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@beesandbombs
Created March 6, 2018 22:25
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spirals
// 'spirals' by dave
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3), ia = atan(sqrt(.5));
void push() {
pushMatrix();
pushStyle();
}
void pop() {
popStyle();
popMatrix();
}
float c01(float g) {
return constrain(g, 0, 1);
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 4;
int numFrames = 300;
float shutterAngle = .6;
boolean recording = false;
void setup() {
size(850, 850, P3D);
pixelDensity(recording ? 1 : 2);
smooth(8);
result = new int[width*height][3];
rectMode(CENTER);
stroke(32);
strokeWeight(2.4);
noFill();
}
float x, y, z, tt;
int N = 12, n = 60;
float tw, qq;
float xx, yy;
float l = 46, sp = 1.25*l;
void twistLine(float q) {
beginShape();
curveVertex(-l/2, -l/2);
for (int i=0; i<n; i++) {
qq = i/float(n-1);
qq = ease(qq);
x = lerp(-l/2, l/2, qq);
y = lerp(-l/2, l/2, qq);
tw = -q*10*ease(1-abs(2*qq-1),1.5);
xx = x*cos(tw) + y*sin(tw);
yy = y*cos(tw) - x*sin(tw);
curveVertex(xx, yy);
}
curveVertex(l/2, l/2);
endShape();
}
float X, Y;
void draw_() {
background(250);
push();
translate(width/2, height/2);
for (int i=0; i<N; i++) {
for (int j=0; j<N; j++) {
X = (i-.5*(N-1))*sp;
Y = (j-.5*(N-1))*sp;
tt = map(cos(TWO_PI*t + atan2(X,Y) - dist(X,Y,0,0)*.01),1,-1,0,1);
push();
translate(X,Y);
if((i+j)%2 == 0)
rotate(HALF_PI);
twistLine(tt);
pop();
}
}
pop();
}
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