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import java.awt.*;
import java.util.ArrayList;
import java.util.Random;
/*
* Cell.java
* Defines a cell entity which can move around the canvas, eat food and multiply.
*/
public class Cell extends Entity {
private final int default_delay;
#include <iostream>
#include <fstream>
void handle_args(int argc, char **argv) {
if (argc < 2){
help_message();
return 1;
}
else {
handle_options(argv[1]);