Skip to content

Instantly share code, notes, and snippets.

#include <windows.h>
#include <iostream>
#include <string>
//--------------------------------------------------------------------------------------------------
using namespace std;
//--------------------------------------------------------------------------------------------------
class point
{
--langdef=scala
--langmap=scala:.scala
--regex-scala=/^[ \t]*((abstract|final|sealed|implicit|lazy)[ \t]*)*(private[^ ]*|protected)?[ \t]*class[ \t]+([a-zA-Z0-9_]+)/\4/c,classes/
--regex-scala=/^[ \t]*((abstract|final|sealed|implicit|lazy)[ \t]*)*(private[^ ]*|protected)?[ \t]*object[ \t]+([a-zA-Z0-9_]+)/\4/c,objects/
--regex-scala=/^[ \t]*((abstract|final|sealed|implicit|lazy)[ \t]*)*(private[^ ]*|protected)?[ \t]*((abstract|final|sealed|implicit|lazy)[ \t]*)*case class[ \t]+([a-zA-Z0-9_]+)/\6/c,case classes/
--regex-scala=/^[ \t]*((abstract|final|sealed|implicit|lazy)[ \t]*)*(private[^ ]*|protected)?[ \t]*case object[ \t]+([a-zA-Z0-9_]+)/\4/c,case objects/
--regex-scala=/^[ \t]*((abstract|final|sealed|implicit|lazy)[ \t]*)*(private[^ ]*|protected)?[ \t]*trait[ \t]+([a-zA-Z0-9_]+)/\4/t,traits/
--regex-scala=/^[ \t]*type[ \t]+([a-zA-Z0-9_]+)/\1/T,types/
--regex-scala=/^[ \t]*((abstract|final|sealed|implicit|lazy|private[^ ]*(\[[a-z]*\])*|protected)[ \t]*)*def[ \t]+([a-zA-Z0-9_]+)/\4/m,methods/
--regex-scala=/
dOuEVaGiuf1LKQegLIQ6ukQ0QKQuPzjvPIBPqv7srf9lPkv1WevoMczzkINPOmnQQ6Aku2giPVbcnoufohiX7uuHMNIk4EGG9jvPCqq0cvQEiOOjckCrrvTrPk(iQImsuLojO0kvuLxsvHzsvPBkQs7uk(POkgki1sLQ6PQMQKUQcv(QuLiMlvfTxYFrLbdQoSelMQ0JfyYIYLH2Sc(SsgTu50OSAPkr61svsZwOBlL2nIFlYWf0YPYZbMoLRJ02Pk(UI04PQY5rvTEPkvz(svIA)kL1iv1lQkthOpzoZnNqzoHOEREMEMQ6lxAQEFy5jER6(LNHbaAQz8tGYCoA0OC8ygu4H)ZG4y68ZZWaan1Z4hdQ5GAUr8ak(ZJC5gJhqzIggV)qv3HlwIu5hI6z8jLwwWYLOH6LSmMXsKsKZCS1cDavLPdW4a0jgX09n)EQ6tzzwN6bQJgdItGkuhXdOmHhq0)j(RHX7V)6eAB1Xwl0buZiDwMEpUeW2G3pzfJLi6DiB1zQzwo9yQKPQofGCbXcaOBokQ7sruv9wA0yQktMUvIiXuvVLgnMQYKP7kbOQ6T0OXuvMm9GybauvhWiRiQdJ8HSYRpAGLN4TktMo6xyHKHzAxMEGQQzKQ6buGLAROFM(aLeySez(ZDBEBW3GVbFdEmfuIBW7Ws062GdHn4JJWmEXs06MppBf3cnEEUZXT5TbFd(g8n4XuqjUbVT4hxhwIw3gCiSbFCeMXlwIwxEl(nFE2kUfA88CNJBZBd(g8n4BW7cZBX62GdHn4ZVdlrRR3VT4hxhwIw3C3G37okxUT5TbFd(g8n4o0OoYgCG5yK1CoKCTfB(8CVyohnWZ9oBW7cZBX6M728qs2282M32805NNHbaAQhEaLz5MmAeuG6yqbQ5MmkNggV)JPBo2AHov1DyR(OC6uaYXiEqha1UoP0IavvZiDyGdSiktpd9shgQ8drDEHSFE7zC(QB8drDGvmkqNsqpiX0lulPhqbwQLRJLH6gRfZ0rpiX0Hzkf

Keybase proof

I hereby claim:

  • I am beaurancourt on github.
  • I am beaushinkle (https://keybase.io/beaushinkle) on keybase.
  • I have a public key ASBk_BtOhMRyAKwKE4c4j-_0-a0pYj6qA3Z_s3_7d19-jwo

To claim this, I am signing this object:

^1^T^Soperations^T^SMailing^T^S#Default^T^Srestock^b^SkeepQty^N0^SmaxQtyEnabled^b^Starget^S^SrestockSources^T^Sguild^b^Sbank^b^t^SmaxQty^N10^t^t^SAuctioning^T^S#Default^T^SaboveMax^SnormalPrice^SnormalPrice^Smax(2*avg(crafting,dbmarket,dbregionmarketavg),12*vendorsell)^Sduration^N2^SmatchStackSize^b^SkeepQuantity^N0^SpostCap^N5^SbidPercent^N1^SstackSizeIsCap^b^SmaxPrice^Smax(5*avg(crafting,dbmarket,dbregionmarketavg),30*vendorsell)^SignoreLowDuration^N0^SstackSize^N1^SkeepPosted^N0^Sundercut^S1c^SmaxExpires^N0^SpriceReset^Snone^ScancelRepostThreshold^S1g^ScancelRepost^B^ScancelUndercut^B^SminPrice^Smax(0.25*avg(crafting,dbmarket,dbregionmarketavg),1.5*vendorsell)^SkeepQtySources^T^t^Sblacklist^S^t^t^SCrafting^T^S#Default^T^SminRestock^N1^SminProfit^S100g^SmaxRestock^N3^ScraftPriceMethod^S^t^t^SWarehousing^T^S#Default^T^SstackSize^N0^SmoveQuantity^N0^SkeepBankQuantity^N0^SrestockQuantity^N0^SrestockKeepBankQuantity^N0^SkeepBagQuantity^N0^SrestockStackSize^N0^t^t^SVendoring^T^S#Default^T^SvsMarketValue^Sdbmarke
@beaurancourt
beaurancourt / D&D Settlement Economy and Demographics.md
Last active December 18, 2023 16:56
D&D Settlement Economy and Demographics

Jobs

Job SV Job SV Job SV Job SV
Law Enforcement 150 Noble Household 200 Shoemakers 150 Butchers 1,200
Lawyer 650 Clergy 40 Furriers 250 Fishmongers 1,200
Maidservants 250 Beer-Sellers 1,400 Tailors 250 Buckle Makers 1,400
Barbers 350 Plasterers 1,400 Jewelers 400 Spice Merchants 1,400
Taverns/Restaurants 400 Blacksmiths 1,500 Old-Clothes 400 Painters 1,500
Pastrycooks 500 Doctors 1,700 Masons 500 Roofers 1,800