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@beesandbombs
Created January 26, 2019 15:04
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square & tri thing
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3), ia = atan(sqrt(.5));
void push() {
pushMatrix();
pushStyle();
}
void pop() {
popStyle();
popMatrix();
}
float c01(float g) {
return constrain(g, 0, 1);
}
void draw() {
if (recording) {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
} else if (preview) {
c = mouseY*1.0/height;
if (mousePressed)
println(c);
t = (millis()/(20.0*numFrames))%1;
draw_();
} else {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 8;
int numFrames = 180;
float shutterAngle = .75;
boolean recording = false,
preview = true;
void setup() {
size(800, 800, P2D);
strokeJoin(ROUND);
smooth(8);
pixelDensity(recording ? 1 : 2);
result = new int[width*height][3];
strokeWeight(2.5);
noFill();
rectMode(CENTER);
blendMode(ADD);
}
float x, y, z, tt;
float r = 70;
void tri() {
triangle(0, 0, r*3/2, r*mn, r*3/2, -r*mn);
}
void twoTris() {
tri();
push();
rotate(PI);
tri();
pop();
}
void halfTri() {
beginShape();
vertex(0, 0);
vertex(r*3/2, r*mn);
vertex(r*3/2, -r*mn);
endShape();
}
void twoHalfTris() {
halfTri();
push();
rotate(PI);
halfTri();
pop();
}
float ee = 4;
void things(float q){
q = (q+1000)%1;
if (4*q<1) {
tt = ease(4*q,ee);
for (int i=0; i<4; i++) {
push();
rotate(HALF_PI*i);
translate(0, r*sqrt(3));
rotate(lerp(-PI/6,PI/6,tt));
//stroke(0);
noFill();
twoTris();
pop();
}
}
else if (4*q<2) {
tt = ease(4*q-1,ee);
for (int i=0; i<4; i++) {
push();
rotate(HALF_PI*i);
translate(0, r*sqrt(3));
rotate(PI/6);
//stroke(0);
noFill();
twoHalfTris();
pop();
}
push();
rotate(-HALF_PI*tt);
rect(0,0,2*sqrt(3)*r,2*sqrt(3)*r);
pop();
}
else if (4*q<3) {
tt = ease(4*q-2,ee);
for (int i=0; i<4; i++) {
push();
rotate(HALF_PI*i);
translate(0, r*sqrt(3));
rotate(lerp(PI/6,-PI/6,tt));
//stroke(0);
noFill();
twoTris();
pop();
}
}
else {
tt = ease(4*q-3,ee);
push();
scale(-1,1);
for (int i=0; i<4; i++) {
push();
rotate(HALF_PI*i);
translate(0, r*sqrt(3));
rotate(PI/6);
//stroke(0);
noFill();
twoHalfTris();
pop();
}
push();
rotate(-HALF_PI*tt);
rect(0,0,2*sqrt(3)*r,2*sqrt(3)*r);
pop();
pop();
}
}
void draw_() {
background(10);
push();
translate(width/2, height/2);
stroke(255,0,0);
things(t);
push();
scale(1.0075);
stroke(0,255,0);
things(t+.003);
pop();
push();
scale(1.015);
stroke(0,0,255);
things(t+.006);
pop();
pop();
}
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