Skip to content

Instantly share code, notes, and snippets.

@beesandbombs
Created May 19, 2017 12:03
Show Gist options
  • Star 6 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save beesandbombs/bdd15cfd226db91c3ff949e987abfd62 to your computer and use it in GitHub Desktop.
Save beesandbombs/bdd15cfd226db91c3ff949e987abfd62 to your computer and use it in GitHub Desktop.
disc buddies
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3), ia = atan(sqrt(.5));
void push() {
pushMatrix();
pushStyle();
}
void pop() {
popStyle();
popMatrix();
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 4;
int numFrames = 160;
float shutterAngle = .5;
boolean recording = false;
void setup() {
size(600, 600, P2D);
smooth(8);
result = new int[width*height][3];
rectMode(CENTER);
fill(250);
stroke(32);
strokeWeight(10);
}
float x, y, z, tt;
int N = 12;
void discs(){
tt = constrain(3*t-1, 0, 1);
push();
scale(.8);
rotate(HALF_PI);
for (int i=0; i<N; i++) {
if (i%2 == 0) {
push();
rotate(TWO_PI*(i+2*ease(tt, 4.75))/N);
ellipse(100, 0, 120, 120);
pop();
} else {
x = map(cos(TWO_PI*t), 1, -1, 0, 1);
x = 100 + 140*ease(x, 7);
push();
rotate(TWO_PI*(i-2*ease(tt, 4.75))/N);
if (t>.5)
rotate(4*TWO_PI/N);
ellipse(x, 0, 120, 120);
pop();
}
}
pop();
}
void draw_() {
background(250);
push();
translate(width/2, height/2);
discs();
loadPixels();
for(int i=0; i<pixels.length/2; i++)
pixels[pixels.length-i-1] = pixels[i];
updatePixels();
pop();
}
@shaunlebron
Copy link

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment