Created
July 19, 2017 08:36
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ball wave
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int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { | |
if (p < 0.5) | |
return 0.5 * pow(2*p, g); | |
else | |
return 1 - 0.5 * pow(2*(1 - p), g); | |
} | |
float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
void push() { | |
pushMatrix(); | |
pushStyle(); | |
} | |
void pop() { | |
popStyle(); | |
popMatrix(); | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
c = mouseY*1.0/height; | |
if (mousePressed) | |
println(c); | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
c = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | | |
int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
int(result[i][2]*1.0/samplesPerFrame); | |
updatePixels(); | |
saveFrame("t###.gif"); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 4; | |
int numFrames = 180; | |
float shutterAngle = .4; | |
boolean recording = false; | |
void setup() { | |
size(750, 750, P3D); | |
result = new int[width*height][3]; | |
rectMode(CENTER); | |
colorMode(HSB, 1); | |
noStroke(); | |
} | |
float x, y, z, tt; | |
int ballDetail = 16; | |
float th1, th2, ph1, ph2; | |
void sphereVertex(float r_, float th_, float ph_) { | |
vertex(r_*cos(ph_)*cos(th_), r_*sin(ph_), r_*cos(ph_)*sin(th_)); | |
} | |
void hemisph() { | |
beginShape(TRIANGLES); | |
for (int i=0; i<ballDetail; i++) { | |
th1 = i*PI/ballDetail; | |
th2 = (i+1)*PI/ballDetail; | |
for (int j=0; j<ballDetail; j++) { | |
ph1 = map(j, 0, ballDetail, -HALF_PI, HALF_PI); | |
ph2 = map(j+1, 0, ballDetail, -HALF_PI, HALF_PI); | |
sphereVertex(rad, th1, ph1); | |
sphereVertex(rad, th2, ph1); | |
sphereVertex(rad, th1, ph2); | |
sphereVertex(rad, th2, ph2); | |
sphereVertex(rad, th1, ph2); | |
sphereVertex(rad, th2, ph1); | |
} | |
} | |
endShape(); | |
} | |
void ball(float hue) { | |
fill(hue, .9, .9); | |
hemisph(); | |
fill((hue+.5)%1, 1, 1); | |
push(); | |
scale(1, 1, -1); | |
hemisph(); | |
pop(); | |
} | |
int n = 5; | |
float rad = 18, space = 3*rad; | |
float hexDist; | |
void draw_() { | |
background(.05); | |
push(); | |
translate(width/2, height/2 - 40); | |
rotateX(-0.5); | |
for (int i=-n; i<=n; i++) { | |
for (int j=-n; j<=n; j++) { | |
x = i*space; | |
z = j*mn*space; | |
if (j%2 != 0) | |
x += .5*space; | |
hexDist = max(abs(z), abs(.5*z+mn*x), abs(.5*z-mn*x)); | |
y = 5*rad*cos(TWO_PI*t - 0.01*dist(x, z, 0, 0)); | |
push(); | |
translate(x, y, z); | |
rotateY(TWO_PI*t); | |
if (hexDist < 250) | |
ball(.125*hexDist % 1); | |
pop(); | |
} | |
} | |
pop(); | |
} |
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gif: https://twitter.com/beesandbombs/status/887349750349139968