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Example of multithreaded loop synchronization using std::barrier.
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#include <barrier> | |
#include <functional> | |
#include <iostream> | |
#include <string> | |
#include <thread> | |
#include <vector> | |
struct Person { | |
std::string name; | |
int age; | |
Person(const std::string& name, int age) : name(name), age(age) {} | |
}; | |
void task(std::barrier<std::function<void()>>& barrier, | |
const std::vector<Person>& data) { | |
for (const auto& person : data) { | |
std::cout << std::this_thread::get_id() << ": " << person.name << std::endl; | |
barrier.arrive_and_wait(); // The barrier synchronizes processing | |
} | |
} | |
// Completion function that runs on one of the threads each time all threads | |
// have arrived at the barrier | |
void finished() { std::cout << "Processed a chunk\n"; } | |
int main() { | |
std::barrier<std::function<void()>> barrier( | |
2, finished); // 2 threads will be spawned | |
std::vector<Person> chunks = {Person("John", 18), Person("Bob", 20), | |
Person("Ayush", 19)}; | |
std::thread t1(task, std::ref(barrier), std::ref(chunks)); | |
std::thread t2(task, std::ref(barrier), std::ref(chunks)); | |
t1.join(); | |
t2.join(); | |
std::cout << "Processing of data chunks complete...\n"; | |
return 0; | |
} |
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