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open source all the things!

basisbit

:octocat:
open source all the things!
  • senfcall.de
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View gist:796175364ab583993d6dcc6f4305ae61
ERROR: no texture type for LoadingStaticAnimation found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic1Avatar found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic2Avatar found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic3Avatar found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic4Avatar found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic5Avatar found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic6Avatar found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic7 found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic7Avatar found. [TTheme.ThemeLoadStatic]
ERROR: no texture type for NamePlayerSelectStatic8 found. [TTheme.ThemeLoadStatic]
View Waveform.cs
using UnityEngine;
public class Waveform : MonoBehaviour
{
private Material material;
private float[] samples;
private void Start()
{
material = GetComponent<Renderer>().material;