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@beesandbombs
Created February 3, 2023 15:10
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spinning cubes
float[][] result;
float t, c;
float ease(float p) {
p = c01(p);
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
p = c01(p);
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3), ia = atan(sqrt(.5));
float c01(float g) {
return constrain(g, 0, 1);
}
float millisFrame1;
void draw() {
if (recording) {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
t %= 1;
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += sq(red(pixels[i])/255.0);
result[i][1] += sq(green(pixels[i])/255.0);
result[i][2] += sq(blue(pixels[i])/255.0);
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = color(255*sqrt(result[i][0]/samplesPerFrame),
255*sqrt(result[i][1]/samplesPerFrame),
255*sqrt(result[i][2]/samplesPerFrame));
updatePixels();
saveFrame("f###.png");
if (frameCount==numFrames)
exit();
} else if (preview) {
if (frameCount==1)
millisFrame1 = millis();
c = mouseY*1.0/height;
if (mousePressed)
println(c);
t = ((millis()-millisFrame1)/(33.3*numFrames))%1;
draw_();
} else {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 8;
int numFrames = 150;
float shutterAngle = 1;
boolean recording = false,
preview = true;
void setup() {
size(1080, 1080, P3D);
smooth(8);
rectMode(CENTER);
//pixelDensity(recording ? 1 : 2);
result = new float[width*height][3];
fill(32);
noStroke();
ortho();
}
PImage[] fr = new PImage[3];
float x, y, z, tt;
float l = 43;
color cb = #e7d7bc, cs = #211f20, c1 = #d93a32, c2 = #f0b424, c3 = #12628c;
color myCol;
color[] cols = {c1, c2, c3};
void boxx() {
for (int i=0; i<4; i++) {
push();
fill(i%2==0?c1:c2);
rotateY(HALF_PI*i);
translate(0, 0, l/2);
square(0, 0, l);
pop();
}
for (int i=0; i<2; i++) {
push();
fill(c3);
rotateX(HALF_PI+PI*i);
translate(0, 0, l/2);
square(0, 0, l);
pop();
}
}
void draw_() {
for (int a=0; a<3; a++) {
background(cb);
push();
translate(width/2, height/2);
scale(1-.01*(a-1));
rotateX(-ia);
rotateY(QUARTER_PI);
for (int i=-5; i<=5; i++) {
for (int j=-5; j<=5; j++) {
for (int k=-5; k<=5; k++) {
x = i*l;
y = j*l;
z = k*l;
push();
translate(x, y, z);
tt = (t + atan2(x, z)/TAU + 1)%1;
tt = .5*ease(2*tt, 4)+.5*ease(2*tt-1, 4);
rotateY(-PI*tt);
if ((i+j+k)%2==0)
boxx();
pop();
}
}
}
pop();
fr[a] = get();
}
for (int a=0; a<3; a++) {
fr[a].loadPixels();
}
loadPixels();
for (int i=0; i<pixels.length; i++) {
pixels[i] = color(red(fr[0].pixels[i]), green(fr[1].pixels[i]), blue(fr[2].pixels[i]));
}
updatePixels();
}
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