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byte[] vs IList<byte> performance comparison
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using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
namespace ConsoleApp1 | |
{ | |
class Program { | |
static volatile byte res1, res2; | |
static void Main(string[] args) { | |
var sw = new Stopwatch(); | |
var rnd = new Random(); | |
var bytes = new byte[1024 * 1024 * 1024]; | |
rnd.NextBytes(bytes); | |
GC.Collect(); | |
GC.WaitForPendingFinalizers(); | |
GC.Collect(); | |
sw.Start(); | |
res1 = TestArray(bytes); | |
sw.Stop(); | |
var time1 = sw.ElapsedMilliseconds; | |
GC.Collect(); | |
GC.WaitForPendingFinalizers(); | |
GC.Collect(); | |
sw.Restart(); | |
res2 = TestIList(bytes); | |
sw.Stop(); | |
var time2 = sw.ElapsedMilliseconds; | |
Console.WriteLine($"byte[] took: {time1} ms"); | |
Console.WriteLine($"IList<byte> took: {time2} ms"); | |
} | |
static byte TestArray(byte[] val) { | |
var res = val[0]; | |
for (var i = 0; i < val.Length; i++) | |
res ^= val[i]; | |
return res; | |
} | |
static byte TestIList(IList<byte> val) { | |
var res = val[0]; | |
var len = val.Count; | |
for (var i = 0; i < len; i++) | |
res ^= val[i]; | |
return res; | |
} | |
} | |
} |
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