blue diamonds
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| int[][] result; | |
| float t, c; | |
| float ease(float p) { | |
| return 3*p*p - 2*p*p*p; | |
| } | |
| float ease(float p, float g) { | |
| if (p < 0.5) | |
| return 0.5 * pow(2*p, g); | |
| else | |
| return 1 - 0.5 * pow(2*(1 - p), g); | |
| } | |
| float mn = .5*sqrt(3), ia = atan(sqrt(.5)); | |
| void push() { | |
| pushMatrix(); | |
| pushStyle(); | |
| } | |
| void pop() { | |
| popStyle(); | |
| popMatrix(); | |
| } | |
| float c01(float g) { | |
| return constrain(g, 0, 1); | |
| } | |
| void draw() { | |
| if (!recording) { | |
| t = mouseX*1.0/width; | |
| c = mouseY*1.0/height; | |
| if (mousePressed) | |
| println(c); | |
| draw_(); | |
| } else { | |
| for (int i=0; i<width*height; i++) | |
| for (int a=0; a<3; a++) | |
| result[i][a] = 0; | |
| c = 0; | |
| for (int sa=0; sa<samplesPerFrame; sa++) { | |
| t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
| draw_(); | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) { | |
| result[i][0] += pixels[i] >> 16 & 0xff; | |
| result[i][1] += pixels[i] >> 8 & 0xff; | |
| result[i][2] += pixels[i] & 0xff; | |
| } | |
| } | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) | |
| pixels[i] = 0xff << 24 | | |
| int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
| int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
| int(result[i][2]*1.0/samplesPerFrame); | |
| updatePixels(); | |
| saveFrame("f###.gif"); | |
| if (frameCount==numFrames) | |
| exit(); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| int samplesPerFrame = 4; | |
| int numFrames = 450; | |
| float shutterAngle = .6; | |
| boolean recording = false; | |
| void setup() { | |
| size(800, 800, P3D); | |
| smooth(8); | |
| result = new int[width*height][3]; | |
| rectMode(CENTER); | |
| fill(32); | |
| noStroke(); | |
| } | |
| float x, y, z, tt; | |
| int N = 12; | |
| float qq, rot; | |
| int nx = 12; | |
| float r, th; | |
| void vert(float th_, float r_) { | |
| r = 100*pow(1.7, r_ + 3*th_/PI); | |
| th = th_; | |
| strokeWeight(0.5+.012*r); | |
| vertex(r*cos(th), r*sin(th)); | |
| } | |
| void lin(float x1, float y1, float x2, float y2) { | |
| for (int i=0; i<N; i++) { | |
| qq = i/float(N-1); | |
| vert(lerp(x1, x2, qq), lerp(y1, y2, qq)); | |
| } | |
| } | |
| void diamond(float th_, float r_) { | |
| beginShape(); | |
| lin(th_, .5 + r_, th_+PI/nx, 1 + r_); | |
| lin(th_+PI/nx, 1 + r_, th_+TWO_PI/nx, .5 + r_); | |
| lin(th_+TWO_PI/nx, .5 + r_, th_+PI/nx, r_); | |
| lin(th_+PI/nx, r_, th_, .5+r_); | |
| endShape(CLOSE); | |
| } | |
| color blu = #0054B9; | |
| boolean flip; | |
| void draw_() { | |
| flip = t >= .5; | |
| t = (2*t)%1; | |
| background(flip?250:blu); | |
| fill(flip?blu:250); | |
| push(); | |
| translate(width/2, height/2); | |
| if ( t <= .5) { | |
| tt = ease(2*t, 5); | |
| for (int a=-16; a<6; a++) { | |
| for (int i=0; i<nx; i++) { | |
| rot = TWO_PI*i/nx + PI*(a%2 == 0 ? -tt : tt)/nx; | |
| diamond(rot, a); | |
| } | |
| } | |
| } else { | |
| tt = ease(2*t-1, 5); | |
| for (int a=-16; a<6; a++) { | |
| for (int i=0; i<nx; i++) { | |
| rot = TWO_PI*(i+.5)/nx; | |
| diamond(rot, a + (i%2 == 0?.5*tt:-.5*tt)); | |
| } | |
| } | |
| } | |
| pop(); | |
| } |
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