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@beesandbombs
Created September 8, 2017 12:23
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rainbow donut
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3), ia = atan(sqrt(.5));
void push() {
pushMatrix();
pushStyle();
}
void pop() {
popStyle();
popMatrix();
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.png");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 4;
int numFrames = 480;
float shutterAngle = .4;
boolean recording = false;
void setup() {
size(720, 720, P3D);
smooth(8);
result = new int[width*height][3];
rectMode(CENTER);
fill(32);
noStroke();
pixelDensity(1);
colorMode(HSB, 1);
}
float x, y, z, tt;
int N = 720;
float R = 160, r = 80, th, ph;
void thing(float q) {
noFill();
strokeWeight(4);
beginShape();
for (int i=0; i<N; i++) {
th = TWO_PI*i/N;
ph = 4*th + TWO_PI*q - 3*TWO_PI*t;
x = R + r*cos(ph);
y = 0;
z = r*sin(ph);
xx = x*cos(th);
yy = x*sin(th);
zz = z;
stroke(q, 1, br(xx,yy,zz));
vertex(xx,yy,zz);
}
endShape(CLOSE);
}
float xx, yy, zz;
float br(float x_, float y_, float z_){
return constrain(map(modelZ(x_,y_,z_),-R,R,0,1.3),.05,1);
}
void draw_() {
background(.05);
push();
translate(width/2, height/2);
rotateY(-TWO_PI*t);
for (int i=0; i<8; i++)
thing(i*1.0/8);
pop();
}
@shaunlebron
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