;
var HAS_NUMERIC_VALUE = DOMProperty_1.injection.HAS_NUMERIC_VALUE;
var HAS_POSITIVE_NUMERIC_VALUE = DOMProperty_1.injection.HAS_POSITIVE_NUMERIC_VALUE;
var HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty_1.injection.HAS_OVERLOADED_BOOLEAN_VALUE;
var HAS_STRING_BOOLEAN_VALUE = DOMProperty_1.injection.HAS_STRING_BOOLEAN_VALUE;
var HTMLDOMPropertyConfig = {
// When adding attributes to this list, be sure to also add them to
// the `possibleStandardNames` module to ensure casing and incorrect
// name warnings.
Properties: {
allowFullScreen: HAS_BOOLEAN_VALUE,
// specifies target context for links with `preload` type
async: HAS_BOOLEAN_VALUE,
// autoFocus is polyfilled/normalized by AutoFocusUtils
// autoFocus: HAS_BOOLEAN_VALUE,
autoPlay: HAS_BOOLEAN_VALUE,
capture: HAS_BOOLEAN_VALUE,
checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
cols: HAS_POSITIVE_NUMERIC_VALUE,
contentEditable: HAS_STRING_BOOLEAN_VALUE,
controls: HAS_BOOLEAN_VALUE,
'default': HAS_BOOLEAN_VALUE,
defer: HAS_BOOLEAN_VALUE,
disabled: HAS_BOOLEAN_VALUE,
download: HAS_OVERLOADED_BOOLEAN_VALUE,
draggable: HAS_STRING_BOOLEAN_VALUE,
formNoValidate: HAS_BOOLEAN_VALUE,
hidden: HAS_BOOLEAN_VALUE,
loop: HAS_BOOLEAN_VALUE,
// Caution; `option.selected` is not updated if `select.multiple` is
// disabled with `removeAttribute`.
multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
noValidate: HAS_BOOLEAN_VALUE,
open: HAS_BOOLEAN_VALUE,
playsInline: HAS_BOOLEAN_VALUE,
readOnly: HAS_BOOLEAN_VALUE,
required: HAS_BOOLEAN_VALUE,
reversed: HAS_BOOLEAN_VALUE,
rows: HAS_POSITIVE_NUMERIC_VALUE,
rowSpan: HAS_NUMERIC_VALUE,
scoped: HAS_BOOLEAN_VALUE,
seamless: HAS_BOOLEAN_VALUE,
selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,
size: HAS_POSITIVE_NUMERIC_VALUE,
start: HAS_NUMERIC_VALUE,
// support for projecting regular DOM Elements via V1 named slots ( shadow dom )
span: HAS_POSITIVE_NUMERIC_VALUE,
spellCheck: HAS_STRING_BOOLEAN_VALUE,
// Style must be explicitly set in the attribute list. React components
// expect a style object
style: 0,
// Keep it in the whitelist because it is case-sensitive for SVG.
tabIndex: 0,
// itemScope is for for Microdata support.
// See http://schema.org/docs/gs.html
itemScope: HAS_BOOLEAN_VALUE,
// These attributes must stay in the white-list because they have
// different attribute names (see DOMAttributeNames below)
acceptCharset: 0,
className: 0,
htmlFor: 0,
httpEquiv: 0,
// Attributes with mutation methods must be specified in the whitelist
// Set the string boolean flag to allow the behavior
value: HAS_STRING_BOOLEAN_VALUE
},
DOMAttributeNames: {
acceptCharset: 'accept-charset',
className: 'class',
htmlFor: 'for',
httpEquiv: 'http-equiv'
},
DOMMutationMethods: {
value: function (node, value) {
if (value == null) {
return node.removeAttribute('value');
}
// Number inputs get special treatment due to some edge cases in
// Chrome. Let everything else assign the value attribute as normal.
// https://github.com/facebook/react/issues/7253#issuecomment-236074326
if (node.type !== 'number' || node.hasAttribute('value') === false) {
node.setAttribute('value', '' + value);
} else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) {
// Don't assign an attribute if validation reports bad
// input. Chrome will clear the value. Additionally, don't
// operate on inputs that have focus, otherwise Chrome might
// strip off trailing decimal places and cause the user's
// cursor position to jump to the beginning of the input.
//
// In ReactDOMInput, we have an onBlur event that will trigger
// this function again when focus is lost.
node.setAttribute('value', '' + value);
}
}
}
};
var HTMLDOMPropertyConfig_1 = HTMLDOMPropertyConfig;
var HAS_STRING_BOOLEAN_VALUE$1 = DOMProperty_1.injection.HAS_STRING_BOOLEAN_VALUE;
var NS = {
xlink: 'http://www.w3.org/1999/xlink',
xml: 'http://www.w3.org/XML/1998/namespace'
};
/**
* This is a list of all SVG attributes that need special casing,
* namespacing, or boolean value assignment.
*
* When adding attributes to this list, be sure to also add them to
* the `possibleStandardNames` module to ensure casing and incorrect
* name warnings.
*
* SVG Attributes List:
* https://www.w3.org/TR/SVG/attindex.html
* SMIL Spec:
* https://www.w3.org/TR/smil
*/
var ATTRS = ['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'x-height', 'xlink:actuate', 'xlink:arcrole', 'xlink:href', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type', 'xml:base', 'xmlns:xlink', 'xml:lang', 'xml:space'];
var SVGDOMPropertyConfig = {
Properties: {
autoReverse: HAS_STRING_BOOLEAN_VALUE$1,
externalResourcesRequired: HAS_STRING_BOOLEAN_VALUE$1,
preserveAlpha: HAS_STRING_BOOLEAN_VALUE$1
},
DOMAttributeNames: {
autoReverse: 'autoReverse',
externalResourcesRequired: 'externalResourcesRequired',
preserveAlpha: 'preserveAlpha'
},
DOMAttributeNamespaces: {
xlinkActuate: NS.xlink,
xlinkArcrole: NS.xlink,
xlinkHref: NS.xlink,
xlinkRole: NS.xlink,
xlinkShow: NS.xlink,
xlinkTitle: NS.xlink,
xlinkType: NS.xlink,
xmlBase: NS.xml,
xmlLang: NS.xml,
xmlSpace: NS.xml
}
};
var CAMELIZE = /[\-\:]([a-z])/g;
var capitalize = function (token) {
return token[1].toUpperCase();
};
ATTRS.forEach(function (original) {
var reactName = original.replace(CAMELIZE, capitalize);
SVGDOMPropertyConfig.Properties[reactName] = 0;
SVGDOMPropertyConfig.DOMAttributeNames[reactName] = original;
});
var SVGDOMPropertyConfig_1 = SVGDOMPropertyConfig;
DOMProperty_1.injection.injectDOMPropertyConfig(HTMLDOMPropertyConfig_1);
DOMProperty_1.injection.injectDOMPropertyConfig(SVGDOMPropertyConfig_1);
var injectInternals = ReactFiberDevToolsHook.injectInternals;
var ELEMENT_NODE = HTMLNodeType_1.ELEMENT_NODE;
var TEXT_NODE = HTMLNodeType_1.TEXT_NODE;
var COMMENT_NODE = HTMLNodeType_1.COMMENT_NODE;
var DOCUMENT_NODE = HTMLNodeType_1.DOCUMENT_NODE;
var DOCUMENT_FRAGMENT_NODE = HTMLNodeType_1.DOCUMENT_FRAGMENT_NODE;
var ROOT_ATTRIBUTE_NAME = DOMProperty_1.ROOT_ATTRIBUTE_NAME;
var getChildNamespace = DOMNamespaces.getChildNamespace;
var createElement = ReactDOMFiberComponent_1.createElement;
var createTextNode = ReactDOMFiberComponent_1.createTextNode;
var setInitialProperties = ReactDOMFiberComponent_1.setInitialProperties;
var diffProperties = ReactDOMFiberComponent_1.diffProperties;
var updateProperties = ReactDOMFiberComponent_1.updateProperties;
var diffHydratedProperties = ReactDOMFiberComponent_1.diffHydratedProperties;
var diffHydratedText = ReactDOMFiberComponent_1.diffHydratedText;
var warnForDeletedHydratableElement = ReactDOMFiberComponent_1.warnForDeletedHydratableElement;
var warnForDeletedHydratableText = ReactDOMFiberComponent_1.warnForDeletedHydratableText;
var warnForInsertedHydratedElement = ReactDOMFiberComponent_1.warnForInsertedHydratedElement;
var warnForInsertedHydratedText = ReactDOMFiberComponent_1.warnForInsertedHydratedText;
var precacheFiberNode = ReactDOMComponentTree_1.precacheFiberNode;
var updateFiberProps = ReactDOMComponentTree_1.updateFiberProps;
ReactControlledComponent_1.injection.injectFiberControlledHostComponent(ReactDOMFiberComponent_1);
var eventsEnabled = null;
var selectionInformation = null;
/**
* True if the supplied DOM node is a valid node element.
*
* @param {?DOMElement} node The candidate DOM node.
* @return {boolean} True if the DOM is a valid DOM node.
* @internal
*/
function isValidContainer(node) {
return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable '));
}
function getReactRootElementInContainer(container) {
if (!container) {
return null;
}
if (container.nodeType === DOCUMENT_NODE) {
return container.documentElement;
} else {
return container.firstChild;
}
}
function shouldHydrateDueToLegacyHeuristic(container) {
var rootElement = getReactRootElementInContainer(container);
return !!(rootElement && rootElement.nodeType === ELEMENT_NODE && rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));
}
function shouldAutoFocusHostComponent(type, props) {
switch (type) {
case 'button':
case 'input':
case 'select':
case 'textarea':
return !!props.autoFocus;
}
return false;
}
var DOMRenderer = ReactFiberReconciler({
getRootHostContext: function (rootContainerInstance) {
var type = void 0;
var namespace = void 0;
var nodeType = rootContainerInstance.nodeType;
switch (nodeType) {
case DOCUMENT_NODE:
case DOCUMENT_FRAGMENT_NODE:
{
type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment';
var root = rootContainerInstance.documentElement;
namespace = root ? root.namespaceURI : getChildNamespace(null, '');
break;
}
default:
{
var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance;
var ownNamespace = container.namespaceURI || null;
type = container.tagName;
namespace = getChildNamespace(ownNamespace, type);
break;
}
}
return namespace;
},
getChildHostContext: function (parentHostContext, type) {
var parentNamespace = parentHostContext;
return getChildNamespace(parentNamespace, type);
},
getPublicInstance: function (instance) {
return instance;
},
prepareForCommit: function () {
eventsEnabled = ReactBrowserEventEmitter_1.isEnabled();
selectionInformation = ReactInputSelection_1.getSelectionInformation();
ReactBrowserEventEmitter_1.setEnabled(false);
},
resetAfterCommit: function () {
ReactInputSelection_1.restoreSelection(selectionInformation);
selectionInformation = null;
ReactBrowserEventEmitter_1.setEnabled(eventsEnabled);
eventsEnabled = null;
},
createInstance: function (type, props, rootContainerInstance, hostContext, internalInstanceHandle) {
var parentNamespace = void 0;
{
parentNamespace = hostContext;
}
var domElement = createElement(type, props, rootContainerInstance, parentNamespace);
precacheFiberNode(internalInstanceHandle, domElement);
updateFiberProps(domElement, props);
return domElement;
},
appendInitialChild: function (parentInstance, child) {
parentInstance.appendChild(child);
},
finalizeInitialChildren: function (domElement, type, props, rootContainerInstance) {
setInitialProperties(domElement, type, props, rootContainerInstance);
return shouldAutoFocusHostComponent(type, props);
},
prepareUpdate: function (domElement, type, oldProps, newProps, rootContainerInstance, hostContext) {
return diffProperties(domElement, type, oldProps, newProps, rootContainerInstance);
},
commitMount: function (domElement, type, newProps, internalInstanceHandle) {
domElement.focus();
},
commitUpdate: function (domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) {
// Update the props handle so that we know which props are the ones with
// with current event handlers.
updateFiberProps(domElement, newProps);
// Apply the diff to the DOM node.
updateProperties(domElement, updatePayload, type, oldProps, newProps);
},
shouldSetTextContent: function (type, props) {
return type === 'textarea' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && typeof props.dangerouslySetInnerHTML.__html === 'string';
},
resetTextContent: function (domElement) {
domElement.textContent = '';
},
shouldDeprioritizeSubtree: function (type, props) {
return !!props.hidden;
},
createTextInstance: function (text, rootContainerInstance, hostContext, internalInstanceHandle) {
var textNode = createTextNode(text, rootContainerInstance);
precacheFiberNode(internalInstanceHandle, textNode);
return textNode;
},
commitTextUpdate: function (textInstance, oldText, newText) {
textInstance.nodeValue = newText;
},
appendChild: function (parentInstance, child) {
parentInstance.appendChild(child);
},
appendChildToContainer: function (container, child) {
if (container.nodeType === COMMENT_NODE) {
container.parentNode.insertBefore(child, container);
} else {
container.appendChild(child);
}
},
insertBefore: function (parentInstance, child, beforeChild) {
parentInstance.insertBefore(child, beforeChild);
},
insertInContainerBefore: function (container, child, beforeChild) {
if (container.nodeType === COMMENT_NODE) {
container.parentNode.insertBefore(child, beforeChild);
} else {
container.insertBefore(child, beforeChild);
}
},
removeChild: function (parentInstance, child) {
parentInstance.removeChild(child);
},
removeChildFromContainer: function (container, child) {
if (container.nodeType === COMMENT_NODE) {
container.parentNode.removeChild(child);
} else {
container.removeChild(child);
}
},
canHydrateInstance: function (instance, type, props) {
return instance.nodeType === ELEMENT_NODE && type === instance.nodeName.toLowerCase();
},
canHydrateTextInstance: function (instance, text) {
if (text === '') {
// Empty strings are not parsed by HTML so there won't be a correct match here.
return false;
}
return instance.nodeType === TEXT_NODE;
},
getNextHydratableSibling: function (instance) {
var node = instance.nextSibling;
// Skip non-hydratable nodes.
while (node && node.nodeType !== ELEMENT_NODE && node.nodeType !== TEXT_NODE) {
node = node.nextSibling;
}
return node;
},
getFirstHydratableChild: function (parentInstance) {
var next = parentInstance.firstChild;
// Skip non-hydratable nodes.
while (next && next.nodeType !== ELEMENT_NODE && next.nodeType !== TEXT_NODE) {
next = next.nextSibling;
}
return next;
},
hydrateInstance: function (instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle) {
precacheFiberNode(internalInstanceHandle, instance);
// TODO: Possibly defer this until the commit phase where all the events
// get attached.
updateFiberProps(instance, props);
var parentNamespace = void 0;
{
parentNamespace = hostContext;
}
return diffHydratedProperties(instance, type, props, parentNamespace, rootContainerInstance);
},
hydrateTextInstance: function (textInstance, text, internalInstanceHandle) {
precacheFiberNode(internalInstanceHandle, textInstance);
return diffHydratedText(textInstance, text);
},
didNotHydrateInstance: function (parentInstance, instance) {
if (instance.nodeType === 1) {
warnForDeletedHydratableElement(parentInstance, instance);
} else {
warnForDeletedHydratableText(parentInstance, instance);
}
},
didNotFindHydratableInstance: function (parentInstance, type, props) {
warnForInsertedHydratedElement(parentInstance, type, props);
},
didNotFindHydratableTextInstance: function (parentInstance, text) {
warnForInsertedHydratedText(parentInstance, text);
},
scheduleDeferredCallback: ReactDOMFrameScheduling.rIC,
useSyncScheduling: !ReactDOMFeatureFlags_1.fiberAsyncScheduling
});
ReactGenericBatching_1.injection.injectFiberBatchedUpdates(DOMRenderer.batchedUpdates);
function renderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {
!isValidContainer(container) ? reactProdInvariant_1('200') : void 0;
var root = container._reactRootContainer;
if (!root) {
var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container);
// First clear any existing content.
if (!shouldHydrate) {
var warned = false;
var rootSibling = void 0;
while (rootSibling = container.lastChild) {
container.removeChild(rootSibling);
}
}
var newRoot = DOMRenderer.createContainer(container);
root = container._reactRootContainer = newRoot;
// Initial mount should not be batched.
DOMRenderer.unbatchedUpdates(function () {
DOMRenderer.updateContainer(children, newRoot, parentComponent, callback);
});
} else {
DOMRenderer.updateContainer(children, root, parentComponent, callback);
}
return DOMRenderer.getPublicRootInstance(root);
}
function createPortal(children, container) {
var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;
!isValidContainer(container) ? reactProdInvariant_1('200') : void 0;
// TODO: pass ReactDOM portal implementation as third argument
return ReactPortal.createPortal(children, container, null, key);
}
var ReactDOMFiber = {
createPortal: createPortal,
findDOMNode: function (componentOrElement) {
if (componentOrElement == null) {
return null;
}
if (componentOrElement.nodeType === ELEMENT_NODE) {
return componentOrElement;
}
var inst = ReactInstanceMap_1.get(componentOrElement);
if (inst) {
return DOMRenderer.findHostInstance(inst);
}
if (typeof componentOrElement.render === 'function') {
reactProdInvariant_1('188');
} else {
reactProdInvariant_1('213', Object.keys(componentOrElement));
}
},
hydrate: function (element, container, callback) {
// TODO: throw or warn if we couldn't hydrate?
return renderSubtreeIntoContainer(null, element, container, true, callback);
},
render: function (element, container, callback) {
return renderSubtreeIntoContainer(null, element, container, false, callback);
},
unstable_renderSubtreeIntoContainer: function (parentComponent, element, containerNode, callback) {
!(parentComponent != null && ReactInstanceMap_1.has(parentComponent)) ? reactProdInvariant_1('38') : void 0;
return renderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);
},
unmountComponentAtNode: function (container) {
!isValidContainer(container) ? reactProdInvariant_1('40') : void 0;
if (container._reactRootContainer) {
DOMRenderer.unbatchedUpdates(function () {
renderSubtreeIntoContainer(null, null, container, false, function () {
container._reactRootContainer = null;
});
});
// If you call unmountComponentAtNode twice in quick succession, you'll
// get `true` twice. That's probably fine?
return true;
} else {
return false;
}
},
// Temporary alias since we already shipped React 16 RC with it.
// TODO: remove in React 17.
unstable_createPortal: createPortal,
unstable_batchedUpdates: ReactGenericBatching_1.batchedUpdates,
unstable_deferredUpdates: DOMRenderer.deferredUpdates,
flushSync: DOMRenderer.flushSync,
__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {
// For TapEventPlugin which is popular in open source
EventPluginHub: EventPluginHub_1,
// Used by test-utils
EventPluginRegistry: EventPluginRegistry_1,
EventPropagators: EventPropagators_1,
ReactControlledComponent: ReactControlledComponent_1,
ReactDOMComponentTree: ReactDOMComponentTree_1,
ReactDOMEventListener: ReactDOMEventListener_1
}
};
var foundDevTools = injectInternals({
findFiberByHostInstance: ReactDOMComponentTree_1.getClosestInstanceFromNode,
findHostInstanceByFiber: DOMRenderer.findHostInstance,
// This is an enum because we may add more (e.g. profiler build)
bundleType: 0,
version: ReactVersion,
rendererPackageName: 'react-dom'
});
var ReactDOMFiberEntry = ReactDOMFiber;
return ReactDOMFiberEntry;
})));
/** @license React v16.0.0
* react.production.min.js
*
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global.React = factory());
}(this, (function () { 'use strict';
/*
object-assign
(c) Sindre Sorhus
@license MIT
*/
/* eslint-disable no-unused-vars */
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
function toObject(val) {
if (val === null || val === undefined) {
throw new TypeError('Object.assign cannot be called with null or undefined');
}
return Object(val);
}
function shouldUseNative() {
try {
if (!Object.assign) {
return false;
}
// Detect buggy property enumeration order in older V8 versions.
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
test1[5] = 'de';
if (Object.getOwnPropertyNames(test1)[0] === '5') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test2 = {};
for (var i = 0; i < 10; i++) {
test2['_' + String.fromCharCode(i)] = i;
}
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
return test2[n];
});
if (order2.join('') !== '0123456789') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test3 = {};
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
test3[letter] = letter;
});
if (Object.keys(Object.assign({}, test3)).join('') !==
'abcdefghijklmnopqrst') {
return false;
}
return true;
} catch (err) {
// We don't expect any of the above to throw, but better to be safe.
return false;
}
}
var index = shouldUseNative() ? Object.assign : function (target, source) {
var from;
var to = toObject(target);
var symbols;
for (var s = 1; s < arguments.length; s++) {
from = Object(arguments[s]);
for (var key in from) {
if (hasOwnProperty.call(from, key)) {
to[key] = from[key];
}
}
if (getOwnPropertySymbols) {
symbols = getOwnPropertySymbols(from);
for (var i = 0; i < symbols.length; i++) {
if (propIsEnumerable.call(from, symbols[i])) {
to[symbols[i]] = from[symbols[i]];
}
}
}
}
return to;
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule reactProdInvariant
*
*/
/**
* WARNING: DO NOT manually require this module.
* This is a replacement for `invariant(...)` used by the error code system
* and will _only_ be required by the corresponding babel pass.
* It always throws.
*/
function reactProdInvariant(code) {
var argCount = arguments.length - 1;
var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;
for (var argIdx = 0; argIdx < argCount; argIdx++) {
message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);
}
message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';
var error = new Error(message);
error.name = 'Invariant Violation';
error.framesToPop = 1; // we don't care about reactProdInvariant's own frame
throw error;
}
var reactProdInvariant_1 = reactProdInvariant;
/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactNoopUpdateQueue
*/
function warnNoop(publicInstance, callerName) {
}
/**
* This is the abstract API for an update queue.
*/
var ReactNoopUpdateQueue = {
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function (publicInstance) {
return false;
},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueForceUpdate: function (publicInstance, callback, callerName) {
warnNoop(publicInstance, 'forceUpdate');
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {
warnNoop(publicInstance, 'replaceState');
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @param {?function} callback Called after component is updated.
* @param {?string} Name of the calling function in the public API.
* @internal
*/
enqueueSetState: function (publicInstance, partialState, callback, callerName) {
warnNoop(publicInstance, 'setState');
}
};
var ReactNoopUpdateQueue_1 = ReactNoopUpdateQueue;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyObject = {};
var emptyObject_1 = emptyObject;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule lowPriorityWarning
*/
/**
* Base class helpers for the updating state of a component.
*/
function ReactComponent(props, context, updater) {
this.props = props;
this.context = context;
this.refs = emptyObject_1;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue_1;
}
ReactComponent.prototype.isReactComponent = {};
/**
* Sets a subset of the state. Always use this to mutate
* state. You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* When a function is provided to setState, it will be called at some point in
* the future (not synchronously). It will be called with the up to date
* component arguments (state, props, context). These values can be different
* from this.* because your function may be called after receiveProps but before
* shouldComponentUpdate, and this new state, props, and context will not yet be
* assigned to this.
*
* @param {object|function} partialState Next partial state or function to
* produce next partial state to be merged with current state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
ReactComponent.prototype.setState = function (partialState, callback) {
!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? reactProdInvariant_1('85') : void 0;
this.updater.enqueueSetState(this, partialState, callback, 'setState');
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
ReactComponent.prototype.forceUpdate = function (callback) {
this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
};
/**
* Deprecated APIs. These APIs used to exist on classic React classes but since
* we would like to deprecate them, we're not going to move them over to this
* modern base class. Instead, we define a getter that warns if it's accessed.
*/
/**
* Base class helpers for the updating state of a component.
*/
function ReactPureComponent(props, context, updater) {
// Duplicated from ReactComponent.
this.props = props;
this.context = context;
this.refs = emptyObject_1;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue_1;
}
function ComponentDummy() {}
ComponentDummy.prototype = ReactComponent.prototype;
var pureComponentPrototype = ReactPureComponent.prototype = new ComponentDummy();
pureComponentPrototype.constructor = ReactPureComponent;
// Avoid an extra prototype jump for these methods.
index(pureComponentPrototype, ReactComponent.prototype);
pureComponentPrototype.isPureReactComponent = true;
function ReactAsyncComponent(props, context, updater) {
// Duplicated from ReactComponent.
this.props = props;
this.context = context;
this.refs = emptyObject_1;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue_1;
}
var asyncComponentPrototype = ReactAsyncComponent.prototype = new ComponentDummy();
asyncComponentPrototype.constructor = ReactAsyncComponent;
// Avoid an extra prototype jump for these methods.
index(asyncComponentPrototype, ReactComponent.prototype);
asyncComponentPrototype.unstable_isAsyncReactComponent = true;
asyncComponentPrototype.render = function () {
return this.props.children;
};
var ReactBaseClasses = {
Component: ReactComponent,
PureComponent: ReactPureComponent,
AsyncComponent: ReactAsyncComponent
};
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactCurrentOwner
*
*/
/**
* Keeps track of the current owner.
*
* The current owner is the component who should own any components that are
* currently being constructed.
*/
var ReactCurrentOwner = {
/**
* @internal
* @type {ReactComponent}
*/
current: null
};
var ReactCurrentOwner_1 = ReactCurrentOwner;
var hasOwnProperty$1 = Object.prototype.hasOwnProperty;
// The Symbol used to tag the ReactElement type. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_ELEMENT_TYPE$1 = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;
var RESERVED_PROPS = {
key: true,
ref: true,
__self: true,
__source: true
};
function hasValidRef(config) {
return config.ref !== undefined;
}
function hasValidKey(config) {
return config.key !== undefined;
}
/**
* Factory method to create a new React element. This no longer adheres to
* the class pattern, so do not use new to call it. Also, no instanceof check
* will work. Instead test $$typeof field against Symbol.for('react.element') to check
* if something is a React Element.
*
* @param {*} type
* @param {*} key
* @param {string|object} ref
* @param {*} self A *temporary* helper to detect places where `this` is
* different from the `owner` when React.createElement is called, so that we
* can warn. We want to get rid of owner and replace string `ref`s with arrow
* functions, and as long as `this` and owner are the same, there will be no
* change in behavior.
* @param {*} source An annotation object (added by a transpiler or otherwise)
* indicating filename, line number, and/or other information.
* @param {*} owner
* @param {*} props
* @internal
*/
var ReactElement = function (type, key, ref, self, source, owner, props) {
var element = {
// This tag allow us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE$1,
// Built-in properties that belong on the element
type: type,
key: key,
ref: ref,
props: props,
// Record the component responsible for creating this element.
_owner: owner
};
return element;
};
/**
* Create and return a new ReactElement of the given type.
* See https://reactjs.org/docs/react-api.html#createelement
*/
ReactElement.createElement = function (type, config, children) {
var propName;
// Reserved names are extracted
var props = {};
var key = null;
var ref = null;
var self = null;
var source = null;
if (config != null) {
if (hasValidRef(config)) {
ref = config.ref;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
self = config.__self === undefined ? null : config.__self;
source = config.__source === undefined ? null : config.__source;
// Remaining properties are added to a new props object
for (propName in config) {
if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
props[propName] = config[propName];
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
// Resolve default props
if (type && type.defaultProps) {
var defaultProps = type.defaultProps;
for (propName in defaultProps) {
if (props[propName] === undefined) {
props[propName] = defaultProps[propName];
}
}
}
return ReactElement(type, key, ref, self, source, ReactCurrentOwner_1.current, props);
};
/**
* Return a function that produces ReactElements of a given type.
* See https://reactjs.org/docs/react-api.html#createfactory
*/
ReactElement.createFactory = function (type) {
var factory = ReactElement.createElement.bind(null, type);
// Expose the type on the factory and the prototype so that it can be
// easily accessed on elements. E.g. `<Foo />.type === Foo`.
// This should not be named `constructor` since this may not be the function
// that created the element, and it may not even be a constructor.
// Legacy hook TODO: Warn if this is accessed
factory.type = type;
return factory;
};
ReactElement.cloneAndReplaceKey = function (oldElement, newKey) {
var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
return newElement;
};
/**
* Clone and return a new ReactElement using element as the starting point.
* See https://reactjs.org/docs/react-api.html#cloneelement
*/
ReactElement.cloneElement = function (element, config, children) {
var propName;
// Original props are copied
var props = index({}, element.props);
// Reserved names are extracted
var key = element.key;
var ref = element.ref;
// Self is preserved since the owner is preserved.
var self = element._self;
// Source is preserved since cloneElement is unlikely to be targeted by a
// transpiler, and the original source is probably a better indicator of the
// true owner.
var source = element._source;
// Owner will be preserved, unless ref is overridden
var owner = element._owner;
if (config != null) {
if (hasValidRef(config)) {
// Silently steal the ref from the parent.
ref = config.ref;
owner = ReactCurrentOwner_1.current;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
// Remaining properties override existing props
var defaultProps;
if (element.type && element.type.defaultProps) {
defaultProps = element.type.defaultProps;
}
for (propName in config) {
if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
if (config[propName] === undefined && defaultProps !== undefined) {
// Resolve default props
props[propName] = defaultProps[propName];
} else {
props[propName] = config[propName];
}
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
return ReactElement(element.type, key, ref, self, source, owner, props);
};
/**
* Verifies the object is a ReactElement.
* See https://reactjs.org/docs/react-api.html#isvalidelement
* @param {?object} object
* @return {boolean} True if `object` is a valid component.
* @final
*/
ReactElement.isValidElement = function (object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE$1;
};
var ReactElement_1 = ReactElement;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
var emptyFunction_1 = emptyFunction;
var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.
// The Symbol used to tag the ReactElement type. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;
var SEPARATOR = '.';
var SUBSEPARATOR = ':';
/**
* Escape and wrap key so it is safe to use as a reactid
*
* @param {string} key to be escaped.
* @return {string} the escaped key.
*/
function escape(key) {
var escapeRegex = /[=:]/g;
var escaperLookup = {
'=': '=0',
':': '=2'
};
var escapedString = ('' + key).replace(escapeRegex, function (match) {
return escaperLookup[match];
});
return '$' + escapedString;
}
var userProvidedKeyEscapeRegex = /\/+/g;
function escapeUserProvidedKey(text) {
return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');
}
var POOL_SIZE = 10;
var traverseContextPool = [];
function getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {
if (traverseContextPool.length) {
var traverseContext = traverseContextPool.pop();
traverseContext.result = mapResult;
traverseContext.keyPrefix = keyPrefix;
traverseContext.func = mapFunction;
traverseContext.context = mapContext;
traverseContext.count = 0;
return traverseContext;
} else {
return {
result: mapResult,
keyPrefix: keyPrefix,
func: mapFunction,
context: mapContext,
count: 0
};
}
}
function releaseTraverseContext(traverseContext) {
traverseContext.result = null;
traverseContext.keyPrefix = null;
traverseContext.func = null;
traverseContext.context = null;
traverseContext.count = 0;
if (traverseContextPool.length < POOL_SIZE) {
traverseContextPool.push(traverseContext);
}
}
/**
* @param {?*} children Children tree container.
* @param {!string} nameSoFar Name of the key path so far.
* @param {!function} callback Callback to invoke with each child found.
* @param {?*} traverseContext Used to pass information throughout the traversal
* process.
* @return {!number} The number of children in this subtree.
*/
function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {
var type = typeof children;
if (type === 'undefined' || type === 'boolean') {
// All of the above are perceived as null.
children = null;
}
if (children === null || type === 'string' || type === 'number' ||
// The following is inlined from ReactElement. This means we can optimize
// some checks. React Fiber also inlines this logic for similar purposes.
type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {
callback(traverseContext, children,
// If it's the only child, treat the name as if it was wrapped in an array
// so that it's consistent if the number of children grows.
nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);
return 1;
}
var child;
var nextName;
var subtreeCount = 0; // Count of children found in the current subtree.
var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
if (Array.isArray(children)) {
for (var i = 0; i < children.length; i++) {
child = children[i];
nextName = nextNamePrefix + getComponentKey(child, i);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
} else {
var iteratorFn = ITERATOR_SYMBOL && children[ITERATOR_SYMBOL] || children[FAUX_ITERATOR_SYMBOL];
if (typeof iteratorFn === 'function') {
var iterator = iteratorFn.call(children);
var step;
var ii = 0;
while (!(step = iterator.next()).done) {
child = step.value;
nextName = nextNamePrefix + getComponentKey(child, ii++);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
} else if (type === 'object') {
var addendum = '';
var childrenString = '' + children;
reactProdInvariant_1('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);
}
}
return subtreeCount;
}
/**
* Traverses children that are typically specified as `props.children`, but
* might also be specified through attributes:
*
* - `traverseAllChildren(this.props.children, ...)`
* - `traverseAllChildren(this.props.leftPanelChildren, ...)`
*
* The `traverseContext` is an optional argument that is passed through the
* entire traversal. It can be used to store accumulations or anything else that
* the callback might find relevant.
*
* @param {?*} children Children tree object.
* @param {!function} callback To invoke upon traversing each child.
* @param {?*} traverseContext Context for traversal.
* @return {!number} The number of children in this subtree.
*/
function traverseAllChildren(children, callback, traverseContext) {
if (children == null) {
return 0;
}
return traverseAllChildrenImpl(children, '', callback, traverseContext);
}
/**
* Generate a key string that identifies a component within a set.
*
* @param {*} component A component that could contain a manual key.
* @param {number} index Index that is used if a manual key is not provided.
* @return {string}
*/
function getComponentKey(component, index) {
// Do some typechecking here since we call this blindly. We want to ensure
// that we don't block potential future ES APIs.
if (typeof component === 'object' && component !== null && component.key != null) {
// Explicit key
return escape(component.key);
}
// Implicit key determined by the index in the set
return index.toString(36);
}
function forEachSingleChild(bookKeeping, child, name) {
var func = bookKeeping.func,
context = bookKeeping.context;
func.call(context, child, bookKeeping.count++);
}
/**
* Iterates through children that are typically specified as `props.children`.
*
* See https://reactjs.org/docs/react-api.html#react.children.foreach
*
* The provided forEachFunc(child, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} forEachFunc
* @param {*} forEachContext Context for forEachContext.
*/
function forEachChildren(children, forEachFunc, forEachContext) {
if (children == null) {
return children;
}
var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);
traverseAllChildren(children, forEachSingleChild, traverseContext);
releaseTraverseContext(traverseContext);
}
function mapSingleChildIntoContext(bookKeeping, child, childKey) {
var result = bookKeeping.result,
keyPrefix = bookKeeping.keyPrefix,
func = bookKeeping.func,
context = bookKeeping.context;
var mappedChild = func.call(context, child, bookKeeping.count++);
if (Array.isArray(mappedChild)) {
mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction_1.thatReturnsArgument);
} else if (mappedChild != null) {
if (ReactElement_1.isValidElement(mappedChild)) {
mappedChild = ReactElement_1.cloneAndReplaceKey(mappedChild,
// Keep both the (mapped) and old keys if they differ, just as
// traverseAllChildren used to do for objects as children
keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);
}
result.push(mappedChild);
}
}
function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {
var escapedPrefix = '';
if (prefix != null) {
escapedPrefix = escapeUserProvidedKey(prefix) + '/';
}
var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);
traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);
releaseTraverseContext(traverseContext);
}
/**
* Maps children that are typically specified as `props.children`.
*
* See https://reactjs.org/docs/react-api.html#react.children.map
*
* The provided mapFunction(child, key, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} func The map function.
* @param {*} context Context for mapFunction.
* @return {object} Object containing the ordered map of results.
*/
function mapChildren(children, func, context) {
if (children == null) {
return children;
}
var result = [];
mapIntoWithKeyPrefixInternal(children, result, null, func, context);
return result;
}
/**
* Count the number of children that are typically specified as
* `props.children`.
*
* See https://reactjs.org/docs/react-api.html#react.children.count
*
* @param {?*} children Children tree container.
* @return {number} The number of children.
*/
function countChildren(children, context) {
return traverseAllChildren(children, emptyFunction_1.thatReturnsNull, null);
}
/**
* Flatten a children object (typically specified as `props.children`) and
* return an array with appropriately re-keyed children.
*
* See https://reactjs.org/docs/react-api.html#react.children.toarray
*/
function toArray(children) {
var result = [];
mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction_1.thatReturnsArgument);
return result;
}
var ReactChildren = {
forEach: forEachChildren,
map: mapChildren,
count: countChildren,
toArray: toArray
};
var ReactChildren_1 = ReactChildren;
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule ReactVersion
*/
var ReactVersion = '16.0.0';
/**
* Returns the first child in a collection of children and verifies that there
* is only one child in the collection.
*
* See https://reactjs.org/docs/react-api.html#react.children.only
*
* The current implementation of this function assumes that a single child gets
* passed without a wrapper, but the purpose of this helper function is to
* abstract away the particular structure of children.
*
* @param {?object} children Child collection structure.
* @return {ReactElement} The first and only `ReactElement` contained in the
* structure.
*/
function onlyChild(children) {
!ReactElement_1.isValidElement(children) ? reactProdInvariant_1('143') : void 0;
return children;
}
var onlyChild_1 = onlyChild;
var createElement = ReactElement_1.createElement;
var createFactory = ReactElement_1.createFactory;
var cloneElement = ReactElement_1.cloneElement;
var React = {
Children: {
map: ReactChildren_1.map,
forEach: ReactChildren_1.forEach,
count: ReactChildren_1.count,
toArray: ReactChildren_1.toArray,
only: onlyChild_1
},
Component: ReactBaseClasses.Component,
PureComponent: ReactBaseClasses.PureComponent,
unstable_AsyncComponent: ReactBaseClasses.AsyncComponent,
createElement: createElement,
cloneElement: cloneElement,
isValidElement: ReactElement_1.isValidElement,
createFactory: createFactory,
version: ReactVersion,
__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {
ReactCurrentOwner: ReactCurrentOwner_1,
// Used by renderers to avoid bundling object-assign twice in UMD bundles:
assign: index
}
};
var ReactEntry = React;
return ReactEntry;
})));
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