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@beesandbombs
Created October 16, 2018 18:17
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square zoom
// zooming squares. by dave
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3), ia = atan(sqrt(.5));
void push() {
pushMatrix();
pushStyle();
}
void pop() {
popStyle();
popMatrix();
}
float c01(float g) {
return constrain(g, 0, 1);
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 4;
int numFrames = 480;
float shutterAngle = .4;
boolean recording = false;
void setup() {
size(720, 720, P3D);
pixelDensity(recording ? 1 : 2);
smooth(8);
result = new int[width*height][3];
rectMode(CENTER);
ortho();
colorMode(HSB, 1);
strokeWeight(2.5);
}
float x, y, z, tt;
int N = 10;
float l = 100, ll, L = 38;
void grid(int level, float q) {
fill(0);
ll = l*pow(.5, .5*level);
push();
translate(0, 0, level);
if (level%2 != 0)
rotate(QUARTER_PI);
for (int i=-N; i<N; i++) {
for (int j=-N; j<N; j++) {
x = i*ll;
y = j*ll;
tt = c01(4*q - 3*map(atan2(width/2-screenX(x, y), screenY(x, y)-height/2), -PI, PI, 0, 1));
tt = ease(tt);
push();
translate(x, y);
if ((i+j)%2 != 0)
rect(0, 0, ll*tt, ll*tt);
pop();
}
}
pop();
}
void draw_() {
background(0);
push();
translate(width/2, height/2);
if (t <= .5) {
t = 2*t;
l = L*pow(4, t);
for (int i=-4; i<4; i++) {
stroke((i*.125+10+.04)%1, 1, 1);
grid(i, c01(t-.25*i));
}
} else {
t = 2*t-1;
l = L*pow(4, t);
for (int i=-4; i<4; i++) {
stroke((i*.125+10+.54)%1, 1, 1);
grid(i, c01(t-.25*i));
}
}
pop();
}
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