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@axtimwalde
Created December 14, 2016 15:21
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ClearGLWindow: GLProfile[GL4/GL4.hw]
[main-Display-.x11_:0-1-EDT-1] INFO OpenGLRenderer - OpenGLRenderer: 512 x 512 on Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) , 4.5 (Core Profile) Mesa 13.1.0-devel
[main-Display-.x11_:0-1-EDT-1] INFO OpenGLRenderer - Supported OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical, GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
Framebuffer 1 is incomplete, 8cdd
Framebuffer 2 is incomplete, 8cdd
[main-Display-.x11_:0-1-EDT-1] INFO OpenGLRenderer - GLFramebuffer 1
|
+- Color Attachment 1, 512x512/3*32, 0x8815
+- Color Attachment 2, 512x512/3*16, 0x881b
+- Color Attachment 3, 512x512/4*8, 0x8058
|
+- Depth Attachment 4, 512x512/-1*24, 0x81a6
[main-Display-.x11_:0-1-EDT-1] INFO OpenGLRenderer - Initialized 0 textures
[main-Display-.x11_:0-1-EDT-1] INFO OpenGLRenderer - Waiting for initialization
[main-FPSAWTAnimator#00-Timer0] INFO OpenGLRenderer - Waiting for initialization
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event0): Failed to open device /dev/input/event0 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event1): Failed to open device /dev/input/event1 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event10): Failed to open device /dev/input/event10 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event11): Failed to open device /dev/input/event11 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event12): Failed to open device /dev/input/event12 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event13): Failed to open device /dev/input/event13 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event14): Failed to open device /dev/input/event14 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event15): Failed to open device /dev/input/event15 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event2): Failed to open device /dev/input/event2 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event3): Failed to open device /dev/input/event3 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event4): Failed to open device /dev/input/event4 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event5): Failed to open device /dev/input/event5 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event6): Failed to open device /dev/input/event6 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event8): Failed to open device /dev/input/event8 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Failed to open device (/dev/input/event9): Failed to open device /dev/input/event9 (13)
Dec 14, 2016 4:14:44 PM net.java.games.input.ControllerEnvironment log
INFO: Linux plugin claims to have found 0 controllers
Falling back to default keybindings...
Falling back to default keybindings...
Select click pos: [[0.048719984, 0.27764866, -0.95944655]] -> [[-0.24359992, -1.3882432, 4.7972326]] -> [[-0.24198331, -1.3749956, 4.7490354]] x=-0.023148147/y=-0.01939488
Select click pos: [[-0.18788205, 0.5951755, -0.78132355]] -> [[0.9394102, -2.9758775, 3.9066176]] -> [[0.9165445, -2.9366705, 3.8779883]] x=-0.4228395/y=0.35919318
Select click pos: [[-0.18788205, 0.5951755, -0.78132355]] -> [[0.9394102, -2.9758775, 3.9066176]] -> [[0.92257273, -2.9410899, 3.8731723]] x=-0.23302469/y=0.19162141
Select click pos: [[-0.18788205, 0.5951755, -0.78132355]] -> [[0.9394102, -2.9758775, 3.9066176]] -> [[0.92473423, -2.941645, 3.8722296]] x=-0.16820988/y=0.16834755
Select click pos: [[-0.18788205, 0.5951755, -0.78132355]] -> [[0.9394102, -2.9758775, 3.9066176]] -> [[0.92624253, -2.9418821, 3.8716865]] x=-0.12345679/y=0.15748642
Select click pos: [[-0.18788205, 0.5951755, -0.78132355]] -> [[0.9394102, -2.9758775, 3.9066176]] -> [[0.93078464, -2.9487963, 3.8653274]] x=0.030864198/y=-0.096974395
Select click pos: [[-0.19626093, 0.5961756, -0.7784962]] -> [[0.9813047, -2.980878, 3.8924813]] -> [[0.9645007, -2.949359, 3.856629]] x=-0.20987654/y=0.07370054
Select click pos: [[-0.31793484, 0.6828685, -0.6577295]] -> [[1.5896744, -3.4143426, 3.2886477]] -> [[1.5670315, -3.3739252, 3.2655358]] x=-0.26080248/y=0.28006205
Select click pos: [[-0.31793484, 0.6828685, -0.6577295]] -> [[1.5896744, -3.4143426, 3.2886477]] -> [[1.5692211, -3.3845806, 3.2534149]] x=-0.108024694/y=-0.159038
Select click pos: [[-0.72742397, 0.19737765, -0.6571883]] -> [[3.7404032, -1.014913, 3.3792524]] -> [[3.7037668, -0.9950037, 3.3497021]] x=0.054012347/y=0.29712957
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