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January 28, 2016 05:00
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melira stats
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MELIRA CR 6 | |
XP 2,400 | |
Female human ranger (trapper) 6/sorcerer (wildblooded) 1 | |
(Pathfinder RPG Ultimate Magic 65, 71) | |
NE Medium humanoid (human) | |
Init +5 (+7 on water); Senses Perception +10 (+12 on water) | |
DEFENSE | |
AC 23, touch 15, flat-footed 18 (+4 armor, +5 Dex, +4 shield) | |
hp 60 (7 HD; 6d10+1d6+20) | |
Fort +6, Ref +10, Will +6 | |
OFFENSE | |
Speed 30 ft. | |
Melee mwk short sword +7/+2 (1d6/19–20) | |
Ranged +1 longbow +13/+8 (1d8+1/×3) | |
Special Attacks combat style (archery), fate’s retribution 5/day | |
(DC 12), favored enemy (dwarves +2, humans +4) | |
Sorcerer Spells Known (CL 1st; concentration +3) | |
1st (4/day)—shield, sow thoughtARG (DC 14) | |
0 (at will)—daze (DC 13), ghost sound (DC 12), | |
light, resistance | |
Bloodline destined (karmic) | |
TACTICS | |
Before Combat If her alarm snare trap in area | |
A13 is triggered, Melira casts shield and | |
uses her wand of cat’s grace to prepare for | |
combat; she then uses her wand of invisibility | |
to hide and ambush intruders. | |
During Combat Melira prefers ranged combat, | |
using her Point-Blank Master feat to fire arrows | |
even in melee combat. She targets humans and | |
dwarves first to take advantage of her favored enemy | |
bonuses, making use of Deadly Aim and Rapid | |
Shot as long as her attacks are hitting. If | |
encountered in areas A14 and A15, Melira | |
first targets those enemies caught in her | |
snare traps in the bilges. | |
Morale If reduced to 15 hit points or fewer, | |
Melira activates her wand of invisibility, then | |
uses Acrobatics and Stealth to reposition | |
herself while invisible so she can drink | |
her potion of cure serious wounds. Once | |
healed, she casts ghost sound to make it | |
seem as if she is running away. Whether | |
or not opponents fall for the ruse, Melira | |
once again tries to avenge her lover. If | |
subsequently reduced to fewer than 8 | |
hit points, Melira reluctantly surrenders, | |
always keeping an eye open for an | |
opportunity to escape. | |
STATISTICS | |
Str 10, Dex 20, Con 12, | |
Int 8, Wis 15, | |
Cha 14 | |
Base Atk +6; CMB +6; CMD 21 | |
Feats Deadly Aim, Endurance, Eschew Materials, Point-Blank | |
MasterAPG (longbow), Point-Blank Shot, Rapid Shot, Spell | |
Focus (enchantment), Toughness, Weapon Focus (longbow) |
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