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Created October 21, 2018 18:26
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SkillLine Name Skill Type Spell Name Spell Description
Acrobatics Class Safe Fall (NYI) Reduces damage from falling.
Acrobatics Class Sprint Greatly increases the rogue's movement speed for $d.
Advanced Combat Class Cleave A sweeping attack that does your weapon damage plus $s1 to the target and his nearest ally, and causes both to attack slower for $d.
Alchemy Profession Apprentice Alchemy Allows an alchemist to brew basic potions up to a maximum potential skill of 75. Requires Herbs found with the Herbalism skill.
Alchemy Profession Blacktail Oil
Alchemy Profession Cowardly Flight Potion
Alchemy Profession Discolored Healing Potion
Alchemy Profession Elixir of Defense
Alchemy Profession Elixir of Detect Invisibility
Alchemy Profession Elixir of Firepower
Alchemy Profession Elixir of Fortitude
Alchemy Profession Elixir of Free Action
Alchemy Profession Elixir of Great Fortitude
Alchemy Profession Elixir of Lesser Agility
Alchemy Profession Elixir of Lion's Strength With the mixture of Snakeroot for physical improvement and crushed Silverleaf for enhancement, a potion to to bring out one's inner lion is brewed.
Alchemy Profession Elixir of Minor Agility With Swiftthistle for speed and crushed Silverleaf for enhancement, a potion to to enchance ones natural agility is brewed.
Alchemy Profession Elixir of Minor Defense A combination of Snakeroot and powdered Peacebloom thickens the skin slightly for a time.
Alchemy Profession Elixir of Ogre's Strength
Alchemy Profession Elixir of Poison Resistance
Alchemy Profession Elixir of Tongues
Alchemy Profession Elixir of Water Breathing
Alchemy Profession Elixir of Wisdom
Alchemy Profession Expert Alchemy Allows an alchemist to brew amazing potions up to a maximum potential skill of 225.
Alchemy Profession Fire Oil
Alchemy Profession Fire Protection Potion
Alchemy Profession Frost Oil
Alchemy Profession Frost Protection Potion
Alchemy Profession Great Rage Potion
Alchemy Profession Greater Healing Potion
Alchemy Profession Healing Potion
Alchemy Profession Holy Protection Potion
Alchemy Profession Invisibility Potion
Alchemy Profession Journeyman Alchemy Allows an alchemist to brew standard potions up to a maximum potential skill of 150.
Alchemy Profession Lesser Healing Potion
Alchemy Profession Lesser Mana Potion
Alchemy Profession Lesser Stoneshield Potion
Alchemy Profession Limited Invulnerability Potion
Alchemy Profession Mana Potion
Alchemy Profession Mighty Troll's Blood Potion
Alchemy Profession Minor Healing Potion
Alchemy Profession Minor Magic Resistance Potion
Alchemy Profession Minor Mana Potion
Alchemy Profession Minor Rejuvenation Potion
Alchemy Profession Nature Protection Potion
Alchemy Profession Rage Potion
Alchemy Profession Shadow Oil
Alchemy Profession Shadow Protection Potion
Alchemy Profession Strong Troll's Blood Potion
Alchemy Profession Swiftness Potion
Alchemy Profession Swim Speed Potion
Alchemy Profession Weak Troll's Blood Potion With the mixture of Snakeroot for physical improvement and Peacebloom petals for their healing properties, a regnerative potion is brewed.
Arcane Magic Class Arcane Intellect Increases the target's Intellect by $s1 for $d.
Arcane Magic Class Arcane Missiles Launches Arcane Missiles at the enemy, causing 13 damage each second for $d.
Arcane Magic Class Arcane Missiles Launches Arcane Missiles at the enemy, causing 39 damage each second for $d.
Arcane Magic Class Arcane Missiles Launches Arcane Missiles at the enemy, causing 79 damage each second for $d.
Arcane Magic Class Blink Teleports the caster to the targeted location, breaking free of any bonds that hold $ghim:her;.
Arcane Magic Class Counterspell Counters the enemy's spell, preventing him from casting that spell again for $d.
Arcane Magic Class Invisibility Turns the caster invisible for $d, though this spell is unstable and may end early.
Arcane Magic Class Lesser Invisibility Turns the caster invisible for $d, though this spell is unstable and may end early.
Arcane Magic Class Remove Curse Removes $m1 curse from the friendly target.
Arcane Magic Class Slow Slows the enemy's movement by $s2% and their attack speed by $s1% for $d.
Arcane Magic Class Teleport: Darnassus Creates a portal, which teleports the caster to Darnassus.
Arcane Magic Class Teleport: Ironforge Creates a portal, which teleports the caster to Ironforge.
Arcane Magic Class Teleport: Orgrimmar Creates a portal, which teleports the caster to Orgrimmar.
Arcane Magic Class Teleport: Stormwind Creates a portal, which teleports the caster to Stormwind.
Arcane Magic Class Teleport: Thunder Bluff Creates a portal, which teleports the caster to Thunder Bluff.
Arcane Magic Class Teleport: Undercity Creates a portal, which teleports the caster to Undercity.
Assassination Class Backstab Increases melee damage by $s1, but only if attacking from behind. Awards $s2 combo point.
Assassination Class Cheap Shot Increases weapon damage by $s2 and stuns the target for $d when attacking from stealth. Awards $s3 combo points.
Assassination Class Eviscerate Finishing move that causes $s1 additional damage per combo point.
Assassination Class Garrote Garrote the enemy, stunning them and causing $s2 damage per combo point every $t2. Lasts for $d per combo point.
Assassination Class Kidney Shot Finishing move that stuns for $d per combo point.
Assassination Class Rupture Rupture the opponent, causing $s1 damage per combo point every 5 sec. Lasts for $d per combo point.
Assassination Class Sap Knocks the target out for $d if attack is made from behind and from stealth. Awards $s2 combo points. Only works on Humanoids.
Attribute Enhancements Talent Cat's Agility Your Agility is increased by $s1.
Attribute Enhancements Talent Great Stamina Your Stamina is increased by $s1.
Attribute Enhancements Talent Heroic Strength Your Strength is increased by $s1.
Attribute Enhancements Talent Heroic Strength Increases your Strength by 3Total Strength Increase: +$s1
Attribute Enhancements Talent Indomitable Spirit Your Spirit is increased by $s1.
Attribute Enhancements Talent Mental Acuity Increases your Mana by $s1.
Attribute Enhancements Talent Mighty Intellect Your Intellect is increased by $s1.
Attribute Enhancements Talent Physical Prowess Your Health is increased by $s1.
Auras Class Devotion Aura Gives $M1 additional armor to nearby party members. Players may only have one Aura on them per Paladin at any one time.
Auras Class Healing Aura Increases the health regeneration of the Paladin and nearby group members by 4 every second. Only works out of combat. Players may only have one Aura on them per Paladin at any one time.
Auras Class Healing Aura Increases the health regeneration of the Paladin and nearby group members by 6 every second. Only works out of combat. Players may only have one Aura on them per Paladin at any one time.
Auras Class Healing Aura Increases the health regeneration of the Paladin and nearby group members by 2 every second. Only works out of combat. Players may only have one Aura on them per Paladin at any one time.
Auras Class Resistance Aura Increases nearby group member's resistance to all magic by $s1. Players may only have one Aura on them per Paladin at any one time.
Auras Class Retribution Aura Causes $s1 holy damage to any creature that strikes a nearby party member. Players may only have one Aura on them per Paladin at any one time.
Axes Class One-Handed Axes
Beast Handling Class Beast Call Call the targeted beast, which will not call for help.
Beast Handling Class Beast Soothe Soothes a beast for $d, preventing it from doing anything unless it is attacked.
Beast Handling Class Beast Taming Tames a beast of up to level $m to be your companion. You can only have one pet at a time.
Beast Handling Class Charm Beast Charms the target beast for $d.
Beast Handling Class Summon Pet Summons your pet to you. If your pet should die, it cannot be called for a time.
Beast Training Class Beast Training Lets the Hunter train his pet with various abilities that he has learned.
Beast Training Class Bruise Teaches your tamed gorilla the Bruise ability. Bruise gives your gorilla a chance to reduce the armor value of an enemy when attacking.Requires: Pet Level 36+
Beast Training Class Bruise Teaches your tamed gorilla the Bruise ability. Bruise gives your gorilla a chance to reduce the armor value of an enemy when attacking.Requires: Pet Level 28+
Beast Training Class Bruise Teaches your tamed gorilla the Bruise ability. Bruise gives your gorilla a chance to reduce the armor value of an enemy when attacking.Requires: Pet Level 21+
Beast Training Class Bruise Teaches your tamed gorilla the Bruise ability. Bruise gives your gorilla a chance to reduce the armor value of an enemy when attacking.Requires: Pet Level 13+
Beast Training Class Claw Cover Teaches your tamed scorpion the Claw Cover ability. Claw Cover increases your scorpion's chance to parry.Requires: Pet Level 36+
Beast Training Class Clenched Pinchers Teaches your tamed crab the Clenched Pinchers ability. Clenched Pinchers holds an enemy in place while dealing physical damage over time to it. While holding the enemy, the crab will be unable to attack or perform any other actions.Requires: Pet Level 36+
Beast Training Class Consume Flesh Teaches your tamed crocilisk the Consume Flesh ability. Consume Flesh gives your crocilisk a chance to steal health from an enemy when attacking.Requires: Pet Level 36+
Beast Training Class Dig Trap Teaches your tamed scorpion the Dig Trap ability. Dig Trap allows the pet to enter stealth mode but will be rendered unable to move. If the scorpion attacks from this position it will deal additional damage.Requires: Pet Level 22+
Beast Training Class Distracting Spit Teaches your tamed tall strider the Distracting Spit ability. Distracting Spit increases physical damage dealt to an enemy.Requires: Pet Level 13+
Beast Training Class Enraged Howl Teaches your tamed wolf the Enraged Howl ability. Enraged Howl increases your party's strength and agility.Requires: Pet Level 13+
Beast Training Class Enraging Bite Teaches your tamed bear the Enraging Bite ability. Enraging Bite reduces an enemy's resistance to physical attacks as well as drawing its attention.Requires: Pet Level 13+
Beast Training Class Eye Peck Teaches your tamed bird the Eye Peck ability. Eye Peck causes an enemy to miss more often in combat.Requires: Pet Level 22+
Beast Training Class Feast of Prey Teaches your tamed raptor the Feast of Prey ability. Feast of Prey allows your raptor to recover health every time it kills an enemy.Requires: Pet Level 13+
Beast Training Class Ferocity Teaches your tamed cat the Ferocity ability. Ferocity increases attack speed of the cat at the cost of receiving more damage when hit by phsical attacks.Requires: Pet Level 13+
Beast Training Class Flight of the Peregrine Teaches your tamed bird the Flight of the Peregrine ability. Flight of the Peregrine increase the movement speed of the bird.Requires: Pet Level 13+
Beast Training Class Gore Teaches your tamed boar the Gore ability. Gore deals physical damage over time to an enemy.Requires: Pet Level 13+
Beast Training Class Growl of Fortitude Teaches your tamed bear the Growl of Fortitude ability. Growl of Fortitude increases the maximum health of the bear.Requires: Pet Level 22+
Beast Training Class Hand Snap Teaches your tamed turtle the Hand Snap ability. Hand Snap disarms an enemy as well as causing damage over time.Requires: Pet Level 22+
Beast Training Class Healing Tongue Teaches your tamed tall strider the Healing Tongue ability. Healing Tongue heals friendly targets from a short range.Requires: Pet Level 28+
Beast Training Class Healing Tongue Teaches your tamed tall strider the Healing Tongue ability. Healing Tongue heals friendly targets from a short range.Requires: Pet Level 22+
Beast Training Class Intimidating Growl Teaches your tamed wolf the Intimidating Growl ability. Intimidating Growl causes an enemy to run away in fear at an increased movement speed.Requires: Pet Level 22+
Beast Training Class Minor Scorpion Venom Teaches your tamed scorpion the Minor Scorpion Venom ability. Minor Scorpion Venom deals damage over time to an enemy.Requires: Pet Level 13+
Beast Training Class Open Wound Teaches your tamed cat the Open Wound ability. Open Wound deals physical damage over time to an enemy as well as increasing damage received by physical attacks for a short time.Requires: Pet Level 36+
Beast Training Class Pester Teaches your tamed bird the Pester ability. Pester greatly increases the attack speed of the bird at the cost of dealing less damage. Every successful attack while in this mode renders the target unable to cast spells for a short time.Requires: Pet Level 36+
Beast Training Class Pet Aggression Teaches your tamed pet to be more aggressive. This increases the base damage done by your pet by 15.
Beast Training Class Pet Aggression Teaches your tamed pet to be more aggressive. This increases the base damage done by your pet by 12.
Beast Training Class Pet Aggression Teaches your tamed pet to be more aggressive. This increases the base damage done by your pet by 9.
Beast Training Class Pet Aggression Teaches your tamed pet to be more aggressive. This increases the base damage done by your pet by 6.
Beast Training Class Pet Aggression Teaches your tamed pet to be more aggressive. This increases the base damage done by your pet by 3.
Beast Training Class Pet Hardiness Teaches your tamed pet to be tougher. This increases the base health of your pet by 250.
Beast Training Class Pet Hardiness Teaches your tamed pet to be tougher. This increases the base health of your pet by 200.
Beast Training Class Pet Hardiness Teaches your tamed pet to be tougher. This increases the base health of your pet by 150.
Beast Training Class Pet Hardiness Teaches your tamed pet to be tougher. This increases the base health of your pet by 100.
Beast Training Class Pet Hardiness Teaches your tamed pet to be tougher. This increases the base health of your pet by 50.
Beast Training Class Pet Recovery Teaches your tamed pet to recover from wounds faster. This increases the pet's base Spirit by 25.
Beast Training Class Pet Recovery Teaches your tamed pet to recover from wounds faster. This increases the pet's base Spirit by 20.
Beast Training Class Pet Recovery Teaches your tamed pet to recover from wounds faster. This increases the pet's base Spirit by 15.
Beast Training Class Pet Recovery Teaches your tamed pet to recover from wounds faster. This increases the pet's base Spirit by 10.
Beast Training Class Pet Recovery Teaches your tamed pet to recover from wounds faster. This increases the pet's base Spirit by 5.
Beast Training Class Pet Resistance Teaches your tamed pet to be more resistant to magic. This increases the pet's resistance to all magic schools to 12.
Beast Training Class Pet Resistance Teaches your tamed pet to be more resistant to magic. This increases the pet's resistance to all magic schools to 9.
Beast Training Class Pet Resistance Teaches your tamed pet to be more resistant to magic. This increases the pet's resistance to all magic schools to 6.
Beast Training Class Pet Resistance Teaches your tamed pet to be more resistant to magic. This increases the pet's resistance to all magic schools to 3.
Beast Training Class Pierce Ankle Teaches your tamed crocilisk the Pierce Ankle ability. Pierce Ankle knocks down an enemy and reduces it's movement speed.Requires: Pet Level 13+
Beast Training Class Poisonous Spit Teaches your tamed spider the Poisonous Spit ability. Poisonous Spit ranged attack that deals damage over time to an enemy.Requires: Pet Level 36+
Beast Training Class Quick Snap Teaches your tamed crocilisk the Quick Snap ability. Quick Snap gives your crocilisk a chance to counterattack when hit.Requires: Pet Level 22+
Beast Training Class Quickness Teaches your tamed gorilla the Quickness ability. Quickness is an attack that can hit multiple enemies.Requires: Pet Level 36+
Beast Training Class Rabid Maw Teaches your tamed wolf the Rabid Maw ability. Rabid Maw decreases an enemy's strength and agility.Requires: Pet Level 36+
Beast Training Class Rapid Gallop Teaches your tamed horse the Rapid Gallop ability. Rapid Gallop increases the movement speed of your horse.Requires: Pet Level 13+
Beast Training Class Roar of Fortitude Teaches your tamed bear the Roar of Fortitude ability. Roar of Fortitude increases the maximum health of everyone in your party.Requires: Pet Level 36+
Beast Training Class Spider Poison Teaches your tamed spider the Spider Poison ability. Spider Poison deals damage over time to an enemy.Requires: Pet Level 13+
Beast Training Class Stomp Teaches your tamed horse the Stomp ability. Stomp deals additional damage as well as slowing the movement speed of the enemy.Requires: Pet Level 36+
Beast Training Class Strider Presence Teaches your tamed tall strider the Strider Presence ability. Strider Presence helps regenerate health and mana.Requires: Pet Level 36+
Beast Training Class Survival Instinct Teaches your tamed cat the Survival Instinct ability. Survival Instinct stuns an enemy and attempts to run away causing the enemy to lose interest in attacking the cat.Requires: Pet Level 22+
Beast Training Class Tendon Slice Teaches your tamed raptor the Tendon Slice ability. Tendon Slice deals damage over time as well as slowing the enemies movement speed.Requires: Pet Level 36+
Beast Training Class Thick Skin
Beast Training Class Thick Skin Teaches your tamed turtle the Thick Skin ability. Thick Skin gives your turtle a chance to increase it's armor value when hit.Requires: Pet Level 13+
Beast Training Class Throw Rock
Beast Training Class Throw Rock Teaches your tamed gorilla the Throw Rock ability. Throw Rock is a ranged attack.Requires: Pet Level 22+
Beast Training Class Tight Pinch Teaches your tamed crab the Tight Pinch ability. Tight Pinch deals additional damage on the crab's next hit as well as stunning the enemy.Requires: Pet Level 22+
Beast Training Class Tough Shell Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit.Requires: Pet Level 36+
Beast Training Class Tough Shell Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit.Requires: Pet Level 28+
Beast Training Class Tough Shell Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit.Requires: Pet Level 21+
Beast Training Class Tough Shell Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit.Requires: Pet Level 13+
Beast Training Class Toughen Hide Teaches your tamed boar the Toughen Hide ability. Toughen Hide increases resistance to physical attacks.Requires: Pet Level 22+
Beast Training Class Vital Wound Teaches your tamed boar the Vital Wound ability. Vital Wound slows the attack speed of an enemy.Requires: Pet Level 36+
Beast Training Class Vulnerable Teaches your tamed raptor the Vulnerable ability. Vulnerable increases all physical damage done to an enemy for a short time.Requires: Pet Level 22+
Beast Training Class Web Teaches your tamed spider the Web ability. Web renders an enemy unable to move.Requires: Pet Level 22+
Beast Training Class Web Teaches your tamed spider the Web ability. Web renders an enemy unable to move.Requires: Pet Level 37+
Beast Training Class Web Teaches your tamed spider the Web ability. Web renders an enemy unable to move.Requires: Pet Level 30+
Blacksmithing Profession Apprentice Blacksmithing Allows a Blacksmith to make basic weapons and armor up to a maximum potential skill of 75. Requires stone and metal found with the mining skill.
Blacksmithing Profession Big Bronze Knife
Blacksmithing Profession Bronze Axe
Blacksmithing Profession Bronze Mace
Blacksmithing Profession Bronze Shortsword
Blacksmithing Profession Coarse Grinding Stone
Blacksmithing Profession Coarse Sharpening Stone
Blacksmithing Profession Coarse Weightstone
Blacksmithing Profession Copper Axe
Blacksmithing Profession Copper Battle Axe
Blacksmithing Profession Copper Bracers
Blacksmithing Profession Copper Chain Belt
Blacksmithing Profession Copper Chain Boots
Blacksmithing Profession Copper Chain Pants
Blacksmithing Profession Copper Chain Vest
Blacksmithing Profession Copper Mace
Blacksmithing Profession Copper Shortsword
Blacksmithing Profession Deadly Bronze Poniard
Blacksmithing Profession Expert Blacksmithing Allows a Blacksmith to make masterful weapons and armor up to a maximum potential skill of 225.
Blacksmithing Profession Frost Tiger Blade
Blacksmithing Profession Gemmed Copper Gauntlets
Blacksmithing Profession Golden Iron Destroyer
Blacksmithing Profession Golden Scale Boots
Blacksmithing Profession Golden Scale Bracers
Blacksmithing Profession Golden Scale Coif
Blacksmithing Profession Golden Scale Cuirass
Blacksmithing Profession Golden Scale Leggings
Blacksmithing Profession Golden Scale Shoulders
Blacksmithing Profession Green Iron Boots
Blacksmithing Profession Green Iron Bracers
Blacksmithing Profession Green Iron Gauntlets
Blacksmithing Profession Green Iron Hauberk
Blacksmithing Profession Green Iron Helm
Blacksmithing Profession Green Iron Leggings
Blacksmithing Profession Green Iron Shoulders
Blacksmithing Profession Hardened Iron Shortsword
Blacksmithing Profession Heavy Bronze Mace
Blacksmithing Profession Heavy Copper Broadsword
Blacksmithing Profession Heavy Copper Maul
Blacksmithing Profession Heavy Grinding Stone
Blacksmithing Profession Heavy Sharpening Stone
Blacksmithing Profession Heavy Weightstone
Blacksmithing Profession Iridescent Mace
Blacksmithing Profession Iron Counterweight
Blacksmithing Profession Iron Shield Spike
Blacksmithing Profession Jade Serpentblade
Blacksmithing Profession Journeyman Blacksmithing Allows a Blacksmith to make well-crafted weapons and armor up to a maximum potential skill of 150.
Blacksmithing Profession Massive Iron Axe
Blacksmithing Profession Mighty Iron Hammer
Blacksmithing Profession Moonsteel Broadsword
Blacksmithing Profession Patterned Bronze Bracers
Blacksmithing Profession Pearl Handled Dagger
Blacksmithing Profession Polished Steel Boots
Blacksmithing Profession Rough Bronze Boots
Blacksmithing Profession Rough Bronze Bracers
Blacksmithing Profession Rough Bronze Cuirass
Blacksmithing Profession Rough Bronze Leggings
Blacksmithing Profession Rough Bronze Shoulders
Blacksmithing Profession Rough Grinding Stone
Blacksmithing Profession Rough Sharpening Stone
Blacksmithing Profession Rough Weightstone
Blacksmithing Profession Runed Copper Belt
Blacksmithing Profession Runed Copper Bracers
Blacksmithing Profession Runed Copper Breastplate
Blacksmithing Profession Runed Copper Gauntlets
Blacksmithing Profession Runed Copper Pants
Blacksmithing Profession Shadow Crescent Axe
Blacksmithing Profession Silver Rod
Blacksmithing Profession Silver Scale Breastplate
Blacksmithing Profession Silvered Bronze Boots
Blacksmithing Profession Silvered Bronze Breastplate
Blacksmithing Profession Silvered Bronze Gauntlets
Blacksmithing Profession Silvered Bronze Shoulders
Blacksmithing Profession Solid Iron Maul
Blacksmithing Profession Steel Weapon Chain
Blacksmithing Profession Thick War Axe
Blacksmithing Profession Tiny Bronze Key Creates a Tiny Bronze Key that is a reagent for mage unlocking spells.
Blacksmithing Profession Tiny Iron Key Creates a Tiny Iron Key that is a reagent for mage unlocking spells.
Block Class Block Gives a chance to block enemy melee and ranged attacks.
Bows Class Bows
Combat Maneuvers Class Hamstring Maims the enemy, causing $s1 additional damage and slowing the enemy's movement for $d.
Combat Maneuvers Class Kick A quick kick that injures a single foe for $s1 damage and interrupts spellcasting.
Combat Maneuvers Class Punishing Blow A punishing attack that causes $s1 additional damage and forces the target to attack you for $d. Must be used from behind.
Combat Maneuvers Class Rend Wounds the target causing them to bleed for $o1 over $d.
Combat Maneuvers Class Strike A strong attack that increases melee damage by $s1.
Combat Shots Class Quick Shot Instantly fires your weapon, causing $s1 additional damage.
Combat Shots Class Shoot Fire at the target with a ranged weapon.
Combat Shots Class Trueshot A precise shot with a ranged weapon that strikes the target for $s1 additional damage.
Conjuration Class Conjure Food Conjures $s1 $lloaf:loaves; of bread, providing the mage and his allies with something to eat.
Conjuration Class Conjure Food Conjures $s1 $lloaf:loaves; of pumpernickel, providing the mage and his allies with something to eat.
Conjuration Class Conjure Food Conjures $s1 $lloaf:loaves; of rye, providing the mage and his allies with something to eat.
Conjuration Class Conjure Food Conjures $s1 $lloaf:loaves; of sourdough, providing the mage and his allies with something to eat.
Conjuration Class Conjure Mana Gem Conjures a mana gem.
Conjuration Class Conjure Water Conjures $s1 $lbottle:bottles; of crystal water, providing the mage and his allies with something to drink.
Conjuration Class Conjure Water Conjures $s1 $lbottle:bottles; of water, providing the mage and his allies with something to drink.
Conjuration Class Conjure Water Conjures $s1 $lbottle:bottles; of pure water, providing the mage and his allies with something to drink.
Conjuration Class Conjure Water Conjures $s1 $lbottle:bottles; of fresh water, providing the mage and his allies with something to drink.
Cooking Profession Apprentice Cooking Allows a cook to make basic recipes up to a maximum potential skill of 75. Requires meat from beasts and fire to make food.
Cooking Profession Barbecued Buzzard Wing
Cooking Profession Beer Basted Boar Ribs
Cooking Profession Big Bear Steak
Cooking Profession Blood Sausage
Cooking Profession Boiled Clams
Cooking Profession Brilliant Smallfish
Cooking Profession Bristle Whisker Catfish
Cooking Profession Charred Wolf Meat
Cooking Profession Clam Chowder
Cooking Profession Cooked Crab Claw
Cooking Profession Coyote Steak
Cooking Profession Crab Cake
Cooking Profession Crispy Lizard Tail
Cooking Profession Crocilisk Gumbo
Cooking Profession Crocilisk Steak
Cooking Profession Curiously Tasty Omelet
Cooking Profession Dig Rat Stew
Cooking Profession Dry Pork Ribs
Cooking Profession Expert Cooking Allows a cook to make mouth watering recipes up to a maximum potential skill of 225.
Cooking Profession Fillet of Frenzy
Cooking Profession Giant Clam Scorcho
Cooking Profession Goblin Deviled Clams
Cooking Profession Gooey Spider Cake
Cooking Profession Goretusk Liver Pie
Cooking Profession Hot Lion Chops
Cooking Profession Journeyman Cooking Allows a cook to make delicious recipes up to a maximum potential skill of 150.
Cooking Profession Kaldorei Caviar
Cooking Profession Lean Venison
Cooking Profession Loch Frenzy Delight
Cooking Profession Longjaw Mud Snapper
Cooking Profession Murloc Fin Soup
Cooking Profession Rainbow Fin Albacore
Cooking Profession Redridge Goulash
Cooking Profession Roasted Boar Meat
Cooking Profession Roasted Kodo Meat
Cooking Profession Rockscale Cod
Cooking Profession Scorpid Surprise
Cooking Profession Seasoned Wolf Kabob
Cooking Profession Slitherskin Mackerel
Cooking Profession Soothing Turtle Bisque
Cooking Profession Spiced Wolf Meat
Cooking Profession Strider Stew
Cooking Profession Succulent Pork Ribs
Cooking Profession Tasty Lion Steak
Cooking Profession Westfall Stew
Crossbows Class Crossbows
Curses Class Curse of Agony Curses the target with agony, causing $o1 damage over $d. Only one Curse per Warlock can be active on any one target.
Curses Class Curse of Recklessness Curse the target with recklessness, increasing damage by $s1 but reducing armor by $s2 for $d.
Curses Class Curse of the Elements Curses the target, increasing Fire, Frost and Nature damage taken by $s1 for $d.
Curses Class Curse of Tongues Forces the target to speak in Demonic, slowing the casting time of any spells for $d.
Curses Class Curse of Weakness Damage caused by the target is reduced by $s1 for $d.
Daggers Class Daggers
Deception Class Blind (NYI)
Deception Class Distract Throws a distraction, attracting the attention of all nearby monsters for $d.
Deception Class Feign Death Tricks enemies into thinking your dead.
Defense Class Block Gives a chance to block enemy melee and ranged attacks.
Defense Class Defense
Defense Class Defensive State (DND)
Defense Class Dodge Gives a chance to dodge enemy melee and ranged attacks.
Defense Class Evasion The rogue's dodge will increase by $s1% for $d, but $ghe:she; cannot attack during that time.
Defense Class Parry Gives a chance to parry enemy melee attacks.
Defense Class SPELLDEFENSE (DND)
Defensive Talents Talent Dodge Mastery Increases your chance to dodge by $s1%.
Defensive Talents Talent Evade Increases your defense by $s1.
Defensive Talents Talent Immunity: Disease Makes the paladin immune to disease.
Defensive Talents Talent Lightning Reflexes Increases your defense by $s1.
Defensive Talents Talent Perceptive Increases your stealth detection by $s1.
Defensive Talents Talent Regeneration Restores 36 health per minute.
Defensive Talents Talent Regeneration Restores 24 health per minute.
Defensive Talents Talent Regeneration Restores 12 health per minute.
Defensive Talents Talent Regeneration Restores 6 health per minute.
Defensive Talents Talent Regeneration Restores 48 health per minute.
Defensive Talents Talent Shield Blocking Increases your chance to block with a Shield (not a Buckler) by 2%.
Defensive Talents Talent Shield Blocking Increases your chance to block with a Shield (not a Buckler) by 6% and reflects $s2% of hostile spells back at the caster.
Defensive Talents Talent Shield Blocking Increases your chance to block with a Shield (not a Buckler) by 4% and reflects $s2% of hostile spells back at the caster.
Defensive Talents Talent Shield Blocking Increases your chance to block with a Shield (not a Buckler) by 5% and reflects $s2% of hostile spells back at the caster.
Defensive Talents Talent Shield Defense Increases your armor by $s1 while using a Shield or Buckler.
Defensive Talents Talent Sneaky Increases your stealth by $s1.
Defensive Talents Talent Toughness Increases your armor by $s1.
Demon Mastery Class Demon Armor Protects the caster, increasing armor by $s1, shadow resistance by $s2 and health regeneration for $d.
Demon Mastery Class Demon Breath Allows the target to breathe underwater for $d.
Demon Mastery Class Demon Skin Protects the caster, increasing armor by $m1 and health regeneration for $d.
Demon Mastery Class Enslave Demon Enslave the target demon, up to level $m1, forcing it to do your bidding for $d.
Demon Mastery Class Sense Demons Shows the location of all nearby demons on the minimap for $d.
Demon Tongue Profession Language Demon Tongue
Disarm Traps Class Disarm Trap Disarms traps up to difficulty $s1.
Disengage Class Disengage Attempts to disengage from the target, reducing threat by $s1.
Draconic Profession Language Draconic (NYI)
Dual Wield Class Dual Wield Allows two weapons to be wielded at once.
Dueling Class Disarm Disarm the enemy's weapon for $d.
Dueling Class Overpower Overpower the enemy's defenses, causing $s1 additional damage. Only useable after the target blocks, parries, dodges, or deflects.
Dueling Class Revenge Counterattack an enemy for $s1 additional damage. Revenge must follow a defensive action.
Dueling Class Sundering Strike Sunders the target's armor, reducing it by $s2 per Sundering Strike. Can be applied up to 5 times. Lasts $d.
Dwarven Racial Racial Find Treasure Allows the dwarf to sense nearby treasure, making it appear on the minimap.
Dwarven Racial Racial Frost Resistance Your resistance to Frost spells is increased by $s1.
Enchanting Profession Apprentice Enchanting Allows an enchanter to enchant basic items up to a maximum potential skill of 75. Requires Herbs found with the Herbalism skill.
Enchanting Profession Enchant 2H Weapon - Minor Impact Permanently enchant a Two-Handed Melee Weapon to do 2 additional points of damage.
Enchanting Profession Enchant 2H Weapon - Minor Intellect Permanently enchant a Two-Handed Melee Weapon to add 1 to intellect.
Enchanting Profession Enchant Boots - Minor Agility Permanently enchant a pair of boots so they increases the wearer's Agility by 1.
Enchanting Profession Enchant Boots - Minor Stamina Permanently enchant a pair of boots so they increases the wearer's Stamina by 1.
Enchanting Profession Enchant Bracer - Lesser Spirit Permanently enchant a bracer so it increases the wearer's Spirit by 2.
Enchanting Profession Enchant Bracer - Minor Stamina Permanently enchant a bracer so it increases the wearer's Stamina by 1.
Enchanting Profession Enchant Bracer - Minor Strength Permanently enchant a bracer so it increases the wearer's Strength by 1.
Enchanting Profession Enchant Bracers - Minor Agility Permanently enchant a bracer so it increases the wearer's Agility by 1.
Enchanting Profession Enchant Bracers - Minor Health Permanently enchant bracers so they increases the health of the wearer by 10.
Enchanting Profession Enchant Bracers - Minor Spirit Permanently enchant a bracer so it increases the wearer's Spirit by 1.
Enchanting Profession Enchant Chest - Health Permanently enchant piece of chest armor so that it increases the health of the wearer by 30.
Enchanting Profession Enchant Chest - Lesser Health Permanently enchant piece of chest armor so that it increases the health of the wearer by 20.
Enchanting Profession Enchant Chest - Lesser Mana Permanently enchant a piece of chest armor so that it increases the mana of the wearer by 20.
Enchanting Profession Enchant Chest - Minor Health Permanently enchant piece of chest armor so that it increases the health of the wearer by 10.
Enchanting Profession Enchant Chest - Minor Mana Permanently enchant a piece of chest armor so that it increases the mana of the wearer by 10.
Enchanting Profession Enchant Cloak - Lesser Fire Resist Permanently enchant a cloak so that it increases resistance to fire by 8.
Enchanting Profession Enchant Cloak - Minor Resist Permanently enchant a cloak so that it increases the resistance to all schools of magic by 2.
Enchanting Profession Enchant Weapon - Beastslayer Permanently enchant a Melee Weapon to do 2 additional points of damage to Beasts.
Enchanting Profession Enchant Weapon - Striking Permanently enchant a Melee Weapon to do 1 additional point of damage.
Enchanting Profession Expert Enchanting Allows an enchanter to put masterful enchantments on weapons and armor up to a maximum potential skill of 225.
Enchanting Profession Imbue Bracers - Minor Deflect Imbue bracers so that the defense skill of its wearer is increased by 3 for 60 minutes.
Enchanting Profession Imbue Bracers - Minor Wisdom Imbue bracers with wisdom that increases the wearers intellect by 4 for 60 minutes.
Enchanting Profession Imbue Chest - Absorb Imbue a piece of chest armor for 60 minutes so it has a 5% chance per hit of giving you 50 points of damage absorption.
Enchanting Profession Imbue Chest - Lesser Absorb Imbue a piece of chest armor for 60 minutes so it has a 5% chance per hit of giving you 25 points of damage absorption.
Enchanting Profession Imbue Chest - Lesser Spirit Imbue a piece of chest armor with regenerative properties that increase the wearers spirit by 6 for 60 minutes.
Enchanting Profession Imbue Chest - Minor Absorb Imbue a piece of chest armor for 60 minutes so it has a 5% chance per hit of giving you 10 points of damage absorption.
Enchanting Profession Imbue Chest - Minor Spirit Imbue a piece of chest armor with regenerative properties that increase the wearers spirit by 3 for 60 minutes.
Enchanting Profession Imbue Cloak - Lesser Protection Imbue a cloak to provide 10 additional points of armor for 60 minutes.
Enchanting Profession Imbue Cloak - Minor Protection Imbue a cloak to provide 5 additional points of armor for 60 minutes.
Enchanting Profession Imbue Cloak - Minor Resistance Imbue a cloak with 4 points of resistance against all magic for 60 minutes.
Enchanting Profession Imbue Weapon - Beastslayer Imbue a melee weapon to do 4 points of additional damage to beasts for 30 minutes.
Enchanting Profession Journeyman Enchanting Allows an enchanter to enchant weapons and armor up to a maximum potential skill of 150.
Enchanting Profession Runed Copper Rod
Enchanting Profession Runed Silver Rod
Engineering Profession Accurate Scope
Engineering Profession Advanced Target Dummy
Engineering Profession Arclight Spanner
Engineering Profession Big Bronze Bomb
Engineering Profession Big Iron Bomb
Engineering Profession Bronze Framework
Engineering Profession Bronze Tube
Engineering Profession Coarse Blasting Powder
Engineering Profession Coarse Dynamite
Engineering Profession Compact Harvest Reaper Kit Creates a Compact Harvest Reaper Kit that can be activated to unfold into a powerful Harvest Reaper.
Engineering Profession Copper Modulator
Engineering Profession Copper Tube
Engineering Profession Craftsman's Monocle
Engineering Profession Crude Scope
Engineering Profession Deadly Blunderbuss
Engineering Profession Discombobulator Ray
Engineering Profession Engineering Allows an engineer to make basic contraptions up to a maximum potential skill of 75. Requires stone and metal found with the mining skill.
Engineering Profession Engineering Allows an engineer to make more powerful devices and explosives up to a maximum potential skill of 150.
Engineering Profession Engineering Allows an engineer to make bombs and gizmos that are a wonder to behold up to a maximum potential skill of 225.
Engineering Profession Explosive Sheep
Engineering Profession Explosive Shells Makes $s1 explosive shells.
Engineering Profession Flame Deflector
Engineering Profession Flying Tiger Goggles
Engineering Profession Gnomish Cloaking Device
Engineering Profession Goblin Land Mine Build a Goblin Land Mine.
Engineering Profession Green Tinted Goggles
Engineering Profession Gyrochronatom The linchpin of many of the finest engineering contraptions, many devices will requires a Gyrochronaton in their construction.
Engineering Profession Handful of Copper Bolts
Engineering Profession Heavy Blasting Powder
Engineering Profession Heavy Dynamite
Engineering Profession Heavy Shot
Engineering Profession Ice Deflector
Engineering Profession Iron Grenade
Engineering Profession Iron Strut
Engineering Profession Large Copper Bomb
Engineering Profession Large Seaforium Charge
Engineering Profession Light Shot
Engineering Profession Lovingly Crafted Boomstick
Engineering Profession Mechanical Dragonling
Engineering Profession Mechanical Squirrel
Engineering Profession Minor Recombobulator
Engineering Profession Moonsight Rifle
Engineering Profession Ornate Spyglass
Engineering Profession Portable Bronze Mortar
Engineering Profession Rough Blasting Powder
Engineering Profession Rough Boomstick
Engineering Profession Rough Copper Bomb
Engineering Profession Rough Dynamite
Engineering Profession Shadow Goggles
Engineering Profession Silver Contact (Makes 5)
Engineering Profession Silver-plated Shotgun
Engineering Profession Small Bronze Bomb
Engineering Profession Small Seaforium Charge A Small Seaforium charge which is enough to blast open some of the smaller locks.
Engineering Profession Solid Shot
Engineering Profession Standard Scope An improved scope that increases the damage done with your bow or gun.
Engineering Profession Target Dummy
Engineering Profession Whirring Bronze Gizmo
Expert Shots Class Blinding Shot Blinds the target for $d, reducing their chance to hit by $s2%.
Expert Shots Class Multi-Shot Fires a volley of missiles, hitting $x1 targets for an additional $s1 damage.
Expert Shots Class Running Shot A shot that can be performed while running, causing $s1 additional damage.
Expert Shots Class Silencing Shot Silences the target for $d.
Expert Shots Class Sniper Shot Fire a long range shot at the enemy, causing $s1 additional damage.
Feign Death Class
Fire Magic Class Fire Blast Blasts the enemy with fire for $s1 fire damage.
Fire Magic Class Fire Resistance Increases a friendly target's resistance to Fire by $s1 for $d.
Fire Magic Class Fire Ward Absorbs $s1 fire damage. Lasts $d.
Fire Magic Class Fireball Hurls a fiery ball that causes $s1 fire damage to the enemy.
Fire Magic Class Flamestrike Calls down a pillar of fire, burning all enemies within the area for $s1 fire damage and an additional $o2 damage over $d.
Fire Magic Class Hellfire Ignites the area surrounding the caster, causing fire damage to $ghimself:herself; and all nearby enemies. Lasts $d.
Fire Magic Class Immolate Burns the enemy for $s2 damage and then an additional $o1 damage over $d.
Fire Magic Class Life Tap Converts $c health into $s1 mana.
Fire Magic Class Molten Blast Hurls a molten blob of fire at the target doing $s1 damage.
Fire Magic Class Rain of Fire Calls down a fiery rain to burn enemies in the area of effect for $o1 damage over $d.
Fire Shots Class Explosive Shot Fires an explosive shot, causing $s1 additional damage to the target and exploding for $s2 damage to nearby enemies.
Fire Shots Class Fire Shot Fires a flaming shot at the enemy, doing an additional $s1 and making the damage fire based.
Fire Shots Class Starburst Detects all hidden and invisible enemies in the target area.
First Aid Profession Apprentice Physician
First Aid Profession First Aid Heals $s1 damage.
First Aid Profession First Aid II Heals $s1 damage.
First Aid Profession First Aid III Heals $s1 damage.
First Aid Profession First Aid IV Heals $s1 damage.
First Aid Profession Heavy Linen Bandage
First Aid Profession Heavy Wool Bandage
First Aid Profession Journeyman Physician
First Aid Profession Linen Bandage
First Aid Profession Wool Bandage
Fishing Profession Fishing Equip a fishing pole and find a body of water to fish. Click on the bob in the water when it splashes to catch your fish.
Fishing Profession Fishing Equip a fishing pole and find a body of water to fish. Click on the bob in the water when it splashes to catch your fish, otherwise it will get away.
Fishing Profession Fishing Poles
Forage Class zzOLDForage (NYI) Allows you to find things of use in the surrounding area.
Frost Magic Class Blizzard Ice Shards pelt the target area doing $o1 damage over $d.
Frost Magic Class Frost Armor Increases armor by $s1. If an enemy strikes the caster, they will be slowed. Lasts $d.
Frost Magic Class Frost Nova Blasts enemies near the caster for $s1 cold damage and freezes them for $d, or until they are attacked.
Frost Magic Class Frost Ward Absorbs $s1 frost damage. Lasts $d.
Frost Magic Class Frostbolt Launches a bolt of frost at the enemy, causing $s1 frost damage and slowing movement speed for $d.
Frost Magic Class Ice Armor Increases armor by $s1 and frost resistance by $s3. If an enemy strikes the caster, they will be slowed. Lasts $d.
Frost Magic Class Water Elemental Summon a Water Elemental to fight for the caster.
Frost Shots Class Frost Shot Fires a frost shot at the enemy, causing $s1 additional frost damage and slowing the enemy's movement speed to $s2% of normal.
GENERIC (DND) Class Attack
GENERIC (DND) Class Closing
GENERIC (DND) Class Detect
GENERIC (DND) Class Duel
GENERIC (DND) Class Generic
GENERIC (DND) Class Grovel
GENERIC (DND) Class Opening
GENERIC (DND) Class Stuck
Growl Class Growl Taunts the target to attack you.
Guns Class Guns
Herbalism Profession Find Herbs Nearby herb bushes appear on the minimap for $d.
Herbalism Profession Herb Gathering The basics of how to gather herbs from bushes and other plants for use in Alchemy. Gives a potential herbalism skill of 75.
Herbalism Profession Herb Gathering
Herbalism Profession Herb Gathering How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 225.
Herbalism Profession Herb Gathering How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 150.
Holy Magic Class Cleanse Cleanses the friendly target, removing $m1 poison, $m2 disease, and $m3 magic effect.
Holy Magic Class Dispel Magic Dispels magic on the target, removing $s1 harmful spells from a friend or $s1 beneficial spells from an enemy.
Holy Magic Class Dispel Magic Dispels magic on the target, removing $s1 harmful spell from a friend or $s1 beneficial spell from an enemy.
Holy Magic Class Divine Favor You are protected from all physical attacks and spells for $d, but during that time you cannot attack or use physical abilities yourself.
Holy Magic Class Divine Shield Protects the paladin from all damage and spells for $d.
Holy Magic Class Divine Shield Protects the paladin from all damage and spells, for $d.
Holy Magic Class Greater Heal A slow casting spell that heals a single target for $s1.
Holy Magic Class Heal Heal your target for $s1.
Holy Magic Class Holy Light Heals a friendly target for $s1.
Holy Magic Class Holy Protection Increases the target's resistance to Holy spells by $s1 for $d.
Holy Magic Class Holy Smite Smite an enemy for $s1 holy damage.
Holy Magic Class Holy Word: Fortitude Holy power infuses the target increasing their Stamina by $s1 for $d.
Holy Magic Class Holy Word: Shield Instantly shields the target, absorbing $s1 damage. Lasts $d. While the shield holds, spells will not be interrupted by physical attacks.
Holy Magic Class Inner Fire A burst of Holy energy fills the caster, increasing $ghis:her; damage by $s1 and armor by $s2 for $d.
Holy Magic Class Lay on Hands Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining mana when used.
Holy Magic Class Lay on Hands Heals a friendly target for an amount equal to the Paladin's maximum health and restores $s2 of their mana. Drains all of the Paladin's remaining mana when used.
Holy Magic Class Lesser Heal Heal your target for $s1.
Holy Magic Class Nullify Disease Target is immune to disease for $d and is cured of any existing diseases.
Holy Magic Class Prayer of Healing A powerful prayer heals nearby party members for $s1.
Holy Magic Class Purify Purifies the friendly target, removing $m1 disease and $m2 poison effect.
Holy Magic Class Redemption Brings a dead player back to life with $s1% of their health and mana.
Holy Magic Class Renew Heals the target of $o1 damage over $d.
Holy Magic Class Resurrection Brings a dead player back to life with $s1% of their health and mana.
Holy Strikes Class Crusader Strike Increases the holy damage taken by the target by $s2 per Crusader Strike. Can be applied up to 5 times. Lasts $d.
Holy Strikes Class Holy Strike Consecrates your weapon, inflicting $s1 additional damage on your next attack. All damage caused is considered holy damage.
Horse Riding Profession Horse Riding Increases riding speed by $s1.
Justice Class Fist of Justice Stuns the target for $d.
Language: Common Profession Language Common
Language: Common Profession Language Common
Language: Darnassian Profession Language Darnassian
Language: Darnassian Profession Language Darnassian
Language: Dwarven Profession Language Dwarven
Language: Dwarven Profession Language Dwarven
Language: Gnomish Profession Language Gnomish
Language: Gnomish Profession Language Gnomish
Language: Orcish Profession Language Orcish
Language: Orcish Profession Language Orcish
Language: Taurahe Profession Language Taurahe
Language: Taurahe Profession Language Taurahe
Language: Troll Profession Language Troll
Language: Troll Profession Language Troll
Leatherworking Profession Apprentice Leatherworking Allows an leatherworker to make basic leather armors up to a maximum potential skill of 75. Requires leather scraps and hides found on beasts.
Leatherworking Profession Barbaric Belt
Leatherworking Profession Barbaric Gloves
Leatherworking Profession Barbaric Harness
Leatherworking Profession Barbaric Leggings
Leatherworking Profession Barbaric Shoulders
Leatherworking Profession Cured Heavy Hide
Leatherworking Profession Cured Light Hide
Leatherworking Profession Cured Medium Hide
Leatherworking Profession Dark Leather Belt
Leatherworking Profession Dark Leather Boots
Leatherworking Profession Dark Leather Cloak
Leatherworking Profession Dark Leather Gloves
Leatherworking Profession Dark Leather Pants
Leatherworking Profession Dark Leather Shoulders
Leatherworking Profession Dark Leather Tunic
Leatherworking Profession Embossed Leather Boots
Leatherworking Profession Embossed Leather Cloak
Leatherworking Profession Embossed Leather Gloves
Leatherworking Profession Embossed Leather Pants
Leatherworking Profession Embossed Leather Vest
Leatherworking Profession Expert Leatherworking Allows an leatherworker to make high quality leather armors up to a maximum potential skill of 225.
Leatherworking Profession Fine Leather Belt
Leatherworking Profession Fine Leather Boots
Leatherworking Profession Fine Leather Cloak
Leatherworking Profession Fine Leather Gloves
Leatherworking Profession Fine Leather Pants
Leatherworking Profession Fine Leather Tunic
Leatherworking Profession Gem Studded Leather Belt
Leatherworking Profession Green Leather Armor
Leatherworking Profession Green Leather Belt
Leatherworking Profession Green Leather Bracers
Leatherworking Profession Guardian Armor
Leatherworking Profession Guardian Belt
Leatherworking Profession Guardian Cloak
Leatherworking Profession Guardian Gloves
Leatherworking Profession Guardian Leather Bracers
Leatherworking Profession Guardian Pants
Leatherworking Profession Handstiched Leather Belt
Leatherworking Profession Handstitched Leather Boots
Leatherworking Profession Handstitched Leather Pants
Leatherworking Profession Handstitched Leather Vest
Leatherworking Profession Heavy Armor Kit
Leatherworking Profession Hillman's Belt
Leatherworking Profession Hillman's Cloak
Leatherworking Profession Hillman's Leather Gloves
Leatherworking Profession Hillman's Leather Vest
Leatherworking Profession Hillman's Shoulders
Leatherworking Profession Journeyman Leatherworking Allows an leatherworker to make well crafted leather armors up to a maximum potential skill of 150.
Leatherworking Profession Kodo Hide Bag
Leatherworking Profession Light Armor Kit
Leatherworking Profession Light Leather
Leatherworking Profession Medium Armor Kit
Leatherworking Profession Murloc Scale Belt
Leatherworking Profession Murloc Scale Bracers
Leatherworking Profession Murloc Scale Breastplate
Leatherworking Profession Raptor Hide Belt
Leatherworking Profession Raptor Hide Harness
Leatherworking Profession Thick Murloc Armor
Leatherworking Profession Toughened Leather Gloves
Leatherworking Profession Toughened Leather Vest
Leatherworking Profession White Leather Jerkin
Lockpicking Profession Pick Lock Allows opening of locked chests and doors. Gives a potential of 75 in your lockpicking skill.
Lockpicking Profession Pick Lock Allows opening of locked chests and doors. Gives a potential of 150 in your lockpicking skill.
Lockpicking Profession Pick Lock Allows opening of locked chests and doors. Gives a potential of 225 in your lockpicking skill.
Lockpicking Class Pick Lock Allows opening of locked chests and doors. Gives a potential of 75 in your lockpicking skill.
Lockpicking Class Pick Lock Allows opening of locked chests and doors. Gives a potential of 150 in your lockpicking skill.
Lockpicking Class Pick Lock Allows opening of locked chests and doors. Gives a potential of 225 in your lockpicking skill.
Maces Class One-Handed Maces
Magic Talents Talent (Old) Magic Focus Increases your chance to get a critical with a spell by $s1%.
Magic Talents Talent Fire Affinity Increases your Fire Magic skill by $s1 and reduces your Frost Resistance by $s2.
Magic Talents Talent Fire Focus Decreases your mana cost to cast Fire spells by $s1.
Magic Talents Talent Fire Power Increases your chance to Critical Hit with Fire Magic by $s1%.
Magic Talents Talent Fire Resist Increase Fire resistance by $s1.
Magic Talents Talent Fire Resist Increase Fire resistance by $s1 and gives a $s2% chance of reflecting hostile Fire spells back at the caster.
Magic Talents Talent Fire Specialization Increases Fire spell damage by $s1.
Magic Talents Talent Frost Affinity Increases your Frost Magic skill by $s1 and decreases your Fire Resistance by $s2.
Magic Talents Talent Frost Focus Decreases your mana cost to cast Frost spells by $s1.
Magic Talents Talent Frost Power Increases your chance to Critical Hit with Frost Magic by $s1%.
Magic Talents Talent Frost Resist Increase Frost resistance by $s1 and gives a $s2% chance of reflecting hostile Frost spells back at the caster.
Magic Talents Talent Frost Resist Increase Frost resistance by $s1.
Magic Talents Talent Frost Specialization Increases Frost spell damage by $s1.
Magic Talents Talent Holy Affinity Increases your Holy Magic skill by $s1 and reduces your Shadow Resistance by $s2.
Magic Talents Talent Holy Focus Decreases your mana cost to cast Holy spells by $s1.
Magic Talents Talent Holy Power Increases your chance to Critical Hit with Holy Magic by $s1%.
Magic Talents Talent Holy Resist Increase Holy resistance by $s1.
Magic Talents Talent Holy Resist Increase Holy resistance by $s1 and gives a $s2% chance of reflecting hostile Holy spells back at the caster.
Magic Talents Talent Holy Specialization Increases Holy spell damage by $s1.
Magic Talents Talent Magic Resist Increase resistance to all types of spells by $s1.
Magic Talents Talent Meditation Restores 48 mana per minute.
Magic Talents Talent Meditation Restores 36 mana per minute.
Magic Talents Talent Meditation Restores 24 mana per minute.
Magic Talents Talent Meditation Restores 12 mana per minute.
Magic Talents Talent Meditation Restores 6 mana per minute.
Magic Talents Talent Nature Affinity Increases your Nature Magic skill by $s1, but decreases your Shadow and Fire resistance by $s2.
Magic Talents Talent Nature Focus Decreases your mana cost to cast Nature spells by $s1.
Magic Talents Talent Nature Power Increases your chance to Critical Hit with Nature Magic by $s1%.
Magic Talents Talent Nature Resist Increase Nature resistance by $s1.
Magic Talents Talent Nature Resist Increase Nature resistance by $s1 and gives a $s2% chance of reflecting hostile Nature spells back at the caster.
Magic Talents Talent Nature Specialization Increases Nature spell damage by $s1.
Magic Talents Talent Shadow Affinity Increases your Shadow Magic skill by $s1 and decreases your Holy Resistance by $s2.
Magic Talents Talent Shadow Focus Decreases your mana cost to cast Shadow spells by $s1.
Magic Talents Talent Shadow Power Increases your chance to Critical Hit with Shadow Magic by $s1%.
Magic Talents Talent Shadow Resist Increase Shadow resistance by $s1 and gives a $s2% chance of reflecting hostile Shadow spells back at the caster.
Magic Talents Talent Shadow Resist Increase Shadow resistance by $s1.
Magic Talents Talent Shadow Specialization Increases Shadow spell damage by $s1.
Magic Talents Talent Wand Mastery Increases your attack rating with Wands by $s1.
Magic Talents Talent Wand Power Increases your chance to get a critical with Wands by $s1%.
Magic Talents Talent Wand Specialization Increases your damage with Wands by $s1.
Magic Unlock Class Khadgar's Unlocking Magically unlocks treasure chests and other locked items.
Mend Pet Class Mend Pet Heals your pet over time while the Hunter focuses. Heals $s1 every tick. Lasts $d.
Mining Profession Find Minerals Nearby mineral veins appear on the minimap for $d.
Mining Profession Mining How to pull ore and stone from mineral veins for use in Engineering and Blacksmithing. Gives a potential mining skill of 75. Requires a Mining Pick.
Mining Profession Mining A more advanced level of mining. Gives a potential mining skill of 225.
Mining Profession Mining A more advanced level of mining. Gives a potential mining skill of 150.
Mining Profession Mining
Mining Profession Smelt Bronze
Mining Profession Smelt Copper
Mining Profession Smelt Gold
Mining Profession Smelt Iron
Mining Profession Smelt Silver
Mining Profession Smelt Steel
Mining Profession Smelt Tin
Mining Profession Smelting Allows the miner to turn ore into metal bars. This skill requires a forge.
Nature Magic Class Abolish Magic Abolishes all magic on the friendly target, and prevents any magic from affecting the target for $d.
Nature Magic Class Astral Recall Yanks the caster through the twisting nether back to $ghis:her; bind stone.
Nature Magic Class Call Spirit Returns the spirit to the body, restoring a dead target to life with $s1% of their health and mana.
Nature Magic Class Chain Lightning Hurls a lightning bolt at the enemy, which then leaps to the nearest enemy. The spell affects $x1 total targets, causing $s1 nature damage to each.
Nature Magic Class Entangling Roots Roots the target in place and causes $o2 nature damage over $d. Only useable outdoors.
Nature Magic Class Ethereal Form Makes the friendly target immune to physical damage, but unable to melee or use physical abilities for $d.
Nature Magic Class Ethereal Form Makes the caster immune to physical damage, but unable to melee or use physical abilities for $d.
Nature Magic Class Far Sight Changes the caster's viewpoint to the targeted location.
Nature Magic Class Ghost Wolf Turns the friendly target into a Ghost Wolf, increasing speed.
Nature Magic Class Ghost Wolf Turns the Shaman into a Ghost Wolf, increasing speed.
Nature Magic Class Group Astral Recall Sends the caster's group through the twisting nether back to their bind stone.
Nature Magic Class Lightning Bolt Casts a bolt of lightning at the target for $s damage.
Nature Magic Class Lightning Shield Surrounds the target with lightning, dealing $s1 damage to any who strike them for $d.
Nature Magic Class Lightning Storm Blasts all targets within $a1 yards with bolts of lightning that do $s1 damage and then $o2 damage over $d.
Nature Magic Class Mark of the Wild Increases all of the friendly target's armor by $s1 and all attributes by $s2 for $d.
Nature Magic Class Mark of the Wild Increases all of the friendly target's armor by $s1, all attributes by $s2 and all resistances by $s3 for $d.
Nature Magic Class Mark of the Wild Increases the friendly target's armor by $s1 and all attributes by $s2 for $d.
Nature Magic Class Mark of the Wild Increases the friendly target's armor by $s1 for $d.
Nature Magic Class Nature Resistance Protects a friendly target from Nature attacks by $s1 for $d.
Nature Magic Class Nature's Touch Heals a friendly target for $s1.
Nature Magic Class Nature's Wrath Unleashes Nature's Wrath on the target, causing $s1 nature damage.
Nature Magic Class Nullify Disease Target is immune to disease for $d and is cured of any existing diseases.
Nature Magic Class Nullify Poison Target is immune to poison for $d and is cured of any existing poisons.
Nature Magic Class Purge Purges the target, removing $m1 harmful spell from a friend or $m1 beneficial spell from an enemy.
Nature Magic Class Rejuvenation Heals the target of $s1 damage every tick for $d.
Nature Magic Class Restoration Heals a friendly target for $s1.
Nature Magic Class Shock Instantly throws a bolt of lightning at the target for $s1 damage.
Nature Magic Class Spirit Armor Calls upon the spirits to defend the target, increasing armor by $s1 for $d.
Nature Magic Class Thorns Thorns sprout from the friendly target doing $s1 nature damage to anyone who hits $ghim:her;. Lasts $d.
Nature Magic Class Thunderbolt Hurl your weapon, causing $s1 Nature damage, and interrupting casting for $d. The caster will be unarmed for the duration.
Nature Magic Class Thunderclap Blasts nearby enemies with thunder slowing their movement and attacks by $s2% for $d and doing $s1 nature damage to them.
Nature Magic Class Tranquility Regenerates all nearby group members for $s1 every tick for $d. Druid must channel to maintain the spell.
Nature Magic Class Undying Strength Infuses the target with the spirits of the ancients, increasing $ghis:her; Strength by $s1 for $d.
Nature Magic Class Unyielding Will Increases the Stamina of the target by $s1 for $d.
Nature Magic Class Water Breathing Allows the caster to breath water for $d.
Nature Magic Class Water Walking (NYI) Not Yet Implemented.
Night Elf Racial Racial Nature Resistance Your resistance to Nature spells is increased by $m1.
Night Elf Racial Racial Shadowmeld
Nightmare Riding Profession Nightmare Riding Increases riding speed by $s1.
Old Tongue Profession Language Old Tongue (NYI)
Orc Racial Racial
Pet - Bear Class Enraging Bite Angers a target, drawing its attention and lowering its armor value by $m3.
Pet - Bear Class Growl of Fortitude Grants the user $m1 additional hitpoints for $d
Pet - Bear Class Roar of Fortitude Increases max hitpoints of allies in your party by $m1 for $d
Pet - Boar Class Gore Deals $o2 damage to a target over $d
Pet - Boar Class Toughen Hide Increases armor value by $m1 for $d
Pet - Boar Class Vital Wound Adds a chance to do extra damage and slow attack rate of a target on a successful hit.
Pet - Carrion Bird Class Eye Peck Chance to Eye Peck, which lowers a target's chance to hit.
Pet - Carrion Bird Class Flight of the Peregrine Increases movement speed by $m1% for $d
Pet - Carrion Bird Class Pester Decreases damage done while granting a chance to silence on hit.
Pet - Cat Class Ferocity Cat goes into a ferocious rage granting $s1% haste but takes $s2 more damage from attacks for $d
Pet - Cat Class Open Wound Adds a chance to open a wound on a target causing damage over time and increased damage taken.
Pet - Cat Class Survival Instinct Stuns an enemy and attempts to run away causing the enemy to lose interest in attacking the cat.
Pet - Crab Class Clenched Pinchers Grabs a target, holding them in place for $d while doing $o3 damage in that time.
Pet - Crab Class Tight Pinch Pinches down hard causing $s1 damage and stunning a target for $d
Pet - Crab Class Tough Shell Adds a chance to temporarily increase armor when successfully hit.
Pet - Crocilisk Class Consume Flesh Adds a chance to drain life from a target during combat.
Pet - Crocilisk Class Knocked Down Knocks down an enemy and reduces it's movement speed for 6 sec.
Pet - Crocilisk Class Quick Snap Adds chance to counter attack when hit.
Pet - Doomguard Class
Pet - Felhunter Class Mana Burn Drains $s1 mana from a target. For each mana drained in this way, the target takes 1 damage.
Pet - Felhunter Class Spell Immunity The Felhunter is immune to magic.
Pet - Gorilla Class Bruise Adds a chance to Bruise a target, which lowers the targets armor value.
Pet - Gorilla Class Quickness Adds $s1 damage and hits one additional target
Pet - Gorilla Class Throw Rock Throws a rock for $s1 damage.
Pet - Gorilla Class Throw Rock II Throws a rock for $s1 damage.
Pet - Horse Class Rapid Gallop Increases movement speed by $m1% for $d
Pet - Horse Class Stomp Adds a chance to do extra damage to next attack and slow the target's movement on a successful hit.
Pet - Imp Class Blood Pact Increases party members' Stamina by $s1.
Pet - Imp Class Firebolt Deals $s1 damage to a target.
Pet - Imp Class Flameblade Target's weapon bursts into flame, causing an additional $s1 fire damage with each hit. Lasts $d.
Pet - Infernal Class
Pet - Raptor Class Feast of Prey Steals life from a target after delivering a fatal blow.
Pet - Raptor Class Tendon Slice Adds a chance to slow a targets movement as well as do extra damage over time on a successful hit.
Pet - Raptor Class Vulnerable Finds a weak spot which causes the target to take $m1 more damage from physical hits for $d
Pet - Scorpion Class Claw Cover Increase chance to parry by $m1%.
Pet - Scorpion Class Dig Trap Allows your scorpion to go into stealth, but it cannot move and it's sight range will be reduced. If it attacks from this position it will deal $s2 additional damage.
Pet - Scorpion Class Minor Scorpion Venom Adds a chance to poison on a successful hit.
Pet - Spider Class Poisonous Spit Spits out poison at target which causes $o1 damage over $d
Pet - Spider Class Spider Poison Adds a chance to poison on a successful hit.
Pet - Spider Class Web Encases the target in sticky webs rendering them unable to move for $d.
Pet - Spider Class Web II Encases the target in sticky webs rendering them unable to move for $d.
Pet - Spider Class Web III Encases the target in sticky webs rendering them unable to move for $d.
Pet - Succubus Class Lash of Pain Lashes the target, causing weapon damage plus $s1 additional shadow damage.
Pet - Succubus Class Lesser Invisibility Gives the Succubus Lesser Invisibility for up to $d.
Pet - Succubus Class Seduction Seduces the target, preventing all actions for up to $d.
Pet - Succubus Class Soothing Kiss Soothes the target, increasing the chance that it will attack something else.
Pet - Talents Class Pet Aggression Increases the damage done by the pet by $s1.
Pet - Talents Class Pet Hardiness Increases the health of the pet by $s1.
Pet - Talents Class Pet Recovery Increases the pet's Spirit by $s1. Must be trained using beast training.
Pet - Talents Class Pet Resistance Increases the pets Resistance to all Magic Schools by $s1.
Pet - Tall Strider Class Distracting Spit Adds $m1 damage taken on a target.
Pet - Tall Strider Class Healing Tongue Heals a target of $s1 health.
Pet - Tall Strider Class Healing Tongue II Heals a target of $s1 health.
Pet - Tall Strider Class Strider Presence Increases health regeneration by $m1and mana regeneration by $m2 of all allies in the party.
Pet - Turtle Class Hand Snap Adds a chance to render a target unable to attack on a hit.
Pet - Turtle Class Thick Skin Adds a chance to temporarily increase armor when successfully hit.
Pet - Voidwalker Class Sacrificial Shield Sacrifices the Voidwalker, making its owner invulnerable for $d.
Pet - Voidwalker Class Torment Taunts the creature, increasing the chance that it will attack the Voidwalker.
Pet - Wolf Class Enraged Howl Adds $m1 strength and $m2 agility to party members in a $a1 yard radius for $d
Pet - Wolf Class Intimidating Growl Target creature becomes frightened and runs away at an increased speed for $d
Pet - Wolf Class Rabid Maw Adds a chance to disease a target on a successful attack.
Pick Pockets Class Pick Pocket Pick the target's pocket. Only useable from stealth.
Plate Mail Class Plate Mail
Poisons Class Blinding Powder
Poisons Class Crippling Poison
Poisons Class Deadly Poison
Poisons Class Death Capsule Creates a Death Capsule, which is used to Feign Death.
Poisons Class Instant Toxin
Poisons Class Mind-numbing Poison
Poisons Class Poison (8 Dmg)
Poisons Class Poison Damage Coats a sword or dagger with poison that lasts for 30 minutes.Each strike has a chance of poisoning the enemy for 32 damage over 12 seconds.
Poisons Class Poisons You can create and mix poisons, with both found and storebought ingredients.
Polearms Class Polearms
Racial - Undead Racial Shadow Resistance Your resistance to Shadow spells is increased by $s1.
Racial - Undead Racial Undead Mind Undead are immune to Charm, Fear and Sleep.
Racial - Undead Racial Underwater Breathing Allows the Undead to breathe underwater.
Ram Riding Profession Ram Riding Increases riding speed by $s1.
Ranged Combat Class Shoot
Savage Combat Class Charge Charge an enemy, and generate 15 rage.
Savage Combat Class Charge Charge an enemy, generate 15 rage, and stun it for $d.
Savage Combat Class Inner Rage Warrior focuses on releasing $ghis:her; inner rage, gaining 50 rage.
Savage Combat Class Recklessness All attacks will cause critical damage for the next $d, but armor is decreased by $s2.
Seals Class Seal of Fury Places a seal on the party member, increasing threat caused by $s1% for $d. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Might Places a seal on a friendly target, increasing damage by $s1 for $d. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Protection A friendly target is protected from all physical attacks for $d, but during that time they cannot attack or use physical abilities. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Righteousness Places a consecrated seal on the target's weapons to deliver $s1 additional damage to undead. Lasts $d. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Sacrifice Places a seal on the party member, splitting $s1% of their damage with the caster. Lasts $d. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Salvation Places a seal on the party member, reducing the amount of all threat generated by $s1% for $d. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Wisdom Places a seal on the friendly target, increasing mana regeneration by $s1 every tick. Lasts $d. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Wrath Places a seal on a friendly target, causing every melee attack to heal $ghim:her; for 15. Lasts $d. Players may only have one Seal on them per Paladin at any one time.
Seals Class Seal of Wrath Places a seal on a friendly target, causing every melee attack to heal $ghim:her; for 25. Lasts $d. Players may only have one Seal on them per Paladin at any one time.
Shadow Magic Class Banish Banishes the enemy target, preventing all action but making it invulnerable for up to $d.
Shadow Magic Class Corruption Inflicts a disease on the target that causes $o1 damage over $d.
Shadow Magic Class Detect Invisibility Allows the friendly target to detect invisibility for $d.
Shadow Magic Class Detect Lesser Invisibility Allows the friendly target to detect lesser invisibility for $d.
Shadow Magic Class Dominate A word of darkness that controls a humanoid up to level $s1, but slows it's attack speed by $s3. Lasts $d, but the target gets a chance to break free every 5 seconds.
Shadow Magic Class Fear Strikes fear in the enemy, causing it to run in fear for $d.
Shadow Magic Class Health Funnel Gives $s1 health to the caster's pet every second for $d as long as the caster channels.
Shadow Magic Class Holy Ward Absorbs $s1 holy damage. Lasts $d.
Shadow Magic Class Life Drain Transfers $s1 health every second from the target to the caster.
Shadow Magic Class Mind Rot Drains $s1 mana from the target every tick for $d.
Shadow Magic Class Mind Vision Allows the caster to see through the target's eyes for $d.
Shadow Magic Class Shadow Bolt Sends a shadowy bolt at the enemy, causing $s1 shadow damage.
Shadow Magic Class Shadow Protection Increases the target's resistance to Shadow spells by $s1 for $d.
Shadow Magic Class Shadow Ward Absorbs $s1 shadow damage. Lasts $d.
Shadow Magic Class Shadow Word: Befuddle A word of darkness that befuddles the enemy for $d, making spells cast much slower.
Shadow Magic Class Shadow Word: Fumble A word of darkness that reduces the target's chance to hit by $s1% for $d.
Shadow Magic Class Shadow Word: Pain A word of darkness that causes $o1 damage over $d.
Shadow Magic Class Siphon Mana Transfers $s1 Mana every $t1 sec from the target to the caster.
Shadow Magic Class Sleep Puts the enemy target to sleep for up to $d. Any hostile action will awaken the target. Only one target can be slept at a time.
Shapeshifting Class Aquatic Form Shapeshift into aquatic form, increasing swim speed and allowing the use of various aquatic form abilities.
Shapeshifting Class Aquatic Form (Passive) Increases swimming speed and allow's the druid to breathe underwater.
Shapeshifting Class Bash Bashes the target, stunning him for $d.
Shapeshifting Class Battle Roar The druid roars, increasing the party's melee and ranged damage by $s1. Lasts $d.
Shapeshifting Class Bear Form Shapeshift into a bear increasing armor, hit points, and allowing the use of various bear abilities.
Shapeshifting Class Bear Form (Passive) Increases the druid's armor by $s1 and $ghis:her; hit points by $s2 when in bear form.
Shapeshifting Class Bear Hug Hug the enemy, preventing both the druid and the target from doing anything for $d or until the druid lets go.
Shapeshifting Class Cat Form Shapeshift into cat form, increasing attack speed and allowing the use of various cat abilities.
Shapeshifting Class Cat Form (Passive)
Shapeshifting Class Challenging Roar Taunts all nearby enemies for $d.
Shapeshifting Class Claw Increases the druid's next attack by $s1 damage.
Shapeshifting Class Disembowel Injures the target so they take $o2 damage over $d in addition to normal attack damage.
Shapeshifting Class Fury The Druid's attack speed is increased by $s1% for $d.
Shapeshifting Class Man Tracking Shows the location of all nearby humanoids on the minimap for $d.
Shapeshifting Class Maul Increases the druid's next attack by $s1 damage.
Shapeshifting Class Play Dead Druid falls over, immitating death to trick enemies into leaving $ghim:her; alone.
Shapeshifting Class Rip and Tear Increases melee damage by $s1, but only if attacking from behind.
Shapeshifting Class Surprise Attack Attack from surprise, causing $s1 bonus damage and stunning the target for $d. Only useable from behind when hidden.
Shapeshifting Class Swipe Swipe $x1 nearby enemies, inflicting $s1 additional damage.
Shields Class Block Gives a chance to block enemy melee and ranged attacks.
Shields Class Shield Bash Bashes the target with your shield, interrupting spell casting and causing $s2 damage.
Shields Class Shield Block Increases chance to block by $s1 for $d, but will only block one attack.
Shields Class Shield Wall Reduces the damage taken from melee attacks and spells by $s1% for $d.
Shouts Class Battle Shout The warrior shouts, increasing the party's melee and ranged damage by $s1. Lasts $d.
Shouts Class Challenging Shout Taunts all nearby enemies.
Shouts Class Demoralizing Shout Reduces nearby enemies' damage by $s1% for $d.
Shouts Class Intimidating Shout The warrior shouts, causing all nearby enemies to flee in fear for $d. The targeted enemy will cower in fear.
Slayer Talents Talent Beast Slayer Increases damage done to Beasts with either spells or physical attacks by $s1.
Slayer Talents Talent Beast Tracker Shows the location of all nearby beasts on the minimap for $d.
Slayer Talents Talent Demon Slayer Increases damage done to Demons with either spells or physical attacks by $s1.
Slayer Talents Talent Demon Tracker Shows the location of all nearby demons on the minimap for $d.
Slayer Talents Talent Dragon Slayer Increases damage done to Dragons with either spells or physical attacks by $s1.
Slayer Talents Talent Dragon Tracker Shows the location of all nearby dragons on the minimap for $d.
Slayer Talents Talent Elemental Slayer Increases damage done to Elementals with either spells or physical attacks by $s1.
Slayer Talents Talent Elemental Tracker Shows the location of all nearby elementals on the minimap for $d.
Slayer Talents Talent Giant Slayer Increases damage done to Giants with either spells or physical attacks by $s1.
Slayer Talents Talent Giant Tracker Shows the location of all nearby giants on the minimap for $d.
Slayer Talents Talent Undead Slayer Increases damage done to Undead with either spells or physical attacks by $s1.
Slayer Talents Talent Undead Tracker Shows the location of all nearby undead on the minimap for $d.
Sneaking Class Sneaking Allows the Druid to sneak around, but reduces your speed to $s2% of normal. Lasts until cancelled.
Soul Craft Class Create Bloodstone Creates a Bloodstone.
Soul Craft Class Create Lesser Bloodstone Creates a Lesser Bloodstone.
Soul Craft Class Create Minor Bloodstone Creates a Minor Bloodstone.
Soul Craft Class Create Soulstone Creates a soulstone.
Soul Craft Class Create Spellstone Creates a Spellstone.
Soul Craft Class Drain Soul Begins draining the soul of the target. If the target dies while being drained, the caster gains 1 Soul Shard.
Spears Class Spears
Spirit Combat Class
Stances Class Battle Stance A balanced combat stance. Generate rage when hit and when you strike an opponent.
Stances Class Berserker Stance An aggressive stance. Generate rage when you strike an opponent.
Stances Class Defensive Stance A defensive stance that reduces rage decay when out of combat. Generate rage when you are hit.
Staves Class Staves
Stealth Class Stealth Allows the rogue to sneak around, but reduces your speed to $s2% of normal. Lasts until cancelled.
Stealth Class Vanish Allows the rogue to vanish from sight, entering an improved stealth mode, but reducing speed to $s2 % of normal for $d.
Street Fighting Class Feint Perform a feint, causing no damage but lowering your threat a medium amount. Awards $s2 combo point. Target must be facing you.
Street Fighting Class Feint Perform a feint, causing no damage but lowering your threat a small amount. Awards $s2 combo point. Target must be facing you.
Street Fighting Class Gouge Causes $s1 additional damage and dazes the opponent for $d. Awards $s2 combo point. Target must be facing you.
Street Fighting Class Sinister Strike A wicked strike that adds $s1 damage to your normal weapon damage. Awards $s2 combo point.
Street Fighting Class Slice and Dice The Rogue's melee attack speed is increased by $s1%. Lasts for $d per combo point.
Street Fighting Class Trip Trips the enemy humanoid, causing $s2 damage and knocking the opponent down. Awards $s3 combo point.
Street Fighting Class Unarmed
Summoning Class Eye of Kilrogg Summons the Eye of Kilrogg, which can be seen through.
Summoning Class Ritual of Summoning Begins a ritual that summons the targeted group member. Requires 3 people to perform.
Summoning Class Summon Felhunter Summons a Felhunter to do the Warlock's bidding.
Summoning Class Summon Imp Summons an Imp to obey the Warlock's commands.
Summoning Class Summon Nightmare Summons a nightmare, which serves as a mount for the caster.
Summoning Class Summon Succubus Summons a Succubus to the Warlock.
Summoning Class Summon Voidwalker Calls a Voidwalker to the Warlock to slay $ghis:her; enemies.
Survival Profession Basic Campfire Builds a campfire that increases the spirits of those nearby and allows cooking.
Survival Profession Bright Campfire Builds a campfire that increases the spirits of those nearby and allows cooking.
Swimming Profession
Swords Class One-Handed Swords
Tailoring Profession Apprentice Tailoring Allows a tailor to make basic cloth armors up to a maximum potential skill of 75. Requires cloth found on humanoids.
Tailoring Profession Barbaric Linen Vest
Tailoring Profession Black Silk Pack
Tailoring Profession Blue Linen Robe
Tailoring Profession Blue Linen Shirt
Tailoring Profession Blue Linen Vest
Tailoring Profession Blue Overalls
Tailoring Profession Bolt of Linen Cloth
Tailoring Profession Bolt of Mageweave
Tailoring Profession Bolt of Silk Cloth
Tailoring Profession Bolt of Wool Cloth
Tailoring Profession Boots of the Enchanter
Tailoring Profession Bright Yellow Shirt
Tailoring Profession Brown Linen Pants
Tailoring Profession Brown Linen Robe
Tailoring Profession Brown Linen Shirt
Tailoring Profession Brown Linen Vest
Tailoring Profession Dark Silk Shirt
Tailoring Profession Double-stitched Woolen Shoulder
Tailoring Profession Enchanted Silk Gloves
Tailoring Profession Enchanter's Cowl
Tailoring Profession Expert Tailoring Allows a tailor to make shirts and armors that are the height of style up to a maximum potential skill of 225.
Tailoring Profession Formal White Shirt
Tailoring Profession Gloves of Meditation
Tailoring Profession Gray Woolen Robe
Tailoring Profession Gray Woolen Shirt
Tailoring Profession Greater Adept's Robe
Tailoring Profession Green Linen Bracers
Tailoring Profession Green Linen Shirt
Tailoring Profession Green Silk Pack
Tailoring Profession Green Woolen Bag
Tailoring Profession Green Woolen Robe
Tailoring Profession Green Woolen Vest
Tailoring Profession Handstitched Linen Britches
Tailoring Profession Heavy Linen Gloves
Tailoring Profession Heavy Woolen Cloak
Tailoring Profession Heavy Woolen Gloves
Tailoring Profession Heavy Woolen Pants
Tailoring Profession Icy Cloak
Tailoring Profession Journeyman Tailoring Allows a tailor to make fashionable cloth shirts and armors up to a maximum potential skill of 150.
Tailoring Profession Lesser Wizard's Robe
Tailoring Profession Linen Bag
Tailoring Profession Linen Boots
Tailoring Profession Linen Cloak
Tailoring Profession Long Silken Cloak
Tailoring Profession Pearl Clasped Cloak
Tailoring Profession Phoenix Gloves
Tailoring Profession Phoenix Pants
Tailoring Profession Red Linen Robe
Tailoring Profession Red Linen Shirt
Tailoring Profession Red Linen Vest
Tailoring Profession Red Woolen Bag
Tailoring Profession Red Woolen Boots
Tailoring Profession Reinforced Linen Cape
Tailoring Profession Reinforced Woolen Shoulders
Tailoring Profession Rich Purple Silk Shirt
Tailoring Profession Robes of Arcana
Tailoring Profession Shadow Hood
Tailoring Profession Small Silk Pack
Tailoring Profession Soft-soled Linen Boots
Tailoring Profession Spider Silk Slippers
Tailoring Profession Spider's Belt
Tailoring Profession Spidersilk Boots
Tailoring Profession Star Belt
Tailoring Profession Stylish Blue Shirt
Tailoring Profession Stylish Green Shirt
Tailoring Profession Stylish Red Shirt
Tailoring Profession Swashbuckler's Shirt
Tailoring Profession White Linen Bag
Tailoring Profession White Linen Robe
Tailoring Profession White Linen Shirt
Tailoring Profession Wispy Silk Boots
Tailoring Profession Woolen Bag
Tailoring Profession Woolen Boots
Tailoring Profession Woolen Cape
Taunt Class Taunt Taunts the target to attack you.
Tauren Racial Racial Bull Rush Greatly increases running speed for $d.
Tauren Racial Racial Plainsrunning Increases the Tauren's running speed, for long journeys.
Thalassian Profession Language Thalassian (NYI)
Thrown Class Throw Hurl a thrown weapon at the target.
Thrown Class Thrown
Tiger Riding Profession Tiger Riding Increases riding speed by $s1.
Titan Profession Language Titan (NYI)
Totems Class Agitating Totem Summons an Agitating Totem at the feet of the caster for $d that taunts nearby creatures to attack it.
Totems Class Ensnaring Totem Summons a Stasis Totem at the feet of the caster for $d that slows down nearby enemies' movement and attack speed.
Totems Class Healing Totem Summons a Healing Totem at the feet of the caster for $d that heals nearby group members.
Totems Class Invisibility Totem Summons an Invisibility Totem at the feet of the caster for $d that turns nearby group members invisible.
Totems Class Mana Totem Summons a Mana Totem at the feet of the caster for $d that restores mana to nearby group members.
Totems Class Sentry Totem Summons an immoble Sentry Totem at your feet for $d that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
Totems Class Serpent Totem Summons an immobile Serpent Totem at your feet for $d that attacks nearby enemies.
Tracking Class Beast Tracking Shows the location of all nearby beasts on the minimap for $d.
Tracking Class Eagle Eye Zooms in the caster's vision.
Tracking Class Flare Detects all hidden and invisible enemies near the hunter.
Tracking Class Pathfinding The hunter leads the way, giving the party increased speed.
Tracking Class Stalking The target of this ability can always be seen whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for $d.
Two-Handed Axes Class Two-Handed Axes
Two-Handed Maces Class Two-Handed Maces
Two-Handed Swords Class Two-Handed Swords
Unarmed Class Unarmed
Undead Mastery Class Exorcism Causes $s1 holy damage to an undead target.
Undead Mastery Class Judgement Sends bolts of holy power in all directions, causing $s1 holy damage to all undead near the Paladin.
Undead Mastery Class Sense Undead Shows the location of all nearby undead on the minimap for $d.
Undead Mastery Class Turn Undead The targeted undead enemy will turn and flee for $d.
Wands Class Shoot Attack with an equipped wand.
Wands Class Wands
Weapon Talents Talent 2H Axe Finesse Increases your chance to parry with Two-Handed Axes by 5%.
Weapon Talents Talent 2H Axe Finesse Increases your chance to parry with Two-Handed Axes by 4%.
Weapon Talents Talent 2H Axe Finesse Increases your chance to parry with Two-Handed Axes by 2%.
Weapon Talents Talent 2H Axe Mastery Increases your attack rating with Two-Handed Axes by $s1.
Weapon Talents Talent 2H Axe Power Increases your chance to get a critical with Two-Handed Axes by $s1%.
Weapon Talents Talent 2H Axe Specialization Increases your damage with Two-Handed Axes by $s1 and gives a 2% chance of reducing enemy armor by 200 for 15 seconds.
Weapon Talents Talent 2H Axe Specialization Increases your damage with Two-Handed Axes by $s1 and gives a 2% chance of reducing enemy armor by 100 for 15 seconds.
Weapon Talents Talent 2H Axe Specialization Increases your damage with Two-Handed Axes by $s1.
Weapon Talents Talent 2H Mace Finesse Increases your chance to parry with Two-Handed Maces by 5%.
Weapon Talents Talent 2H Mace Finesse Increases your chance to parry with Two-Handed Maces by 4%.
Weapon Talents Talent 2H Mace Finesse Increases your chance to parry with Two-Handed Maces by 2%.
Weapon Talents Talent 2H Mace Mastery Increases your attack rating with Two-Handed Maces by $s1.
Weapon Talents Talent 2H Mace Power Increases your chance to get a critical hit with Two-Handed Maces by $s1%.
Weapon Talents Talent 2H Mace Specialization Increases your damage with Two-Handed Maces by $s1 and gives a 2% chance of stunning the target for 5 seconds.
Weapon Talents Talent 2H Mace Specialization Increases your damage with Two-Handed Maces by $s1 and gives a 2% chance of stunning the target for 8 seconds.
Weapon Talents Talent 2H Mace Specialization Increases your damage with Two-Handed Maces by $s1.
Weapon Talents Talent 2H Sword Finesse Increases your chance to parry while wielding a Two-Handed Sword by 5%.
Weapon Talents Talent 2H Sword Finesse Increases your chance to parry while wielding a Two-Handed Sword by 4%.
Weapon Talents Talent 2H Sword Finesse Increases your chance to parry while wielding a Two-Handed Sword by 2%.
Weapon Talents Talent 2H Sword Mastery Increases your attack rating with Two-Handed Swords by $s1.
Weapon Talents Talent 2H Sword Power Increases your chance to get a critical with Two-Handed Swords by $s1%.
Weapon Talents Talent 2H Sword Specialization Increases your damage with Two-Handed Swords by $s1 and your chance to parry with one by 5%.
Weapon Talents Talent 2H Sword Specialization Increases your damage with Two-Handed Swords by $s1 and your chance to parry with one by 3%.
Weapon Talents Talent 2H Sword Specialization Increases your damage with Two-Handed Swords by $s1.
Weapon Talents Talent Axe Finesse Increases your chance to parry with One-Handed Axes by 5%.
Weapon Talents Talent Axe Finesse Increases your chance to parry with One-Handed Axes by 4%.
Weapon Talents Talent Axe Finesse Increases your chance to parry with One-Handed Axes by 2%.
Weapon Talents Talent Axe Mastery Increases your attack rating with One Handed Axes by $s1.
Weapon Talents Talent Axe Power Increases your chance to get a critical with One-Handed Axes by $s1%.
Weapon Talents Talent Axe Specialization Increases your damage with One-Handed Axes by $s1.
Weapon Talents Talent Axe Specialization Increases your damage with One-Handed Axes by $s1 and gives a 1% chance of reducing enemy armor by 200 for 15 seconds.
Weapon Talents Talent Axe Specialization Increases your damage with One-Handed Axes by $s1 and gives a 1% chance of reducing enemy armor by 100 for 15 seconds.
Weapon Talents Talent Bow Mastery Increases your attack rating with Bows by $s1.
Weapon Talents Talent Bow Power Increases your chance to critical with Bows by $s1%.
Weapon Talents Talent Bow Specialization Increases your damage with Bows and by $s1 and has a 2% chance of bleeding the target for 180 damage over 10 seconds.
Weapon Talents Talent Bow Specialization Increases your damage with Bows and by $s1 and has a 2% chance of bleeding the target for 90 damage over 10 seconds.
Weapon Talents Talent Bow Specialization Increases your damage with Bows by $s1.
Weapon Talents Talent Crossbow Mastery Increases your attack rating with Crossbows by $s1.
Weapon Talents Talent Crossbow Power Increases your chance to critical with Crossbows by $s1%.
Weapon Talents Talent Crossbow Specialization Increases your damage with Crossbows by $s1 and have a 2% chance of bleeding the target for 180 damage over 10 seconds.
Weapon Talents Talent Crossbow Specialization Increases your damage with Crossbows by $s1 and has a 2% chance of bleeding the target for 90 damage over 10 seconds.
Weapon Talents Talent Crossbow Specialization Increases your damage with Crossbows by $s1.
Weapon Talents Talent Dagger Mastery Increases your attack rating with Daggers by $s1.
Weapon Talents Talent Dagger Power Increases your chance to get a critical with Daggers by $s1%.
Weapon Talents Talent Dagger Specialization Increases your damage with Daggers by $s1.
Weapon Talents Talent Dagger Specialization Increases your damage with Daggers by $s1 and gives a 1% chance of bleeding the target for 90 damage over 10 seconds.
Weapon Talents Talent Dagger Specialization Increases your damage with Daggers by $s1 and gives a 1% chance of bleeding the target for 180 damage over 10 seconds.
Weapon Talents Talent Gun Mastery Increases your attack rating with Guns by $s1.
Weapon Talents Talent Gun Power Increases your chance to critical with all Guns by $s1%.
Weapon Talents Talent Gun Power Increases your chance to critical with Guns by $s1%.
Weapon Talents Talent Gun Specialization Increases your damage with Guns by $s1 and have a 2% chance of stunning the target for 5 seconds.
Weapon Talents Talent Gun Specialization Increases your damage with Guns by $s1 and have a 2% chance of stunning the target for 3 seconds.
Weapon Talents Talent Gun Specialization Increases your damage with Guns by $s1.
Weapon Talents Talent Mace Finesse Increases your chance to parry with One-Handed Maces by 5%.
Weapon Talents Talent Mace Finesse Increases your chance to parry with One-Handed Maces by 4%.
Weapon Talents Talent Mace Finesse Increases your chance to parry with One-Handed Maces by 2%.
Weapon Talents Talent Mace Mastery Increases your attack rating with One-Handed Maces by $s1.
Weapon Talents Talent Mace Power Increases your chance to get a critical hit with One-Handed Maces by $s1%.
Weapon Talents Talent Mace Specialization Increases your damage with One-Handed Maces by $s1 and has a 1% chance of stunning the target for 8 seconds.
Weapon Talents Talent Mace Specialization Increases your damage with One-Handed Maces by $s1 and has a 1% chance of stunning the target for 5 seconds.
Weapon Talents Talent Mace Specialization Increases your damage with One-Handed Maces by $s1.
Weapon Talents Talent Melee Finesse Increases your chance to critical with all melee weapons by $s1%.
Weapon Talents Talent Staff Mastery Increases your attack rating with Staves by $s1.
Weapon Talents Talent Staff Power Increases your chance to get a critical with Staves by $s1%.
Weapon Talents Talent Staff Specialization Increases your damage with Staves by $s1.
Weapon Talents Talent Staff Specialization Increases your damage with Staves by $s1 and gives a 2% chance to stun the target for 5 seconds.
Weapon Talents Talent Staff Specialization Increases your damage with Staves by $s1 and gives a 2% chance to stun the target for 8 seconds.
Weapon Talents Talent Sword Finesse Increases your chance to Parry with One-Handed Swords by 5%.
Weapon Talents Talent Sword Finesse Increases your chance to Parry with One-Handed Swords by 4%.
Weapon Talents Talent Sword Finesse Increases your chance to Parry with One-Handed Swords by 2%.
Weapon Talents Talent Sword Mastery Increases your attack rating with One-Handed Swords by $s1.
Weapon Talents Talent Sword Power Increases your chance to get a critical with One-Handed Swords by $s1%.
Weapon Talents Talent Sword Power Increases your chance to get a critical with One-Handed Swords by $s1.
Weapon Talents Talent Sword Specialization Increases your damage with One-Handed Swords by $s1 and your chance to parry by 5%.
Weapon Talents Talent Sword Specialization Increases your damage with One-Handed Swords by $s1 and your chance to parry by 3%.
Weapon Talents Talent Sword Specialization Increases your damage with One-Handed Swords by $s1.
Weapon Talents Talent Throwing Specialization Increases your damage with Throwing Weapons by $s1 and gives a 2% chance of bleeding the target for 180 damage over 10 seconds.
Weapon Talents Talent Throwing Specialization Increases your damage with Throwing Weapons by $s1 and gives a 2% chance of bleeding the target for 90 damage over 10 seconds.
Weapon Talents Talent Throwing Specialization Increases your damage with Throwing Weapons by $s1.
Wolf Riding Profession Wolf Riding Increases riding speed by $s1.
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