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@awesome
Created February 5, 2014 10:43
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worker_processes 3 # amount of unicorn workers to spin up
timeout 30 # restarts workers that hang for 30 seconds
# fine tuning
preload_app true
GC.respond_to?(:copy_on_write_friendly=) and GC.copy_on_write_friendly = true
before_exec do |server|
ENV['RUBY_HEAP_MIN_SLOTS']=800000
ENV['RUBY_GC_MALLOC_LIMIT']=59000000
ENV['RUBY_HEAP_SLOTS_INCREMENT']=10000
ENV['RUBY_HEAP_SLOTS_GROWTH_FACTOR']=1
ENV['RUBY_HEAP_FREE_MIN']=100000
end
before_fork do |server, worker|
# the following is highly recomended for Rails + "preload_app true"
# as there's no need for the master process to hold a connection
defined?(ActiveRecord::Base) and ActiveRecord::Base.connection.disconnect!
# The following is only recommended for memory/DB-constrained
# installations. It is not needed if your system can house
# twice as many worker_processes as you have configured.
#
# # This allows a new master process to incrementally
# # phase out the old master process with SIGTTOU to avoid a
# # thundering herd (especially in the "preload_app false" case)
# # when doing a transparent upgrade. The last worker spawned
# # will then kill off the old master process with a SIGQUIT.
# old_pid = "#{server.config[:pid]}.oldbin"
# if old_pid != server.pid
# begin
# sig = (worker.nr + 1) >= server.worker_processes ? :QUIT : :TTOU
# Process.kill(sig, File.read(old_pid).to_i)
# rescue Errno::ENOENT, Errno::ESRCH
# end
# end
#
# Throttle the master from forking too quickly by sleeping. Due
# to the implementation of standard Unix signal handlers, this
# helps (but does not completely) prevent identical, repeated signals
# from being lost when the receiving process is busy.
# sleep 1
end
after_fork do |server, worker|
# the following is *required* for Rails + "preload_app true",
defined?(ActiveRecord::Base) and ActiveRecord::Base.establish_connection
end
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